Mainframe Defenders
Old Byte Apps Developer
Mega9Pixel Publisher
2020-02-25 Release
🎹🖱️Keyboard + Mouse
Very Positive
(619 reviews)
Public Linux Depots:- Хранилище Mainframe Defenders Linux Content [130.27 M]
Mainframe Defenders 1.04 Big Balance PatchIn this patch, I tried to stave off some obvious choices, such as Repair Kit and items and upgrades that gave a second move. Also, some weak items were strengthened, and the starting items of some units were changed (for which the new items were added). All these measures will make builds more diverse.
Item Balance:
- Description of the Razor now explains that damage to itself is reduced by armor.
- Autocannon: heat increased to 20.
- Plasma Cannon: heat is reduced to 10.
- Autocannon: damage changed to 7-9.
- Plasma Sniper Rifle: critical damage increased to 35.
- Broadsword: heat increased to 25.
- Armored Chassis: now does not add heat per turn.
- Heavy Armor: now gives +12 armor, and reduces max. heat by 25 instead of 2 move range penalty.
- Heavy Reactor: now reduces max. heat by 25 instead of 2 move range penalty.
- ExposedReactor: now reduces max. health by 15.
- Repair Kit: use cost increased to 2 AP.
- FC-31 Carbine: damage increased to 15-17.
- T3 Mechanic upgrade: provides only 10 bonus damage for Internal Damage.
- T2 Mechanic upgrade: now repairs 2-3 hull in a radius.
- AP Ammo: now penetrates 10/20 armor.
- Lightweight Propulsion: no longer reduces heat.
- Ray Gun: no longer gives movement bonus, minimum damage increased by 2.
- Scouting Equipment: now provides +4 secondary move instead of +6, and also takes 25 max. heat.
- T1 Oppressor upgrade: now applies a reduced amount of Corrosion from non-critical shots.
- All items and upgrades that give range now have drawbacks.
- Rend Cannon: heat is reduced to 20, and armor penetration is increased to 15/25.
- interference Matrix: now reduces the damage of enemies by 35%.
Enemies:
- Acarid damage now increases by 2 after each attack, up to 6.
- Overlord and Improved Acarid: damage now increases by 3 after each attack, up to 9.
- The maximum heat of T2 units is increased.
New Content:
- 2 new items: Cobra, Repair Matrix.
Unit loadouts:
- Oppressor B now has Autocannon, Liquid Cooling, and Acid Infuser as starting items.
- Mechanic B now has a Rend Cannon, Scavenger Nanites and a Repair Matrix (new) as starting items.
- Atlas B now has Cobra (new) and B-81 Reactor as starting items.
Bug fixes and improvements:
- Fixed bug when Propulsion Damage was affecting a unit 1 turn more than intended.
- Space now allows you to end the turn.
- Added new option to skip all menu animations.
P. S. If you like the game, please consider leaving a review. It will help me a lot = D
[ 2020-03-03 06:09:22 CET ] [ Original post ] MAINFRAME DEFENDERS - tactical retrofuturistic strategy game.
A computer virus have infiltrated Microlinc Dynamics AI controlled research complex. While AI itself is intact, most of its subservient units are controlled by virus. Lead squad of 4 prototype units on mission to defend complex mainframe. You'll have to repel assaults, destroy unit fabricators, download valuable data, clear infected nodes and do more on your way to deepest parts of the complex. Work around item limitations and drawbacks to build powerful combinations. Destroy your enemies with diverse tactics: overheat them, melt with corrosion, absorb damage and return fire. But don't rely on a single strategy too much - enemies might have a way to counter it. But above everything else: defend the Mainframe!
* RETRO STYLE: Graphics, inspired by 80s terminal PC with hybrid synthwave soundtrack.
* DIVERSE TACTICS: Cook enemy robots to death, bury them under your bullets, eliminate with single powerful shot, or render your opponents useless with debuffs - this game is designed with a lot of viable strategies in mind.
* BUILD YOUR SQUAD: Similar to how in card games you have to build your deck, in MAINFRAME DEFENDERS you have to combine different items with unique abilities, to create unstopable squad. Work around item drawbacks or double down on them, creating flawed, yet powerful build! Over 100 obtainable items in demo version alone!
* UNIQUE ENEMIES: Enemy squad woun't sit idle, though. Each unit have its own role in squad, and designed to couter certain strategies. Pick your targets wisely, or you will lose.
* PROCEDURAL LEVELS: Hand-made rooms are combined with procedural generation to create random levels. Missions have differing objectives, combined with unique mission conditions. Will you accept the challenge or avoid the unknown and risk to fall behind?
MINIMAL SETUP- Processor: Intel CeleronMemory: 2048 MB RAMStorage: 200 MB available space
- Memory: 2048 MB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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