





Paint Warfare (or PW for short) is an early access multiplayer paintball shooter FPS, with realistic unlockable weapons and a unique low-poly art style.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
Key Features
- Easy to pick up, with features designed to reward skilled and new players
- Vast 2x2km maps, encouraging both close and long range combat
- Fight as infantry or in vehicles (coming soon), such as tanks, jeeps and helicopters
- Features both FFA, Teams and King of the Hill modes
- Cross-platform play with lightning fast Eu servers
Development
Paint Warfare major releases are released every month, with smaller patches and content additions in between. The game is currently in a very early early access stage, with more content and fixes coming soon!
Paint Warfare GRAPPLE HOOKS ARE BACK (1.1.0)




^ New red walls add cover behind the tunnel and make the map feel better

^ Added this crate/tunnel down the right side, so there are now 3 covered paths up/down the main mountain


* These are minor changes, but make the map feel a lot better to play on

Thanks for reading through! If you like what you see, check out our official discord community !
*<:)
Toodles!
banana.
[i]Howdy!
Here's an update I've been working on in the background for a while with some big movement changes and other cool stuff.
Next update will be even bigger ;)[/i]
Grappling
I've balanced the grapple to a point where it's fun to use. There's some new UI for grappling too :D
Better Sliding :o
Previously there wasn't much feedback for sliding & it felt underpowered. You now slide at 2x your sprint speed and your view lowers slightly when sliding. You can still use crouch to quickly fall to ground
Dragon Valley 2.0 + Other Map Improvements
I added more cover in Dragon Valley, and expanded the world border in the dunes map to add more play area

^ New red walls add cover behind the tunnel and make the map feel better

^ Added this crate/tunnel down the right side, so there are now 3 covered paths up/down the main mountain


* These are minor changes, but make the map feel a lot better to play on

New Languages
- German
- French
- Polish
- More coming soon..
Thanks for reading through! If you like what you see, check out our official discord community !
*<:)
Toodles!
banana.
[ 2022-03-22 08:28:23 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 3000Network: Broadband Internet connection
- Storage: 160 MB available space
Recommended Setup
- OS: Latest Ubuntu. SteamOS
- Processor: 64-bit. 3 GHz or FasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 750Network: Broadband Internet connection
- Storage: 160 MB available space
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