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Fictorum
Scraping Bottom Games Developer
Scraping Bottom Games Publisher
2017-08-09 Release
Game News Posts: 59
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (1002 reviews)
Public Linux Depots:
  • Fictorum Linux Depot [12.01 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
v2.1.16 is Released!

Hey wizards! We have an exciting new update to Fictorum to share with you. This includes overhauled spell and rune tooltips for increased transparency!

Major Change


Previously, our rune and spell tooltips were fairly vague, leaving the final calculations up to speculation. We've received a couple of questions about this and thought it could use some improvement. Now, all runes and spell tooltips will clearly show their contributions to final spell output. You can also hover on shaping runes to show initial and maximum shaping output with all shaping bonuses applied or hover on spell slots (beneath equipped spell tomes) to view the overall spell with runes applies.
You can also enable Show Shaping Details in the settings menu to view the contributions dynamically while shaping.

v2.1.16 Patch Notes


  • Spell and Rune tooltips have been overhauled to show more detail and transparency in their contribution to overall spell output
  • The mana cost increase from spell enchantments has been removed
  • Chain, Pierce, and Spread runes will now have greater output on area spells
  • New Game+ changes: On each additional playthrough, boss damage has been increased (50->100% per playthrough) and health has been increased (slow exponential curve)
  • The number of loot drops from enemies have been increased for all difficulties except Reese Mode
  • Cast frequency has been increased for storms created by Storm runes
  • Upon continuing after defeating the Grand Inquisitor, your playthrough history will be automatically consolidated to reduce load times
  • Your history save will automatically be recreated if you have manually deleted it
  • The Mythril Signet unique has been improved
  • Radial damage will now be shown from the killing spell in damage popups if an enemy dies from point damage
  • Rintara's Familiar has been substantially weakened and his Plasma Ball no longer has Chain Reaction
  • Chain Reaction is properly reducing spell damage by 30% after each hit
  • Fixed a bug that would occasionally prevent radial damage from being applied to enemies directly hit by a projectile
  • Fixed a bug that would show blank items in reward choices
  • Fixed a bug that could cause spell radius to go negative
  • Fixed a bug that would cause Invigorate to grant 900% mana regeneration instead of 300%
  • Shamblers are now fooled by Decoy
  • Character details will now load properly in Run History
  • Fixed a bug that would occasionally load the last viewed void character on startup
That's it for now! Feel free to reach out if you have any feedback or issues.


[ 2021-10-10 18:54:22 CET ] [ Original post ]



A reign of terror never feels so satisfying as when you leave a literal pile of rubble in your wake. Giving wizards a much-needed makeover, Fictorum is an action role-playing game that features fully-destructible structures, a randomized node-based world map, and a satisfying magic system with on-the-fly spell shaping and customization.

In Fictorum, your mage wields real, legendary power right from the start—unlike those found in most magic-centric games. Our magic system uses a dynamic and intuitive spellcasting and shaping system that grants the player an unrivaled level of customization and reconfiguration. Up to three runes can be applied to a spell, each affecting a different spell characteristic. The runes are easily swapped to suit the player’s current need, interest, or whim. You might amplify ice blasts to freeze enemies in place, expand the radius of a fireball explosion to crumble a bridge and hinder pursuers, or chain a lightning attack together to strike several targets in a cluster. Shaping makes spellcasting much more tactical and satisfying.

Rather than starting out as a hapless farm boy who stumbles into his powers and avoids enemies or entire areas until leveling up, players take on the role of an established wizarding badass, hell-bent on his mission for revenge. Yet challenge is abundant—the wizard must bring down a sprawling empire by himself, besting scores of bandits, cadres of Inquisitors, and hordes of corrupted abominations on his quest for vengeance. The protagonist has access to unlimited magical powers, making the game less about spamming that one spell that works passably well until it becomes upgradable. The experience is more about tailoring your magical arsenal, giving the player a wide range of freedom and the ability to effectively, efficiently, and enthusiastically destroy every obstacle. The randomly-generated world map features locations where every structure (from large buildings to bookshelves to tables to even a lone fork) can be demolished.


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0.75$ (85%)
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MacGamestore

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