This new update is aimed at fixing some graphical defects that appeared after the last update. We are working to restore all the tracks as soon as possible and we took the opportunity to improve the lighting and graphics of some of them. The level editor now seems to work fine too. Good fun!
Hi drivers, the mouse issue has been fixed.
Fixed problem with mouse locking in the center of the screen The mouse now disappears automatically after a few seconds of inactivity
Hot fix for the controllers binding option. Prevent background interaction when binding interface is active. Thank you GRAL Team
Hi crazy drivers, we know you have a warm foot but today we have a news for GRAL where you won't have to drive. We have released an update for the track editor. This is an update regarding the placement of powerups on the track. Now you can place powerups along the track you designed and save it in the custom track list. We will be releasing more enhancements and features soon to make the editor a complete and fun experience. Don't forget to share the screenshots of your creations on the workshop and on our facebook page! Good creation!
GRAL Update 0.9.4
Hi everybody! Three Souls Interactive has been working hard on this new update. Here's what has changed:
Deathmatch mode no longer exist
New Planet Cruge
New track Cruge One and Cruge Two are now avilable for testing
New Team from planet Cruge is coming soon
New keys binding feature is now available in the controllers option pannel. You are now able to configure you controller as you wish.
All shaders have been revised, improved and optimized
Minor graphics changes in some tracks
The Depot track layout has been revised and changed in places. Pay attention to the curves!
Some Lobby mecchanics have changed.
In single player mode there are no changes.
In splitscreen and online multiplayer modes, commands have been added to switch teams, to Kick a player and move a player from a team to another.
In-game chat and spectator mode have also been added. (online multiplayer only)
New improvements to the physics system
A new "unlocks" menu has been added to the player profile menu which contains all the unlockable items by earning Gral Coins (G-Coins). Now you can check all your progress on one screen.
All car stats have been adjusted to balance the game.
Fixed powerups MultiStikyEMP. Now working making 2point damage and slow down enemy cars for 3 seconds by 20%
New VFX for MultiStikyEMP powerups
Online Multiplayer buttons are available but not actived (closed beta option only)
Fixed astral orientation of planets during lockdown periods
Known issues:
The problem remains that sometimes the car remains attached to the guard rails and you are unable to move away.
Tutorial Tips may be appear in a wrong position
Loading tips may still have old powerups description.
Team Tamark have no secondary weapon.
Some Powerups Icon are missing or wrong
Level Editor is present but no props placement tool is available at the moment.
Ice shader in Ice Planet tracks still have some issue
Don't forget to let us know what you think of this update and be fast and tough!
The GRAL Team
GRAL Update 0.9.3.1 Hi everybody! Small fix update for GRAL. Fixed issue for League 3 Event 3. You can now unlock Mossain Team Car Tier 3 Fixed issue for League 3 Event 4. You can now complete the event and unlock event 5 Fixed laps counter in track Space Ring 79 Fixed colliders in Track Space Ring 79 Added boost stripes in track Space Ring 79 Fixed colliders in track The Crater Others minor fixes The GRAL Team
GRAL Update 0.9.3
Hi everybody! Three Souls Interactive it's working hard and never stop! Here is what we have done on GRAL and in the next few weeks another update will be released! Fixed issue for wrong player and team score in the championship mode Fixed timeattack upload on the steam workshop. Fixed timeattack download from the steam workshop. Fixed party sound when you unlock a new item. Fixed some AI BOSS that were "confused" Fixed issue in some cases powerups were enable in the knockout mode Fixed issue in some cases powerups were enable in the no violence mode Fixed missing skybox in track Radio Station (Icy Planet) Fixed jumps in track The mines Fixed track colliders in track Red Canyon Fixed Jumps in track Red Canyon (normal and reverse) Fixed stiky bombs collisions Fixed wrong vocal message when you win in the knockout mode. Deathmatch mode is now available ONLY for Arena tracks Fixed issue when entering and exiting from a knockout championship Fixed issue in championship mode if you select the car and after you exit and re-enter the race you were not able to chose a new car. Fixed League 1 event 5 race 1 Fixed League 1 event 6 race 4 (BOSS Event) Fixed League 2 event 6 race 1 Fixed UI route in League 2 Fixed impact heat seeker Fixed impact seeker emp Fixed stiky bomb 7 Changes on weapons: Stiky Bomb: now is 1 mine dropped back with medium activation range. Damage + explosion displacement BSG mix: Heatseeker + EMP BSG missile now make damage, 21 point (tier1) 30 point (Tier2) 40 point at (Tier3) AND disable car controll for 4 seconds to the race leader when hitted. EMP Missile mix: Torpedo + EMP Heatseeker EMP missile do not exist any more. Now is a Torpedo missile with EMP effect and no damage. HeatTorpedo mix: Heatseeker + Torpedo Powerfull heat-seeking missile making damage. 28point (tier1), 40 point(tier2), 52(tier3) EnergySphere Mix: Mine + EMP Slow down enemy cars. No damage Multy Stiky Bombs Mix: Mine + Mine Drop behind you 6 stiky bombs low activation range, damage and no explosion displacement, New speed effect when car speed is above 150mph. New lighting in track Icy Twist New Start Event before League One. Tutorial and Tier 3 drive test. The whole collision system has been revised Fixed the issue that resulted in you stopping suddenly while hitting a guard rail or side track bulkhead. Known issues: The problem remains that sometimes the car remains attached to the guard rails and you are unable to move away. Team Tamark have no secondary weapon. Excess gravity in some jump. Mine + EMP powerup may not work. Some Powerups Icon are missing Don't forget to let us know what you think of this update and be fast and tough! The GRAL Team
Hi drivers, we are alive! Some time has passed since the last announcement but we are always working on GRAL!
Here are some news that will be released with the next patch:
- Official support for LINUX, SteamOS and Mac added! The universe of GRAL expands, now you can challenge your friends on your favorite computer without limits of choice in your favorite OS.
- Achievements: We have added 65 achievements to unlock. Be the first to get them all!
- Level Editor: The level editor is finally in beta and accessible to everyone from the game menu. Give your imagination full freedom and create the most shocking race tracks ever seen! You can currently save and play the tracks you create locally. Later we will add the possibility to share them on the steam workshop.
- UI the hud: The game interface has been cleaned up and revised. Some bugs have been fixed and new elements have been added in some game modes for faster reading and understanding of the purpose of the race.
- Steam Direct Play its fully supported you can now play online with your friends!
Gameplay changes and bugfix:
- In knockout mode player always start from the last position.
- On returning to the track after falling outside, the speed of the car will be zero.
- Fixed random crash when using a retry at the end of a race.
- Fixed wrong position in splitscreen .
- Fixed wrong speedometer visulization.
- New optimization for low end PC.
- Language translation English and Italian 99%
- Other language translations will be completed soon
GRAL patch 0.8.7 released - The Christmas Mega Update
Hi racres!
The new update is now live on steam!
WHAT'S NEW
League 1 reviewd
League 2 has been released.
League 3 has been released.
Team Tamark full released! Tier Titanium has been released. (special weapon with next update)
2 new race tracks!
2 new Arena tracks!
More than 100 race events!
More than 100 unlockable rewards!
KnockOut Mode changed, no weapon just race fast and never be the last one!
New Deathmatch Mode! No time limit, no laps limit, fight to the end and stay the last driver alive! (WIP available only in to the League events)
New Level Editor! New level editor! Have you finished all the Leagues? Do you unlock all rewards? Do you have an incredible fantasy? Do you want to challenge your friends on your creation? Then have fun with the new level editor! (keep in mind that its a alpha work in prograss vertion)
New UI for championship scoreboard inside the league.
New Pannel for final result.
New (WIP) galaxies 3D backgrounds for the GRAL universe
Many game fixes.
Thanks to user Pikywiky we fixed some bug on Track Dragon Eyes but we are still working on that track.
Fixed (WIP) the problem that some time your were not be able to go back from car selection in some race event. (thanks to Pikywiky)
Fixed championship reset option
Hangar: car color scheme it's now saved also when switching style or color. (you don't need anymore to go back to main menu)
All missing translation dialog/words will be insert before full release.
Have fun!
The GRAL Team
Hi race driver! It's time to be part of the GRAL family! We want you, NOW! Join us on the DISCORD server.
Be part of th GRAL universe!
GRAL - OFFICIAL DISCORD SERVER
GRAL patch 0.8.5 released
Hi racres!
The new update is now live on steam!
League 1 has been completely revised. Many new rewards have been added, challenges have been recalibrated, missing previews added.
The challenge has been revised and now we run alongside the ghost of our best time. This will allow you to improve yourself lap by lap and also record your best time to share it on the steam workshop.
We have decided to release this update with all cars and tracks unlocked so as to give you the chance to test everything until league 2 and 3 are completed.
The new team with Tier Platinum and Iridium cars is now available, while for the Tier Titanium car you will still have to be patient.
The Hotras team now has the option to choose the second weapon. These are blasts of wind that destabilize the car hit. Run to test this new weapon and tell us what you think about the discussion board!
We also worked a lot on the balance of the game and on the statistics of the various teams. At the moment the statistics displayed for the car are not representative of the actual values. We are working to update all the panels.
Finally we know that not all texts have been updated in all languages. We apologize for this, our translator no longer works with us and we are looking for a new collaborator to complete the work. If you feel like it, give us a honk!
Prepare the engines that League 2 is coming!
The GRAL Team
Follow us on our big social news coming next week!
Hi racres!
Great news with this massive update!
To celebrate Halloween we have added a new competition mode called "The Boss".
You can try it in the new league created specifically for halloween. You will face head-to-head challenges against the bosses of the respective planets who will do anything not to let you pass but you drivers always fear the foot on the engine and fire at the powders!
You can unlock 5 new skins and 1 new machine!
In addition, another 5 liveries have been added, one for each car of the platinum level.
And it's not over here!
The GRAL League is now available with the Platinum championship. Get busy as you have to unlock all the tracks, cars, liveries and you will have to collect the most G-Coins you will need to advance in the League.
Big news awaits you with upcoming updates including the Iridium League, the Titanium League and a fabulous level editor!
Follow us on our big social news coming next week!
GRAL update 0.8
GRAL finally reached the orbit of Hotras but before landing on its surface heat up the roaring engines on the race tracks of the space station Hotras 6 !!!
3 new tracks and reverse mode ready for fighting!
Hotras 6 is the space station orbiting around the moon closest to the planet Hotras. It is still under construction and in continuous expansion, pay attention to the construction sites or you will end up in the cosmos!
Be Fast! Be Tough!
GRAL Team
Hi space drivers,
today we have released a small update with tracks layout updated in the loading screen.
Now a small preview of the track can be seen during the loading phases.
Get ready for next update! Great things are coming!
GRAL patch 0.7.5
A NEW TEAM IT'S READY TO GO. TRY THE HOTRAS TEAM!
A new full team has been released.
It's fast, it's incredibly fast! Extremely light frames, extremely fragile, they can make very long and flat jumps on the track. Stay in the air for as long as possible to avoid missile attacks and mines.
BUGFIXING
Completely new jump phisics.
Overall Gameplay balancing
Improved car handling for all Platinum cars (still working on it).
Improved VFX quality.
Improved overall performance.
New collision effect between cars (you can enable it in the graphics setting)
New engine light (you can enable it in the graphics setting)
New team Hotras (3 new cars)
Fixed issue in the splitscreen mode preventing you to correctely use 4 gamepad after re-entering the splitscreen player selection menu.
Fixed some jump ramp.
Fixed workshop timeattack ghost download.
Stay tuned and follow as on our New Twitch Channel.
A new update is coming soon with 3 new tracks!
Hi combat drivers, the GRAL discovered a new Planet to race on in the infinite galaxy and you will be able to land there soon. Prepare your spaceship and tune up your car, the race will be hard to win!
Hi Pilots,
A new team is about to join the GRAL universe!
He is a formidable and difficult opponent to beat. Their cars boast an unprecedented acceleration and incredible maximum speeds.
Very light cockpits that glide on the track, fragile and delicate missiles with wheels.
Will you be able to tame their great power?
GRAL changes in patch 0.7.4
A NEW TRACK FOR TREZOON PLANET!
A new iced and frozen track for Trezoon planet! It's a winding track with small jumps that allow you to cut the curves so as not to ever take your foot off the accelerator but watch out for the crevasses! BUGFIXING New track Icy Twist for Trezon Planet. Changes max speed and accelleration for all car to be ready for the new incoming car team. Improved car handling for all cars. Improved overall Dragon Eyes quality and performance. Improved overall tracks loading time and performance. Improved overall performance. KNOW ISSUE GRAL Team is working on a fix for ghost data bug. You are able to save it and share on facebook but when you subscribe it on the workshop it is not loaded into the game. A fix will be deplyed asap. Stay tuned and follow as on our New Twitch Channel.
GRAL changes in patch 0.7.3
A new patch will be released next days stay tuned and follow as on our New Twitch Channel. A NEW TRACK FOR ZULFUR PLANET!
A new amazing track for Zulfur planet it's ready. The second of 3 tracks. It's a warm environment with two Vulcanos. Long range curves with parabolics were you can drift as long as you are able to and jumps everywere! BUGFIXING Fixed Fenril car Quick Fix effect not correctely showed . Fixed Fenril car bouncing at start in some tracks. Fixed Fenril car jumping problem on some jump ramps. Fixed Heavy Damage effect. Fixed splitscreen Player 2,3 and 4 postprocessing stack. Fixed splitscreen Player's teammates are now showed correctely. Fixed jump in Rock Planet 1 Fixed jump in Rock Planet 1 reverse mode Fixed jump in Red Canyon New car gravity system for a better simulation feeling and better driveability we upside down. New Lobby UI for better visibility on small screen. New track Double Volcano for Zulfur Planet. New camera view selected is now saved as your default play camera. (no need to chage it everytime) New save icon is showed when game is saving data. Improved Air Control Rotation for all cars. Now you will always land on your wheels. Improved overall Red Canyon quality and performance. Improved overall CPU performance.
GRAL changes in patch 0.7.2 hotfix
Fixed Multiplayer splitscreen error. You can now play with your friends again! Fixed spectator camera menu. Now working as expected. Complete change list in patch 0.7.2 GRAL Team
GRAL changes in patch 0.7.2
ANOTHER NEW TRACK!
A new amazing track for Zinkerth planet it's ready. The second of 3 tracks. It's a very fast circuit with many different ways and a ipnotic cave section. BUGFIXING Fixed Fenril car near camera view . Fixed splitscreen Player 2 showing the wrong car preview New post processing stack better quality better performance. New Arsenal menu with a complete list of all powerups. New DropBomb powerups deploy 3 bomb instead of one. New track Zinkerth 2 New track selection menu New secondary weapon preview with description New planets preview
GRAL patch 0.7.1 hotfix
A small hotfix for patch 0.7.1.
Fixed bug that prevent you to select color style of your team in the car selection menu.
Fixed SplitScreen Player 2 car preview showing Player 1 car preview.
Thank you for your feedback and stay toned next patch with a new map is on the way!
Be Fast! Be Tough!
GRAL Team
GRAL changes in patch 0.7.1
IT'S TIME FOR A NEW TRACK!
A new amazing track on a complete new Planet. The first of 3 new tracks. It's a very fast circuit with jumps, parabolics and screwed section! BUGFIXING Fixed car camera view order (near, far, front). Fixed a wrong visualization of the ghost in time attack mode. Fixed missiles crashing on the track. Fixed AI now is more competitive. Fixed AI powerups usage. Fixed starting grid in reverse mode. Fixed issue changing texture quality Fixed issue AI selecting your own car team. Fixed missile warning behavior Changed car camera view angle for the near view. New windowed mode with aspect ratio 16:9 (Alt+Enter to switch from full screen to windowed mode) New ranking menu botton at the end of the race. New loading screen generic. New car preview in the lobby. New reset tutorial botton in gameplay menu. New end race system. You don't have to wait other players to finish the race (no more 60sec countdown) New and better behavior of searching missiles (heatseeker, seekeremp, bsg) New air physics. Now cars fall down using physics. No more air accelleration. (WIP next patch will complete this update) New engines sound when in air. New starting system (WiP). We changed it a little bit. Now you have to tap the botton when the engine rpm are in the correct range to perform a Quick Start! Too low rpm will result in a normal start and too much high rpm will result in a burning start with a lot of smoke from your tire but a slow start! New the team UI pannel now show you the face of your teamate. Tutorial has been improved with new messages.
GRAL changes in patch 0.7.0
GRAL IS EVOLVING As you know, GRAL is evolving and changing a lot from its first release. New features have been added, bug fixes, radical changes in the physics system, performance improvements, support for steering wheels and much more to come. All of this involved a great test period to verify that everything worked correctly and that the game was still well balanced. As always, your advice has helped us to better understand where we should act to give you a unique experience and always guarantee maximum enjoyment. Continue to leave us your feedback and reviews of the game so you can make GRAL better with each update! IMPORTANT: INCOMING STYLE'S COLORS RESET! With this patch the color scheme saved for your Style will be reset as we have moved to a new, more advanced and accurate system. We apologize for making you lose your rescues but we are sure that you will create new captivating liveries to show off with your screenshots!
BUGFIXING Fixed issue for menu very slow response. Fixed reset position when flying out on the right side of the ice tunnel. Fixed random weird positioning the car on start line. Fixed some LOD switching in Radio Station. Fixed reflection in Ice Pipe, Radio Station, Crystals Valley. Fixed collisions in Crystals Valley and Exchange port. (Thanks Jagged) Fixed issue for physics on the Phoenix car. Fixed missing translation for sharing botton in timeattack menu. Fixed Fenril and Sharp Arrow wrong style visualization during customization and in race. New starting system. Now you have the chance to make a quick start. Keep the engine speed at the right rpm and get a burning start! (WIP) Improved the settings panel. New video presets and greater custom control of settings. New FX. Now we have a spark effect if we collide with walls! New air control system and physics. New wrong way check and respawn. New drift system. More stable and controllable check it and leave a feedback! New UI pannel. It shows you your teammates position and health during the race. Tutorial! We implemented a message system that will help you understanding the mechanics of the game the first time you start it.
Another update! Design your livery in the Hangar!
New Style Zulfur for the Dragon Breath car from planet Zulfur and the Style Ice for the Fenril car from the Icy Planet.
Now you can customize up to 3 colors for each style and design your unique livery!
Remember you can use the key combination " C + numpad number from 0 to 5 " while racing to cicle camera views and make awesome screenshot like this!
Make a screenshot and post your car style!
Small bug fix update and a new style for the Phoenix Car. It replace the old style 02 livery.
Do you like it? Show us your style, pimp your car!
More to come with next update!
GRAL Early Access Release v.0.6.0 is now live!
Thanks to your advice and recommendations we have solved several bugs and further improved GRAL.
This patch activates the GRAL HANGAR where you can customize your vehicles.
We will add new styles, new decals and new features from time to time to allow you to customize your cars more and more.
With this first patch you can choose between two liveries (styles) for vehicles of the Platinum and Iridium classes. Each style allows you to customize up to 3 colors that characterize the livery.
Once you have configured your style you can choose it in the select car menu before the race.
Remember that if you are playing in team mode, your whole team will compete with the style chosen by the Leader.
With the next patch we will also insert the styles for the cars of the Titanium class and we will make some improvements to the already present styles.
Several graphic improvements have been made and some performance problems related to some tracks have been solved.
Let us see how you painted your cars, take a screenshot (F12) and share it on Steam and on the GRAL Facebook page.
GRAL Early Access Release v.0.5.0 is now live!
We're doing our best to fix as many issues as possible for the next patch.
Here is the full changelist from patch 0.4.0:
Gameplay:
NEW LoneWolf MODE !!! Race alone against 16 opponents! No team! Only you on your car against everyone! Will you be fast and tough enough?
Select the Team MODE in the Lobby inside the race configuration pannel.
NEW weapon selection for the Moissan team (WIP)
NEW weapon selection for the Treezon team (WIP)
Performance : we have improved overall performance, better and more stable FPS (WIP)
Improved Heatseeker missile navigation (WIP)
Improved Heatseeker incoming warning : Now there is a warning message and a sound alarm that warns you when a missile is approaching.
Improved SeekerEMP combo missile navigation (WIP)
Improved sharing power-ups system: now you can discard a shared power-ups you received. Simply use the sharing button and the power-up you want to discard to free your slot. The power-up will still be available to your teamates.
Levels:
Improved performance and loading time
With Titanium Tiers you can "cut" some curves and jump on track with no penalty!
Improved reflection quality and lighting.
Visual:
Improved the Lynk Sink Drive Notify System with a 3 line event info.
A new better Lobby menu and a faster and clear race configuration UI.
A new car selection menu.
An update to GRAL has been released. The update will be applied automatically when you restart GRAL. The major changes in patch v0.4.0 include:
Halloween theme!!!
For Halloween all teams have a new primary weapon! A powerfull rocket pumpkin!!! :D
The Second one is the classic Plasma Gun.
Added the weapon selection!
Now you can chage input controller by simply hit a key or button on the controller you want to use.
More options in the graphics control panel to play with. (Draw distance, V-sync, bloom quality etc.)
Added the audio control panel in the option menu.
Loading screen now correctely report your best lap for the loading track.
Added vibration when you are drifting (light vibration), when you are respawning and when you jump out of the track!
Fixed the missile incoming alert. Increased the distance at which the alert is activated. In addition, a graphic element has been added to the UI that indicates the approach of missiles heat seeker.
More stable FPS in Radio Station and Red Canyon.
Quick Fix value is changed from 50 to 100.
Energy Drainer is now more effective.
And many other fixes !
AND... A FANTASTIC NEW TRACK ! Try it now! Make your best lap and share it on facebook to challange your friends!
Be Fast! Be Tough!
GRAL Early Access Release v.0.3.0 is now live! We're doing our best to fix as many issues as possible for the next patch. Here is the full changelist for patch 0.3.0: Gameplay: Performance : we have improved overall performance, better and more stable FPS (WIP) Drifting : The cars now have an improved friction model that is different for each Team. KnockOut Mode : There is a timer that counts down and every time it reaches zero, the racer in last explodes. Ghost car : now visible in Time Attack from the beginning or after your first lap if you have no time record on that track(will mimic your best lap, every lap) Better Heatseeker missile navigation (WIP) Heatseeker incoming warning : Now there is a warning message and a sound alarm that warns you when a missile is approaching. Fixed vehicle getting stuck sideways on some race barrier and on some obstacles(now gets pushed off) Fixed front camera view (WIP) Fixed wrong position of Player 3 and Player 4 in splitscreen mode. Levels: Added new race boundaries to Crystall Valley and Excange port. This prevents the cars from flying out of the level Excange port: Improved flow, eliminated many obstacles. Radio Station: Improved overall performance. Red Canyon: fixed crashed bridge jump. Now its possible to successfully jump on the other side also with a all Platinum Car. Red Canyon: fixed respawn points. Now you are always respawned ON the track and not UNDER the track :) Visual: New Loading screen now with track lenght, race time and race record info. (WIP only track lenght works) Cinematic camera has improved, with better views and implementation. Now you can use "C" + F1 to F8 to switch between cinematic cameras (WIP). Wide Screen resolution now supported. Menu: Fixed the problem of selection in the menu and the graphic elements that were starting to be invisible and other strange things. HUD: Changed car energy indicator and map indicator. HUD: Added in-game notification message sistem. Now the Link Sinc Drive System notify you when: a player as been destroied, Powerups shared, Sharing Failed, Best Lap, Final Lap, Eliminated by Knokout and Incoming Missile (WIP work only with Heatseeker based missile) UI: Fixed UI pixel difficulty
Hi Drivers!
Today we will introduce how to manage team members.
We make some changes to semplify the lobby interface.
Take a look at the screenshot and read in deep on the GRAL forum how to move and kick players from your lobby!
http://www.gralgame.com/forum
GRAL
Three Souls Interactive
Three Souls Interactive
2018-09-24
Indie Casual Sports Racing Singleplayer Multiplayer Coop EA
Game News Posts 32
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(10 reviews)
http://www.gralgame.com
https://store.steampowered.com/app/718020 
GRAL Depot Linux [15.83 G]
All these new civilizations, light years away from each other, needed something that united them and made the pecularities and qualities of their planet stand out above all others.
This is how the the largest and most spectacular ever made automotive championship between galaxies is born: GRAL! (Galaxies Racing Automobile League)
A championship in which racing drivers from all galaxies are challenged by circuits from the spectacular tracks that, in addition to having great driving skills, require audacity, smartness, cold blood and even a pinch of madness!
In fact, the racing drivers will have a large arsenal of attack and defense weapons to eliminate their competitors or help their teammates.
Each car is equipped with a sophisticated computerized system called Link Sync Drive System (LSDS), which deals with the management of various aspects of the car, from power-ups management to wheelbase management that gives the possibility of "attaching" to the asphalt so you can cover sections of the circuit even upside down!
Another game peculiarity is the possibility to control and modify the team management. Each player will create his own racing team with his name, logo and can select the team members in the event lobby before start the race.
All powerups are designed to work with teammates during the race. This adds a great teamwork component to the game. The LSDS allows mixing power-ups together to create on immediately new devastiting ones to dominate over your enemy!
Contents available in the final version :
5 Vehicles.
3 Vehicles Tiers (Platinum, Iridium, Titanium)
6 Game modes: Career Mode (only single player), League Mode, Team Mode, Lone Wolf, Time Attack and Knockout.
5 Unique planets characterized by a predominant element that affect the vehicle primary attack armament and defence.
24 Racetracks
9 Unique Power-Ups.
A unique power-ups mixing sistem. The Link Sinc Drive System enable you to mix 2 power-ups together on the fly and create a new incredible power up to annihilate your enemies!
Use the ability of the Link Sinc Drive System to share a power-up. Help your team to win the race sharing the right power-up at the right moment and dominate the League!
Multi-path tracks
Don't wait! Start immediately playing with tenacious AI Bots populating your multiplayer match while other players begin to join your party!
Awesome unique sound track! (mostly Drum n Bass, but also trance and techno)
Play the single player Galaxies League, Split-screen up to 4 players or ONLINE versus players all over the world!
- OS: Ubuntu 14.04. Linux Mint 17. Steam OS
- Processor: Intel Core i5-4460 3.2 GHz / AMD Ryzen 5 1600 3.6GHz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD HD6850 / Nvidia GTX560 or equivalent
- Storage: 18 GB available spaceAdditional Notes: We recommend the following drivers: 440.44
- OS: Ubuntu 14.04. Linux Mint 17. Steam OS
- Processor: Intel Core i5-4460 3.2 GHz / AMD Ryzen 5 1600 3.6GHz or higherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 970 / AMD R9 290 or equivalentNetwork: Broadband Internet connection
- Storage: 18 GB available spaceAdditional Notes: We recommend the following drivers: 440.44
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