





Paint Warfare (or PW for short) is an early access multiplayer paintball shooter FPS, with realistic unlockable weapons and a unique low-poly art style.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
Key Features
- Easy to pick up, with features designed to reward skilled and new players
- Vast 2x2km maps, encouraging both close and long range combat
- Fight as infantry or in vehicles (coming soon), such as tanks, jeeps and helicopters
- Features both FFA, Teams and King of the Hill modes
- Cross-platform play with lightning fast Eu servers
Development
Paint Warfare major releases are released every month, with smaller patches and content additions in between. The game is currently in a very early early access stage, with more content and fixes coming soon!
Paint Warfare Patch Notes (1.3.2)
Thanks for reading through and supporting Paint Warfare! Head to our official discord community if you've got feedback or want to join in on our tests!
*<:)
Toodles!
banana ;)
There were some minor issues with the game, so here's one more patch to add polish :)
Fixes + Changes
- Linked the YouTube and Discord Server in the main menu (thanks for Goose for the suggestion)
- Fixed a bug that caused all of the ranks to display at once in the profile
- Fixed a bug that caused player team colors to sync from the Team Deathmatch Mode to FFA
- Fixed an issue that caused the Viking Helmet, Anime Headband and Holy Headgear to be pre-unlocked
Balance
- ACR scope animation is now 35% faster
- The beach ball game mode (Dunes, Dragon Valley) now summons 3 beach balls instead of one
Recent Devlog :)
Thanks for reading through and supporting Paint Warfare! Head to our official discord community if you've got feedback or want to join in on our tests!
*<:)
Toodles!
banana ;)
[ 2022-07-11 07:47:27 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 3000Network: Broadband Internet connection
- Storage: 160 MB available space
Recommended Setup
- OS: Latest Ubuntu. SteamOS
- Processor: 64-bit. 3 GHz or FasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 750Network: Broadband Internet connection
- Storage: 160 MB available space
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