





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
City Walls can be raised and repaired by using wood products, such as square beams, round beams, and planks, which will lead to an increase in demand for these products. The City Wall can be raised, repaired and upgraded only by the Barons who own the city, and it will offer a defense boost for the army or armies that are defending the city (armies stationed in that location). To add to this advantage, when the wall is attacked, the first hit from the walls defenders will kill 5 soldiers from the attacking army. The necessary materials to create, upgrade and repair the City Wall will increase depending on the rank of the city and the level of the wall. If a city that already has a City Wall built is upgraded to a higher rank, the city wall will be demolished. The defense wall will degrade only during battles, with 1 level for every 100 defenders killed. We hope that these new modifications will help new and old players alike, and make it easier to manage your city and the territories owned. Release Notes for Version 2.21: - added city walls feature: ~interface panel can be opened by clicking on the city rank icon in the city info panel; ~ walls can be built & repaired only by their city's baron; ~ only the first 3 levels are released for now; ~ they give an army boost (30%, 60%, 90%) for the defending army; ~ in a city with walls the defenders always strike first, regardless of generals' skill; ~ before the walls being breached (first round), defenders kill 5 attackers with hot oil and stones; ~ building & repairing walls cost wood materials (square & round beams, planks); ~ wall prices depend on level and city rank (higher ranks cost twice then previous); ~ when the rank of the city increases, the wall gets demolished; ~ otherwise, walls take damage only in battles, with 1 level per 100 defenders killed. - updated game settings panel: ~ added a "Shortcuts" tab; ~ added a "User Account" tab with account information, and the option to change the current password. - fixed army/alliance tabs hover effect; - fixed "Create Army" panel always opening when you have no army but free battalions: ~ the window auto opens only when the "Create Army" mission is active; ~ added a close button to the "Create Army" window. - fixed army rank sprite in "Request Assistance" panel; - check the selected army's owner & status before opening the request panel.
[ 5979 ]
[ 1961 ]
[ 3733 ]