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Hey Everyone, Here's the 17th dev log, focusing on fluids: [previewyoutube=tiUeAqfK9gI;full][/previewyoutube] I'm really excited to develop fluids more. That's what I'll be working on the next week, then a boss fight is planned, to test out water while also developing the boss systems. Then I plan to build the levels leading up to that boss fight, the dialog as well, and it will probably be the Syntel orb based 'Bionic Menagerie' mission. Then I can combine that Syntel mission with the intro levels and that will be a work in progress Alpha that we can start testing with. That's the overall plan, right now. There's much more to add as well, from holographic ads, to holographic pets (Holodog!), to a variety of npcs and enemies, then mods and ui improvements, district overworld maps as well. Lots to do!
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