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Hello and welcome to the next short Mainframe Defenders development diary.
Unlocking new items is fun, but playing with the same units can become boring pretty quickly. So, for the full version of the game, I've decided to add the unlocking mechanic for new units and presets. Unlocked units can offer either completely new upgrades or focus on alternative builds for existing ones.
An example of a unit built around a specific strategy is the reworked Vindicator. His set of upgrades makes it possible to use weapons with cooldown more often and adds bonus damage for each weapon with cooldown he has. This opens up a unique playstyle that allows the Vindicator to use a different weapon each turn efficiently.
The unlock gauge is filled after each game. However, the gauge becomes more difficult to fill with each unlock. In total, at least 9 units will be unlockable upon Mainframe Defenders release!
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