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Anniversary Update: Other improvements.
Hello everyone, It's been a while since the last dev diary. The Anniversary Update is almost done, and today I would like to tell you about some of the miscellaneous changes it will bring.
Some of the notable changes include:
- You can now rename your units and assign individual colors to them.
- New player mech: Synapse. Available right from the beginning. This little guy more or less a walking squad upgrade.
- Temporary upgrade chests. New strategic tile. You can upgrade your units with extra move range or status effects cleanse until the end of the mission.
- Immobilize items nerfed severely to no longer be able to lock enemies in place indefinitely. Still should be a very good 'panic button'.
- Broadsword has Immobilize and does not have a huge CD. It is prone to overheat though. Maybe a bit OP, but we'll see how that will turn out =)
- Javelin and Brazier have a new ability: bonus damage depending on your current heat.
- Laser Cannon, Horus, and Rapier have a new ability: stacking damage bonus. Each time they are fired, they gain a bit of damage up to a maximum.
- Crucible now applies part of your current heat on the attack.
- Abolisher now deals insane amounts of damage, but has a huge CD and applies heat just by having it equipped.
- Improved Sensor now provides an additional bonus during enemy turns. This should buff return fire builds.
- Couple of talents reshuffle. Mechanic + Oppressor Internal Damage combo is gone.
The update is basically done, now it is time for the translations, balancing, and bug testing. As soon as this stuff is done, I'll push the update.
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