We Won Polands #1 Culture Award!
This is a game about rage, and about turning it into something good. I want to dedicate it to all the people who took their anger this year, took to the streets, and decided to do something about the surrounding reality. Marta Malinowska, Writer Marta referred to mass Womens Strike protests, which sparked all over Poland after a total government ban on abortion in 2020. "We tackled the themes of ecology, identity, history, and different faces of activism. The fact such a game was awarded proves that digital culture has an equal voice in the public space to literature, film, or music that comments on our reality. Artur Ganszyniec, Creative Director & Writer This award is, to me and to the team, a strong indicator that we should continue on our path of experimentation with the medium. Jacek Brzeziski, Director & Programmer All in all, the fact such a game was awarded proves that digital culture has an equal voice in the public space to literature, film, or music that comments on our reality. We are very happy to receive it, and proud that we had a chance to tell about the situation in Poland, creating a story with universal appeal. You can check Werewolf below. https://store.steampowered.com/app/1342620/Werewolf_The_Apocalypse__Heart_of_the_Forest/
[ 2021-01-27 13:54:13 CET ] [ Original post ]
Were beyond excited to tell you that our latest game Werewolf: The Apocalypse - Heart of the Forest has won Polityka's Passport, Polands no. 1 culture award, in Digital Culture. To quote the organizer, we got it for creating immersive tales based on text, economically using video and audio, and masterfully utilizing the video game medium. And we had one tough competition: Ovid Works (Metamorphosis) and One More Level (Ghostrunner).
Lets give the floor to the team.
This is a game about rage, and about turning it into something good. I want to dedicate it to all the people who took their anger this year, took to the streets, and decided to do something about the surrounding reality. Marta Malinowska, Writer Marta referred to mass Womens Strike protests, which sparked all over Poland after a total government ban on abortion in 2020. "We tackled the themes of ecology, identity, history, and different faces of activism. The fact such a game was awarded proves that digital culture has an equal voice in the public space to literature, film, or music that comments on our reality. Artur Ganszyniec, Creative Director & Writer This award is, to me and to the team, a strong indicator that we should continue on our path of experimentation with the medium. Jacek Brzeziski, Director & Programmer All in all, the fact such a game was awarded proves that digital culture has an equal voice in the public space to literature, film, or music that comments on our reality. We are very happy to receive it, and proud that we had a chance to tell about the situation in Poland, creating a story with universal appeal. You can check Werewolf below. https://store.steampowered.com/app/1342620/Werewolf_The_Apocalypse__Heart_of_the_Forest/
Wanderlust Travel Stories
Different Tales
Walkabout
2019-09-26
Indie Singleplayer
Game News Posts 59
🎹🖱️Keyboard + Mouse
Very Positive
(99 reviews)
http://wanderlust.voyage/
https://store.steampowered.com/app/1051410 
Wanderlust [Linux] [1.27 G]
Every journey is about experiences and emotions. With one comes the other. And it all starts with one emotion so intense that you just have to give in to it. Wanderlust.
Wanderlust Travel Stories is a text-based travel game set in the real world.
Emotional Stories. They are driven by hope and curiosity, the search for love, and the need to deal with grief—an idealistic student, a jaded reporter, a man who has never traveled before. Walk with them, shape their paths, and see the world through their eyes.
Immersive Travels. From the mysterious statues of Rapa Nui, through the bustling streets of Bangkok and the vast, pristine expanses of the Antarctic, to the grasslands of the Serengeti, explore places you might never see and examine your feelings toward the places you know.
Personalized Experience. There are many things to consider: what to pack, when to leave, where to stay. Be careful to manage your stress and fatigue, because they change the way you see the world. Create a journey of your own with every choice you make.
Real Stories, Real World. Wanderlust was created by a team of travelers, journalists, artists, and game makers. Inspired by real-life adventures, these stories have been illustrated with bespoke photographs taken especially for the project or selected from private archives.
Playable Documentary. With its unique mix of slice-of-life and journalism, Wanderlust touches subjects from the melting polar caps, to the impact of the tourism industry, to the universal search for the meaning of life. Take a fresh look at your notions about the world.
Slow Gaming. You don’t have to rush. You don’t have to fight. This is your journey and you decide the pace of your adventure. Relax to the calming original soundtrack. Give yourself space to think and feel. Observe how the journey changes you.
Wanderlust Travel Stories is a game and a book. Travel the world in four novels and five short stories spanning a total of over 300,000 words and 12 hours worth of reading.
It’s Not a Love Story. He didn’t plan to be spontaneous, but it happened. Now he has to travel across all of Europe to meet a woman he doesn’t really know. His hopes are high. He might be in love. He’ll probably be late.
The Essential Gap Year. With every new experience, Martine has that nagging feeling that she’s changed. But is that something she needs during her perfect gap year? All she wanted was to go to Asia and find the meaning of life, just like everybody else.
Sea Fever. Antarctica. A luxury cruiser. A yacht. A father. A daughter. Old friends. New enemies. The cold, uncaring sea.
Today Is Always Gone Tomorrow. Adília felt too young for her best friend to die, too young to be fed up with her husband, and definitely too young to become a grandmother. She needed to think, to cross Africa one more time, to spend a moment alone. Six months. Maybe more. Everyone will manage while she’s gone.
Short Stories. An American circus sideshow, a rusting plane in Papua New Guinea, trolls and whales on the Faroe Islands, a sweatshop in Bangladesh—a collection of unexpected snapshots from the protagonists’ lives.
Wanderlust. A chance meeting on the world’s most remote island gets a group of tourists talking about their life journeys, their pasts and futures, their hopes and fears. With every story, passions flare and tempers rise as the travelers re-examine what they brought with them and what they left behind. Faces carved in stone watch them from the darkness.
For more travel stories follow Wanderlust on our social media channels.
(Facebook, Twitter, Instagram)
MINIMAL SETUP
- Processor: Dual core or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4400 or better
- Storage: 2 GB available space
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