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SPRING SEASON


Today we release a rather big update for Gremlins, Inc. (30/03/2017), kicking off the Spring Season at the same time. The update bringing the same new cards and Misfortune to Gremlins vs Automatons is expected to come through a few days later.

A1. SPRING SEASON


Spring Season arrives, and brings: [olist]
  • rating wipe for all players
  • seasonal chests ːgreengemstoneː; and
  • awards for the players who made it into Top 10 on both servers between the seasons. [/olist]

    A2. NEW FEATURES


    • "Winner's Chests" New feature: now when you win 3 ranked sessions on a specific server (does not need to be in a row, and can happen over a stretch of time), you become entitled to receive a seasonal chest (click on the "claim reward" button in the lobby to receive it). Limitation: the number of such winner's chests is limited to 1 chest per week, on each server, for each player.
    • The Gramophone The Gramophone is a new in-game item (arriving in regular chests, rarity level: rare) that allows you to listen to any music tracks from your Gremlin, Inc. collection during a session (please note that to access seasonal tracks, you must either receive them as drops or trade with other players to get them)!
    • Expanded item previews Expanded feature: now you can preview the in-game phrases before adding them to your Collection (or directly from your Collection, if you wish so) – just like with the emoticons.
    • Item stacking New feature: now you can stack the in-game items in your Inventory into one neat pile, using a tick-box.

    A3. NEW CONTENT


    • 4 new achievements We have completed the set of achievements for Gremlins, Inc.: now there are exactly 100 of them.
    • New cards
    • New Misfortune
    • New in-game items
      • ːgreengemstoneː "Direct hit!" – Emoticon | Spring Season
      • ːgreengemstoneː "Missed!" – Emoticon | Spring Season
      • ːgreengemstoneː "Money rain" – Global Effect | Spring Season
      • ːgreengemstoneː "Modesty befits you" – Token Trail | Spring Season
      • ːgreengemstoneː "Gendarme" – Lobby Icon | Spring Season
      • ːgreengemstoneː "Hothouse" – Profile Background | Spring Season
      • ːgreengemstoneː "Overgrowth" – Main Menu Background | Spring Season
      • ːgreengemstoneː "The Sound of Spring" – Music Track | Spring Season
      • ːfireappleː Foil Gendarme – Lobby Icon | Spring Set Prize
      • ːfireappleː Foil Hothouse – Animated Profile Background | Spring Set Prize
      • ːgreengemstoneː "Spring Chest" – Blueprint | A Spring Season item, but not a part of the Spring Set.
      • ːSneakyChestː "Gremlins vs Automatons" – Music Track | Regular Chest Item
      • ːSneakyChestː "Gremlins vs Automatons" – Profile Background | Regular Chest Item
      • ːSneakyChestː "The Gramophone" – Special Item | Regular Chest Item

    C. CHANGES


    • The list of sessions in the lobby has been optimized, it should now work smoothly even when there are many concurrent sessions.
    • The list of currently ongoing sessions in the lobby now won't "jump" up and down when new sessions are created.
    • New sound effect has been added for crafting items.
    • When you get a new achievement, you now receive notification even if you're in the main menu or in the lobby at that time.
    • The information in an item window now also shows the minimum number of charges that you will get if you decide to convert it into charges.
    • Your settings of how to sort your Collection will now stay the same between different game sessions.
    • Buttons for the Misfortune "A Volunteer" are now placed in the same order as in the text of the Misfortune.

    C2. BALANCING CHANGES


    • When rolling the dice ːcheatdiceː to determine your sentence in the Jail, rolling "1" and "2" now no longer increases your ːmaliceː.
    • Action card ːcardsː "Jailbreak" now increases ːmaliceː by 1 when played (previously it didn't).
    • Action card ːcardsː "A Deal with the Prosecution" now increases ːmaliceː by 2 when played (previously it increased it by 1).

    D. FIXES


    • Fixed an issue where the game could be stuck at the loading screen until the "player.cfg" file is deleted. If you encounter this bug again, please contact us through the forums! ːnotebookː
    • The Thief's ability "Robbery" now works properly when opponents spend $1 to win the Conlfict against the Thief – now the Thief gets $1 instead of $0 in such cases.

    F. KNOWN ISSUES


    [olist]
  • Permanent indicators next to player avatars sometimes remain blinking despite corresponding events being over.
  • The permanent card "The Astral Elevator" might still work in the next round even after being destroyed.
  • If the Astral Plane window is open, you cannot switch between Chaos Cards and the cards on your hand.
  • If you disconnected and an AI won the game instead of you, the game will get stuck on re-connecting.
  • The dice-roller animation will be visually bugged when rolling two or more times in a row.
  • Sometimes when loading single-player session, certain indicators will not appear on the playing field/will appear incorrectly.
  • When activating "An Automated Bureaucrat", values of bribes next to player avatars may not refresh for a few turns.
  • The stats for the most recently added single-player challenge – A Secret Assignment – do not count the score points that the AI bot already had at the beginning to the session.
  • Sometimes when a session ends, instead of the correct results the final table shows 6 players named as Darbl fon Murblenton. [/olist] Currently unable to reproduce at the studio: [olist]
  • In very rare cases, selection of random spots or locations will not work.
  • Sometimes, when having a jail rank that allows you to select from 3 jail events, the UI will only show two, but the third will still be clickable.
  • In some rare cases, activated card "The Astral Elevator" still does not allow you to get to the Astral Plane through the Bank.
  • Sometimes the "skip turn" icon will not show when working in The Plant.
  • Single-player sessions will not save when, during that session, you agree to join a ranked session.
  • Using the card "Secret Knowledge" sometimes might not work properly and will give random cards instead of the chosen ones.
  • When playing the game on Ubuntu 14.04 x64, some Chinese characters will disappear in the Chinese version of the game.
  • The visual representation of resources will sometime lose its background.
  • In some cases the last action that is usually displayed above the visual log, might disappear until you click the log again. [/olist] ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/


    [ 2017-03-30 17:02:14 CET ] [ Original post ]

  • Gremlins, Inc.
    Alexey Bokulev Developer
    Yukitama Creative Industries Publisher
    2016-03-10 Release
    Game News Posts: 349
    🎹🖱️Keyboard + Mouse
    Very Positive (6107 reviews)
    The Game includes VR Support
    Public Linux Depots:
    • Gremlins_Linux [957.92 M]
    Available DLCs:
    • Gremlins, Inc. – Uninvited Guests
    • Gremlins, Inc. – Digital Artbook
    • Gremlins, Inc. – Automated Competitors
    • Gremlins, Inc. – Astral Gamblers
    • Gremlins, Inc. – Famous Figures
    • Gremlins, Inc. – Print & Play, Companion Card Game
    • Gremlins, Inc. – Agents of Chaos

    This is an intense strategy board game in a steampunk world of corrupt capitalist gremlins who compete for money, political power and prestige. Save and invest, steal and extort, arrest and get arrested – in single-player and multiplayer modes, with ranks and ladders. Unleash your inner gremlin!

    HOW DO YOU PLAY THIS GAME?


    Gremlins, Inc. is designed for 2 to 6 players, in multiplayer or in single-player mode (with AI bots). Each player has 6 cards on their hand (replenished from the same deck), and uses them to move around the playing field and to perform a number of different game actions. There is a lot of interaction with other players, and duels are significantly different from 3-player or 4-player games. You play for score limit, or rounds, or for time limit in custom or ranked sessions (with matchmaking by rating). Password-protected private sessions are also available.

    HOW LONG DOES IT TAKE TO PLAY ONE SESSION?


    The game offers different session settings to make them fit your available time, and single-player mode offers automatic Save/Load function at every turn so that you can take a break whenever you want (multiplayer mode offers re-connect functionality as long as the session is still in progress). A quick duel for 20 score points with a fast timer can finish in under 20 minutes, while a 4-player session for 60 rounds can last for 2 hours or more.

    SHORT-TERM AND LONG-TERM STRATEGIES?


    There are different types of cards in the game (permanent, regular, secret and criminal) and as each card can be used either to move or for action, you will develop both short-term and long-term strategies for making the most out of where you are, and what you have in your hand. Normally you spend half of your game time accumulating things, and another half controlling other players (stealing, arresting, making them pay a fine, initiating player conflicts, and so on). The more you play, the more new strategies you will discover, especially when combining the effects of several cards played in a row.

    MAKE DECISIONS, PLAN YOUR MOVES


    • This is an intense strategy game: make decisions at every round! Plan your moves, then adjust to the actions of the other players and new cards drawn.
    • The design of the playing field and the layers of optional features allow for a variety of strategies. The more you play, the more roads to victory you discover, using a combination of features based on the particular setup of the session.
    • The game offers a resource system that allows for many comebacks even after you're robbed or arrested (or both). With score, money, votes, malice, income and bribes, the tension remains until the very last round.
    • In this game, you have to be mean to win: not letting the others to score is as important as scoring yourself. The only true moment of unity in a multiplayer session is when everybody's united against the player who's about to win the game. Earn and steal resources, set traps, arrest, initiate Player Conflicts, bluff and climb up the political ladder to become the Governor.
    • The multilayer mode of the game features a system of ratings, ladders and ranked sessions: compete in a specific league, and take part in the regularly organised tournaments (normally, over 1,000 players participate). A system of anonymous masks allows everyone to compete on equal terms in a ranked session, so that you can't really disregard someone as a newbie player, or target a veteran as your prime suspect in a political race.
    • In addition to the multilayer mode, the game offers 9 single-player challenges plus the option to create custom single-player sessions with different AI bots (with each major update, we keep adding new challenges).

    FACTS & FIGURES


    • The game currently features 169 cards in the main deck: permanent, regular, secret and criminal, each with a hand-drawn steampunk illustration (with each major update, we keep adding 1-2 new cards to the core deck).
    • The game also features 34 telegrams of Misfortune in the Misfortune deck: send and receive events that may disrupt another player's plans, or significantly improve your own standing (with each major update, we keep adding 1-2 new cards to the Misfortune deck).
    • Chaos Cards: an optional set of 6 cards available to every player in the game, that changes the dynamics of the session.
    • Special Character Abilities: an optional feature that enables 12 sets of abilities unique to each character type, which then defines the core strategy of every player.
    • There are 11 locations – the Office, the Plant, the Dump, the Marketplace, the Inferno, the Jail, the Casino, the Court, the Treasure, the Bank and the Astral Plane – and 7 spot types – Danger, Gamble, Police, Income, Bribe, Misfortune and Tribune.
    • The game took us three years to develop from concept to Early Access and to full release, and we're committed to the continued support of the community and development of new features and new content. It is the brainchild of Alexey Bokulev, the acclaimed creator of Eador.Genesis. There are currently over 35,000 players of Gremlins, Inc. on Steam from all over the world, including USA, Russia, China, Japan, UK and France. Collectively, players launched over 400,000 single-player and multiplayer sessions since the game's full release in March 2016.

    FINALLY, WHO ARE THE GREMLINS?


    You think that’s just a pocket watch in your hand, a watch that’s a bit late because you keep forgetting to wind it up? No, no and no – you couldn’t be further from the truth! What you carry around is a whole gremlin town packed into this tiny mechanism: a town with its own bank, its own casino… and even its own jail! Gremlins are the microscopic creatures that inhabit any mechanism that they can possibly infiltrate. If a watch or a telescope malfunctions, then it’s probably due to gremlins who took up a residence there.

    More than anything in life, gremlins value money, political power and prestige: prestige that one can claim after completing some sort of a grandiose engineering project. Aside from working on their own projects, gremlins mostly spend their time preventing other gremlins from building something even more grandiose. This they achieve through bribing officials and lying to the electorate, as well through stealing from their competitors - and outright arresting them.

    A DISCLAIMER (JUST IN CASE)


    We felt it important to note that Gremlins, Inc. is not a free-to-play game. Also, this is not a CCG or TCG: you do not need to buy boosters or packs, in every session the game offers the same deck to every player, and everyone's chances are equal.

    OUR DLC POLICY


    We remain committed to the principle of continuously updating the game with new features (e.g. special character abilities) and new content (e.g. new cards, new Misfortunes) that come in the form of regular updates that are FREE for every owner of the product. At the same time, from time to time we create and release fun stuff (animations, character portraits, alternative music themes) that is not related to the game mechanics, as paid DLCs. If you like it, you can support our efforts by your purchase. However, there is absolutely no pressure to own any of the DLCs in order to play the game or compete in the tournaments.

    IMPORTANT NOTE ABOUT ONLINE CONNECTION


    Gremlins, Inc. was designed as a digital board game with the multiplayer mode at its heart. This is not to say that we don't like single-player – we do, and there's a separate section with the single-player challenges as well as the mode where you can create any custom single-player session that you like. However, the architecture of the game is built in a way that allows us to continually update the game mechanics and AI logic, which for this reason is processed entirely on the server side. Therefore whether you play Gremlins, Inc. in a single-player mode or in a multiplayer mode, your game client needs to be connected to Steam, and game's server, at all times. If you are looking specifically for a game that can be played offline, then Gremlins, Inc. in the current state is not the right product for you. An offline-only version of the game is currently in development for release later in 2016.

    AMSTERDAM AND SINGAPORE SERVERS


    The game currently supports 2 separate servers: Amsterdam and Singapore. Players are able to check their ping value for each of these servers, and play on the server that is the most convenient. Each server has its own player ladder, statistics and player profiles. Most players choose Amsterdam, since ping to Amsterdam from anywhere in the world rarely exceeds 300. However, as we saw more and more players from the Asian region join the game, especially from China, we added the server in Singapore in order to be able to offer faster connection specifically to these players. We hope that this works well for every player, as good player experience is our top priority. We will continue to monitor the quality of our server/client connection in order to adapt the servers to the changing requirements and we thank you for your patience.

    MINIMAL SETUP
    • OS: Ubuntu 12.04
    • Processor: Intel PentiumMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: internalNetwork: Broadband Internet connection
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04+
    • Processor: Intel Pentium 3+ generationMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Geforce 9XX or AMDNetwork: Broadband Internet connection
    • Storage: 1 GB available space
    GAMEBILLET

    [ 6138 ]

    25.79$ (14%)
    12.44$ (17%)
    4.22$ (15%)
    2.99$ (79%)
    10.26$ (66%)
    1.00$ (90%)
    4.37$ (76%)
    8.00$ (60%)
    3.80$ (87%)
    16.00$ (60%)
    1.00$ (80%)
    18.39$ (8%)
    0.90$ (77%)
    16.39$ (18%)
    9.80$ (75%)
    4.24$ (15%)
    33.95$ (15%)
    15.95$ (60%)
    1.80$ (88%)
    10.00$ (50%)
    24.87$ (17%)
    4.27$ (79%)
    21.22$ (15%)
    26.09$ (13%)
    1.50$ (90%)
    8.27$ (17%)
    17.39$ (57%)
    16.59$ (17%)
    10.00$ (60%)
    1.20$ (92%)
    GAMERSGATE

    [ 3458 ]

    5.4$ (73%)
    19.79$ (34%)
    17.99$ (55%)
    1.0$ (80%)
    7.5$ (75%)
    24.49$ (30%)
    7.49$ (50%)
    9.5$ (76%)
    2.5$ (75%)
    1.55$ (84%)
    5.0$ (75%)
    9.99$ (50%)
    5.0$ (75%)
    13.2$ (67%)
    9.99$ (50%)
    6.25$ (75%)
    9.99$ (50%)
    7.5$ (75%)
    2.7$ (86%)
    10.0$ (75%)
    1.5$ (70%)
    15.0$ (75%)
    2.5$ (50%)
    20.0$ (50%)
    3.0$ (70%)
    1.76$ (91%)
    9.99$ (50%)
    0.87$ (71%)
    4.25$ (79%)
    16.0$ (60%)

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