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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi everybody! Ivan's here.
This patch introduces the Player effects log panel. It sits on top of the healt panel and will display all effects activating or disactivating. Easy enough.
It's meant to have a way to get an overall idea of whats going on. I am planning on expanding this feature in the future. Who knows?
The logging can be turned off and on in the options panel.
I made some adjustments at some props overlapping buildings and similar issues. I fix them as I notice them. If you happen to stumble upon some please tell me, i will be grateful.
I created proper effects, and descriptions, for the washing and berry harvesting activities. Before they shared a generic effect. The descriptions went also in the hints, so you can read more about in fortune cookies found around.
"FountainFurniture" furnitures now have a new moddable extra property called: "timedActionEffect". It points to an effect to be applied to the player as he uses the secondary action (in this case to assign a new effect to the washing action).
This is all, for now!
As always thanks for your support, and for playing the game and having fun!
Happy Hard Times everybody!
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