Greetings, Spacefarers!
We've got another update for Alpha 8, newest version is now 0.8.21. For this update we've focused on finalizing the new changes for Alpha 8 and also added another new facility, the Composter. We worked on a new view mode, the water vapor view mode, allowing you to see where water vapor is distributed on your ship. We also added a way to eject stuff from a storage and tweaked some things, read all about it below.
Introducing the Composter facility and fertilizer as a resource. Grow Beds will now need fertilizer to enable crops to grow. The composter will allow you to decompose many type of resources to fertilizer, carbon and water.
While the Composter supports the food production loop the Chemical refinery is capable of producing fertilizer more efficiently. Use these two facilities to keep your food production up and running.
We added the much wanted water vapor view mode, which will allow you to be more strategic with where you place your water collectors on your ship. Use this view mode to see where water vapor is accumulating, and place a water collector to get the vapor turned back to liquid water again.
We modified the mining station to have two shuttles, and increased the default crew member amount at start to 6. This will help with the logistics work in the beginning, allowing things to run a little bit smoother as you build your ship to take to the stars.
A couple of other worthwhile mentions: We tweaked the random derelict ship generator a bit to increase the chance of finding hypersleep chambers aboard derelict ships. It seemed it was very rare to find one, the chance should be higher now.
We also added a way to eject items from a storage on a ship. This will become handy when stuff just keeps accumulating and you need some space for more important resources.
With every update our graphic artist uses some of his time to polish assets in the game. This time the power generator has gotten a tune up to its animation as well as the solar panel. Probably a lot of other stuff, he doesn't always tell us =)
Thoughts on Alpha 9
The updates seen to Alpha 8 so far have been smaller updates, still taking time but allowing for a near weekly new patch. A bigger update and a new Alpha version will require many weeks of development time, and we're ready to start working on it once we know these final versions of Alpha 8 are stable enough.
We will be able to state our ideas for Alpha 9 in a broad manner once we have started working on Alpha 9, but we will be able to show the final details of the update closer to the release of the update. We also plan to keep you updated weekly or bi-weekly depending on how progress is coming along. =)
Full Patch Notes:
[version] 0.8.21
- New Facility: Composter.
- New view mode: Water Vapor.
- New resource: Fertilizer.
- You can create fertilizer in the Chemical Refinery.
- Fertilizer resource units added to old saves to allow for a smoother transition to this new version.
- Plants in grow beds now need fertilizer.
- Toilet now produces water and biomatter. Grow beds also produce biomatter.
- Increased the chance to find a crew member in a hypersleep chamber aboard derelict ships.
- Added oxygen indicators to airlocks.
- Combined Hazardous gas and smoke to one view mode named Hazardous/Smoke.
- Added a new welcome text as the first information when starting a new game.
- Prisoners can now eat from nearby storages and items on floor if they have access and permission to those tiles.
- Modified mining base start scenario to have two shuttles.
- Modified mining base start scenario to have 6 crew as default instead of 5.
- Modified building job not possible notification to not come as often.
- Added a mechanism to eject items to space from a storage.
- Fixed shat pants negative comfort remaining after condition was removed by going to the toilet.
- Fixed a problem with trading.
- Fixed problem with produce if < xx in grow beds.
- Fixed many bugs.
EDL Cydonia by Droggarth
FTL inspired ship created by GoMunRah
Fleet by created by SpookySausage
Amazing Bugbyte ship by Gadwin! If you want a chance to get your own ship in the updates post them in our Discord server #screenshots-and-videos channel, or here on Steam! =) Join Space Haven Discord: http://discord.gg/spacehaven You can also post them here on Steam: https://steamcommunity.com/app/979110/screenshots/ Report bugs here: https://steamcommunity.com/app/979110/discussions/4/ Discuss Space Haven here: https://steamcommunity.com/app/979110/discussions/0/ Technical Support: https://steamcommunity.com/app/979110/discussions/1/ Join Discord and chat with others playing Space Haven: http://discord.gg/spacehaven Space Haven subreddit: https://www.reddit.com/r/SpaceHaven/ Thanks for reading and see you again in the next update!
Space Haven
Bugbyte Ltd.
Bugbyte Ltd.
2020-05-21
Strategy RPG Simulation Singleplayer
Game News Posts 84
🎹🖱️Keyboard + Mouse
Very Positive
(7795 reviews)
http://bugbyte.fi/spacehaven/
https://store.steampowered.com/app/979110 
Space Haven linux64 [208.09 M]
Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony sim.
- Customize - Complete freedom to build a spaceship or station of your own desire. Place every piece of ship hull, wall, door and facility wherever you want.
- Functional - All facilities serve a purpose. Crew members will sleep in beds, use toilets, be disturbed by a noisy room and praise you for an arcade machine.
A functional spaceship can be built tile-by tile, giving you the opportunity to shape a spaceship of your own desire. It can be symmetric and streamlined, or an asymmetrical whimsical looking thing. It does not have to look like a conventional spaceship depicted in sci-fi literature, you are free to design your own, the choice is yours!
- Oxygen and CO2 - Keep optimal Oxygen and CO2 levels by building life support modules for your crew members.
- Hazardous gases - Certain facilities and explosions can release hazardous gases. Build scrubbers to purify the air.
- Temperature and power - Build thermal regulators to maintain an ideal temperature for your crew. Build power nodes and set up power distribution throughout the ship.
- Comfort - Building a bed right next to the ship core will disturb sleep. Design your ship for crew comfort.
The isometric tile-based gas system simulates various gases, temperature and crew comfort on your spaceship. Humans, plants and facilities react to the conditions surrounding them, giving meaning to how you design your ship and the living conditions you create. Secure facilities, optimize crew survival and well-being, but also think of possible future accidents and chaos generated from crew combat or environmental hazards.
- Skills and traits - Every crew member has their own set of skills and traits. A wimp might get scared shooting a gun, while an iron-stomach can eat anything unaffected.
- Mood - A happy crew member needs food, sleep, comfort, safety and friends. Take something away and their mood will be affected.
- Conditions - Crew members might feel adventurous, suffer from starvation, feel unhygienic, or they simply ate too much. Various conditions affect how they feel.
- Mental breaks - When the stress is too much for a crew member they may suffer a mental break. Some will vent themselves out of the air lock, while others might start a fight.
In Space Haven characters aren't mere robots. The game simulates needs, moods, health and skills of your crew members and they develop relationships with each other. Their past life occupation and hobbies will affect their skills and know-how, and they have both positive and negative traits. Witness joyful moments, depression, and drama surrounding different crew members as you journey onward seeking a new home.
- Away missions - Equip your crew members and organize away teams to explore derelict ships or visit stations or spaceships of other factions.
- Draft - Draft and move your crew members to attack enemies and save their friends.
- Inventory - Each crew member has their own unique inventory. Equip them with pistols, rifles, grenades and more.
Equip your crew with space suits and weapons and organize away teams to explore derelict ships and stations. Explore and salvage resources and items; find activated cryopods with someone frozen inside. Visit spaceships or stations of other factions and find data logs telling stories of past spacefarers searching for a new home.
- Crew combat - Engage in combat with enemy factions or an alien species.
- Aliens - Watch aliens incapacitate your crew members and capture them alive. See them suffer in the alien lair and decide if you want to try to save them or not.
Aliens capture your crew members and cocoon them against walls in their base. See them suffer in the alien lair and decide if you want to save them or not. Explore derelict ships and discover someone from the original crew of the ship captured by the aliens. Events like these create interesting back stories to new arrivals to your crew.
- Battlestations - Watch your crew take battlestations as you engage the enemy in ship-to-ship battle. See your crew load turrets with projectiles, put out fires from explosions, patch hull breaches and repair vital facilities in the midst of battle.
- Tactical - Target the enemy ship engine and stop them from fleeing. See them do the same to you. Engage their turrets directly or try to focus on the enemy ship core and see their ship go pitch black. Build shields to protect your most vital segments of your ships.
- Cryopods - Protect your crew from side-effects of Inter-stellar travel. Place crew members into stasis to freeze the progression of a disease or to await rescue.
- Medical - Treat crew members for injuries, wounds and diseases. Medical conditions affect crew members in various ways.
Your crew members will become wounded in battles and might catch a serious disease. Set up a medical room, scan for diseases and foreign masses and have your best doctor tend to illnesses and perform surgeries. Hope that your doctor is not absent minded and leaves a surgical tool inside.
- Generated galaxy - Explore a new procedurally generated galaxy each playthrough, with planets, asteroids, stations and spaceships of other factions.
- Factions - Interact with various factions all trying to survive and establish dominance their own way. Meet pirates, merchants, slave traders, cultists and more and develop relationships with each.
- Resources - Mine for raw resources and refine them to building materials. Trade resources with other groups you meet.
Explore a new procedurally generated galaxy each new playthrough, with various factions all trying to survive and establish dominance their own way. You'll meet pirates, slavers, merchants, cults, androids and more. Jump into hyperspace, seek out resources and meet various groups and develop your relationship with them.
Cool things that can happen in Space Haven:
- Gain a new crew member by finding a activated cryo chamber aboard a derelict ship.
- Have a space burial for your fallen crew member to let other crew members say good bye.
- Grow plants with bio mass and water recycled from toilets.
- Eat the meat from a fallen crew member or an invader if desperation is high.
- Watch aliens capture your crew member and cocoon them to a wall in their lair. Will you go save them or leave them there?
Keywords: space, base building, simulation, strategy, sandbox, survival, management, crafting, open world, indie, build, city builder, sci-fi, procedural, sim.
Wishlist and Follow now!
- Processor: 1.8 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128MB 3D OpenGL 2.0 Compatible
- Storage: 250 MB available space
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