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2.1 Beta Update #4

Hey wizards! Our beta has been updated to v2.1.4! Here are patch notes for the latest update:

  • Fixed some oddly rotated decorations in town halls
  • The hard cap for damage taken from mana has been increased from 75% to 100%
  • The shaping triangle will now properly update visuals for all spell schools
  • Fixed a bug that would occasionally cause enemy weapons, bows, and shields to float in midair after death
  • Fixed a bug that would cause a strong character rotation offset if the player was knocked down while flying
  • Starting maximum mana has been standardized to 150 (without a difficulty multiplier) for most titles on medium, hard, and nightmare
  • Cyclone, skull grenade, and arcing ball's visual effects will properly scale with collision radius
  • World map music will fade out when killed by an event
  • Fixed a bug that would incorrectly cause fall damage if landing while shaping, slowed, or regenerating mana
  • The Fictorum's head will no longer be visible while wearing the helmet of shame
  • Clicking a world location will prevent opening the inventory
  • Enemies will no longer spawn through destructible structures
  • Destroyed doors no longer have stone-like visual effect
Feel free to reach out if you need help or have questions!


[ 2021-03-29 05:42:58 CET ] [ Original post ]

Fictorum
Scraping Bottom Games Developer
Scraping Bottom Games Publisher
2017-08-09 Release
Game News Posts: 58
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (1000 reviews)
Public Linux Depots:
  • Fictorum Linux Depot [12.01 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.


A reign of terror never feels so satisfying as when you leave a literal pile of rubble in your wake. Giving wizards a much-needed makeover, Fictorum is an action role-playing game that features fully-destructible structures, a randomized node-based world map, and a satisfying magic system with on-the-fly spell shaping and customization.

In Fictorum, your mage wields real, legendary power right from the start—unlike those found in most magic-centric games. Our magic system uses a dynamic and intuitive spellcasting and shaping system that grants the player an unrivaled level of customization and reconfiguration. Up to three runes can be applied to a spell, each affecting a different spell characteristic. The runes are easily swapped to suit the player’s current need, interest, or whim. You might amplify ice blasts to freeze enemies in place, expand the radius of a fireball explosion to crumble a bridge and hinder pursuers, or chain a lightning attack together to strike several targets in a cluster. Shaping makes spellcasting much more tactical and satisfying.

Rather than starting out as a hapless farm boy who stumbles into his powers and avoids enemies or entire areas until leveling up, players take on the role of an established wizarding badass, hell-bent on his mission for revenge. Yet challenge is abundant—the wizard must bring down a sprawling empire by himself, besting scores of bandits, cadres of Inquisitors, and hordes of corrupted abominations on his quest for vengeance. The protagonist has access to unlimited magical powers, making the game less about spamming that one spell that works passably well until it becomes upgradable. The experience is more about tailoring your magical arsenal, giving the player a wide range of freedom and the ability to effectively, efficiently, and enthusiastically destroy every obstacle. The randomly-generated world map features locations where every structure (from large buildings to bookshelves to tables to even a lone fork) can be demolished.

GAMEBILLET

[ 6132 ]

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8.59$ (14%)
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2.0$ (75%)
7.13$ (76%)
12.49$ (50%)
14.99$ (25%)
30.0$ (50%)
0.87$ (71%)
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15.99$ (20%)
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1.88$ (62%)
8.99$ (55%)
14.99$ (50%)
0.75$ (85%)
19.99$ (20%)
1.76$ (91%)
18.89$ (46%)
2.5$ (90%)
2.21$ (83%)
3.3$ (78%)
27.49$ (45%)
6.0$ (70%)
1.0$ (80%)
4.25$ (83%)
13.99$ (30%)
2.7$ (91%)

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