Name | Fictorum | ||
Developer | Scraping Bottom Games | ||
Publisher | Scraping Bottom Games | ||
Tags | |||
Release | 2017-08-09 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  n/a  | ||
Steam Rating | Mostly Positive | ||
Steam store | |||
Public Linux depots | Fictorum Linux Depot [12.01 G] |
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Hey Wizards! |
Hey wizards!
[h2]Bug Fixes[/h2]
Enjoy! Please reach out if you run into any issues. |
Hey wizards! |
Hi Wizards. |
Hey Wizards,
Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey Wizards!
[h2]Bug Fixes[/h2]
Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey Wizards!
If you'd like to try out the update, follow these instructions. [h3]On the hunt for an error[/h3] We've been tracking an issue that will cause a Fatal Error, but still allows you to play so long as you don't click the Close Application button on the error. We haven't been able to replicate it, but if you encounter this bug, please let us know what spells and runes you were using, along with any other useful information that happened before the error so that we can try to get this resolved. Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey Wizards, [h3]Patch Notes[/h3]
Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey Wizards!
If you'd like to try out the update, follow these instructions. Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey wizards! We've got another beta patch ready for you to break. steamhappy
If you'd like to try out the update, follow these instructions. Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey Wizards!
If you'd like to try out the update, follow these instructions. Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey wizards! We've just updated our beta version to v2.2.1b.
If you'd like to try out the update, follow these instructions. Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey Wizards! |
Hey wizards,
That's it for now! Feel free to reach out if you have any feedback or issues. |
Hey wizards! We have an exciting new update to Fictorum to share with you. This includes overhauled spell and rune tooltips for increased transparency!
That's it for now! Feel free to reach out if you have any feedback or issues. |
This is another quick update to address a recently introduced bug.
That's it for now! Feel free to reach out if you have any feedback or issues. |
Hey Wizards!
That's it for now! Feel free to reach out if you have any feedback or issues. |
Hey Wizards!
Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey Wizards,
Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey wizards (including the 18,000-ish new ones!),
Enjoy! Feel free to reach out if you have any feedback or issues. |
Hey wizardsthank you for all of the feedback and responses to Fictorum v2.1! We've been keeping track of all of them and are working hard to deal with bugs as they arise.
Feel free to reach out if you have any feedback or issues! |
Hey wizards,
[h2]Bug Fixes[/h2]
We hope you enjoy the changes! Feel free to reach out if you have any feedback or issues. |
Hey wizards! We have some exciting news... v2.1 will be released on 4/19! This patch will include loads of performance improvements, quality of life enhancements, bug fixes, and even little bit of new content.
Let us know if you run into any issues! |
This is a quick fix to handle something found by our amazing beta players.
Let us know if you run into any issues! |
Hey wizards!
If you'd like to preview the patch, please do and let us know if you run into any issues! |
Hey wizards!
Feel free to reach out if you need help or have questions! |
Hey wizards!
Feel free to reach out if you need help or have questions! |
Hey wizards!
Feel free to reach out if you need help or have questions! |
Hey wizards,
Feel free to reach out if you need help or have questions! |
Hey Wizards! |
Hey Wizards! |
Hey wizards! I hope you all are staying healthy during the current pandemic and we are sending all of our best wishes to you and your families. |
It's a new year and we're starting it off with a fresh patch of bug fixes for Fictorum!
Thank you so much for all of the feedback and bug reports we've gotten so far! Feel free to reach out if you think of anything else. |
Thank you so much for all of the feedback and bug reports we've gotten so far! Feel free to reach out if you think of anything else. |
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Thank you so much for all of the feedback and bug reports we've gotten so far! Feel free to reach out if you think of anything else. |
Hey wizardsWe've got another fresh batch of bug fixes for 2.0. This should hopefully resolve all reported crashes. Please let us know if you experience any others.
Thank you so much for all of the feedback and bug reports we've gotten so far! Feel free to reach out if you think of anything else. |
Hey wizardsthis quick update is to fix some important bugs we've had reported in v2.0.
We really appreciate all of the feedback and bug reports we've gotten so far. Thank you so much! |
Today's Deal: Save 75% on Fictorum!* |
After over a year of development, v2.0 is released! This massive content update includes three new spell schools, twenty new enemies, and five new bosses, improved enemy AI, a new game mode, a new rune, an improved chapter map, an improved player camera, loads of new achievements, reworked starting titles, and scores of quality of life improvements and bug fixes.
Each faction will only drop spells and runes of their associated schools/types, so plan your routes accordingly! In addition, we also have completely overhauled our enemy AI, giving them more natural movement both in and out of combat. Casters will be more transparent about the spell they are casting and melee fighters will attack and move more realistically. Archers will spawn on battlements and position themselves to best attack. Some enemy factions will even move in formations! New Chapter Map Markers Our wonderful artist, Leif, has crafted some really cool map markers for our chapter map, which correspond to the difficulty and faction in the location. Difficulty locations can be risky, but will grant better loot! New Expanse Mode We've added a new way to experience Fictorum! This single-chapter Expanse mode of Fictorum is a large, dangerous chapter and is drastically different every time! Improved Camera and Targeting Reticle We've listened to your feedback about our third-person camera and have overhauled it to be smoother and perform better across the board. Appropriate channeling spells will even use a targeting reticle and adjust the aiming camera to provide a clearer aiming. Starting titles have been improved! We felt that several of our previous starting titles were derivative, odd, or just didn't work. After plenty of internal and external discussion, many starting titles have been drastically changed! Titles will have permanent passives (some of which are drastic and unique to the title) and will now appear on a starting title tooltip. Additionally, many of the unlock conditions for starting titles have been changed to improve progression and title unlocks will be triggered from prior playthroughs on game load. Lastly, three new unlockable titles have been added to the game, each utilizing one of the new spell schools 28 new achievements have been added We've loaded a whole bunch of new achievements for you to unlock! Happy hunting steamhappy Bug Fixes and Minor Enhancements
Thank you for playing and send us those bug reports, they help us improve Fictorum! Feel free to reach out to us in whatever way works best for you. |
Hey wizards,
We really appreciate all of the responses we've gotten about our beta so far. Thank you so much! |
Thank you so much for all of your feedback so far, and keep the bug reports coming! |
Hey wizardsHere's a fresh update to the Fictorum beta for you, with the most important change being: Minor Enhancements and Bug Fixes
Many of these reports have come from players like you! Thank you so much for everything so far, and keep the feedback and bug reports coming! |
Many of these reports have come from players like you! Thank you so much for everything so far, and keep the feedback and bug reports coming! |
Hey wizards!
We can't thank you so much for all of your reports so farPlease keep the excellent feedback coming! |
Many of these reports have come from players like you! Thank you so much for everything so far, and keep the feedback and bug reports coming! |
Hey wizards!
Thanks for everything so far, and keep the feedback and bug reports coming! |
Hey Wizards! We're chugging our way along to a 2.0 release, we've fixed some of the bugs with the beta and are bringing you a sweet new map for Prostmore!
Thanks for everything so far, and keep the feedback and bug reports coming! |
After a year of development, v2.0 (formerly named v1.3) is now in beta! This massive content update includes three new spell schools, twenty new enemies, and five new bosses, improved enemy AI, a new game mode, a new rune, an improved chapter map, an improved player camera, and loads of bug fixes/enhancements.
Each faction will only drop spells and runes of their associated schools/types, so plan your routes accordingly! In addition, we also have completely overhauled our enemy AI, giving them more natural movement both in and out of combat. Casters will be more transparent about the spell they are casting and melee fighters will attack and move more realistically. Archers will spawn on battlements and position themselves to best attack. Some enemy factions will even move in formations! New Chapter Map Markers Our wonderful artist, Leif, has crafted some really cool map markers for our chapter map, which correspond to the difficulty and faction in the location. Difficulty locations can be risky, but will grant better loot! New Expanse Mode We've added a new way to experience Fictorum! This single-chapter Expanse mode of Fictorum is a large, dangerous chapter and is drastically different every time! Improved Camera and Targeting Reticle We've listened to your feedback about our third-person camera and have overhauled it to be smoother and perform better across the board. Appropriate channeling spells will even use a targeting reticle and adjust the aiming camera to provide a clearer aiming. Bug Fixes and Minor Enhancements
Follow these steps if you'd like to opt into the beta. Thank you for playing and send us those bug reports, they help us improve Fictorum! Feel free to reach out to us in whatever way works best for you. |
Hey wizards! |
Hey, current and future wizards! |
Hey wizards, |
Hey current (and potential) wizards, |
Magicians,
If you haven't yet reviewed Fictorum, we would love that! Many of the great suggestions for Fictorum have come from players like you. If you'd like to contact us developers for any reason, feel free to reach out to us in whatever way works best for you. |
Hey wizards!
Community Art Spotlight We have our first ever community art spotlight coming from our longtime players and early supporters: Nicktree! He created a pixelized version of the Fictorum and, though his pixel count may be small, his power is mighty. Send us your Fictorum creations and we'll feature whatever we can in the next update. steamhappy We hope you enjoy this updateIf you haven't left us a few, we'd simply love that! Also, if you'd like to try out the new spell schools we've been working on, you may want to opt into the Fictorum beta! Thank you for playing (or lurking) and if you have any feedback, please let us know! We're only two people and we certainly won't see or think of everything, but we love talking with our player community! Feel free to reach out to us in whatever way works best for you. |
Hey wizards! |
Howdy, spellcasters! Fictorum is 50% off for Steam's Lunar Sale! Help us spread the word to fellow magicians.
If you haven't left us a review yet, please consider doing so! We love reading about your experiences. Thank you for playing and please keep those bug reports coming, they help us improve Fictorum! Feel free to reach out to us in whatever way works best for you. |
Hey wizards! We've been receiving a boatload of feedback over the last month and we've been using it to improve Fictorum. This patch contains loads of suggestions and bugs found by our community. If you've sent us a bug report or a suggestion for our game, we heartily thank you!
If you haven't left us a review yet, please consider doing so! We love reading about your experiences. Thank you for playing and please keep those bug reports coming, they help us improve Fictorum! Feel free to reach out to us in whatever way works best for you. |