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Cellar is coming to Linux and will be here this weekend, along with a tiny patch. The patch will naturally be included for both Windows and Linux builds, so both versions are expected to be fully equal. The biggest update is likely going to be the ability to capture screenshots using Steam. This was actually a fairly stupid overlook on our side as we simply did not know that you have to set up capturing a screenshot for the game itself (as opposed to this being handled automatically by Steam). It was not until recently that someone pointed out "Hey guys, why can't I get screenshots it your game?", and we were all like "Say whaaat?". So yeah... Still, we will be wiser for our next game! As for the Linux build there is a whole different story behind it, but I will keep it for later. The important thing is that we only got to test the Linux build on one machine and one Ubuntu distribution - which obviously means that could not do much testing. That said, we really do hope that the game will work well for Linux users but in case anything unexpected happens, we'll be really grateful for your feedback. Seriously, even if your write us as much as "Works!", it will be fantastic news and big help to us. As usual, thank to all of you for supporting Vertical Skull Games. Be sure to follow us on Facebook if you haven't done this already!
[ 2016-05-05 22:47:24 CET ] [ Original post ]
Cellar is coming to Linux and will be here this weekend, along with a tiny patch. The patch will naturally be included for both Windows and Linux builds, so both versions are expected to be fully equal. The biggest update is likely going to be the ability to capture screenshots using Steam. This was actually a fairly stupid overlook on our side as we simply did not know that you have to set up capturing a screenshot for the game itself (as opposed to this being handled automatically by Steam). It was not until recently that someone pointed out "Hey guys, why can't I get screenshots it your game?", and we were all like "Say whaaat?". So yeah... Still, we will be wiser for our next game! As for the Linux build there is a whole different story behind it, but I will keep it for later. The important thing is that we only got to test the Linux build on one machine and one Ubuntu distribution - which obviously means that could not do much testing. That said, we really do hope that the game will work well for Linux users but in case anything unexpected happens, we'll be really grateful for your feedback. Seriously, even if your write us as much as "Works!", it will be fantastic news and big help to us. As usual, thank to all of you for supporting Vertical Skull Games. Be sure to follow us on Facebook if you haven't done this already!
[ 2016-05-05 22:47:24 CET ] [ Original post ]
🎮 Full Controller Support
- CELLAR Linux [12.57 M]
Cellar is a short, casual game created in pixel art. Gameplay is presented in top-down view (like Bomberman or early Zelda installments). At the core, the game requires you to find your way through a maze of crates and other stuff stocked in a basement and get the key that unlocks the door to next level. The ultimate goal is to find your lost teddy bear while avoiding dangerous traps and monsters that lurk in the cellar.
You're still here? OK, so here's some hard facts about the game:
- It's a fine variation of Bomberman/Dyna Blaster in the world of Sokoban (you know, because of all the crates)
- The game auto-saves only at the beginning of each level. Deal with it.
- There are 8 levels. That's right, 8 of them.
- It's a perfect choice to boost up your completion / achievement rate on Steam. You can get a nice, round 100% in about 1 hour, unless you turn out really bad at this game.
- We actually said this already, but the expected playtime is about 1 hour. Enough for a refreshing break from all those well-known, repetitive AAA titles, but still short enough to keep you from getting frustrated.
- You CAN actually speedrun through the game in 15 minutes, even though you're in a cellar and not a vault. Are you up for a challenge?
- Speaking of challenge, there's also an additional, time-based difficulty setting that becomes playable after you beat the game once.
- There are Steam Achievements, including those horrible hidden ones that you'll be dying to figure out before someone finally posts a guide for this game.
- You can play it with a controller from the comfort of your couch. Or you can keep standing, that's fine too.
- If you're still reading this, then we'd suggest you get the game, cause it seems we seriously got your attention.
- OS: Ubuntu 14.04
- Processor: AMD or Intel Dual-Core @ 1.86GHz or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GPU with 512 MB Video RAM
- Storage: 20 MB available spaceAdditional Notes: Best suited for 16:9 aspect ratio
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