Anniversary Update: Other improvements.
Hello everyone, It's been a while since the last dev diary. The Anniversary Update is almost done, and today I would like to tell you about some of the miscellaneous changes it will bring.
Some of the notable changes include:
- You can now rename your units and assign individual colors to them.
- New player mech: Synapse. Available right from the beginning. This little guy more or less a walking squad upgrade.
- Temporary upgrade chests. New strategic tile. You can upgrade your units with extra move range or status effects cleanse until the end of the mission.
- Immobilize items nerfed severely to no longer be able to lock enemies in place indefinitely. Still should be a very good 'panic button'.
- Broadsword has Immobilize and does not have a huge CD. It is prone to overheat though. Maybe a bit OP, but we'll see how that will turn out =)
- Javelin and Brazier have a new ability: bonus damage depending on your current heat.
- Laser Cannon, Horus, and Rapier have a new ability: stacking damage bonus. Each time they are fired, they gain a bit of damage up to a maximum.
- Crucible now applies part of your current heat on the attack.
- Abolisher now deals insane amounts of damage, but has a huge CD and applies heat just by having it equipped.
- Improved Sensor now provides an additional bonus during enemy turns. This should buff return fire builds.
- Couple of talents reshuffle. Mechanic + Oppressor Internal Damage combo is gone.
The update is basically done, now it is time for the translations, balancing, and bug testing. As soon as this stuff is done, I'll push the update.
[ 2021-02-02 02:10:35 CET ] [ Original post ]
- Хранилище Mainframe Defenders Linux Content [130.27 M]
A computer virus have infiltrated Microlinc Dynamics AI controlled research complex. While AI itself is intact, most of its subservient units are controlled by virus. Lead squad of 4 prototype units on mission to defend complex mainframe. You'll have to repel assaults, destroy unit fabricators, download valuable data, clear infected nodes and do more on your way to deepest parts of the complex. Work around item limitations and drawbacks to build powerful combinations. Destroy your enemies with diverse tactics: overheat them, melt with corrosion, absorb damage and return fire. But don't rely on a single strategy too much - enemies might have a way to counter it. But above everything else: defend the Mainframe!
* RETRO STYLE: Graphics, inspired by 80s terminal PC with hybrid synthwave soundtrack.
* DIVERSE TACTICS: Cook enemy robots to death, bury them under your bullets, eliminate with single powerful shot, or render your opponents useless with debuffs - this game is designed with a lot of viable strategies in mind.
* BUILD YOUR SQUAD: Similar to how in card games you have to build your deck, in MAINFRAME DEFENDERS you have to combine different items with unique abilities, to create unstopable squad. Work around item drawbacks or double down on them, creating flawed, yet powerful build! Over 100 obtainable items in demo version alone!
* UNIQUE ENEMIES: Enemy squad woun't sit idle, though. Each unit have its own role in squad, and designed to couter certain strategies. Pick your targets wisely, or you will lose.
* PROCEDURAL LEVELS: Hand-made rooms are combined with procedural generation to create random levels. Missions have differing objectives, combined with unique mission conditions. Will you accept the challenge or avoid the unknown and risk to fall behind?
- Processor: Intel CeleronMemory: 2048 MB RAMStorage: 200 MB available space
- Memory: 2048 MB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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