Hello again! I'm working on making the game more friendly for beginners, so the past few updates have been centred around polish and incremental improvements.
Here's the key features new in this update:
(1.) MAP VOTES // GAME TIMERS

Match timers have now been reintroduced in FFA.
This will solve two problems:
- The only map with players always being dunes, and maps like Spoon Factory or Anubis being empty
- Most people will now play in the same match, but we'll be able to cycle through different maps
(Above), the new 'recommended map' UI in the map selector, which shows you the map with the most players
(2.) POWERUPS

On death, players now have a 25% change of dropping a random power-up. This should encourage people to move around the map more! Power-ups include:
- Ability recharge
- Weapon fire rate & reload boost
- Heal
- Ability randomiser
(3.) NEW CHALLENGES
- Added 6 new daily challenges for y'all. Enjoy!
(4.) TRANSLATIONS
- I've been playing around with Google Translate and GPT4, all text in the game COMPLETELY translated to other languages
- If you'd be willing to be the narrator the tutorial in your language (~3-4 minutes of lines), DM me on discord and I can gift you coins and DLCs for free as a thank you!
(5.) DASH CHANGES // EXPLOIT FIX
Over the past month, I've heard your reports of out-of-map/ inside object glitches with the dash. This along with being killed by the 'World' is now fixed.
I've also made some improvements to the dash
- Dashing is now more consistent you no longer dash further in the air than you do on the ground
- You dash a bit slower, but further now; this is in response to people asking it to be nerfed
I haven't seen many people using the Grapple, honestly, I'd recommend using it if you're reading this
(6.) NEW KILL SFX // UI

I've heard your feedback on the SFX, and I've put together some killer new sounds for killstreaks.
Also, the UI for kill streaks now goes up to 10 (X) and the sound goes up to 15.
BUG FIX
- If I listed the number of bugs I fixed, this report would realistically be twice as long, here are the 2 main things
- Your weapon skins are now synced in third person for others to see
- Fixed a spinning bug when plugging in a controller.
[ 2023-04-11 11:21:09 CET ] [ Original post ]