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Dev Diary #112 - Year in Review

Greetings! The wintery season is upon us, and soon most of us will be joining our friends & family (or friends & foes?) for the holidays - this is an excellent time to reflect on the year that has gone by, and look at all that weve done. I also wish to leave you with a small teaser of things to come (nothing major though, as mentioned before that communication will begin sometime in Q1 next year!) Read more about Dev Diary #112 on our forums!
Early in the year, we released Royal Court, the first major expansion for CK3. With kings squabbling over who has the grandest court, impressive artifacts being crafted and displayed, court position holders scheming, and cultures diverging, hybridizing, and shifting - to name only a few things that were in the update - its safe to say that the game got a shakeup with lots of new things to do. We also drew a lot of good learnings from it, both from the process (which was undoubtedly troubled, seeing the state of the world at the time) and the reception. Good lessons that well bring with us in the future. The Fate of Iberia followed and breathed new life into the Iberian peninsula. With content such as bonds of friendship stronger than iron, titles changing hands over a game of chess, and the revival of lost faiths (if youre observant enough) The Struggle, a central mechanical core surrounded by flavor, struck a balance that was enjoyed by many - a winning formula that were more than likely to follow in the future. Friends & Foes was an experiment that played to the strengths of the game - by adding dramatic content, and proved how its always a nice thing to have more of it! Not only did it seem to be an appreciated format, but it was very motivating for us to make. For more news on this, stay tuned early next year And to round the year off we released the Robe update, which focused on adding graphical variety and fixing issues. It revamped the bookmark screen, added a full set of art for tenets, and made custom rulers saveable, in addition to balance and AI fixes. We will always strive to make sure the game is in a good, healthy state. --- Now, some of you know the above already, and want to see something new! As we wont be back with Dev Diaries for a while (theyll start back up sometime in January) I want to leave you with something that can be discussed for a while. Weve seen a lot of discussions regarding Nicknames, or rather the lack of them, and have taken your feedback to heart! In an upcoming update, well be adding in a new system for gaining nicknames passively, not too unlike the system in CK2, but vastly improved (in CK2, it was just a highly obfuscated system with little-to-no fanfare at all). These nicknames can be earned at any point during the game, and will reflect your characters status as well as they can. They can be bad or good, with most (if not all) being overwritable by more prestigious nicknames should you do something extraordinary (such as uniting the Spanish Thrones, or Uniting Africa, etc). Gaining a nickname comes with a small boon or penalty to prestige and opinion, just enough to make it matter.
A positive nickname, celebrated by a good friend.
A negative nickname, gained while in prison, with the news delivered by someone whos not exactly a fan of yours. This system focuses on nicknames that arent particularly active, it wont give you the Conqueror for example. It will, however, pick one of 200+ appropriate passive nicknames. These are in part existing nicknames in the database that didnt exist outside of historical characters (the Fat, the Poet, the Brave, the Tyrant, etc.), nicknames adopted from CK2 (the Zealot, the Lucky, the Resilient, the Strange, etc.), historical nicknames that were never used before (the Desired, the Idle, the Wrathful, Longsword, etc.), and community suggestions (the Navigator, the Berserker, etc.). All of these nicknames have triggers so that they only appear where logical, for example; you can only gain the Tyrant if you have a certain amount of tyranny opinion, and you can only gain the Fat if your character is of the heavier persuasion. A lot of these also take your prestige or piety levels into account, so having a high prestige level can protect you from gaining poor nicknames. Theres also a game rule that controls the frequency.
Some examples of nicknames you can get through this system. We aspire to keep most nicknames in line with history, or what would be plausible. That said, feel free to suggest more nicknames! Who knows, perhaps youll suggest something thatll make it in just remember that they shouldnt be too active, so no the Conqueror or the Destroyer. To make nicknames a bit more spicy than they are, weve also added a small new feature that allows you to see what a nickname actually means! Charles the Bald, for example, wasnt without hair but rather without a suitable crown for most of his life. By hovering over nicknames, you can now see an explanation.
Charles wasnt so bald after all, and now you know why.
Quite self-explanatory, but still informative. Finally, a word from our community manager Pariah about a QnA session we will be having with some of the devs on our Discord server: [quote=Pariah]As the holiday season approaches, we will also be holding a QnA session where you can feel free to ask any burning questions or just anything on your mind about the game. While we cant give away any company secrets or tell you exactly what we are working on next, it will be a chance to sit down and discuss things with members from most if not all disciplines of the game! The QnA session will be taking place on our Discord server on Tuesday December 13 from 16:00 - 18:00 CET, which is a terrific place to help supplement these Forums. The Discord is filled with tons of your fellow Crusader Kings community and always a good place to find knowledge and conversation. If you are not already part of our terrific Discord family and would like to get in ahead of the QnA, you can find a link HERE![/quote] Thats it for this year - well see you in 2023! Have a God Jul and a Gott Nytt r as we say here in the frigid north!


[ 2022-12-06 13:32:22 CET ] [ Original post ]

Crusader Kings III
Paradox Developement Studios Developer
Paradox Interactive Publisher
2020-09-01 Release
GameBillet: 12.79 €
Game News Posts: 393
🎹🖱️Keyboard + Mouse
Very Positive (77866 reviews)
Public Linux Depots:
  • CK3 Linux Binaries [148.87 M]
  • CK3 Launcher Linux [99.32 M]
An Heir is Born in Crusader Kings III

Crusader Kings III is the newest generation of Paradox Development Studio’s beloved medieval role-playing grand strategy game. Expand and improve your realm, whether a mighty kingdom or modest county. Use marriage, diplomacy and war to increase your power and prestige in a meticulously detailed map that stretches from Spain to India, Scandinavia to Central Africa.

But uneasy lies the head that wears a crown! Your cunning is your greatest weapon, and intelligence is the key to all successful strategy. Guard your life and the future of your dynasty, because enemies foreign and domestic envy your status. Engage in espionage, join political factions, punish heretics or use assassins to make sure your throne passes safely to the next generation.

Crusader Kings III is the medieval strategy role-playing experience that you have been waiting for.

  • Shape Your Dynasty: Guide unique characters through history, choosing lifestyles best suited to their personalities and your ambitions.
  • Rewrite Medieval History: Dynasties will change and adapt to changes in family and politics, swimming in a rich world of religious faith and royal pageantry.
  • Build a Mighty Kingdom: Use cold steel or warm words to expand your realm; war backed by cunning, and diplomacy that unites bloodlines.
  • Experience High Drama: Stranger than fiction stories leap off the screen, as characters plot against you and events push you to extremes.
  • Learn as You Go: Guided advice helps newcomers and veterans navigate a rich medieval world. In-game suggestions tip you off to paths you might not have considered.
  • The Usual Crusader Kings Fun: Keep a stubborn council in line, scheme against your overbearing uncle or marry rich duchesses for their land and legacy.

MINIMAL SETUP
  • OS: TBC
  • Processor: TBC
  • Graphics: TBC
RECOMMENDED SETUP
  • OS: TBC
  • Processor: TBC
  • Graphics: TBC
GAMEBILLET

[ 6056 ]

25.49$ (15%)
16.96$ (15%)
4.97$ (17%)
24.98$ (17%)
26.34$ (47%)
17.29$ (57%)
2.50$ (50%)
16.39$ (18%)
4.14$ (17%)
8.47$ (15%)
12.59$ (16%)
17.50$ (56%)
17.79$ (11%)
7.64$ (15%)
4.24$ (15%)
5.46$ (73%)
21.22$ (15%)
18.47$ (16%)
2.85$ (83%)
12.71$ (15%)
16.79$ (16%)
1.29$ (87%)
34.79$ (13%)
33.19$ (17%)
9.78$ (11%)
25.46$ (15%)
17.79$ (11%)
42.47$ (15%)
8.39$ (16%)
20.99$ (16%)
GAMERSGATE

[ 1470 ]

7.5$ (70%)
2.38$ (92%)
7.5$ (75%)
3.4$ (83%)
8.0$ (80%)
7.5$ (50%)
1.7$ (83%)
1.5$ (85%)
1.2$ (85%)
13.99$ (30%)
9.99$ (50%)
11.55$ (32%)
3.38$ (92%)
3.4$ (83%)
20.0$ (50%)
1.31$ (81%)
19.99$ (20%)
1.84$ (74%)
2.5$ (90%)
1.58$ (77%)
14.99$ (40%)
1.84$ (74%)
1.84$ (74%)
1.84$ (74%)
3.0$ (80%)
0.77$ (91%)
0.61$ (85%)
19.49$ (35%)
11.99$ (40%)
1.35$ (91%)

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