Paint Warfare 1.7.0 : New maps, planes, grenades and more!
Movement has been overhauled, it's now much smoother and more responsive. Crouching bugs have been patched and animations have been overhauled, and network usage has been optimised
The old 2x2km Tornado and Blizzard maps have been completely replaced with 2 completely new 3x3km maps fit-out with trucks and fighter planes. The new maps also feature a spawn select, so you can tactically choose your favourite spawn and get right into the action. An LMS mode has also been introduced into the factory map, along with various optimisation and lighting changes
An entire new weapon class has also been introduced, with 4 new grenade types now in the game. Med-kits have received a massive buff, and a new auto-heal timer has now been introduced, so you will automatically regenerate health after not taking damage for a few seconds. Grenade jumping has also been added, along with a void, so you don't fly too high. All bugs with the old team deathmatch system have been fixed, and nametags have been removed in FFA. Paint splatters and bullet delays have now also been added.
Added a new music player in the menu, overhauled the matchmaking UI and added UI SFX. Better post-processing has been added to menu UIs that is also able to be adjusted in the quality settings.
[ 2020-02-22 01:34:03 CET ] [ Original post ]
Paint Warfare 1.7.0 has been a trek; it's been a 3-month project, the most development time ever put into a release after 1.0. We've had countless new people come and go, helping make this update possible, and I'm finally happy to announce that the 1.7.0 update is now public on Steam! [previewyoutube=jYSWUjsloQw;full][/previewyoutube]
Movement:
Movement has been overhauled, it's now much smoother and more responsive. Crouching bugs have been patched and animations have been overhauled, and network usage has been optimised
Maps:
The old 2x2km Tornado and Blizzard maps have been completely replaced with 2 completely new 3x3km maps fit-out with trucks and fighter planes. The new maps also feature a spawn select, so you can tactically choose your favourite spawn and get right into the action. An LMS mode has also been introduced into the factory map, along with various optimisation and lighting changes
Combat:
An entire new weapon class has also been introduced, with 4 new grenade types now in the game. Med-kits have received a massive buff, and a new auto-heal timer has now been introduced, so you will automatically regenerate health after not taking damage for a few seconds. Grenade jumping has also been added, along with a void, so you don't fly too high. All bugs with the old team deathmatch system have been fixed, and nametags have been removed in FFA. Paint splatters and bullet delays have now also been added.
UIs and Menus:
Added a new music player in the menu, overhauled the matchmaking UI and added UI SFX. Better post-processing has been added to menu UIs that is also able to be adjusted in the quality settings.
Smaller Changes:
- Kill-feed now displays 'FFA Started' on FFA maps
- Removed the SFX option
- Fixed some building colliders
- Impoved the chat censoring system to minimise false blocking
- Fixed a bug that prevented tanks from shooting
- Fixed wetlands spawn
- You will no longer automatically enter vehicles by walking up to them
- Optimised maps
- Fixed flickering issues on Wetlands
- Re-scaled buildings and props to fit the player size
- Fixed a bug that caused the Chiappa to be invisible
- Added custom skyboxes
Paint Warfare
Mini Official
Mini Official
2019-12-02
Indie Casual MMO Multiplayer EA
Game News Posts 105
🎹🖱️Keyboard + Mouse
Very Positive
(1523 reviews)
http://paintwarfare.com
https://store.steampowered.com/app/1190150 
Linux Content [117.39 M]
Paint Warfare (or PW for short) is an early access multiplayer paintball shooter FPS, with realistic unlockable weapons and a unique low-poly art style.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
Key Features
- Easy to pick up, with features designed to reward skilled and new players
- Vast 2x2km maps, encouraging both close and long range combat
- Fight as infantry or in vehicles (coming soon), such as tanks, jeeps and helicopters
- Features both FFA, Teams and King of the Hill modes
- Cross-platform play with lightning fast Eu servers
Development
Paint Warfare major releases are released every month, with smaller patches and content additions in between. The game is currently in a very early early access stage, with more content and fixes coming soon!MINIMAL SETUP
- OS: Ubuntu 12.04. SteamOS
- Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 3000Network: Broadband Internet connection
- Storage: 160 MB available space
- OS: Latest Ubuntu. SteamOS
- Processor: 64-bit. 3 GHz or FasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 750Network: Broadband Internet connection
- Storage: 160 MB available space
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