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Name

 Space Haven 

 

Developer

 Bugbyte Ltd. 

 

Publisher

 Bugbyte Ltd. 

 

Tags

 Strategy 

 

RPG 

 

Simulation 

 

Singleplayer 

Release

 2020-05-21 

 

Steam

 € £ $ / % 

 

News

 80 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/979110 

 
Public Linux depots

 Space Haven linux64 [208.09 M] 




LINUX STREAMERS (5)
ozonedtwdonjuanleonhexdslsittingduck01
playonlinux2020




Space Haven Alpha 3 - The Resource Overhaul.



Greetings, Spacefarers.

How has your summer been? Ours has been a nice mix of hot and rainy. We enjoyed our 3 weeks of vacation immensely, and it brought us a whole lot of new energy to work more on Space Haven. We've been quietly working more on this next Alpha update for more than a few weeks already, wanting to announce our vacation ending and giving you a nice surprise in form of a new Alpha update at the same time =)

What is new? You might ask. Well, what is not new! Let's jump into it all, shall we.


NOTE! Some of the new facilities are still lacking coloring and texturing.

New Facilities and Resources

We've added 7 new resource production facilities, and modified the functions of the existing ones a little bit. The purpose of this resource overhaul was to give us a better base to expand on, and make it easier to continue adding some more depth to the game in the future. The underlying resource tree will enable a wider array of various resources and both low and high tech facilities, as well as production chains that make sense.


  • Water Purifier - Transforms ice into purified water, essential for many life forms.
  • Chemical Refinery - Used to produce various chemicals. Releases hazardous gas and is noisy.
  • Metal Refinery - Transforms carbon and basic metals to steel plates. Releases heat and is noisy.
  • Energy Refinery - Transforms energy crystal to energy rods and hyperium to hyperfuel. Releases hazardous gas and is noisy.
  • Scrapper - Transforms scrap materials into a variety of usable resources. Releases heat and is noisy.
  • Assembler - The assembler produces basic construction components, including Soft block, Hull blocks and Infrablocks.
  • Micro-Weaver - The Micro-Weaver creates fabrics from fibers.
  • Cell Fuser - The Cell Fuser uses electronic components and energy rods to create energy cells.
  • Electronic Fabricator - Transforms noble metal and raw chemical to electronic parts.
  • Optronics Fabricator - The high-tech Optronics Fabricator is capable of producing optronics components.
  • Advanced Assembler - The advanced assembler facility is capable of producing high-tech construction components, such as tech blocks and energy blocks.


In addition to these we also added a battery module to the game, essential for sudden bursts of power consumption or power grid failures.


Added resources and new icons.


A resource overhaul wouldn't be an overhaul without new resources and of course new fantastic looking icons! Our graphics designer has been crafting the new facilities and icons for a long time.


You are now able to customize which resources you want to see in the top bar, and in which way.

This brings us to the next improvement. Ship settings now have a section where you can customize which resources you deem important and want to keep an extra eye on. You'll be able to customize the importance (in which order they are shown), if they are shown at all when you don't currently have any of the type and if you want to be notified if a certain resource is starting to run low.


You can now butcher aliens for meat and make a meal. If you hate one of your crew members...

Speaking of running low on resources. Malakai uses his butcher skills to make some nice monster meat out of an alien body. Become a notorious alien hunter and feed your crew with some greens (It's good for you! Or is it?). If one of the crew members vanishes and the others are having a nice meal filled with meat recipes, you might want to be a bit worried.



Sandbox Scenario


Some type of sandbox mode has been asked for a lot, so we decided to create a start scenario where resources are abundant! And you start with a crew of 8. This scenario will let you focus more on building your fleet without worrying about running out of resources, great for when you want to see how a ship design you have in mind works when brought alive in the game.


'Mobile Platform' built by Kenji

We are once again one step closer to Steam Early Access! =) You can find more information on Space Haven and the Alpha at:

http://bugbyte.fi/spacehaven

We love to hear from you guys so don't hesitate to come have a chat with us =) You can connect with us from through the channels below:

Discord: http://discord.gg/spacehaven
Reddit: https://www.reddit.com/r/SpaceHaven/
Twitter: https://twitter.com/SpaceHavenGame
Instagram: https://www.instagram.com/spacehavengame/
Facebook: https://www.facebook.com/BugbyteGames/

We also have our mailing list which is great for keeping up to date with important news: http://bugbyte.fi/register

Until next time. Thanks for reading! =)


[ 2019-08-15 13:25:13 CET ] [ Original post ]