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INCREDIBLE NEW MAP & 2 NEW ABILITIES (1.28)

Hello everyone! It's been a while since the last big update...and that's because I've been hard at work polishing up the game and implementing a bunch of really small features/ bug fixes It's time for another huge content update!

New Map: Castle








The screenshots really don't do this map justicethe amount of detail I put into this one is incredible :) Play Capture the Flag on two sides of the same castle! There's huge verticality, bridges, hideouts, and parts of some towers are even enterable! Other
  • I've also bumped the number of maps in the map vote to 6 to accomadate

2 new Abilities


Hardened Bullet




This is a new always active passive ability
  • The first bullet of the mag deals 1.5X damage. For example, the damage for the AK is something like [48, 23, 23, 23 etc]. For the shotgun pistol, one of the pellets is randomly chosen to do 1.5X damage
  • Overall it's a pretty unique ability, there will be more abilities soon that modify game rules or centre around combat rather than movement. Let me know on the Paint Warfare Discord if you have ideas!

Med Kit




  • This replaces the old 'Heal' ability with something that's also useful for cooperation team-based modes. If you bought the old heal ability, you'll have this automatically unlocked
  • You can throw the medkit down to your feet (instantly drops) or anywhere you like
  • It deals a small explosion where it drops where it heals 30HP for you/teammates in the radius
  • It then heals 10HP every second for 8 seconds for you/teammates standing in the radius
  • So essentially if you see one of your allies are low, you can throw the medkit at them and heal them :)

Overhauled: Glider


The glider has been due for an overhaul for ages, it's been hardly used because it was weak and it also wasn't very fun to use.


  • Momentum: if you fly downwards for long/fast enough, you build up momentum in your glider which you can use to fly up really fast as well
  • Buffed the overall speed of the glider
  • Added wind SFX depending on the speed, and the camera now zooms slightly depending on how fast you're going

Overhauled: Radar


  • The radar was very weak, so now on top of showing enemies through walls, it now displays directional arrows around your crosshair to reveal nearby enemies to you

Overhauled: Super Speed Boots


  • Super speed boots now increase speed while midair as well

New Map Feature: Giant Fans


This was the suggestion of some of the members on our community Paint Warfare Discord Server. I've only added it to the new castle map for the time being.

Polish & Bug Fixes


  • Reworked a lot of the code base to minimise bugs and speed up future development time
  • Fixed the consistency of double jumpingsometimes double jumping would not always work
  • Fixed the glider not activating correctly
  • Fixed the equip buttons not updating in the respawn armoury when changing from primary -> secondary weapons
  • New quality option: Max (increases shadow rendering distance and makes them look a lot nicer by smoothing them)
  • Smaller bug fixes


[ 2023-09-25 08:02:07 CET ] [ Original post ]



Paint Warfare
Mini Official
  • Developer

  • Mini Official
  • Publisher

  • 2019-12-02
  • Release

  • Indie Casual MMO Multiplayer EA
  • Tags

  • Game News Posts 105  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1523 reviews)


  • Review Score

  • http://paintwarfare.com
  • Website

  • https://store.steampowered.com/app/1190150 
  • Steam Store



  • Linux Content [117.39 M]

  • Public Linux depots

  • Paint Warfare (or PW for short) is an early access multiplayer paintball shooter FPS, with realistic unlockable weapons and a unique low-poly art style.

    The remastered version (which has been in development since late 2018) features better combat, brand new maps and weapons.
    The vast maps supporting large-scale team and FFA combat, taking inspiration from real-world military combat around the world.

    While this may not look, like your everyday shooter title, Paint Warfare combines strategy, along with fun cartoony gameplay to create a unique and fun multiplayer experience.

    Key Features

    • Easy to pick up, with features designed to reward skilled and new players
    • Vast 2x2km maps, encouraging both close and long range combat
    • Fight as infantry or in vehicles (coming soon), such as tanks, jeeps and helicopters
    • Features both FFA, Teams and King of the Hill modes
    • Cross-platform play with lightning fast Eu servers

    Development

    Paint Warfare major releases are released every month, with smaller patches and content additions in between. The game is currently in a very early early access stage, with more content and fixes coming soon!
    MINIMAL SETUP
    • OS: Ubuntu 12.04. SteamOS
    • Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel HD 3000Network: Broadband Internet connection
    • Storage: 160 MB available space
    RECOMMENDED SETUP
    • OS: Latest Ubuntu. SteamOS
    • Processor: 64-bit. 3 GHz or FasterMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 750Network: Broadband Internet connection
    • Storage: 160 MB available space
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