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Hello, Adventures!
It's the third week of RE:OZMA's Early Access launch!
We've solved some of the early entry barriers with patches up to the previous version of 0.1.4, and we're going to continue to improve on your feedback.
In this 0.1.5 patch, we are trying to polish the beginning of the main content.
First, we have been doing balance adjustment related to 2 major boss monsters, runes, and items, and have modified major bugs.
-The human-type character is coming back!
We are preparing to update the alien characters we released in the demo version into the early access build!
In fact, we added an actionable "flame" character to lower the barriers of sandboxes, but we think it was a choice that reduced the choices available to players who used to enjoy authentic sandboxes in the demo version.
So we're reviving an alien character with the human form and preparing to play the same version of the demo.
Now, if you're playing an authentic sandbox in RE:OZMA, you can play a fireball character if you're going to play a sandbox with a human-type, action-packed character.
However, additional development schedules are required for the two characters to coexist. As soon as the update schedule is finalized, we will share the development status.
It's likely that another race will be added, If you have any feedback regarding this, please send it via the steam community hub and email.
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