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TIS-100 is an open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. It’s the assembly language programming game you never asked for!




The Tessellated Intelligence Systems TIS-100 is a massively parallel computer architecture comprised of non-uniformly interconnected heterogeneous nodes. The TIS-100 is ideal for applications requiring complex data stream processing, such as automated financial trading, bulk data collection, and civilian behavioral analysis.




Despite its appearances, TIS-100 is a game!

  • Print and explore the TIS-100 reference manual, which details the inner-workings of the TIS-100 while evoking the aesthetics of a 1980’s computer manual!
  • Solve more than 45 puzzles, competing against your friends and the world to minimize your cycle, instruction, and node counts.
  • Design your own challenges in the TIS-100’s 3 sandboxes, including a “visual console” that lets you create your own games within the game!
  • Uncover the mysteries of the TIS-100… who created it, and for what purpose?
TIS-100
ZachtronicsDeveloper
ZachtronicsPublisher
2015-07-20Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (2469 reviews)
VR Support
Public Linux Depots:
  • TIS-100 Depot (Linux) [80.14 M]
UPDATE: Bug fixes for the specification editor

Today's update consists mostly of bug fixes for the specification editor.

  • When inserting text into a text editor, whitespace is now removed from the end of the text buffer if it would allow the text to fit when it previously would not.
  • Increased the "fast" playback speed of the simulation, and fixed a bug where it could cause the framerate to tank if it ran too fast.
  • Fixed a crash when specifying streams of the wrong length.
  • Fixed a crash when required functions were missing.
  • Fixed a bug where scripts could run indefinitely, causing the game to hang.
  • Fixed a crash when placing non-compute nodes next to inputs or outputs.
  • Fixed a bug where, when returning to the specification editor from a custom puzzle, the puzzle would no longer be selected.
  • Fixed a crash when deleting specifications with the game running.
  • Fixed a bug where you couldn't actually switch between pages of the specification editor.
  • Fixed a bug where values less than -99 would be formatted incorrectly in outputs. However, you can no longer specify values less than -99 in custom puzzles as a result.

[ 2015-06-28 23:05:35 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 10.10+. SteamOS
  • Processor: 2.0 GHzMemory: 2 GB RAMStorage: 100 MB available space
  • Memory: 2 GB RAMStorage: 100 MB available space
  • Storage: 100 MB available space
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