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v0.8.6 Update with New Bullets and Ultra Weapon Upgrades is Live!

Dr. Spacezoo v0.8.6 was released on 2016/10/14 and brings additional ultra weapon upgrades for the laser and bullet weapons, and many new bullet types and firing sounds were added. Read on for some of the more significant changes since the v0.8.4 update announcement.
I love how the Trash Monster's debris trail whips the Feedbot Mk.4 out of the way!

Bullets:


Many new bullet types and firing sounds were added. The bullet used is based on the highest stat property from the selected weapon upgrades. Here's a cycling of all the new and different bullets:
Damage Bullets vs Feedbot Mk.4:
Duration Bullets:
Drunken Bullets' behavior was also improved to be a bit more Itano Circus during flight

New Ultra Weapon Upgrades:


Many new Ultra Weapon Upgrades were added in the last two updates. Melee Deflector (Ultra) is back! The Melee Deflector is a rotating shield that increases in speed each rank and gently bumps away anything it touches. It stops a lot of bullets.
Melee Damager (Ultra) is a rotating weapon that increases in speed each rank and does damage to anything it touches. It does NOT stop any bullets. Vortex (Ultra) is a proc effect that harmlessly pulls in enemies, animals, power-ups and bullets. Get over here!
The Force Vortex (Ultra) is a proc effect that forcefully pulls in and damages enemies, animals, power-ups, bullets, and destructibles. Health Booster (Ultra) is a passive effect that boosts base health per rank. Health Regeneration (Ultra) is a proc effect that restores a small amount of health per rank.

Co-op Animations:


Co-op player ships are now animated to match the single player ship and the co-op bullets and ultras are color matched too. Blue's Drunken Bullets are mostly going in the correct direction here!

Weapon Upgrade Help:


Added Weapon Upgrade Help to describe each of the different weapon upgrade properties:

Screen Transitions:


New screen transitions are now used when changing between pages:

Reminder: Price is going to increase as the game becomes more complete!


The price is currently $8.99 USD and will likely raise to $9.99 within the next few updates. If you were waiting for a discount to get Dr. Spacezoo, note that it is already discounted from its final v1.0 target price.

Full Patch Notes for v0.8.5 to v0.8.6:


See full patch notes here: http://steamcommunity.com/app/371380/discussions/0/364040961447595214/ v0.8.6 released 2016/10/14:
  • New Weapon Upgrade Ultras:
    • Health Booster (Ultra): A passive effect that boosts base health per rank.
    • Health Regeneration (Ultra): A proc effect that restores a small amount of health per rank.
    • Melee Deflector (Ultra): A rotating shield that increases in speed each rank and gently bumps away anything it touches. Stops a lot of bullets.
    • Melee Damager (Ultra): A rotating weapon that increases in speed each rank and does damage to anything it touches. Does NOT stop any bullets.
    • Vortex (Ultra): A proc effect that harmlessly pulls in enemies, animals, and bullets.
    • Force Vortex (Ultra): A proc effect that forcefully pulls in and damages enemies, animals, bullets, and destructibles.
  • Photon Density/Bullet and Damage weapon upgrade icons now indicate increased rarity level.
  • Improvements to weapon upgrade help information
  • Slightly reduced animal heal effect from +5hp to +4hp
  • Floating Combat Text now shows heals
  • Improvements to the screen transition effect
  • Performance improvements in how forces are applied in the Enemy Swarmer's goo explosion
  • Fix for core and weapon upgrades not being saved after closing upgrade dialog and hard quitting game
v0.8.5 released 2016/10/06:
  • Added new bullets and firing sounds based on configured bullet weapon properties
  • Improvements to Drunken property on bullets
  • Slightly decreased enemy slowing bullet duration
  • Slightly increased bullet trail width and length
  • Bullets now longer increase in size when temporary firing rate power-up is active
  • Fixed incorrect bullet facing immediately after bouncing
  • Added animated player ships and bullets for co-op players 1-4
  • Using animated player ships in UI
  • Improvements to Weapon Upgrade dialog UI
  • Pending Weapon Upgrades are now cleared when starting a new level instead of when the Weapon Upgrade dialog is closed
  • Added a help dialog with weapon property descriptions to Weapon Upgrade dialog
  • Added a song for Xieri (Space Zebra)
  • Added a sound for Nali Puki (Space Whale)
  • Updated help text in initial how to play dialog
  • Improvements to player joystick handling and joystick menu navigation


[ 2016-10-15 15:17:00 CET ] [ Original post ]

v0.8.6 Update with New Bullets and Ultra Weapon Upgrades is Live!

Dr. Spacezoo v0.8.6 was released on 2016/10/14 and brings additional ultra weapon upgrades for the laser and bullet weapons, and many new bullet types and firing sounds were added. Read on for some of the more significant changes since the v0.8.4 update announcement.
I love how the Trash Monster's debris trail whips the Feedbot Mk.4 out of the way!

Bullets:


Many new bullet types and firing sounds were added. The bullet used is based on the highest stat property from the selected weapon upgrades. Here's a cycling of all the new and different bullets:
Damage Bullets vs Feedbot Mk.4:
Duration Bullets:
Drunken Bullets' behavior was also improved to be a bit more Itano Circus during flight

New Ultra Weapon Upgrades:


Many new Ultra Weapon Upgrades were added in the last two updates. Melee Deflector (Ultra) is back! The Melee Deflector is a rotating shield that increases in speed each rank and gently bumps away anything it touches. It stops a lot of bullets.
Melee Damager (Ultra) is a rotating weapon that increases in speed each rank and does damage to anything it touches. It does NOT stop any bullets. Vortex (Ultra) is a proc effect that harmlessly pulls in enemies, animals, power-ups and bullets. Get over here!
The Force Vortex (Ultra) is a proc effect that forcefully pulls in and damages enemies, animals, power-ups, bullets, and destructibles. Health Booster (Ultra) is a passive effect that boosts base health per rank. Health Regeneration (Ultra) is a proc effect that restores a small amount of health per rank.

Co-op Animations:


Co-op player ships are now animated to match the single player ship and the co-op bullets and ultras are color matched too. Blue's Drunken Bullets are mostly going in the correct direction here!

Weapon Upgrade Help:


Added Weapon Upgrade Help to describe each of the different weapon upgrade properties:

Screen Transitions:


New screen transitions are now used when changing between pages:

Reminder: Price is going to increase as the game becomes more complete!


The price is currently $8.99 USD and will likely raise to $9.99 within the next few updates. If you were waiting for a discount to get Dr. Spacezoo, note that it is already discounted from its final v1.0 target price.

Full Patch Notes for v0.8.5 to v0.8.6:


See full patch notes here: http://steamcommunity.com/app/371380/discussions/0/364040961447595214/ v0.8.6 released 2016/10/14:
  • New Weapon Upgrade Ultras:
    • Health Booster (Ultra): A passive effect that boosts base health per rank.
    • Health Regeneration (Ultra): A proc effect that restores a small amount of health per rank.
    • Melee Deflector (Ultra): A rotating shield that increases in speed each rank and gently bumps away anything it touches. Stops a lot of bullets.
    • Melee Damager (Ultra): A rotating weapon that increases in speed each rank and does damage to anything it touches. Does NOT stop any bullets.
    • Vortex (Ultra): A proc effect that harmlessly pulls in enemies, animals, and bullets.
    • Force Vortex (Ultra): A proc effect that forcefully pulls in and damages enemies, animals, bullets, and destructibles.
  • Photon Density/Bullet and Damage weapon upgrade icons now indicate increased rarity level.
  • Improvements to weapon upgrade help information
  • Slightly reduced animal heal effect from +5hp to +4hp
  • Floating Combat Text now shows heals
  • Improvements to the screen transition effect
  • Performance improvements in how forces are applied in the Enemy Swarmer's goo explosion
  • Fix for core and weapon upgrades not being saved after closing upgrade dialog and hard quitting game
v0.8.5 released 2016/10/06:
  • Added new bullets and firing sounds based on configured bullet weapon properties
  • Improvements to Drunken property on bullets
  • Slightly decreased enemy slowing bullet duration
  • Slightly increased bullet trail width and length
  • Bullets now longer increase in size when temporary firing rate power-up is active
  • Fixed incorrect bullet facing immediately after bouncing
  • Added animated player ships and bullets for co-op players 1-4
  • Using animated player ships in UI
  • Improvements to Weapon Upgrade dialog UI
  • Pending Weapon Upgrades are now cleared when starting a new level instead of when the Weapon Upgrade dialog is closed
  • Added a help dialog with weapon property descriptions to Weapon Upgrade dialog
  • Added a song for Xieri (Space Zebra)
  • Added a sound for Nali Puki (Space Whale)
  • Updated help text in initial how to play dialog
  • Improvements to player joystick handling and joystick menu navigation


[ 2016-10-15 15:17:00 CET ] [ Original post ]

Dr. Spacezoo
SmashRiot LLC Developer
SmashRiot LLC Publisher
2016-05-09 Release
Game News Posts: 10
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
5 user reviews (5 reviews)
The Game includes VR Support
Public Linux Depots:
  • Dr. Spacezoo - Linux [104.65 M]
Dr. Spacezoo is a chaotic twin-stick precision shoot-em-up packed full of gibs and grease for 1-4 players. Blast through procedurally generated Space Zoos to rescue exotic space animals in a chaotic bullet-hell shoot-em-up. Or reduce them to gibs. Your call, monster.

Features


  • Twin-stick shoot-em-up jammed full of bullets, gibs, grease, sparkles, and glow
  • Single Player or Local Co-Op for 2-4 players
  • Full joystick support
  • Blast through enemies and dodge tons of bullets in procedurally generated Space Zoos
  • 4 Play Modes: Story, Action, Boss Rush, Permadeath
  • Boss rush mode to fight against single and tag team bosses
  • Permadeath mode with secondary weapon drops
  • Diverse weaponry and power-ups
  • Daily Space Zoo challenge
  • High score leaderboards

MINIMAL SETUP
  • OS: Ubuntu 12.04 or SteamOS
  • Processor: 2 Ghz Core i5+Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Recent on-board (Iris+)
  • Storage: 200 MB available space
GAMEBILLET

[ 6108 ]

29.56$ (16%)
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6.61$ (17%)
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30.44$ (13%)
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2.22$ (78%)
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13.19$ (12%)
4.24$ (15%)
15.47$ (56%)
3.33$ (78%)
13.34$ (11%)
8.49$ (15%)
GAMERSGATE

[ 1170 ]

4.07$ (49%)
5.74$ (62%)
2.76$ (79%)
0.7$ (93%)
14.87$ (40%)
20.39$ (49%)
6.39$ (20%)
2.7$ (77%)
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30.0$ (50%)
1.28$ (79%)
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21.25$ (57%)
1.35$ (89%)
0.64$ (87%)
0.85$ (83%)
5.95$ (83%)
8.0$ (60%)
0.18$ (91%)
9.99$ (50%)
3.06$ (83%)
0.51$ (87%)
9.99$ (50%)
5.74$ (62%)
3.3$ (78%)
0.53$ (92%)
1.7$ (57%)

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