Crusader Kings III is the newest generation of Paradox Development Studio’s beloved medieval role-playing grand strategy game. Expand and improve your realm, whether a mighty kingdom or modest county. Use marriage, diplomacy and war to increase your power and prestige in a meticulously detailed map that stretches from Spain to India, Scandinavia to Central Africa.
But uneasy lies the head that wears a crown! Your cunning is your greatest weapon, and intelligence is the key to all successful strategy. Guard your life and the future of your dynasty, because enemies foreign and domestic envy your status. Engage in espionage, join political factions, punish heretics or use assassins to make sure your throne passes safely to the next generation.
Crusader Kings III is the medieval strategy role-playing experience that you have been waiting for.
- Shape Your Dynasty: Guide unique characters through history, choosing lifestyles best suited to their personalities and your ambitions.
- Rewrite Medieval History: Dynasties will change and adapt to changes in family and politics, swimming in a rich world of religious faith and royal pageantry.
- Build a Mighty Kingdom: Use cold steel or warm words to expand your realm; war backed by cunning, and diplomacy that unites bloodlines.
- Experience High Drama: Stranger than fiction stories leap off the screen, as characters plot against you and events push you to extremes.
- Learn as You Go: Guided advice helps newcomers and veterans navigate a rich medieval world. In-game suggestions tip you off to paths you might not have considered.
- The Usual Crusader Kings Fun: Keep a stubborn council in line, scheme against your overbearing uncle or marry rich duchesses for their land and legacy.
Greetings everyone, @rageair and @egghorse here!
Its been almost a week since All Under Heaven went live, and its really humbling to see how many of you are playing - and weve been having a blast following your reactions and reading your comments! Weve also seen plenty of suggestions, requests and inspiring mods from the community in the past few days, which made us want to shed some light on our post-release plans for All Under Heaven.
Last Thursday, we launched the first post-release patch for All Under Heaven (you can see the changelog for Update 1.18.0.1 [u]here [/u]), where we tackled a few key issues such as crashes. Im happy to report that this was the first of many more to come. Lets take a look at what were currently working on!
Update 1.18.0.2 (upcoming minor update)
Update 1.18.0.2 is releasing tomorrow on Steam, with a grab bag of bugfixes, crash fixes, balance changes and improvements to databases. The full changelog will be released alongside the update itself, but for now we want to cover some highlights from this update as well as the updates still to come.
\n
Family members not enthused about their studies
Weve seen many players report that your immediate family is a bit hard to wrangle when it comes to getting their credentials. To make this less frustrating, weve added a decision called Command Family to take Exams, which will be available to House Heads. Taking this decision will make your unlanded family members independently go to local exams (if they need to pass the local exam) and Capital Exams (if they need to pass the Metropolitan or Palace exam) without the need for you to take them there. As long as they are within the same top realm as you, they will create their own travels, and you will be notified via Feed Message if they pass. Additionally, when playing as a Governor in a realm with Merit, courtiers will now always move to your new location when you gain or lose a title; If a courtier gets \'lost\' in a location they should not be in, they\'ll return within a year.
\n
Improvements to Celestial Government
A few balance changes have been made to address ongoing frustrations when playing in China:
Removed the MaA Maintenance and Army maintenance penalties imposed by the Dynastic Cycle on the Huangdi; the Celestial government already had increased maintenance from the Treasury defines, and didn\'t need more. This should make China more resistant to going bankrupt during revolts.
[/*]
Removed some excessive men_at_arms_cap modifiers from the Celestial government, as this is handled through the Army Command Structure laws instead.
[/*]The Grand Campaign war will no longer result in China gaining additional tributaries. Instead, it will always give contested titles directly to the Hegemon.
[/*]The Chinese Emperor will now be able to use the Consolidation CB on within these De Jure Empires: Zhongyuan, Jingyang, Lingnan, Liangyi and Yongliang (with the exception of the De Jure Kingdoms of Xia, Hexi, Dali and Viet - we dont want Song to immediately fight Xia in 1066) regardless of the era the Dynastic Cycle is in.
[/*]
The Hegemon can now reject tributary missions in the event where they come bearing tribute. This allows you to not get tributaries sworn to you that you do not want (for example if youd rather attack them).
[/*]
\n
We are also continuing to improve our databases and localization based on player feedback weve been receiving since Tuesday. For example, consorts of the Chinese Hegemon should now be correctly called Hanghu, if female, or Hangf, respectively, if male.
If a fix youve been waiting for is not included in 1.18.0.2, its very likely that it will be part of the larger updates coming soon, such as 1.18.1. Oftentimes, if its a tricky bug to solve, we need more time to test to ensure we havent broken other things in the process. Content that requires new localization also needs a bit of time in the oven to be translated!
That said, we will also have a few slightly bigger patches for All Under Heaven coming out in the next few weeks. What is and isnt included in these patches is, of course, subject to change - we keep an eye on community sentiment, suggestions and bug reports, and try to juggle between severity, impact, and risk.
Update 1.18.1
Were planning for update 1.18.1 to go live sometime next week. As usual, the changelog will be available once the update rolls out, but well try to give you a sneak peek in the section below.
\nSome visual improvements will be coming to South East Asia, with several new headwear pieces and clothing being added. In total, we will be adding 4 clothes, 7 hairstyles and 4 headgears.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/a24cfc27dfcbf5a357dc43e62910f0a1f1a9d4de.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/854ee3fdf622c2158fb27fb004c8ab85d7ea89f1.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/cc58097834cb9cb767b3e84b4ba0c55dce2987e3.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/da54eb29083e32f852a1d5877789e19a0f363017.png\"][/img]\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/182dc02893827a27408af871c7d0830723ef3185.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/3befbfe163e5d5d69ba3c0f831e19c427c6d5660.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/1fd14a7c691efa5bbb194e81ecf488ea2718a563.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/1e08486bfdd56a265d90064f0ea9750fbfe90777.png\"][/img]
\\[Some examples of hairstyles and headgear being added to Southeast Asia.]
For a small touch of realism, were also adding blendshapes for long ears.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/92021b2c766b47d68e991706b5a38383ef04c029.png\"][/img]
\\[Screenshots of the new long ear blendshapes in Southeast Asia.]
Heres also a work-in-progress screenshot of something one of our character artists is working on for Japan: a new mask for Disfigured characters.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/08a0fcacc206aee4fd1f24549f0d60416de329f1.png\"][/img]
\\[A work-in-progress screenshot of a Japanese mask.]
\nOur character art team is also looking at improving character lighting, as weve gotten reports of it looking vastly different (and not necessarily better) on various machines.
This update is also adding various fixes to the map and terrain: shoreline fixes, making sure all lakes have water where they should, adjustments to the heightmap etc.
\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/0a225b14a5dfebb53ac750e08b8d6c0c954bdb21.png\"][/img]
\\[Bugfix: Rotated Heian-Kyo city and added the Palace model to it.]
\nOur environment team has also been trying to add a bit more mood to the Chinese courtroom. Based on community feedback, the team has added more candles and carpets, pillars and drapes. The imperial tent has also been updated.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/94af31a481f9500a206a67d1451839dd7941a206.png\"][/img]
\\[Updated lighting in the Chinese Royal Court.]
This update also includes a few minor interface fixes. For example, House Relation icons have been added to the House Coat-of-Arms to improve usability:
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/64ad444b8e745b6d2f62bb9fc3c0e7f3af7b669d.jpg\"][/img]
\\[House Relation icon on the House CoA.] \n
A new Legend skin for Asia has been added to improve flavor and consistency:
\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/e41e4b47badb7b314e043c1fa1a47ce938347425.jpg\"][/img]
\\[New Legend Chronicle skin.]
\nWere also adjusting the AI to better utilize Legends.
Besides updates from our artists, we also have some new bits of content. Below you can see a new decision to Found a Ryukyuan Empire which youll be able to try out in 1.18.1. For our world conquest enthusiasts, the decision to establish a Ryukyuan Empire presents a formidable challenge due to its Realm Size requirements. However, we all know this was your destiny to begin with if you choose to play as a Ryukyuan! You will also get to choose a family heirloom as a reward to solidify your achievement of showing the world the power of the Three Mountains.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/119f4f781b198f0be84a764792940d0ee00312d3.png\"][/img]
\\[Screenshot of the Found a Ryukyuan Empire decision.]
\nWeve also added a decision to Found the Siam Kingdom, which is meant to represent the Tai people\'s ambition to unite under a single banner after their flight to the southern lands.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36033026/a9ef366a744ce8918940348dd1ed487fca155cfb.png\"][/img]
\\[Screenshot of the Found the Siam Kingdom decision.]
\nUpdate 1.18.2
Closer to the end of November, we plan to release another update: 1.18.2. One of the main focuses, next to a batch of bugfixes, will be improving gameplay as a Minister, adding content variation to that playstyle.
Further Updates
We plan to continue addressing bugs in All Under Heaven beyond the updates shared above. You shouldnt be surprised if you see a smaller patch drop in-between or after the ones already listed.
If you want to know more about the post-release process generally works for us at Paradox Black, Trinexx did an excellent job at describing how our post-release support process usually works a few dev diaries ago, back in May when we released Khans of the Steppe: [u]Dev Diary #171 - Post-Release Support [/u].
Stay tuned for the coming updates!
\n
Minimum Setup
- OS: TBC
- Processor: TBC
- Graphics: TBC
Recommended Setup
- OS: TBC
- Processor: TBC
- Graphics: TBC
[ 6368 ]
[ 5873 ]
[ 1991 ]
[ 1943 ]
[ 988 ]















