TIS-100
Zachtronics Developer
Zachtronics Publisher
2015-07-20 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2451 reviews)
The Game includes VR Support
Public Linux Depots:- TIS-100 Depot (Linux) [80.14 M]
UPDATE: Fixing missing leaderboardsToday's update fixes a bug where some leaderboards would not show up in the bonus campaign.
If you see anything weird in the game, whether or not it's related to leaderboards, please send me an email (zach@zachtronics.com) to let me know! It's been a while since I've updated TIS-100 and I'm always afraid that Unity is going to do something weird.
[ 2024-04-23 18:38:49 CET ] [ Original post ] Last Call BBS - The last game by Zachtronics!Boot up your Z5 Powerlance and dial into Last Call BBS, the last game from Zachtronics!
The Barkeeps loaded up his retro computer with a full set of puzzle games for you to download and play. No need to worry about copy protection, theyre all fully cracked and ready to enjoy!
Includes eight full games:
- 20th Century Food Court: Design factories to produce food just like they did over 700 years ago in the 20th century. Keep your costs low and your machines running fast!
- STEED FORCE Hobby Studio: Assemble robot models based on the anime smash hit Steed Force right on your computer. No sandpaper required!
- XBPGH: The Forbidden Path: Enter a cursed world and create bizarre flesh sculptures in exchange for eternal life. The master is pleased but can you trust him?
- Sawayama Solitaire: It wouldnt be a Zachtronics release without a brand-new solitaire game. This time its a fresh take on Klondike, the classic solitaire variant.
- Dungeons & Diagrams: Try your hand at these beguiling tile-based logic puzzles. Can you map out the dungeons and steal all the treasure?
- ChipWizard Professional: Build integrated circuits using wires, transistors, and capacitors. Wait a second, is this a game or a CAD program?
- HACK*MATCH: The tile-matching minigame from EXAPUNKS, completely remastered with a single player campaign and local head-to-head multiplayer (with Steam Remote Play support).
- Kabufuda Solitaire: Create matching sets of Japanese kabufuda cards in this retro-demake of the challenging original solitaire game that debuted in Eliza.
https://store.steampowered.com/app/1511780/Last_Call_BBS/
[previewyoutube=EdU-ABucIjk;full][/previewyoutube]
[ 2022-07-05 00:42:28 CET ] [ Original post ] UPDATE: Unexpected bug fixesToday's update fixes a few bugs that we've been tracking for a while:
- Fixed a crash caused by OneDrive locking the game's save files.
- Fixed a crash caused by leaderboard friend scores being too long.
- Fixed a crash caused by leaderboard friend names having strange characters in them.
UPDATE: Unexpected bug fixesToday's update fixes a few bugs that we've been tracking for a while:
- Fixed a crash caused by OneDrive locking the game's save files.
- Fixed a crash caused by leaderboard friend scores being too long.
- Fixed a crash caused by leaderboard friend names having strange characters in them.
Now Available on Steam - TIS-100, 10% off!TIS-100 is Now Available on Steam and is 10% off!*
TIS-100 is an open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. Its the assembly language programming game you never asked for!
*Offer ends July 27 at 10AM Pacific Time

[ 2015-07-22 18:49:00 CET ] [ Original post ] UPDATE: Monday morning bug fixesToday's update includes the following changes:
- Fixed a bug that prevented histograms and leaderboards from being shown for the TIS-NET DIRECTORY.
- Fixed a bug that made it impossible to unlock the NO_MEMORY achievement.
- Adjusted the SIGNAL AVERAGER puzzle to be a little more interesting and a little less ambiguous.
[ 2015-07-13 16:43:27 CET ] [ Original post ] UPDATE: Monday morning bug fixesToday's update includes the following changes:
- Fixed a bug that prevented histograms and leaderboards from being shown for the TIS-NET DIRECTORY.
- Fixed a bug that made it impossible to unlock the NO_MEMORY achievement.
- Adjusted the SIGNAL AVERAGER puzzle to be a little more interesting and a little less ambiguous.
[ 2015-07-13 16:43:27 CET ] [ Original post ] UPDATE: TIS-NET directory, achievements, and more!Today's update includes so many changes we would have renamed the game to TIS-200 if it wouldn't have required us to recreate all of our branding!
- Added the TIS-NET DIRECTORY, a new campaign with 25 user-created puzzles and a brand new chapter of the TIS-100 story.
- Added Steam achievements.
- Instead of running one fixed test and one random test, TIS-100 now runs four fixed tests and uses your worst cycle score as your cycle score for that solution.
- Histograms and leaderboards have been reset. Get out there and populate them with some data!
[ 2015-07-12 22:29:04 CET ] [ Original post ] UPDATE: Bug fixes for the specification editorToday's update consists mostly of bug fixes for the specification editor.
- When inserting text into a text editor, whitespace is now removed from the end of the text buffer if it would allow the text to fit when it previously would not.
- Increased the "fast" playback speed of the simulation, and fixed a bug where it could cause the framerate to tank if it ran too fast.
- Fixed a crash when specifying streams of the wrong length.
- Fixed a crash when required functions were missing.
- Fixed a bug where scripts could run indefinitely, causing the game to hang.
- Fixed a crash when placing non-compute nodes next to inputs or outputs.
- Fixed a bug where, when returning to the specification editor from a custom puzzle, the puzzle would no longer be selected.
- Fixed a crash when deleting specifications with the game running.
- Fixed a bug where you couldn't actually switch between pages of the specification editor.
- Fixed a bug where values less than -99 would be formatted incorrectly in outputs. However, you can no longer specify values less than -99 in custom puzzles as a result.
[ 2015-06-28 23:05:35 CET ] [ Original post ] TIS-100 PUZZLE DESIGN CONTESTToday's update includes the specification editor, which lets you create your own puzzles for TIS-100. I want to put together a bonus campaign of 25 user-created puzzles, so I need you to learn how the specification editor works and create some kickass puzzles!
Head on over to the Reddit thread for more information and discussion.
http://www.reddit.com/r/tis100/comments/3a271m/contest_design_a_puzzle_for_the_upcoming_bonus/
[ 2015-06-16 17:30:00 CET ] [ Original post ] UPDATE: Create your own puzzles in the SPECIFICATION EDITOR!Today's update includes the following changes:
- Added the SPECIFICATION EDITOR, which lets you create and share your own TIS-100 puzzles.
- Added some performance improvements, which should help a little with the high CPU usage on Mac laptops.
- Fixed a crash when entering a minus sign into the console sandbox.
- Fixed the final puzzle to be replayable, just like the rest of the campaign.
- Definitely didn't add an undocumented opcode to the TIS-100 instruction set.
[ 2015-06-16 17:22:46 CET ] [ Original post ] UPDATE: Optimization tools, new puzzlesToday's update is actually somewhat exciting!
- Added per-node and per-input idle time counters, which make it easy to see what percent of time the node or input is sitting idle and could be doing other work. This tool should hopefully make it easier to identify and improve bottlenecks in your programs and better optimize for cycle count.
- Adjusted the story to be less corrupted.
- Adjusted a bunch of puzzles, including completely replacing the Prime Detector and Scatter Plot Viewer with new puzzles.
- Removed memory tiles from the visual sandbox. If you built anything for the old sandbox, you may have to update your programs.
[ 2015-06-09 18:02:43 CET ] [ Original post ] UPDATE: Small improvementsThis morning's update includes the following:
- Added a slight sharpening effect to fullscreen mode.
- Added logic to select a node when Ctrl+Arrow is pressed with nothing selected.
- Fixed a bug where immediate values were not properly clamped.
- Fixed a bug where the sandbox console did not recognize the Return key on OS X and Linux.
- Definitely didn't improve the input pattern for a hidden puzzle (which definitely doesn't exist).
[ 2015-06-05 18:04:59 CET ] [ Original post ] UPDATE: OS X, Linux, and fullscreen!Today's update includes the following changes:
- Added support for OS X and Linux.
- Added an option for fullscreen, accessible by pressing Escape in the segment list menu.
- Added syntax highlighting for comments.
- Increased the prerequisite count for the final puzzle from 16 to 18.
- Further improved the test cases for the SIGNAL PATTERN DETECTOR puzzle.
- Definitely did not add a secret puzzle.
[ 2015-06-05 01:28:18 CET ] [ Original post ] UPDATE: More bug fixes, UI improvementsTwo updates in a single day! Wow!
- Added copy buttons to the slot list, allowing you to easily fork existing solutions.
- Added leaderboards to the level select screen so that it's easier to identify your weaker friends and CRUSH THEM.
- Fixed a bug that made it impossible to type '#' on AZERTY keyboards.
- Fixed an occasional crash when editing text.
- Swapped the order of the SEQUENCE COUNTER and SIGNAL PATTERN DETECTOR puzzles. You may have to copy some save file contents around.
- Changed the prefixes for sandbox save files. You may have to copy some save file contents around.
[ 2015-06-04 01:40:28 CET ] [ Original post ] UPDATE: Bug fixes, new test routinesThis update contains the following changes:
- Fixed a bug that was causing scores to not be added to histograms. Please re-run your solutions in order to submit your scores to the histograms!
- Fixed a crash when outputting too many values on some puzzles.
- Fixed a bug where you could repeatedly trigger the shutdown sequence when exiting.
- Modified the test routines for the pattern detector and edge detector puzzles to be more robust against common program errors.
- Pasted text is now converted to upper-case.
[ 2015-06-03 19:09:00 CET ] [ Original post ]
TIS-100 is an open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. It’s the assembly language programming game you never asked for!
The Tessellated Intelligence Systems TIS-100 is a massively parallel computer architecture comprised of non-uniformly interconnected heterogeneous nodes. The TIS-100 is ideal for applications requiring complex data stream processing, such as automated financial trading, bulk data collection, and civilian behavioral analysis.
Despite its appearances, TIS-100 is a game!
- Print and explore the TIS-100 reference manual, which details the inner-workings of the TIS-100 while evoking the aesthetics of a 1980’s computer manual!
- Solve more than 45 puzzles, competing against your friends and the world to minimize your cycle, instruction, and node counts.
- Design your own challenges in the TIS-100’s 3 sandboxes, including a “visual console” that lets you create your own games within the game!
- Uncover the mysteries of the TIS-100… who created it, and for what purpose?
MINIMAL SETUP- OS: Ubuntu 10.10+. SteamOS
- Processor: 2.0 GHzMemory: 2 GB RAMStorage: 100 MB available space
- Memory: 2 GB RAMStorage: 100 MB available space
- Storage: 100 MB available space
8.39$ (16%)
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