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Name | Fictorum | |
Developer | Scraping Bottom Games | |
Publisher | Scraping Bottom Games | | |
Tags | Indie RPG Singleplayer | | |
Release | 2017-08-09 | |
Steam | € £ $ / % |
News | 58 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/503620  |
Public Linux depots | Fictorum Linux Depot [12.01 G]
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Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
LINUX STREAMERS (0)
Fictorum Beta Update #2: Patch Notes |
Hey Wizards! We're chugging our way along to a 2.0 release, we've fixed some of the bugs with the beta and are bringing you a sweet new map for Prostmore!
- Fixed a bug with some combat events that would fail or succeed despite any player action
- Spells cast by NPCs will be further restricted by their current rotation
- Projectiles attached to the Fictorum will disappear after 5 seconds
- Fall damage for all characters has been reduced by 25%
- The cast animation for Christmas present is now substantially quicker
- The amount of loot on Nightmare and Hard difficulties is now the same as Medium
- X% Mana Leech and +X Mana after Kill will now appear on items
- Bigger enemies will cull equipment meshes at longer ranges
- Legion spawns will be consistently higher
- Damage over time will no longer ignore mana threshold
- Double-jumping will trigger Vault even as an equipped scroll
- Returning to the main menu with observer mode active will unfreeze time properly
- Runeset auto-movement has been improved slightly
- The fall damage threshold will be increased when jump height is increased
- Teleporting next to an loot container will no longer remove the contained loot
- Mount Ganyar's item reward is now a random item instead of a choice of item
- Cast actor runes (Storm, Sentinel, and Familiar) on spells using a bow will use a proper animation
- Snow Beam's channel sound effect will properly adjust to sound settings
- Fixed the inner materials within some of the destructible meshes
- The chapter map has been slightly improved visually
- Transcribing abilities into tomes will consume the displayed amount of essence, instead of undercharging
- Killed actors will no longer leave area spell indicators
- Forsaken will now show up in clairvoyance after self-reviving
- Prostmore has a new map
- Doombolt's mana cost has been reduced from 25-->18
- Caster strafing will be less erratic
- The red marker at the end of the tutorial map will appear once again
- The Fictorum will now die faster in the hole in the center of the earth boss battle
- Aegis no longer interferes with Camera
Thanks for everything so far, and keep the feedback and bug reports coming!
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[ 2019-09-21 15:29:46 CET ] [ Original post ] |