PAINT WARFARE MAPS AND GAMEMODES UPDATE (1.24)
Introducing Paint Warfare's most intricate and biggest map based on an abandoned military air base!
This game mode has been planned for months and it's probably one of my favourite modes in the game right nowup there with Capture the Flag.
The Koto map didn't see many players, and it was unsuited for FFA as I originally designed it with Capture the Flag in mind. Over the next couple updates, I want to put more focus on Team modes and playing with friends, and we needed some more maps in the Team based modes.
If you missed it, last update I made the bubble grenade do tick damage in its radius (~10 damage/second) I've made some more changes to it in this update to make it more useful
[ 2023-07-04 12:38:34 CET ] [ Original post ]
Howdy gamers! Welcome back, I've had this one planned for a while and I'm so hyped to release this update to y'all steamhappy
NEW MAP: Airfield
Introducing Paint Warfare's most intricate and biggest map based on an abandoned military air base!
NEW GAME MODE: Point Capture
This game mode has been planned for months and it's probably one of my favourite modes in the game right nowup there with Capture the Flag.
- You get put in one of two teams
- You rush to take control of as many points as possible with your teams and try hold them at once
- The more bases you hold, the more points you gain. If the enemy even partially tries to uncapture your base, you stop getting points from it
Koto Changes
The Koto map didn't see many players, and it was unsuited for FFA as I originally designed it with Capture the Flag in mind. Over the next couple updates, I want to put more focus on Team modes and playing with friends, and we needed some more maps in the Team based modes.
- Shrunk and reworked the Koto map slightly, reduced the number of trees and vegetation for visibility
- The Koto map has been removed from FFA and it is now Capture the Flag (which I feel suits it better)
Bubble Grenade Changes
If you missed it, last update I made the bubble grenade do tick damage in its radius (~10 damage/second) I've made some more changes to it in this update to make it more useful
- It will now damage bots in the coop minigame
- It no longer deals damage to team mates
Paint Warfare
Mini Official
Mini Official
2019-12-02
Indie Casual MMO Multiplayer EA
Game News Posts 105
🎹🖱️Keyboard + Mouse
Very Positive
(1523 reviews)
http://paintwarfare.com
https://store.steampowered.com/app/1190150 
Linux Content [117.39 M]
Paint Warfare (or PW for short) is an early access multiplayer paintball shooter FPS, with realistic unlockable weapons and a unique low-poly art style.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
Key Features
- Easy to pick up, with features designed to reward skilled and new players
- Vast 2x2km maps, encouraging both close and long range combat
- Fight as infantry or in vehicles (coming soon), such as tanks, jeeps and helicopters
- Features both FFA, Teams and King of the Hill modes
- Cross-platform play with lightning fast Eu servers
Development
Paint Warfare major releases are released every month, with smaller patches and content additions in between. The game is currently in a very early early access stage, with more content and fixes coming soon!MINIMAL SETUP
- OS: Ubuntu 12.04. SteamOS
- Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 3000Network: Broadband Internet connection
- Storage: 160 MB available space
- OS: Latest Ubuntu. SteamOS
- Processor: 64-bit. 3 GHz or FasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 750Network: Broadband Internet connection
- Storage: 160 MB available space
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