Hey people! i've been pretty tied up with exams, videos and commissions as of late, so this month's update is a little on the smaller side. Nevertheless though, strap in and prepare to find out all about the cool new features you're getting! ;)
*Proximity Voice Chat* >:D
I've been playing a lot of Crab Game recently (it's a sick multiplayer flip of Squid Game on steam, so check it out!), having a lot of fun with the proximity chat mechanic, which I knew would be totally fire in Paint Warfare.
So proximity voice chat is in the game now, so you all can get some funny clips, or just totally roast the muck out of each other in your lobby. >:O
Obviously there's the option to mute everyone in the settings, an option for automatic voice chat (instead of just push to talk) is on its way too.
New Servers + Ping Counter:
There's been some reports of slow servers and huuuge ping spikes (specifically when playing from na), so I've moved the main server to Japan, (from Singapore), which is a lot faster from testing.
Keep in mind that there's a huge amount of systems already in place that minimise the effect that ping has on gameplay in most cases, so even a ping of 200ms is totally unnoticeable in Paint Warfare.
Bugfix/Polish:
- The game no longer plays music in between switching maps
- Time played is now recorded correctly
- Changes to the colour palette the game and UI is slightly more vibrant now
- Damaging enemies with explosives and not eliminating them no longer plays the kill animation
- I'm currently looking into an issue where the game bricks if the save file becomes corrupted (super extremely rare)
- Other minor things *<:)

Anyways, cheers for all the support as of late, it really means a lot and is truly keeping the game alive. If you fancy what I do here, check out our official
discord community! B:)
Toodles!
banana.
[ 2021-11-13 10:56:38 CET ] [ Original post ]