Mainframe Defenders: Meltdown Update Announced!
Hi everyone, ShiftyCode here!
Since the release, I've been listening to the feedback our community provided. I've accumulated some fresh ideas and I've been working for some time on a massive free update for everyone. And today, I am happy to finally announce Mainframe Defenders: Meltdown Update!
I'll post more details (including the release date) in upcoming Dev Diaries. Meanwhile, here is what to expect of it:
- Mission variety. You guys rightfully pointed out that missions get stale pretty fast. To combat this, I am working on at least 3 new mission types, alongside with reworks of existing ones. More on that in the next dev diary!
- QoL improvements. Key bindings, UI tweaks, etc. New color pallet that should be easier on the eyes.
- Reworks. Some underused mechanics and stuff with identity crisis will be reworked. Internal damage is too similar to corrosion? Heat builds are forcing you to use Plasma Residue? This (and a lot more) is going to be fixed!
- New items and mechanics to play with!
- New player units with unique upgrades.
- Updated demo version.
This is by no means a full list. There is some other stuff in the Meltdown Update that will be announced later, so stay tuned for Dev Diaries!
[ 2020-04-27 21:20:22 CET ] [ Original post ]
- Хранилище Mainframe Defenders Linux Content [130.27 M]
A computer virus have infiltrated Microlinc Dynamics AI controlled research complex. While AI itself is intact, most of its subservient units are controlled by virus. Lead squad of 4 prototype units on mission to defend complex mainframe. You'll have to repel assaults, destroy unit fabricators, download valuable data, clear infected nodes and do more on your way to deepest parts of the complex. Work around item limitations and drawbacks to build powerful combinations. Destroy your enemies with diverse tactics: overheat them, melt with corrosion, absorb damage and return fire. But don't rely on a single strategy too much - enemies might have a way to counter it. But above everything else: defend the Mainframe!
* RETRO STYLE: Graphics, inspired by 80s terminal PC with hybrid synthwave soundtrack.
* DIVERSE TACTICS: Cook enemy robots to death, bury them under your bullets, eliminate with single powerful shot, or render your opponents useless with debuffs - this game is designed with a lot of viable strategies in mind.
* BUILD YOUR SQUAD: Similar to how in card games you have to build your deck, in MAINFRAME DEFENDERS you have to combine different items with unique abilities, to create unstopable squad. Work around item drawbacks or double down on them, creating flawed, yet powerful build! Over 100 obtainable items in demo version alone!
* UNIQUE ENEMIES: Enemy squad woun't sit idle, though. Each unit have its own role in squad, and designed to couter certain strategies. Pick your targets wisely, or you will lose.
* PROCEDURAL LEVELS: Hand-made rooms are combined with procedural generation to create random levels. Missions have differing objectives, combined with unique mission conditions. Will you accept the challenge or avoid the unknown and risk to fall behind?
- Processor: Intel CeleronMemory: 2048 MB RAMStorage: 200 MB available space
- Memory: 2048 MB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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