Hi everyone!
In just two days from now, on May 1st 2020, Outpost is going for Full Release. We've been hard at work polishing the game to make sure it's ready! To make everything go as smooth as possible, we've just released the Full Release patch, so all early access players can play it two days earlier.
Sapphire Tools
We've added a new tier of tools: Sapphire!
My personal favorite is the bow. It just looks great!
Changes to Keybinds
This change has two parts. Firstly, you can now rebind your keys! No more following the default keybinds if you don't like them.
Secondly, right clicking will now create a waypoint on the ground, allowing you to move there without holding the right mouse button. You can still hold the right mouse button to turn like you used to, but there will always be a waypoint created. Basically, movement now works more like other games.
Other changes
Careful, it's a long list! You'll like these, though.
- Bosses will now whittle down your shields instead of instantly dying to them. It seemed pretty unfair for the poor bosses.
- You can now delete buildings. No refunds!
- Both Chest talents now have an extra tier.
- 6 New achievements have been added.
- Cursor visiblity has been improved.
- We've made some performance improvements. If you still have any performance issues, try turning off Post Processing.
- Projectiles now have extra effects when hitting objects.
- You will now see damage numbers popping up when you hit an enemy. This can be turned off in the options menu.
- More UI improvements and cleanup
- The main menu now has its own Music Theme.
- Clicking on the UI while building will no longer build something behind the UI.
[ 2020-04-29 17:38:04 CET ] [ Original post ]