Hi everyone! I've been busy making final preparations for the game release. This should be a final patch before the release. Here are the notes: Demo and full game: - Added in-game patch notes menu. - The "Propulsion damaged" effect now prevents any secondary moves. - Enemies with heat-inducing attacks now prefer targets with a lot of heat. - Acarids, Repairmen, and Sharpshooters now have a secondary move. - Enemies can now retreat after shooting, preferring positions behind a cover. - Numerous item balance changes. - Unit balance changes. Enemies gain more stats on Hard and Very Hard. - Void tiles are now more distinct from the fog of war. - You can lock up to 2 items in fabricator (locked items stay when the shop updates). - Units that were destroyed during missions are now considered "damaged". Damaged units will only have 50% hull but can be repaired for 50 matter. The full game only: - Hard and Very Hard now have increased rewards for progression. - Enhancer items are now more powerful.
[ 2020-02-23 05:53:16 CET ] [ Original post ]
- Хранилище Mainframe Defenders Linux Content [130.27 M]
A computer virus have infiltrated Microlinc Dynamics AI controlled research complex. While AI itself is intact, most of its subservient units are controlled by virus. Lead squad of 4 prototype units on mission to defend complex mainframe. You'll have to repel assaults, destroy unit fabricators, download valuable data, clear infected nodes and do more on your way to deepest parts of the complex. Work around item limitations and drawbacks to build powerful combinations. Destroy your enemies with diverse tactics: overheat them, melt with corrosion, absorb damage and return fire. But don't rely on a single strategy too much - enemies might have a way to counter it. But above everything else: defend the Mainframe!
* RETRO STYLE: Graphics, inspired by 80s terminal PC with hybrid synthwave soundtrack.
* DIVERSE TACTICS: Cook enemy robots to death, bury them under your bullets, eliminate with single powerful shot, or render your opponents useless with debuffs - this game is designed with a lot of viable strategies in mind.
* BUILD YOUR SQUAD: Similar to how in card games you have to build your deck, in MAINFRAME DEFENDERS you have to combine different items with unique abilities, to create unstopable squad. Work around item drawbacks or double down on them, creating flawed, yet powerful build! Over 100 obtainable items in demo version alone!
* UNIQUE ENEMIES: Enemy squad woun't sit idle, though. Each unit have its own role in squad, and designed to couter certain strategies. Pick your targets wisely, or you will lose.
* PROCEDURAL LEVELS: Hand-made rooms are combined with procedural generation to create random levels. Missions have differing objectives, combined with unique mission conditions. Will you accept the challenge or avoid the unknown and risk to fall behind?
- Processor: Intel CeleronMemory: 2048 MB RAMStorage: 200 MB available space
- Memory: 2048 MB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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