





Paint Warfare (or PW for short) is an early access multiplayer paintball shooter FPS, with realistic unlockable weapons and a unique low-poly art style.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.
While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.
Key Features
- Easy to pick up, with features designed to reward skilled and new players
- Vast 2x2km maps, encouraging both close and long range combat
- Fight as infantry or in vehicles (coming soon), such as tanks, jeeps and helicopters
- Features both FFA, Teams and King of the Hill modes
- Cross-platform play with lightning fast Eu servers
Development
Paint Warfare major releases are released every month, with smaller patches and content additions in between. The game is currently in a very early early access stage, with more content and fixes coming soon!
17 NEW LANGAUGES, MAJOR IMPROVEMENTS (1.27.2)

Improved language support


- Added support for 17 new languages
- Reworked the tutorial to be easier to understand on all languages
- New language switcher in options
- Added player nametag font support for all languages
Respawn Screen
- Fixed the profile picture display in the respawn screen
- The respawn screen now also shows the weapon used to kill you
- Nametags of players now properly face the respawn screen
Polish and bug fix
- When your teammates are damaged or heal in POINT/TDM/CTF, you will temporarily be able to see their health
- In POINT/TDM/CTF allies and enemies nametags will now be labeled "Ally" or "Enemy" to help new players and quickly distinguish between the two
- DLC buy buttons now display the localized pricing instead of USD
- Fixed the XP bar at the end of matches
- New credits screen
- You can now shoot through the glass in the Train Yard map
- Fixed strange behaviour when the game ends and you are in the respawn armoury
- Fixed the spamming of shoot and footstep SFX in the game end screen
[ 2023-08-27 23:52:44 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 3000Network: Broadband Internet connection
- Storage: 160 MB available space
Recommended Setup
- OS: Latest Ubuntu. SteamOS
- Processor: 64-bit. 3 GHz or FasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 750Network: Broadband Internet connection
- Storage: 160 MB available space
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