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GRAL Update 0.9.4
Hi everybody! Three Souls Interactive has been working hard on this new update. Here's what has changed:
Deathmatch mode no longer exist
New Planet Cruge
New track Cruge One and Cruge Two are now avilable for testing
New Team from planet Cruge is coming soon
New keys binding feature is now available in the controllers option pannel. You are now able to configure you controller as you wish.
All shaders have been revised, improved and optimized
Minor graphics changes in some tracks
The Depot track layout has been revised and changed in places. Pay attention to the curves!
Some Lobby mecchanics have changed.
In single player mode there are no changes.
In splitscreen and online multiplayer modes, commands have been added to switch teams, to Kick a player and move a player from a team to another.
In-game chat and spectator mode have also been added. (online multiplayer only)
New improvements to the physics system
A new "unlocks" menu has been added to the player profile menu which contains all the unlockable items by earning Gral Coins (G-Coins). Now you can check all your progress on one screen.
All car stats have been adjusted to balance the game.
Fixed powerups MultiStikyEMP. Now working making 2point damage and slow down enemy cars for 3 seconds by 20%
New VFX for MultiStikyEMP powerups
Online Multiplayer buttons are available but not actived (closed beta option only)
Fixed astral orientation of planets during lockdown periods
Known issues:
The problem remains that sometimes the car remains attached to the guard rails and you are unable to move away.
Tutorial Tips may be appear in a wrong position
Loading tips may still have old powerups description.
Team Tamark have no secondary weapon.
Some Powerups Icon are missing or wrong
Level Editor is present but no props placement tool is available at the moment.
Ice shader in Ice Planet tracks still have some issue
Don't forget to let us know what you think of this update and be fast and tough!
The GRAL Team
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