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Space Haven 20th Major Update - Progress Report.


Greetings, Spacefarer!


Glad to find you here in this part of the Galaxy. We have some news to share! We've been working in the background on the next Major Update. This next update will now mark the 20th Major Update for Space Haven. As such this update will be a big milestone for the game and also for us. We've been working on something special for this update. The main role of this update will be the Exodus Fleet and a main quest line, comprised of missions that will build up a story for the Search of Eden. We've once again turned to our skilled writer by the name of Hambone to write a storyline that is presented through dialogue between characters belonging to the Exodus Fleet.

The Exodus Fleet



Sheridan, the commander of the Haven Foundation's Exodus Fleet.
The Exodus Fleet can be seen in a sector in the background. The Exodus Fleet is the Haven Foundations hope of bringing thousands of refugees from Earth to a new home somewhere out there in space where they can make a fresh start. Lead by Sheridan, the Commander of the Exodus fleet, the fleet needs to traverse a perilous galaxy in search of a new home. This is where you, the player, get a chance to become the new Pathfinder for the fleet. Beware though, something bad happened to the previous one. So the question is, are you up for the adventure?

The Pathfinder



Seek out a crew member of the former Pathfinder ship and find out what happened to them. As the player you will be presented with the opportunity to become the new Pathfinder for the Exodus Fleet. As the Pathfinder your mission will be to work as one of the frontrunners for the Exodus Fleet, exploring systems and carrying out missions given by the Exodus Fleet.

Interacting with the Exodus Fleet and using Prestige Points



The Exodus Fleet will have its own needs that vary in status as you play. Crises and events may strike and the fleet will call for you to help. The Exodus Fleet will not adhere to the exact same rules as normal ships in the area where the player is. Instead, the Exodus Fleet will be in the background but still move forward with the player as you traverse the galaxy.
Become one of the fleet. Help the Exodus Fleet when they need you and call for aid when you need them. Become one of the Exodus Fleet. You will be able to interact with the fleet when you are in the same sector. You can call ships for aid, request resource transportations, new crew members or even unlock some technology. You will be able to do this through so called prestige points, which are acquired when carrying out missions or otherwise helping the Exodus Fleet.

Exodus Fleet Crises and Events



The Exodus Fleet will have various crises affecting it on its journey towards Eden. Various types of crises may strike the Exodus Fleet as you and the fleet traverse through the galaxy. Dangers, like meteors or others, may hit some of the ships in the fleet affecting some area of production. This will have a direct impact on your interaction with the fleet and the ability of the fleet to send resources to you. You can help the fleet by finding special larger resource spots in the starmap, which the Exodus Fleet can use to replenish their resources.

Resource Spots



Special larger resource spots will be appear on the starmap as spots for the Exodus Fleet to replenish their resources. Special types of larger resource spots, such as comets, mega asteroid fields, hyperium and energium clouds appear on the starmap. These large resource spots provide opportunities for the Exodus Fleet to replenish their resources. Explore the galaxy and help the Exodus Fleet by guiding them to these spots.

The Search for Eden - Main Quest Line Missions




Carry out special missions for the Exodus Fleet to further the story of locating the mysterious Eden. The Exodus Fleet will need you as the Pathfinder to carry out special missions, which are tied to the storyline of finding a potential new home for the refugees from Earth, a new habitable planet.
Hmm... I wonder what this does! These missions are no ordinary missions. They are a mix of exploration, building but also scripted events. Surprises that might give you the shat pants condition if you are not prepared. We've put more time and effort into these missions, with the scripted events but also a lot of dialogue for those interested in reading how they relate to finding Eden.

New NPC Ships for The Haven Foundation and Flaming Swords



You will meet some new Haven Foundation and Flaming Swords NPC ships in the galaxy. We've created new NPC ships you can meet in the galaxy. You will be able to request assistance from the Exodus Fleet and they will send a Haven Foundation ship fitting your needs. The Flaming Swords is a special faction tied to the storyline of finding Eden. You may encounter their ships in the quest missions.

New Starting Ships for The Small Hope Scenario



We've created new starting ships for the Small Hope scenario. There will be new starting ships available for the Small Hope scenario. We've tried to make them different from each other allowing for different types of ships to emerge once they are expanded. Hopefully you will find success with the ship you choose!

New Siren Worlds



Siren Worlds will be changed to have both positive and negative effects, along with some mystery! We are changing the effects of the Siren Worlds. In Alpha 20 the effects will not only be negative, there will be some positive as well. While in the sector, researchers will get a bonus to their research speed for a period of time. Additionally, mysterious creatures might appear that may cause your crew to have a lift in mood or sometimes be scared!

Cliffs on Asteroids



Asteroids will now have cliffs, which will make station building missions more interesting. We have created a cliff generation system for asteroids. The cliffs will create opportunities to add some exploration to asteroids and also make station building missions more interesting.

Cargo Containers in Space and Derelicts



You will encounter derelict cargo containers both in space and on derelict ships. Abandoned derelict cargo containers can now be encountered in space and also on derelict ships. These abandoned containers may contain a surprise... Or two!

Many Other Improvements and Additions



We've done many smaller improvements and polish. The more advanced power generators will receive a new look. In addition to all of the above we have worked on other things such as polishing the user interface and making various graphical improvements. The more advanced Power Generators will receive a new look.

When Will Major Update 20 (Alpha 20) Be Released?



We still need some time to work on this major update but we are hoping we can get a build of the new update to the unstable branch sometime in December, which will allow you to try the update as we work on it towards a stable release. We will post news on that right away as we know more! Stay tuned, Spacefarers.


[ 2024-11-24 17:39:08 CET ] [ Original post ]



Space Haven
Bugbyte Ltd.
  • Developer

  • Bugbyte Ltd.
  • Publisher

  • 2020-05-21
  • Release

  • Strategy RPG Simulation Singleplayer
  • Tags

  • Game News Posts 84  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (7795 reviews)


  • Review Score

  • http://bugbyte.fi/spacehaven/
  • Website

  • https://store.steampowered.com/app/979110 
  • Steam Store



  • Space Haven linux64 [208.09 M]

  • Public Linux depots


  • Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony sim.




    • Customize - Complete freedom to build a spaceship or station of your own desire. Place every piece of ship hull, wall, door and facility wherever you want.
    • Functional - All facilities serve a purpose. Crew members will sleep in beds, use toilets, be disturbed by a noisy room and praise you for an arcade machine.

    A functional spaceship can be built tile-by tile, giving you the opportunity to shape a spaceship of your own desire. It can be symmetric and streamlined, or an asymmetrical whimsical looking thing. It does not have to look like a conventional spaceship depicted in sci-fi literature, you are free to design your own, the choice is yours!




    • Oxygen and CO2 - Keep optimal Oxygen and CO2 levels by building life support modules for your crew members.
    • Hazardous gases - Certain facilities and explosions can release hazardous gases. Build scrubbers to purify the air.
    • Temperature and power - Build thermal regulators to maintain an ideal temperature for your crew. Build power nodes and set up power distribution throughout the ship.
    • Comfort - Building a bed right next to the ship core will disturb sleep. Design your ship for crew comfort.

    The isometric tile-based gas system simulates various gases, temperature and crew comfort on your spaceship. Humans, plants and facilities react to the conditions surrounding them, giving meaning to how you design your ship and the living conditions you create. Secure facilities, optimize crew survival and well-being, but also think of possible future accidents and chaos generated from crew combat or environmental hazards.



    • Skills and traits - Every crew member has their own set of skills and traits. A wimp might get scared shooting a gun, while an iron-stomach can eat anything unaffected.
    • Mood - A happy crew member needs food, sleep, comfort, safety and friends. Take something away and their mood will be affected.
    • Conditions - Crew members might feel adventurous, suffer from starvation, feel unhygienic, or they simply ate too much. Various conditions affect how they feel.
    • Mental breaks - When the stress is too much for a crew member they may suffer a mental break. Some will vent themselves out of the air lock, while others might start a fight.

    In Space Haven characters aren't mere robots. The game simulates needs, moods, health and skills of your crew members and they develop relationships with each other. Their past life occupation and hobbies will affect their skills and know-how, and they have both positive and negative traits. Witness joyful moments, depression, and drama surrounding different crew members as you journey onward seeking a new home.



    • Away missions - Equip your crew members and organize away teams to explore derelict ships or visit stations or spaceships of other factions.
    • Draft - Draft and move your crew members to attack enemies and save their friends.
    • Inventory - Each crew member has their own unique inventory. Equip them with pistols, rifles, grenades and more.

    Equip your crew with space suits and weapons and organize away teams to explore derelict ships and stations. Explore and salvage resources and items; find activated cryopods with someone frozen inside. Visit spaceships or stations of other factions and find data logs telling stories of past spacefarers searching for a new home.



    • Crew combat - Engage in combat with enemy factions or an alien species.
    • Aliens - Watch aliens incapacitate your crew members and capture them alive. See them suffer in the alien lair and decide if you want to try to save them or not.

    Aliens capture your crew members and cocoon them against walls in their base. See them suffer in the alien lair and decide if you want to save them or not. Explore derelict ships and discover someone from the original crew of the ship captured by the aliens. Events like these create interesting back stories to new arrivals to your crew.



    • Battlestations - Watch your crew take battlestations as you engage the enemy in ship-to-ship battle. See your crew load turrets with projectiles, put out fires from explosions, patch hull breaches and repair vital facilities in the midst of battle.
    • Tactical - Target the enemy ship engine and stop them from fleeing. See them do the same to you. Engage their turrets directly or try to focus on the enemy ship core and see their ship go pitch black. Build shields to protect your most vital segments of your ships.
    Build turrets and engage in tactical ship-to-ship combat, where a hit and explosion could cause a snowball effect of fire, smoke, hazardous gases and even hull breaches for either party. All crew members need to work together to win the battle.



    • Cryopods - Protect your crew from side-effects of Inter-stellar travel. Place crew members into stasis to freeze the progression of a disease or to await rescue.
    • Medical - Treat crew members for injuries, wounds and diseases. Medical conditions affect crew members in various ways.

    Your crew members will become wounded in battles and might catch a serious disease. Set up a medical room, scan for diseases and foreign masses and have your best doctor tend to illnesses and perform surgeries. Hope that your doctor is not absent minded and leaves a surgical tool inside.



    • Generated galaxy - Explore a new procedurally generated galaxy each playthrough, with planets, asteroids, stations and spaceships of other factions.
    • Factions - Interact with various factions all trying to survive and establish dominance their own way. Meet pirates, merchants, slave traders, cultists and more and develop relationships with each.

    • Resources - Mine for raw resources and refine them to building materials. Trade resources with other groups you meet.

    Explore a new procedurally generated galaxy each new playthrough, with various factions all trying to survive and establish dominance their own way. You'll meet pirates, slavers, merchants, cults, androids and more. Jump into hyperspace, seek out resources and meet various groups and develop your relationship with them.


    Cool things that can happen in Space Haven:

    • Gain a new crew member by finding a activated cryo chamber aboard a derelict ship.
    • Have a space burial for your fallen crew member to let other crew members say good bye.
    • Grow plants with bio mass and water recycled from toilets.
    • Eat the meat from a fallen crew member or an invader if desperation is high.
    • Watch aliens capture your crew member and cocoon them to a wall in their lair. Will you go save them or leave them there?

    Keywords: space, base building, simulation, strategy, sandbox, survival, management, crafting, open world, indie, build, city builder, sci-fi, procedural, sim.

    Wishlist and Follow now!
    MINIMAL SETUP
    • Processor: 1.8 GHzMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: 128MB 3D OpenGL 2.0 Compatible
    • Storage: 250 MB available space
    GAMEBILLET

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