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Patch 20012

Added:

  • SAIGA shotgun for terrorists
Changed:
  • +8% spread shotguns
  • Pseudo water physics for thrown nade
  • Temp disable can't walk off ledge restriction in sneak movement mode (will be added as optional setting later)
  • Aggregate and persist hit stats until respawned (regardless whether enemies respawn in the meantime; affects TDM & CTF mostly)
  • Shorter delay between playing shot empty weapon event (1,2s -> 0,2s)
  • Replace CTF placeholder sounds
Fixed:
  • Make sure all TacByte CTF / TDM servers use the correct round length (round length = map length)
  • Step sound not playing when moving on small rails / ledges
  • Damage aggregation on roundstats widget
  • Shotgun reload anim stutter
  • Avoid weird nade movement after spawn (twisting in the air)
Maps: MAP-Blister (and TDM-Blister)
  • Fixed bullet blocking leafs on middle area (palm area) Blister (and with this on every location of the map)
  • Smoothen the ledge on long tunnel High bombspot (you could stand on a little ledge next to the opening to Terrorist sniper lane)
  • Raised the SF house balcony (looking over sniper lane) with 20 cm. Lowered the door opening leading to A / high bombspot, giving less sight from balcony over sniper lane (you cant look further back anymore)
  • Removed playerstarts Terrorist that were furthest away in the base (playerstarts are now more compact, with only 1 secs difference in spawn to reach areas in the map)
MAP-Fueled
  • Bullet block on Decals (best noted on the jump-down spot near sniper lane, you couldnt shoot from below)
  • Ledge block on lower bombspot
  • Removed a lot of bushes, lowered the grass to prevent Foliage standing in the way of sight
  • Gave the landscape materials a little more character and wearyness
MAP-Converge
  • Terrorist spawn slightly closer to middle (more control over middle)
  • Removed ledge above sniper tunnel on SF side
  • Reduced Tessalation on Snow material landscape (gave strange lighting effects)
  • Tweaked lighting (removed dark corners)
  • Flatten the floor on the stair area from middle building to middle
  • Removed gates on hostage area (entrance from the long hallway), for more smooth and spacier movement towards the hostages


[ 2020-01-08 23:42:37 CET ] [ Original post ]



TO4: Tactical Operations
TacByte
  • Developer

  • TacByte
  • Publisher

  • 2019-12-19
  • Release

  • Indie F2P Multiplayer EA
  • Tags

  • Game News Posts 68  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (269 reviews)


  • Review Score

  • https://www.to4.co/
  • Website

  • https://store.steampowered.com/app/690980 
  • Steam Store



  • TO4 Client Linux [28.29 G]

  • Public Linux depots

  • TO4: Tactical Operations brings back those nostalgic feelings you know from the early days of online shooters. We love that sheer easy-to-learn-hard-to-master attitude. The fun of playing with friends in a game where you need tactics, ammo clips, bravery and perhaps a bit of luck.

    Game Modes
    TO4: Tactical Operations brings the game modes that we all know. Teamplay on every map with bombing (and/or defusing) scenarios, hostages rescue, the hacking of important assets and escaping with the whole team before the other team finds you. And most important, if you don’t succeed in one of those objectives, you always have the classic Team Deathmatch.

    Playing the game
    The game is a classic round based game. At the beginning of the round you can buy weapons, armour, and grenades with the money you have earned the round before. When you and your comrades are all geared up, you will find yourself in unique worlds where you will have an objective. Complete the objective, wipe out the entire other squad or let the round time run out. The choice is up to you. But it will reward you with stronger weapons, good map rankings and good long fights.

    Key elements
    The movement of TO4: Tactical Operations is something unique. The game is fast, an almost arcade-like feeling in a realistic world. Carrying a knife, pistol or rifle, your movement speed will not differ. Jumping, crouching, swimming, climbing ladders, you are in control of the direction you take. Gunfights you ask? Well, we do have a lot of guns in the game, and each has a unique feeling to it. You will find yourself switching between your 3 weapon inventory slots to win that 1 v 1 battle with an opposing player. Firefights take longer, you will not die instantly from only one shot. But the better your aim, the faster your opponent will go down.

    Multiplayer
    TO4: Tactical Operations development is focused on multiplayer gameplay. We love to play versus real people and not unimaginative bots or learnable AI, we have made this easy with an In-game server browser to help you find a good place to have fun with friends and other players or to find the most challenging game for your level of gameplay
    MINIMAL SETUP
    • OS: Xubuntu 18.04 LTS
    • Processor: Intel Core i5 3570k / Ryzen 5 2400GMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 1050ti / AMD RX 570Network: Broadband Internet connection
    • Storage: 30 GB available spaceAdditional Notes: We try and make the game run on Linux. but it's not supported
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04 LTS
    • Processor: Intel Core i5-7600K / Ryzen 5 2600xMemory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: Geforce GTX 1070 / AMD Vega 56Network: Broadband Internet connection
    • Storage: 30 GB available spaceAdditional Notes: We try and make the game run on Linux. but it's not supported
    GAMEBILLET

    [ 5951 ]

    33.99$ (-70%)
    7.50$ (70%)
    3.39$ (32%)
    42.45$ (15%)
    4.37$ (76%)
    2.75$ (8%)
    40.95$ (18%)
    6.79$ (15%)
    2.23$ (78%)
    12.71$ (15%)
    3.96$ (80%)
    16.99$ (15%)
    2.37$ (84%)
    33.99$ (15%)
    25.49$ (15%)
    49.79$ (17%)
    8.47$ (15%)
    5.87$ (16%)
    3.00$ (80%)
    8.69$ (13%)
    16.79$ (16%)
    4.72$ (69%)
    3.35$ (16%)
    6.66$ (78%)
    25.19$ (16%)
    17.78$ (56%)
    2.47$ (17%)
    26.39$ (12%)
    12.95$ (19%)
    13.79$ (8%)
    GAMERSGATE

    [ 1903 ]

    4.5$ (70%)
    0.48$ (52%)
    1.31$ (81%)
    0.56$ (81%)
    0.6$ (92%)
    8.24$ (59%)
    2.7$ (85%)
    0.68$ (83%)
    6.6$ (74%)
    20.99$ (48%)
    0.53$ (92%)
    7.5$ (70%)
    4.59$ (74%)
    0.56$ (81%)
    2.05$ (59%)
    0.75$ (92%)
    6.0$ (60%)
    0.75$ (81%)
    0.6$ (92%)
    0.3$ (92%)
    0.6$ (88%)
    0.85$ (83%)
    0.75$ (92%)
    0.75$ (92%)
    21.24$ (15%)
    7.34$ (48%)
    1.7$ (91%)
    1.35$ (89%)
    0.56$ (81%)
    0.56$ (81%)

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