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Fictorum Beta Update #7: Achievement List and Patch Notes
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We've loaded a whole bunch of new achievements into Fictorum for you! Happy hunting steamhappyCorrupted Mastery - Complete Fictorum using only Corrupted Spells (Abilities are okay)
Wind Mastery - Complete Fictorum using only Wind Spells (Abilities are okay)
Earth Mastery - Complete Fictorum using only Earth Spells (Abilities are okay)
Physical Mastery - Complete Fictorum using only Physical Spells (Abilities are okay)
Arcane Mastery - Complete Fictorum using only Arcane Spells and Abilities
Classic Victory - Complete Fictorum on Classic mode
Abridged Victory - Complete Fictorum on Abridged mode
Expanse Victory - Complete Fictorum on Expanse mode
The Uniquest - Have a unique item in every equipable slot
Librarian - Have more than 10 spells in your inventory at once
Master Wizard - Cast each spell in the game at least once
Master Modifier - Cast a spell with each type rune at least once
The Grand Inquisitor - Defeat the Grand Inquisitor
The Earth Golem - Defeat Brazmek, the Earth Golem
The Frost Giant - Defeat Balmur, the Frost Giant
The Arch Mage - Defeat Rintara, the Archmage
The Master Summoner - Defeat Giama, the Master Summoner
Ventas' Favored - Defeat Ventas' Favored
The Angel of Wind - Defeat Caeleste, the Angel of Wind
The Bulwark - Unlock the Bulwark Starting Title
The Chronomancer - Unlock the Chronomancer Starting Title
The Voidbringer - Unlock the Voidbringer Starting Title
The Galebender - Unlock the Galebender Starting Title
The Earthmolder - Unlock the Earthmolder Starting Title
The Giftbringer - Unlock the Giftbringer Starting Title
The Titanic - Unlock the Titanic Starting Title
The Thunderborn - Unlock the Thunderborn Starting Title
The Bottom of the Barrel - Unlock the Bottom of the Barrel Starting Title
[ 2019-11-05 07:06:42 CET ] [ Original post ]
Hey wizardsHere's a fresh update to the Fictorum beta for you, with the most important change being:
28 new achievements have been added
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We've loaded a whole bunch of new achievements into Fictorum for you! Happy hunting steamhappy
Minor Enhancements and Bug Fixes
- Fixed a bug that would cause casters to have a large damage boost
- Fixed a bug that would cause Pavise and Hoplite shield textures to be blurry at a distance
- Fixed a bug that would cause close range rolling projectiles to fire at the proper angle
- Fixed a bug that would cause the observer control rotation to shift after releasing a spell
- Fixed a bug with Strike's melee hits that could cause mid-air floating
- Runes in runeset will no longer try to go to the rune enchantment slot when item is already in it
- Summoning SFX have been increased in volume and are given a higher priority
- Toggling out of the run history will show the proper equipment and accessories for the current slot
- Spell overlap effects have been removed from the game
- Flavor text has been added to the game over screen when killed by a boss
- The splash and impact damage of many spells have been rebalanced
- Fixed an animation lock that could occur when canceling melee spells
- The observer can now perpetually rotate around objects with the Run/Walk toggle
- Using the main menu command will properly save settings and control mappings on the settings menu
- Projectiles will have a much easier time hitting opponents at point blank range
- Fixed a bug that would cause the third-person camera to clip through the landscape in some places
- Ending a boss level will no longer play the travel effect
- Melee damage received will no longer be recorded as other damage
- Removed camera jitter when the player is looking up
- Enemies will hit themselves with their own spells very rarely, if at all
- Fixed a bug that would occasionally not remove structures from clairvoyance on quest completion
- Clicking the close button on the inventory will properly reset the camera
- Stagholm should show up correctly as a corrupted level on the map now
- Channeling spells will apply effects and damage much more consistently
- Fixed an issue with Character Statistics that would cause odd text wrapping
[ 2019-11-05 07:06:42 CET ] [ Original post ]
Fictorum
Scraping Bottom Games
Developer
Scraping Bottom Games
Publisher
2017-08-09
Release
Game News Posts:
58
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(1001 reviews)
Public Linux Depots:
- Fictorum Linux Depot [12.01 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
A reign of terror never feels so satisfying as when you leave a literal pile of rubble in your wake. Giving wizards a much-needed makeover, Fictorum is an action role-playing game that features fully-destructible structures, a randomized node-based world map, and a satisfying magic system with on-the-fly spell shaping and customization.
In Fictorum, your mage wields real, legendary power right from the start—unlike those found in most magic-centric games. Our magic system uses a dynamic and intuitive spellcasting and shaping system that grants the player an unrivaled level of customization and reconfiguration. Up to three runes can be applied to a spell, each affecting a different spell characteristic. The runes are easily swapped to suit the player’s current need, interest, or whim. You might amplify ice blasts to freeze enemies in place, expand the radius of a fireball explosion to crumble a bridge and hinder pursuers, or chain a lightning attack together to strike several targets in a cluster. Shaping makes spellcasting much more tactical and satisfying.
Rather than starting out as a hapless farm boy who stumbles into his powers and avoids enemies or entire areas until leveling up, players take on the role of an established wizarding badass, hell-bent on his mission for revenge. Yet challenge is abundant—the wizard must bring down a sprawling empire by himself, besting scores of bandits, cadres of Inquisitors, and hordes of corrupted abominations on his quest for vengeance. The protagonist has access to unlimited magical powers, making the game less about spamming that one spell that works passably well until it becomes upgradable. The experience is more about tailoring your magical arsenal, giving the player a wide range of freedom and the ability to effectively, efficiently, and enthusiastically destroy every obstacle. The randomly-generated world map features locations where every structure (from large buildings to bookshelves to tables to even a lone fork) can be demolished.
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