Tactical Operations - TO4 overhauled with a new huge patch!
A whole lot actually, and so much more than this list below. But we don't want a crazy list to read over, we want you to play the game. Below you can find the highlights of the new patch! The game now runs on Unreal Engine 4.25.4 TO4 now has Steam Audio in place with all new sound effects. This system will still be tweaked as we go (sound effects, reverb, etc.). Most obvious is the better possibility to locate sound effects (weapons, footsteps, etc) throughout the map. Tweaked and reworked player(s) movement and animations New player models for Special Forces, Terrorists and Hostages. We can now also set the player skin per map to change. Tweaked and balanced the weapon specifics (timings, damage, falloff, recoil, etc.) New effects on the weapons and grenades (sounds, impacts and decals), overhauled the smoke nade effect. Physics on nades are on our list for a next patch. Redid and added parts of the User Interface (better keybind inputs, detailed round stats overlay, new minimap, Added two 2on2 maps, three arena maps and five normal maps. We have also (performance) tweaked, balanced, fixed and overhauled on all the old maps. This alone is over 1.000 changes. Rewrote and structured a lot of code in order to fix the core of the game for further updates on the engines, this also helped in gaining overall performance
We are a fast paced (team based) action shooter, set in a realistic-every-day environment. The key for this game is in it's movement, weapon control and ability to play different styles, while the fundament is still a very basic game design. Rush, camp, attack, swim, crouch, jump... you control all this while you shoot at your enemies in order to make the team objective. You can find our game on Steam ('Tactical Operations' or 'TO4'), download it for free and give it a try! You can also visit us on discord (www.discord.gg/to4), this is our platform for feedback, finding competitive wars, talk about every day business and see live action from the game.
[ 2021-06-23 20:16:10 CET ] [ Original post ]
Hi everyone, backers, enthusiasts, critics and want-to-try'ers! It has been 7 months since we released our latest patch. We announced we would take our time to make the next step for the game. Coming friday 25th of June, we will release the new patch on Steam. We will make sure there are servers up and running from the start! The time for the release will be 21.00h CEST.
What's new in the patch?
A whole lot actually, and so much more than this list below. But we don't want a crazy list to read over, we want you to play the game. Below you can find the highlights of the new patch! The game now runs on Unreal Engine 4.25.4 TO4 now has Steam Audio in place with all new sound effects. This system will still be tweaked as we go (sound effects, reverb, etc.). Most obvious is the better possibility to locate sound effects (weapons, footsteps, etc) throughout the map. Tweaked and reworked player(s) movement and animations New player models for Special Forces, Terrorists and Hostages. We can now also set the player skin per map to change. Tweaked and balanced the weapon specifics (timings, damage, falloff, recoil, etc.) New effects on the weapons and grenades (sounds, impacts and decals), overhauled the smoke nade effect. Physics on nades are on our list for a next patch. Redid and added parts of the User Interface (better keybind inputs, detailed round stats overlay, new minimap, Added two 2on2 maps, three arena maps and five normal maps. We have also (performance) tweaked, balanced, fixed and overhauled on all the old maps. This alone is over 1.000 changes. Rewrote and structured a lot of code in order to fix the core of the game for further updates on the engines, this also helped in gaining overall performance
What is Tactical Operations again?
We are a fast paced (team based) action shooter, set in a realistic-every-day environment. The key for this game is in it's movement, weapon control and ability to play different styles, while the fundament is still a very basic game design. Rush, camp, attack, swim, crouch, jump... you control all this while you shoot at your enemies in order to make the team objective. You can find our game on Steam ('Tactical Operations' or 'TO4'), download it for free and give it a try! You can also visit us on discord (www.discord.gg/to4), this is our platform for feedback, finding competitive wars, talk about every day business and see live action from the game.
TO4: Tactical Operations
TacByte
TacByte
2019-12-19
Indie F2P Multiplayer EA
Game News Posts 68
🎹🖱️Keyboard + Mouse
Mostly Positive
(269 reviews)
https://www.to4.co/
https://store.steampowered.com/app/690980 
TO4 Client Linux [28.29 G]
TO4: Tactical Operations brings back those nostalgic feelings you know from the early days of online shooters. We love that sheer easy-to-learn-hard-to-master attitude. The fun of playing with friends in a game where you need tactics, ammo clips, bravery and perhaps a bit of luck.
Game Modes
TO4: Tactical Operations brings the game modes that we all know. Teamplay on every map with bombing (and/or defusing) scenarios, hostages rescue, the hacking of important assets and escaping with the whole team before the other team finds you. And most important, if you don’t succeed in one of those objectives, you always have the classic Team Deathmatch.
Playing the game
The game is a classic round based game. At the beginning of the round you can buy weapons, armour, and grenades with the money you have earned the round before. When you and your comrades are all geared up, you will find yourself in unique worlds where you will have an objective. Complete the objective, wipe out the entire other squad or let the round time run out. The choice is up to you. But it will reward you with stronger weapons, good map rankings and good long fights.
Key elements
The movement of TO4: Tactical Operations is something unique. The game is fast, an almost arcade-like feeling in a realistic world. Carrying a knife, pistol or rifle, your movement speed will not differ. Jumping, crouching, swimming, climbing ladders, you are in control of the direction you take. Gunfights you ask? Well, we do have a lot of guns in the game, and each has a unique feeling to it. You will find yourself switching between your 3 weapon inventory slots to win that 1 v 1 battle with an opposing player. Firefights take longer, you will not die instantly from only one shot. But the better your aim, the faster your opponent will go down.
Multiplayer
TO4: Tactical Operations development is focused on multiplayer gameplay. We love to play versus real people and not unimaginative bots or learnable AI, we have made this easy with an In-game server browser to help you find a good place to have fun with friends and other players or to find the most challenging game for your level of gameplay
Game Modes
TO4: Tactical Operations brings the game modes that we all know. Teamplay on every map with bombing (and/or defusing) scenarios, hostages rescue, the hacking of important assets and escaping with the whole team before the other team finds you. And most important, if you don’t succeed in one of those objectives, you always have the classic Team Deathmatch.
Playing the game
The game is a classic round based game. At the beginning of the round you can buy weapons, armour, and grenades with the money you have earned the round before. When you and your comrades are all geared up, you will find yourself in unique worlds where you will have an objective. Complete the objective, wipe out the entire other squad or let the round time run out. The choice is up to you. But it will reward you with stronger weapons, good map rankings and good long fights.
Key elements
The movement of TO4: Tactical Operations is something unique. The game is fast, an almost arcade-like feeling in a realistic world. Carrying a knife, pistol or rifle, your movement speed will not differ. Jumping, crouching, swimming, climbing ladders, you are in control of the direction you take. Gunfights you ask? Well, we do have a lot of guns in the game, and each has a unique feeling to it. You will find yourself switching between your 3 weapon inventory slots to win that 1 v 1 battle with an opposing player. Firefights take longer, you will not die instantly from only one shot. But the better your aim, the faster your opponent will go down.
Multiplayer
TO4: Tactical Operations development is focused on multiplayer gameplay. We love to play versus real people and not unimaginative bots or learnable AI, we have made this easy with an In-game server browser to help you find a good place to have fun with friends and other players or to find the most challenging game for your level of gameplay
MINIMAL SETUP
- OS: Xubuntu 18.04 LTS
- Processor: Intel Core i5 3570k / Ryzen 5 2400GMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 1050ti / AMD RX 570Network: Broadband Internet connection
- Storage: 30 GB available spaceAdditional Notes: We try and make the game run on Linux. but it's not supported
- OS: Ubuntu 18.04 LTS
- Processor: Intel Core i5-7600K / Ryzen 5 2600xMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: Geforce GTX 1070 / AMD Vega 56Network: Broadband Internet connection
- Storage: 30 GB available spaceAdditional Notes: We try and make the game run on Linux. but it's not supported
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