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Patch 3.0 is live! Hot Routes, New Uniforms, Defensive Shifts, and More Modding!

Hi folks! Danny Jugan here with complete patch notes for Axis Football Patch 3.0 Video Rundown of Patch Notes - https://www.youtube.com/watch?v=7IZ3B2DlJdQ

New Features


  • You can now fully mod the height and weight of all the players in the game. In the root directory of the game's files, you'll find a folder named Mods. This folder contains all of the modable content in the game. To mod the height and/or weight of players, open the Rosters folder and select the corresponding team.
  • Height and weight now affect in-game metrics.
  • You can now fully mod the audio in the game. View the full video here - https://www.youtube.com/watch?v=JDbZZL7D5WI
  • Added new skin tone mod options for the game. You'll notice in the Mods folder rosters files for each team that the "b" or "w" skin color option has been replaced with a number. The skin tones range from 1 to 6 where 1 is the lightest (white) skin and 6 is the darkest (black) skin.
  • You can now move the pass aim circle before the snap when using a controller. This makes throwing quick passes to the sides of the field much easier.
  • Added six new player stats (Throwing Power, Fitness, Awareness, Agility, Coverage, and Hit Power) for every player in the game. These attributes effect the performance of the players in various aspects of the game. The Player Stats Excel and text files for each team have been updated in the Mods folder to reflect the new attributes. If you have modified team stats in the past, it is recommended that you copy & paste from your modified excel file into the new excel file to work from there.
  • Team ratings (Pass, Run, Pass Def, Run Def, Special Teams) are now dynamically loaded in from each team's player stats text file instead of being embedded into the game. This allows players to modify the number of stars each team has in the team selection screen. The excel file inside of Mods > Player Stats has built-in formulas for calculating the stars for each category. If you use the Excel file (highly recommended) to modify individual player attributes, the stars for that team will automatically update.
  • Added the ability to give Hot Routes to all receivers (including TEs and RBs). Additionally, you can even instruct TEs and RBs to block or run a route. View the full video on Hot Routes here - https://www.youtube.com/watch?v=DqPV1AFq-9Q
  • Made all Hot Routes completely modable. There are six total Hot Routes, and you can change or edit any or all of them.
  • The kicker's name will now show before kickoffs, extra points, and field goals.
  • Added new, custom uniform designs for all teams! Thanks, Ace Bailey!
  • Added a music toggle on/off button to the title screen so you can disable the music. Your preference will be saved in between game play sessions.
  • The clock will now start when the receiver catches the ball on kickoffs rather than when the ball is kicked.
  • Added new idle animations for QB, Linebackers, and Kickers that are used before a play starts. These add a bit more realism since the previous animations were more like stills.
  • You can now shift your defensive line, linebackers, and defensive backs before a play starts. Press X/C or LBump/RBump to shift DL, Press Q/E or LTrigger/RTrigger to shift LBs, and Press R/F or Y+Up/Down to Shift DBs.

Improvements


  • Increased the leg size of the player models to make them more proportionally correct.
  • Slightly adjusted the mesh of the jersey number so that it didn't stick out/poke into the jersey as much during certain animations.
  • Adjusted the camera angles to bring the player closer to the action in several situations.
  • Improved the defensive AI for reacting to and identifying runs.
  • Lowered the volume of the music on the title & season screens.

Bug Fixes


  • Running out of the back of the endzone on a kickoff now properly ends the play.
  • Fixed the range that kickers are able to make FGs to be more in line with reality.
  • Fixed the bug that was causing the pass, rush, and total yards allowed stats to be equal to each other.
  • Fixed a bug with Chicago's roster that was causing the game to crash when that team was used. They were using the old 'b' and 'w' variables for skin colors and didn't get updated to the new 1-6 method for skin colors.
  • The crowd should no longer cheer or boo with the sound turned off.
  • The playoff bracket will no longer cover the season stats.
  • The message that displays when you win the Axis Bowl on difficulties below Hall of Fame will no longer spill out of the containing background.
  • The opposing team will now properly call timeouts in Coach Mode.
As always, thanks for your support! -Danny @AxisGamesDev @AxisFootball Danny@AxisGamesOnline.com


[ 2015-10-01 02:47:50 CET ] [ Original post ]

Axis Football 2015
Axis Games Developer
Axis Games Publisher
2015-07-15 Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (80 reviews)
The Game includes VR Support
Public Linux Depots:
  • Axis Football 2015 Linux [250.76 M]

Axis Football Overview

Axis Football is a high-quality, 3D American Football Game. Choose from 32 team and play in either season mode or quick match against AI or local multiplayer. A great alternative to Madden, Axis Football features excellent controls and a unique aimed passing system that gives unprecedented accuracy and control of where the ball is thrown. Unlike the few other football games, Axis Football was specifically designed for play on a computer and takes full advantage of the mouse/keyboard controls as well as controllers.

Teams and Rosters

All 32 cities from the NFL are represented in Axis Football. Each team features its own ranking in passing, running, pass defense, run defense, and special teams. Additionally, each player in the game comes complete with their own stats for all of the various football metrics (speed, tackling, blocking, etc.). The names, numbers, and races of all players are stored in external files allowing for complete customization/modification of rosters. Complete mod support will be added soon!

Axis Football 2015 Features and Updates


  • Season Mode with different schedules each year and season-long stats!
  • Coach Mode Call the plays and watch the action! Available in both quick match and season mode!
  • Controller Support. You can now use your XBox 360 controller to play!
  • 2-Player, Local Multiplayer. Using two controllers
  • Player Mod Support You have control over the name, number, and race of each player in the game
  • Uniform Mod Support Have complete control over each team's home and away uniforms
  • Steam Achievements.
  • Steam Trading Cards.

I know Axis Football doesn't have everything that you want it to have - yet! It's going to take some time to get all of the features that you have come to expect. I'm asking for your support in helping build a football game franchise that gives players options. I'm in this for the long-haul. If you decide not to purchase the game, I ask that you at least mention it to a friend!

MINIMAL SETUP
  • Processor: Quad core Intel or AMD processor. 2.5 GHz +Memory: 4 GB RAM
  • Memory: 4 GB RAM
GAMEBILLET

[ 6132 ]

15.47$ (14%)
8.00$ (60%)
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8.27$ (17%)
22.74$ (35%)
10.88$ (66%)
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2.45$ (81%)
3.90$ (87%)
29.71$ (15%)
4.95$ (67%)
4.05$ (86%)
2.25$ (85%)
9.00$ (50%)
GAMERSGATE

[ 2625 ]

9.35$ (22%)
9.0$ (85%)
9.89$ (34%)
17.99$ (28%)
2.6$ (80%)
18.0$ (55%)
4.0$ (80%)
1.2$ (85%)
3.0$ (70%)
1.58$ (77%)
25.0$ (50%)
0.45$ (85%)
9.99$ (50%)
0.75$ (85%)
1.88$ (62%)
7.5$ (75%)
35.99$ (10%)
25.0$ (50%)
3.19$ (79%)
3.92$ (74%)
8.5$ (66%)
5.63$ (62%)
20.0$ (60%)
1.35$ (89%)
19.24$ (45%)
6.0$ (70%)
8.0$ (60%)
0.85$ (83%)
7.7$ (78%)
19.8$ (67%)

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