Welcome to the final tournament of the year, which starts in 2024 and ends in 2025! 27/12/2024 (12:00 GMT) 04/01/2025 (12:00 GMT)
EUROPE
cards Players: 4 score Victory condition: 35 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points): [olist]
ASIA
cards Players: 2 score Victory condition: 40 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points): [olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 10 sessions
- ASIA: the first 16 sessions
PRIZES
The following prizes will be issued to the players who occupy the following places: [olist]
- A Smart Plug (If 10 victories in a row (EUROPE) or 16 victories in a row (ASIA), additional 2x illegal box of goods)
- 1x illegal box of goods (If the winner of this tournament is undefeated, this award will also be given.)
- 1x illegal box of goods
[ 2024-12-24 03:45:01 CET ] [ Original post ]
Dear community:
Today, we have 2 news to share:
Firstly, were happy to report that we have started a collaboration withHeyBox, the largest PC and console games community in China. This partnership allows many more China-based players to find the help and the advice they need about Gremlins, Inc. directly on the HeyBox platform, in their own language.
It is no exaggeration to say that this is all due to you, the players, who continue to play the game, and invite their friends to join the community. Gremlins, Inc. has been around for a very long time next year, we'll celebrate a decade since the game released in Early Access! and still, the game continues to be enjoyed by many players who love intellectually challenging board games.
Secondly, to celebrate this cooperation, we will be holding a collaborative Charlie Oscar x HeyBoxTournament Double 11", with a set of luxurious, rare items in the prize fund: enamel pins, and t-shirts.
The tournament starts on November 8, with the following rules:
TOURNAMENT DOUBLE 11
08 Nov 2024 (12:00 GMT) 15 Nov 2024 (12:00 GMT) (7 days)
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points):[olist]
ASIA
cards Players: 2 score Victory condition: 35 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points):[olist]
- EUROPE: the first 10 sessions
- ASIA: the first 16 sessions
PRIZE
The following prizes are be issued to the players who occupy the following places:[olist]
- A Smart Plug (If 10 victories in a row (EUROPE) or 16 victories in a row (ASIA), additional 2x illegal box of goods)
- 1x illegal box of goods (If the winner of this tournament is undefeated, this award will also be given.)
- 1x contraband box of goods
[ 2024-11-06 15:44:03 CET ] [ Original post ]
Dear, Gremlins. Thank you all for your gracious offer to be our test subjects in this tournament. This experiment is very simple. The idea is to prepare sessions in a format that swaps the number of players between the EU and Asia servers. In other words, the format is 2 players for EU server and 4 players for Asia server. This is literally an experiment, so it may not work very well...... But, well, if it fails, only for 96 hours, so please be patient. 30/08/2024 (12:00 GMT) 03/09/2024 (12:00 GMT) 96 hours
EUROPE
cards Players: 2 score Victory condition: 35 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points): [olist]
ASIA
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork town (1) Tournament points (place/points): [olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 16 sessions
- ASIA: the first 8 sessions
PRIZES
The following prizes will be issued to the players who occupy the following places: [olist]
- 1x illegal box of goods (If 16 victories in a row (EUROPE) or 8 victories in a row (ASIA), 3x illegal box of goods)
- 1x contraband box of goods (If the winner of this tournament is undefeated, this award will also be given.)
[ 2024-08-28 05:15:48 CET ] [ Original post ]
Dear community: We appreciate the great response to recent STEAM Summer Sale. With that, access to the Asian server exceeded our expectations, and we apologize for any inconvenience this has caused players. In order to cope with the increased access, we will upgrade the Asian server. Due to this, access to the Asia server will be unavailable for a few hours starting Friday, July, 19, 10:30 GMT (the schedule says). Until the situation improves, we ask for the cooperation and understanding of our players, especially those in China, Korea, and Japan, who may be inconvenienced. [Team CO]
[ 2024-07-16 23:52:31 CET ] [ Original post ]
SUMMER TOURNAMENT!!
06/28/2024 (12:00 GMT) 07/02/2024 (12:00 GMT) 96 hours
EUROPE
cards Players: 4 score Victory condition: 35 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points):[olist]
ASIA
cards Players: 2 score Victory condition: 40 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points):[olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 8 sessions
- ASIA: the first 16 sessions
- 1x illegal box of goods (If 8 victories in a row (EUROPE) or 16 victories in a row (ASIA), 3x illegal box of goods)
- 1x contraband box of goods
[ 2024-06-26 01:22:28 CET ] [ Original post ]
Dear, Gremlins. I know you are all busy working at the Plant, have A Day at the Office, or are doing something you don't want others to find out about. For all of you, yes, we have prepared the tournament as usual. Everyone, please play (or work?) this tournament to the best of your ability.
WORKERS' TOURNAMENT!!
04/29/2024 (12:00 GMT) 05/05/2024 (12:00 GMT) 144 hours
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: none :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points):[olist]
ASIA
cards Players: 2 score Victory condition: 35 points cursecard Chaos Cards: none :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork town (1) Tournament points (place/points):[olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 10 sessions
- ASIA: the first 20 sessions
- 1x A Smart Plug
- 1x contraband box of goods
- 1x contraband box of goods
[ 2024-04-26 13:53:16 CET ] [ Original post ]
Dear, Gremlins. Celebrating the 8th anniversary of the release of Gremlins, Inc. We would like to thank all of our players for enjoying this game for such a long time.
8TH ANNIVERSARY TOURNAMENT!!
03/08/2024 (12:00 GMT) 03/12/2024 (12:00 GMT) 96 hours
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points):[olist]
ASIA
cards Players: 2 score Victory condition: 35 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: random :RatsClock: Timer: normal :Location: Field: Clockwork town (1) Tournament points (place/points):[olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 8 sessions
- ASIA: the first 16 sessions
- 1x illegal box of goods
- 1x contraband box of goods
- The prize is also a secret
[ 2024-03-06 03:35:29 CET ] [ Original post ]
Dear friends, A Happy Lunar New Year!
LUNAR NEW YEAR TOURNAMENT
09/02/2024 (12:00 GMT) 14/02/2022 (12:00 GMT) 120 hours
EUROPE
cards Players: 5 score Victory condition: 30 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points): [olist]
ASIA
cards Players: 2 score Victory condition: 40 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points): [olist]
- EUROPE: the first 8 sessions
- ASIA: the first 16 sessions
PRIZE
The following prizes are be issued to the players who occupy the following places: [olist]
- A Smart Plug
- 1x contraband box of goods
- 1x contraband box of goods
[ 2024-02-06 11:20:44 CET ] [ Original post ]
Welcome to the final tournament of the year, which starts in 2023 and ends in 2024! 29/12/2023 (12:00 GMT) 04/01/2024 (12:00 GMT)
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: none :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points): [olist]
ASIA
cards Players: 2 score Victory condition: 35 points cursecard Chaos Cards: none :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) [olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 10 sessions
- ASIA: the first 20 sessions
PRIZES
The following prizes will be issued to the players who occupy the following places: [olist]
- A Smart Plug
- 1x illegal box of goods
- 1x illegal box of goods
[ 2023-12-26 07:28:14 CET ] [ Original post ]
Hello peoples, It's been a long time since we shared a development update in this community, and today being a properly foggy and moody morning, I thought I'd just write a short note; send a signal into space, so to speak (talking about signals, I've been watching Apollo 11 this weekend; in all the scenes, someone is smoking in the room this is how you truly know it's the footage form the '60s...). Anyways, what would I like to know, ifI were a player of Gremlins, Inc.? [olist]
Is the development team still alive?
Yes! Unbelievably, huh? We are now seven people plus some extras freelancing for us, and from the folks who worked on the original Gremlins, Inc., we have 3 people still on the team (including myself). Geographically, we have 1 person working from Spain, 1 from Japan, 2 from Russia and the rest from Lithuania. Which makes for some interesting time zone coordination when we need to talk to each other. 100% of our focus aside from supporting the community of Gremlins, Inc. (thanks, Standard of Ur!) is currently on our new game, which we develop for about a year / a year and a half now. summer_magic History time: In 2013-2018 we focused on Gremlins, Inc. In 2018-2019 we focused on releasing Spire of Sorcery into Early Access In 2020-2021 we focused on fixing the damn thing (changing genres, all the works) In 2022-2023 we focus on a new game (unannounced, I just created a Steam page today...) Good news: for the new game, we collaborate with a bright game designer who shipped one, two, three, four games, that sold several million copies (he's both smart and rich), with two more in production at his studio at the moment. And this new game of ours has a mechanics that revolve around evolving tokens, combos, bi-directional battle matrix, and many other things that make us happy... So there's a pretty high chance that if you enjoy Gremlins, Inc., then you will dig the new project as well. When we are ready some time in 2024, we will start by releasing the playable demo, so that you can see for yourself, if it's up your alley (it also has a story that is somewhat relevant to real life: corruption, discrimination, racism, we have it all; including a female protagonist).
Do you plan to add any new cards or features?
Surprisingly, yes, we do. I mean, it's a game from 2015, so maybe it's already good enough, right? telegram What we have is a new card (or two), and a few balancing tweaks, that have been on the back burner for months and months. We now have agreed that once we're done with the demo of our new project, we'll take a week or two to spend on finalising that content, and releasing it here. Probably, that's Q1 2024. Don't hate us for slow-walking the thing, we are currently like a team of deep divers, submerged down below for almost two years, with Standard of Ur calling us from the surface with the updates on how things are going in the real world).
What's up with Gremlins, Inc. 2 ("Gremlins Unlimited")?
We saw strong interest from players (you guys rock!), but we couldn't raise the development budget from publishers or investors because the game was "too big and too small at the same time". We may get around to taking the series further once we ship the new game and if it's successful enough, to provide the extra money that we can throw on this concept. Nobody wants to do a version 2.0 that will have only marginal improvements. We discussed some out of the box ideas that can take the game to the next level (with cards that you can construct, etc.), and if we will do G2, then we will do it like that. But for the moment, it's not happening, not in 2024 for sure.
Some trivia
Good news: A.Fruit, the composer who wrote all the music for Gremlins, Inc., continues to collaborate with us, and already wrote over 12 tracks for our new game. From that side alone, it's a feast for ears! The music changes as you progress through the game... different adventures have their own themes... and we even got around to creating "the theme of the lead character", "the theme of her best friend", etc., which is the level that we haven't tried before. Lessons learned: the biggest lesson that we took home following our "death march" of 2020-2021, is that we have to stop trying to be "the indie team that works like a big corporation". All of our developer friends are pretty crappy at posting updates, or responding to bug reports on the forums. It is a given, when you're small, that you simply don't have the time to act like a SEGA subsidiary. The sabbatical from the social media that I took in 2022 taught me that most of the time spent on posting regular news in 6 languages and responding to comments on Discord, was mostly time spent inefficiently. Because, ultimately, if the game is doing well, then you can post just in English, whenever you have news, and it's good enough. Whereas if the game's in trouble, no amount of localisation will save your ass. Finally: Gremlins, Inc. is still performing well enough to pay for its servers in Asia and in Europe, and to support the community and live ops. For which I'm very thankful. It's lovely to see that we have new players coming in every month, and having a good experience with the project. No game is ideal, and very few games can afford to keep re-inventing themselves (ours definitely wasn't built for that, we were like the blind people painting a picture in a dark room, in terms of architecture). But to see that we still have thousand+ sessions a day in Gremlins, Inc. in 2023, is a big motivation for our team to try our bestest to deliver a new game for you all, which would surprise you, and make you happy with its multiple challenges along the dramatic story. I cannot wait to share more on that project at some point between now and the release of the demo, we'll start posting dev diaries, and so on. As for now, I'm wishing you all a nice day, and here's a high five to everyone who sent a kind word or two my way over the last year. We're not yet back to regular communication, but we're getting ready to share more. See you around! /sergei
(yes, this is form our new game =)
[ 2023-11-13 09:27:46 CET ] [ Original post ]
Welcome to the Halloween Tournament!! The Halloween Tournament is full of tricks!!
10/28/2023 (12:00 GMT) 11/01/2023 (12:00 GMT) 96 hours For this tournament, we suggest the following rules:
EUROPE
cards Players: 4 score Victory condition: 35 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points): [olist]
ASIA
cards Players: 2 score Victory condition: 30 points cursecard Chaos Cards: none :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points): [olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 8 sessions
- ASIA: the first 16 sessions
PRIZES
The following prizes will be issued to the players who occupy the following places: [olist]
- 1x illegal box of goods (If 8 victories in a row (EUROPE) or 16 victories in a row (ASIA), 3x illegal box of goods)
- 1x contraband box of goods
- 1x contraband box of goods
[ 2023-10-26 03:56:16 CET ] [ Original post ]
TOURNAMENT!!
09/01/2023 (12:00 GMT) 09/05/2023 (12:00 GMT) 96 hours
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: none :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points):[olist]
ASIA
cards Players: 2 score Victory condition: 35 points cursecard Chaos Cards: none :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points):[olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 8 sessions
- ASIA: the first 16 sessions
- 1x illegal box of goods (If 8 victories in a row (EUROPE) or 16 victories in a row (ASIA), 3x illegal box of goods)
- 1x contraband box of goods
[ 2023-08-29 00:20:26 CET ] [ Original post ]
SUMMER TOURNAMENT!!
06/30/2023 (12:00 GMT) 07/03/2023 (12:00 GMT) 72 hours
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points):[olist]
ASIA
cards Players: 2 score Victory condition: 40 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points):[olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 8 sessions
- ASIA: the first 16 sessions
- 1x illegal box of goods (If 8 victories in a row (EUROPE) or 16 victories in a row (ASIA), 3x illegal box of goods)
- 1x contraband box of goods
[ 2023-06-26 08:18:38 CET ] [ Original post ]
Dear, Gremlins. It is with great pleasure that we celebrate Gremlins, Inc.'s 7th anniversary with the support of our dedicated players. All of your players' feedback and support has always been a beacon of hope to light our way forward.
7TH ANNIVERSARY TOURNAMENT!!
03/10/2023 (12:00 GMT) 03/13/2023 (12:00 GMT) 72 hours
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points):[olist]
ASIA
cards Players: 2 score Victory condition: 40 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points):[olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 8 sessions
- ASIA: the first 16 sessions
- 1x illegal box of goods
- 1x contraband box of goods
about the next update planned
The next update will mainly do the following:
- Two new cards
- Balancing of several characters, including the politician
- Balancing of several cards, including Expensive Order
One Gremlin is being crushed by a giant hand, while the other Gremlin looks down with a scowl. The second card
This intelligent atmosphere of Gremlin seems to explain something with multiple graphs. Can't you wait to see what kind of cards they will be? We hope you will use your imagination to guess. Well, good luck in the tournament, everyone. [Team CO]
[ 2023-03-07 12:15:38 CET ] [ Original post ]
Dear friends, A little late, but A Happy Lunar New Year! This time the tournament is a little different from the usual. Each player has a limited number of lives. in this tournament. The number of lives you have is different on each server. With every loss, you lose 1 such life. You will get tournament points as long as you have at least 1 life. After losing all the lives, you can continue to play (to kick out competing players), but you will not get any more tournament points for your own victories. Please, everyone, have fun.
LUNAR NEW YEAR TOURNAMENT
27/01/2023 (12:00 GMT) 30/01/2022 (12:00 GMT) 72 hours
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points): [olist]
ASIA
cards Players: 2 score Victory condition: 35 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points): [olist]
TOURNAMENT RULES
If a session is abandoned mid-session, the player cannot get any points for that session. Again, this tournament is life-based. There is a limit to the number of times you can lose on each server. After that, you will not get any points. Please be aware of this.
PRIZE
The following prizes are be issued to the players who occupy the following places: [olist]
- 1x illegal box of goods
- Champion's trail, Frosty Footsteps
- 1x contraband box of goods
- 1x contraband box of goods
[ 2023-01-25 09:38:13 CET ] [ Original post ]
Welcome to the final tournament of the year, which starts in 2022 and ends in 2023! 29/12/2022 (12:00 GMT) 04/01/2023 (12:00 GMT)
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: none :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) Tournament points (place/points): [olist]
ASIA
cards Players: 2 score Victory condition: 40 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random :RatsClock: Timer: normal :Location: Field: Clockwork Town (1) [olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 10 sessions
- ASIA: the first 20 sessions
PRIZES
The following prizes will be issued to the players who occupy the following places: [olist]
- A Smart Plug
- Frosty Footsteps
- Champion's trail
- 1x contraband box of goods
- 1x illegal box of goods
- 1x contraband box of goods
- 1x contraband box of goods
[ 2022-12-28 09:25:00 CET ] [ Original post ]
Welcome to the Halloween Tournament! The tournament runs from October 28 12:00 GMT throughNovember 01 12:00 GMT. While gremlins are immortal, and not really scared of any ghosts, they are still afraid of some things: debt collectors, and automatons that are out of control. For this tournament, we suggest the following rules:
EUROPE
cards Players: 5 score Victory condition: 25 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points): [olist]
ASIA
cards Players: 2 score Victory condition: 40 points cursecard Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Tournament points (place/points): [olist]
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 8 sessions
- ASIA: the first 16 sessions
PRIZES
The following prizes will be issued to the players who occupy the following places: [olist]
- 1x illegal box of goods
- Champion's trail
- 1x contraband box of goods
- 1x illegal box of goods
- 1x contraband box of goods
- 1x contraband box of goods
[ 2022-10-26 12:15:09 CET ] [ Original post ]
Hey guys,
How are you all doing?
This year is not the easiest for a lot of people. In this community, we have players from over a hundred countries, and Im sure that for each region, the problems are different.
One thing is clear, though: whether its the climate crisis, the pandemics, the war, the energy crisis, or some other issue 2022 is a challenging year for nearly everyone.
We wish our community to focus on what each of us, personally, can do to improve the lives of others while not losing our minds on the matters which remain beyond our control.
And with the same approach, today we release a small update for Gremlins, Inc.: nothing life-changing, just something to make your experience a bit better.
Feel free to start the game and check it out!
Whatever happened in 2022, our servers are still up and running, and Gremlins, Inc. is waiting for you.
NEW CARD: PRISON TOUR
Spot: Police Type: Normal Move points: 5 Cost: $50 Special rule: Teleport to the Jail (you are not arrested). Get an extra turn. To taste the freedom, visit the prison preferrably just on a tour. Expected use case: We think this card will be used in combination with other cards that can be played in the Jail. Additionally, this card can be used to move to the Jail, so that later player approaches the Inferno.
NEW CARD: EXPENSIVE ORDER
Location: Marketplace Type: Normal Move points: 4 Cost: FREE Special rule: Choose a player (including you). That player gets score1 and chooses between paying for it (-$150, -malice2) and stealing it (+malice5). Delivery is obligatory, payment is optional. Expected use case: Early in the session, this card forces the other player to choose between getting malice5 or losing $150 early on. At the end of the session, it is likely that you may play this card on yourself, simply to get score1.
CHARACTER CHANGES: THE THIEF
Robbery Now: If you lose a Player Conflict, get 75% of the amount paid by the other player. Change: If you lose a Player Conflict, get 100% of the amount paid by the other player. Reason: Thief was once nerfed because it was a very powerful character on the European server, but this change had too high of an impact. Therefore, we have returned this ability to its original state.
CHARACTER CHANGES: THE POLITICIAN
Connections at the Parliament Now: Get votes2 when the Elections begin (this effect stacks with the effect of being the least malicious player). Change: This effect is completely removed. The Astral Plane Club Now: When resting in the Astral Plane, get 5 cards to choose from and lose malice3. Change: When resting in the Astral Plane, get 10 cards to choose from and lose malice3. Reason: In duels, Connections at the Parliament was too powerful an ability. This is an attempt to balance the both by removing one, and making the other one more impactful.
OTHER UPDATES
- The explanation for discarding cards in "Glasnost" has been supplemented.
- Fixed missing descriptions of some cards in Gremlinopedia.
- Fixed translations for some languages.
WHAT'S NEXT?
Wed like to do a few things in the next few months: * add a couple of new cards * perform more of the re-balancing * run a couple of new tournaments Please share your suggestions in the comments below. Which locations could benefit from having new cards? Which effects need adjustment? And what do you want from a tournament? We wish you good health, world peace and a better tomorrow. // Team CO
[ 2022-10-10 13:54:02 CET ] [ Original post ]
Dear, Gremlins. It has been a year since Qfasa passed away due to COVID-19. This infection that took his life still shows no signs of abating. Some of you and your family and friends may have been infected with COVID-19 and suffered terribly. It is so fun and wonderful to get out and share a great time with your precious friends. On the other hand, along with that, it is also very important to stay at home to avoid the risk of exposing yourself and your loved ones to dangerous infections. We have a little bonus this month for those of you who stay home and play Gremlins, Inc. in memory of Qfasa.
BONUS
- A Rare Box of Goods x 1
- Summer Chest x 3
Conditions for earning the bonus
- Play and complete at least 10 sessions during this July. Any type of session is acceptable. This bonus is awarded independently for each of the EU and ASIA servers, but at the same time, the Conditions for earning the bonus are also counted independently.
[ 2022-07-07 12:00:19 CET ] [ Original post ]
Dear friends,
In February we decided to bring back the monthly updates of Gremlins, Inc. as there's always things we work on, and changes in balance that we'd like to try, and shipping regular updates is very helpful to deploy all of these things at once.
Since we in parallel develop spellcasting Spire of Sorcery, the idea was to ship Spire of Sorcery's updates at the end of each month, and the updates for steampunk Gremlins, Inc. in the middle of each month. Well, so much for the domino effect: just last week we shipped such a massive update for Spire of Sorcery (our biggest yet, adding hours of gameplay) that we only now were able to re-group and update Gremlins, Inc.
This doesn't mean that we will abandon the "monthly update" ambition. We will keep trying! This is just to explain why certain things happen later than we would have wanted them to happen. weather
On a similar topic, and before we cover the new cards, here's the update for Gremlins, Inc. 2: after discussing the project with nearly 20 possible partners, we are now down to 2 whom we like the most. The journey has been quite interesting, as we are looking not just to rise the production budget but to align our long-term vision for the game, and this is the most important part of the discussion.
We will keep you posted on the decision when we make it!
And now about today's update: the main focus of this update is the introduction of two new cards.
NEW CARD: GLASNOST
Location: Courthouse Type: Normal Move points: 1 Cost: $50 Get: votes1, -malice1 Special rule: An opponent of your choice reveals any number of cards in their hand. That player gets malice1 and gives you votes1 for each card in their hand that were not revealed.
Its true that the poor have the right to know about the actions of the rich. It is also true that the rich have the right to make that right to know as difficult to exercise as possible. Expected use case: Use this card to reveal the hand of the leader. Harass your electoral rivals when you want to become the governor. Plot to steal votes from players who have not revealed their cards for a long time.
NEW CARD: FULL HOUSE
Location: Casino Type: Secret Move points: 1 Cost: Free Special rule: Show your hand. You are not arrested even if you have criminal cards (they are, however, discarded). Get $100 if any 2 cards have the same number of move points. For each additional card with the same number of move points as the pair, get additional $100.
Even small things can have a big effect when they accumulate, whether it's the cards or the fools. To get the most of this card, player will need to align the move points of their cards. It may be a good time to show your skills. But be careful: this is a secret card. We think that this card will be more useful on playing field 2 (Colony) than on playing field 1 (Town).
TECH FIXES
Many thanks to every player who submitted bug reports here on Steam forums and on the Discord server! This helps a lot with identifying and fixing the technical issues. What we achieved with today's update:
- The changes from the February update are now applied to the single-player mode; originally, they did not affect that mode, and we apologise for the inconvenience.
- The issues with season chests are now fixed; it took some time to identify the issue, and here the reports from players were very helpful;
- A few mistakes in various localisations got fixed; some of them were on the radar for months, but we forgot about them ;-P
FEEDBACK ON THIS UPDATE?
Before we move to the last part of this update, which is the Q&A with the concept artist and game designer, we'd like to ask about your opinion about the changes that happened with the previous update, a bit over a month ago. All the cards have been in the deck for ranked sessions on Asian server how is your playing experience? Better, worse, the same? We would love to get your feedback!
A BRIEF CONVERSATION WITH OUR FRIENDS IN KYIV
As you may recall from the last announcement (which stirred up quite some anger from the blood-thirsty crowd, to the point where Valve activated the review-bombing protection for the game a first for us!), right now the original game designer of Gremlins, Inc. (Adrageron) as well as the game's concept artist (Yaroslav) are both in Kyiv. We asked them to answer three questions, to help us understand what it means to live in a city that is attacked by bombs and missiles every day for the last month: notebook Is the Russian army really attacking Kyiv? Alexey "Adrageron" Bokulev Yes, every day we have bombs or missiles hitting the city. Even though this is nothing compared to what happens in Kharkiv and Chernihiv. Yaroslav Pavlyshynets All this time the Russian army is bombarding Kyiv, with quite a lot of attacks happening from the north from the territory of Belarus, or around the border. notebook Do such attacks kill civilians, regular citizens? Alexey "Adrageron" Bokulev Yes. I follow several journalists here on the ground in Kyiv, who broadcast real-time, and they report from the sites of attacks. This often includes casualties among the by-standers, people who just happened to be nearby when the missile hit the particular building. Yaroslav Pavlyshynets Naturally. Houses are destroyed, and civilians are dying. The Ukrainian air defence is trying hard to protect the city, we hear air sirens several times each day. A lot of missiles are intercepted by the defence but even in such cases, they fall on the city, causing destruction and, sometimes, starting fires. And in addition to pieces of missiles, we also had downed Russian military planes falling into the populated areas around Kyiv. notebook Does it help that we discuss and protest against the war here on Steam despite the fact that it's a games platform? Alexey "Adrageron" Bokulev It provides moral support, I think. And it informs people. The more people know about the horror that happens at this very moment in the middle of Europe, the more pressure there is on the governments of the countries where those in power at least somewhat care about the opinions of their citizens. Yaroslav Pavlyshynets Any support matters A LOT to us these days, including here on Steam. Because the local community is really huge. Many artists, sportsmen, scientists and regular people all over the world express their empathy for our pain and call for peace, and it gives us the power to hold on, to resist and to continue our fight. We know that we are on the side of the civilised world, resisting the cruel barbarian state. I'm certain that despite the Russian army being many times larger than ours, we will defeat them, since we fight for our freedom, we protect our homes. We wish world peace and a better tomorrow for all of you, // team CO
[ 2022-03-30 13:43:07 CET ] [ Original post ]
12 days ago, Russian army invaded Ukraine and every day since then is killing its people and destroying its infrastructure. Our friends in the Ukrainian games studios are now forced to defend their homeland, while their parents and children are fleeing the war as refugees. Some of you may know that Gremlins, Inc. was born during in 2013 and 2014 while we prototyped and experimented in Kyiv, Moscow and Stockholm. The streets that we walked while discussing the game are now being bombed by Russian artillery. The game designer who invented the game's concept is sheltering in Kyiv, with the air raid sirens sounding in the city. The artist who created all of the game's card art changed his pencil for a rifle, joining the territorial defence. This is the time of grief. So much pain and destruction is being inflicted. We are a small team, and we are doing what we can, helping the vulnerable friends as much as we can... while we watch Russia killing and maiming innocent people. Sadly, these thousands of dead are just the beginning of the humanitarian catastrophe as many more will die of disease or lack of medicine and care in the coming weeks. At the same time, those in our team who are based in Russia face another war: the war of the Russian police on Russia's own population. Call the war a war, ask for peace and get beaten up, arrested and tortured, facing up to 15 years in jail. The thugs paid by the state brutalise peaceful citizens to keep them silent. While our hearts break for the victims of the war, whether bombed or arrested, we will do our best to continue developing and operating our games. This is not the only conflict that is happening in the world right now, it's just that it affects us in a very direct and personal way. With all of our hearts, we wish this war to stop. We will do our best to support our friends who suffer from this war in Ukraine, as well as our friends in Russia who protest against this war. These are difficult times. Let's please be kind and helpful to each other, as much as we can.
[ 2022-03-08 10:55:08 CET ] [ Original post ]
Hey guys, It's been a long time since we've ran a team tournament. Buckle up, and get ready to watch some of the most skilled players compete!
Rules
cards Teams: 2 x 2 x 2 cards Number of competitors: 81 team score Game 1 victory condition: 30 rounds score Game 2 victory condition: 30 rounds score Game 3 (semifinal) victory condition: 25 points score Game 4 (final) victory condition: 30 points cursecard Chaos Cards: allowed magic_sparkles Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork Town (1) :sts_ironclad: Anonymous masks: OFF
Schedule
The first two sessions (A, B) happen on March 12. The next two sessions (C, D) happen on March 13. Each of three sessions starts every 20 minutes, e.g. sessions A1 - A3 start 09:00 and sessions A4 - A6 start 09:20. These times will be communicated to each competing team after the registration is closed. The first and the second rounds are held at different times on Asian and European servers, to be closer to the local timezones.
How to register
Post a reply to this announcement with the following information: [olist]
Prize fund
Prizes will be awarded for each game, and only to the players who actually participated in that session. For semifinals and the final we will provide the session hosts with The Warping Seeker, The Miraculous Magnet of Dr. Brooms, and the Supercup. Please use them in the session. Winners of Game 1 (27 teams): Box of Goods Rare x1 Winners of Game 2 (9 teams): Box of Goods Contraband x1 Winners of Game 3 (semifinals): Box of Goods - illegal x1, Bomb-O-mat, A Smart Plug x1 Winner of Game 4 (final): Box of Goods - illegal x3, Champion's Trail, The Warping Seeker x3, The Miraculous Magnet of Dr. Brooms x3, Gremlichaun x1. Semi-finalists will also get Steam keys to Spire of Sorcery: https://store.steampowered.com/app/637050/Spire_of_Sorcery/ GOOD LUCK AND MAY THE STRONGEST TEAM WIN!
[ 2022-02-25 13:31:33 CET ] [ Original post ]
Dear friends, Many thanks for your feedback about the last series of changes. We are not the Governors of this town, who care about nothing but their own interests. We think of ourselves as engineers: we tweak, we try, we listen, and then we tweak some more. So your comments and suggestions are very much welcome! From this month, we're getting back to regular, monthly updates of the game. These updates will add new content as well as fix known issues, and introduce changes in the balance. Important to keep in mind: a lot of the bigger changes we move to Gremlins, Inc. 2, because with the updated architecture it will be much easier to make those already in the next version of the game.
REBALANCING
In late January, we changed the effects of 6 cards. This lead to a pretty great discussion. As a result, we're making the following changes: cards An Award Ceremony
Change: You get +malice1 +malice2 Special rule: An opponent of your choice loses $200. An opponent of your choice loses score2. An opponent of your choice loses votes5. Reason: In team sessions, the effect of not being able to choose a target turned out to be very significant, so we decided to revert to the original effect. On the other hand, being thrown in the jail with no money at all is one of the worst experiences for players, so we changed getting jailed to losing votes. cards A Friendly Bailiff
Change: Cost: votes2 votes3 Special rule: A player of your choice pays you $250. Reason: Several people mentioned that the calculation of 40% is troublesome, and we agree. Such card was also difficult to play in team sessions. Therefore, we reverted to the same effect as before. On the other hand, we found out that the rate of playing this card for effect was higher than we thoughts, so we updated the cost. A Compromising Document
Change: Special Rule: the Governor loses votes2, stops being the Governor, and gets malice2. You can play another Court card in this turn. Reason: As a result of our research, we found out that this card has not been played very often in the past. Therefore, we decided to change it. This change is very much in line with the card name and visuals.
TWO NEW CARDS
In the previous announcement we asked for your opinion on the ideas of three new cards. Based on the feedback, we decided to start working on two of these cards we expect to add them to the game with the March update.
NEW CARD: GLASNOST
Location: The Court Cost: $50 Move points: 1 Type: Normal Get: votes1, -malice1 Special rule: An opponent of your choice reveals any number of cards in their hand. That player gets malice1 and gives you votes1 for each card in their hand that were not revealed.
Its true that the poor have the right to know about the actions of the rich. It is also true that the rich have the right to make that right to know as difficult to exercise as possible. This card was supposed to be played for free. But now it shows the cost of $50... We don't know the details, but it seems that the right to make it more difficult to exercise the right to know still exists everywhere. By the way, just look at the expression on the face of the man to the right of the card. What an unpleasant look on his face. It is understandable why someone would exercise their right to make the right to know difficult.
NEW CARD: FULL HOUSE
Location: The Casino Cost: Free Move points: 1 Type: Secret Get: - Special rule: Show your hand. You are not arrested even if you have criminal cards (they are, however, discarded). Get $100 if any 2 cards have the same number of move points. For each additional card with the same number of move points as the pair, get additional $100.
Even small things can have a big effect when they accumulate, whether it's the cards or the fools. Unlike the initial idea, the card is now secret. Also, the move points are now 1, so it is no longer a card that is sure to be profitable if only you can get it. By the way, how many bouncers do you see on the illustration? And would you ask them for $100, since they make a pair?
OTHER UPDATES
- Fixed tournament points.
- Mulligan timer is extended (under Normal settings, 5 seconds are added).
- The deck for the Asia ranked sessions is now the same as the European deck.
- Additions and corrections were made in the Credits section (did you know we have one?).
- Fixed several bugs related to the display of the session log.
- Added "close" button to the banner promoting Spire of Sorcery, a new game that we currently develop. By the way, it was recently reviewed by SplatterCat, and the review has 200.000 views and a lot of positive comments already. We recommend that you do not click on this new button before making a purchase.
- Fixed a few bugs related to localization.
[ 2022-02-18 12:48:13 CET ] [ Original post ]
Dear friends,
We wish you a happy Lunar New Year, and we hope that the coming year will bring you closer to attaining happiness wherever you are!
Today we have a few news items to share:
NEW BACKGROUND AND NEW MUSIC TRACK
Specifically for this Lunar New Year, we created a new main menu background and a new music track. You get it for free if you own The Governor Edition 2 once you log into the game:
You also get the music track as a free update, if you own Gremlins, Inc. OST on Steam.
CHANGES IN CARDS
Previously, several cards were banned from the ranked sessions on the Asian server. Wed like to try bringing them back, based on the following changes: cards An Award Ceremony
Change: You get + malice 2 + malice 1. Special rule: The player with the most money: - $200, the player with the most score: -score 2, the player with the most votes: -votes5. Reason: This is meant to reduce the power of the card in duels by making all players, including the one who plays the card, into possible targets. This change also has an experimental meaning of reducing the number of cards that can choose anyone to attack. cards The Accelerator
Change: Cost: $700 $900. You get: + score6 + score10 Reason: The reason for the higher cost is to make it more difficult to play this card early in the session. On the other hand, we adjusted it, so that players can get more score compared to the cost. cards A Compromising Document
Change: Type: Normal Secret. Reason: This is to make it difficult for players to keep this card in their hand. cards A Fraudulent Transaction
Change: You get: + $50 removed. Special rule: The opponent of your choice pays you $100 and gives you 5 income. Reason: This is to reduce the damage caused to the player targeted by this card early in the session. In duels, we lower the possibility of a big difference early in sessions. It is also meant to make it worthwhile to play this even later in the session. cards A Friendly Bailiff
Change: Special rule: The opponent with the most money pays you 40% of the money. Reason: This is to protect against big difference between players in the early stages of duel sessions. This change also has an experimental nature of reducing the number of cards that can choose any player as the target of their attack. cards An Honest Exchange
Change: Cost: $100 FREE. Special rule: You exchange all cards in your hand with an opponent of your choice and receive $100 from that player. At this time, you cannot look into your opponent's hand. Reason: While the effect of being able to look into the opponent's hand and exchange any card was too powerful in duels, the high cost made it an unbalanced card that was very difficult to play in sessions with more players. We think that this change will weaken the effect of the card in duels and strengthen the effect of the card in sessions with more players.
WHICH NEW CARD WOULD YOU VOTE FOR?
In March, we plan to introduce a new card to the deck. We will share the sketches and the final artwork the moment we have the visuals. Right now, we would like to know which card do you prefer: cards Personal bankruptcy Place: The Courthouse Type: Normal Cost: Free Move points: 3 Get: -malice5 Special rule: Players stats are reset to money: $150, income (excluding the effects of active permanent cards) $25, votes: 0. Flavour text: In life, reinvention is not that difficult. Especially for immortal beings such as gremlins. cards Glasnost Place: The Courthouse Type: Normal Cost: Free Move points: 1 Get: votes1 Special rule: You choose an opponent. That player reveals any number of cards in their hand. For each card that is not revealed, they get malice2 and lose votes2. Flavour text: Citizens have the right to know. And it doesnt cost anything, of course. cards Full house Place: Casino Type: Normal Cost: Free Move points: 5 Get: Special rule: Show your hand and get $100 for every pair of cards with the same number of move points. You are not arrested even if you have criminal cards (they are, however, discarded). Flavour text: Sometimes even the investigator marvels at the luck of the suspect, and lets them off the hook out of respect. steampunk Please share your thoughts in the comments! Which card should we draw, and add to the game, in your opinion?
LUNAR NEW YEAR TOURNAMENT
29/01/2022 (15:00 GMT) 03/02/2022 (15:00 GMT) 120 hours
EUROPE
cards Players: 4 score Victory condition: 30 points cursecard Chaos Cards: allowed magic_sparkles Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork Town (1) Tournament points (place/points): [olist]
ASIA
cards Players: 2 score Victory condition: 30 points cursecard Chaos Cards: none magic_sparkles Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork Town (1) Special rules for ASIA server: The following cards are removed:
- The Accelerator
- An Award Ceremony
- A Compromising Document
- A Fraudulent Transaction
- A Friendly Bailiff
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 10 sessions
- ASIA: the first 20 sessions
- 1x illegal box of goods
- Champion's trail
- 1x contraband box of goods
- Frosty Footsteps
- Frame of Ice
- 1x contraband box of goods
[ 2022-01-29 14:48:02 CET ] [ Original post ]
Welcome to the final tournament of the year, which starts in 2021 and ends in 2022! 28/12/2021 (12:00 GMT) 03/01/2022 (12:00 GMT)
EUROPE
cards Players: 5 score Victory condition: 25 points cursecard Chaos Cards: allowed magic_sparkles Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork Town (1) Tournament points (place/points): [olist]
ASIA
cards Players: 2 score Victory condition: 30 points cursecard Chaos Cards: allowed magic_sparkles Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork Colony (2) Special rules for ASIA server: The following cards are removed:
- The Accelerator
- An Award Ceremony
- A Compromising Document
- A Fraudulent Transaction
- A Friendly Bailiff
TOURNAMENT RULES
Players get tournament points for the following sessions:
- EUROPE: the first 10 sessions
- ASIA: the first 20 sessions
PRIZES
The following prizes will be issued to the players who occupy the following places: [olist]
- Frosty Footsteps
- Frame of Ice
- Frosty Footsteps
- Champion's trail
- Frosty Footsteps
- Frame of Ice
- Spire of Sorcery Steam key
- 1x illegal box of goods
- 1x contraband box of goods
[ 2021-12-28 08:00:50 CET ] [ Original post ]
Today Original Soundtrack of Gremlins, Inc. expands with one more music track.
This is a music track from our new game, Spire of Sorcery, titled The Broodmother. In that game it plays during the encounter with the queen of mad weavers. The music for Spire of Sorcery is created by A.Fruit the same composer who created all the music for Gremlins, Inc.
If you own Gremlins, Inc. OST, your album will be updated automatically.
Enjoy the holiday season!
https://store.steampowered.com/app/637050/Spire_of_Sorcery/
[ 2021-12-23 17:12:51 CET ] [ Original post ]
Dear friends:
In October this year, Gremlins, Inc. celebrated 6 years since its release on Steam in Early Access. Nearly 500.000 players have joined the game since its launch, and over 10.000 players among them already spent more than 100 hours playing this game.
More importantly, there is a warm community that grew around the project, where players from different countries share advice and come up with ideas on new mechanics. We love the strong data, but we love the sense of community even more. Thank you for being with us!
Looking at 2022, and into the future, we have huge desire to take Gremlins, Inc. to another level. For more than a year now, we have been debating about the evolution of the game. Currently, there are a few features and content that we simply cannot add to the existing project due to the limitations of its architecture. So how do we change that, to continue the evolution of the game?
We are now developing the concept of Gremlins, Inc. 2 a sequel to the existing game that will be purpose-built to deliver the most requested features:
- Peer to peer connection for custom multiplayer sessions
- Team sessions in ranked mode
- Cards that can be edited for mods
- Playing field that can be edited for mods
- Dynamic effects (e.g. play a card and change playing field)
- Versions for other platforms (e.g. Android, Switch) with cross-play
[ 2021-12-10 15:26:34 CET ] [ Original post ]
Gremlins who were looking forward to the tournament: thank you for your patience! The tournament runs from October 29 (12:00 GMT) to November 1 (12:00 GMT),
:steampunk: EUROPE
:cards: Players: 4 :score: Victory condition: 30 points :cursecard: Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed :telegram: Impending Misfortune: visible :cheatdice: Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork town (1)
:steampunk: ASIA
:cards: Players: 2 :score: Victory condition: 35 points :cursecard: Chaos Cards: allowed :magic_sparkles: Character Abilities: allowed :telegram: Impending Misfortune: hidden :cheatdice: Characters: from random set :RatsClock: Timer: normal :Location: Field: Clockwork Colony (2) Special rules for ASIA server: The following cards are removed:
- The Accelerator
- An Award Ceremony
- A Compromising Document
- A Fraudulent Transaction
- A Friendly Bailiff
TOURNAMENT RULES
There is no limit on the number of sessions that a player can play during this tournament. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will not affect your regular rating. The tournament rating does not affect any awards.
PRIZES
Most victories: [olist]
- Spooky trail, 1 contraband goods box.
- Spooky trail, 1 contraband goods box.
[ 2021-10-23 07:36:27 CET ] [ Original post ]
If you haven't seen what team tournaments look like in Gremlins, Inc., stop by 4PM EEST!
The stream will be pre-recorded.
And for those looking to the new official tournament: it will begin October 29, details to be announced later in the day.
Have a great weekend!
// team CO
[ 2021-10-23 07:15:08 CET ] [ Original post ]
If you haven't seen what team tournaments look like in Gremlins, Inc., stop by 4PM EEST!
The stream will be pre-recorded.
And for those looking to the new official tournament: it will begin October 29, details to be announced later in the day.
Have a great weekend!
// team CO
[ 2021-10-23 07:10:59 CET ] [ Original post ]
What is Spire of Sorcery?
Spire of Sorcery as a turn-based party RPG where you rely on spellcasting, alchemy, and a bit of equipment to explore the original world of Rund engaging with the realms of life, death, and chaos to help the sentient citadel mend the broken world. [previewyoutube=hFzfb0vaBMA;full][/previewyoutube]
Who created Spire of Sorcery?
Spire of Sorcery is created by Charlie Oscar. This is our indie teams second big release. Earlier, we shipped the native digital board game Gremlins, Inc. (and in a few months, we will also ship a new card game set in the same universe). Working together for the last seven years, we aim to create original games that reward players with new experiences!
Why Early Access?
The game is already big enough, and deep enough, to offer 4 to 8 hours of gameplay with many ways of replaying it. Were eager to present the game to the wider audience because our development process is based on feedback and iterations. Quite a lot of the games most fun features were born during community discussions!
Whats great about Spire of Sorcery?
Everything except for the tutorial, which is far from perfect!! :-P
- Cast spells, including combos, to affect opponents and trigger environmental effects
- Concoct alchemic substances that range from curative to explosive
- Combine alchemy, spells and equipment to prevail in encounters
- Explore the original world of Rund to discover new resources and new recipes
- Taste any resource that you find, to modify the looks of your party
- Collect and grow food resources, and cook food that may taste great (or horrible)
- Manage your party, considering mood and traits of its members
- Find new party members and improve their stats up to their true potential
- Expand your base at the Spire with new rooms that offer new mechanics
- Break into ancient barrows, dispel cursed weepers and battle infection-ridden gigglers
- Resolve mini-stories that pose moral choices, affecting your partys mood
Whats in the current version?
The game releases with 3 chapters that detail the escape of the mages from the Inquisition, their encounter with the terrifying Broodmother and their first contact with the mysterious tribe of Mushroom-eaters. As to the world, weve got seasoned gigglers and rageful shadows, spitting demons and fearful blackpaws, mad weavers and cursed weepers, spike-shooting tree crawlers and mysterious mushroom-eaters who populate barrows, haunts and villages across the plains, wetlands, forests, ruins and elderwood.
How will the game be updated?
More content is coming, and a plenty of new mechanics is in development for the next updates! We update the game every month with quality-of-life improvements, and once every two months with new chapters and new mechanics. In this way, youll regularly have new challenges to try and mechanics to sample all the way towards the full release. Campfires, travel magic, crafting, personal relationships its all on the roadmap (Roadmap), as well as new creatures, new regions and new mechanics.
How long will the game remain in Early Access?
Were looking to reach version 1.0 before the end of 2022. We're hell-bent on shipping new content and new mechanics as fast as we can, thanks to your support, and improving the balance and the interface based on your feedback.
What if I own Gremlins, Inc.?
Weve created a thank-you bundle that gives you a bit of a discount: https://store.steampowered.com/bundle/23112/Sorcery_Inc/
Thanks for the support!
Making original games is not easy. We express our thanks to everyone who supported our team during the development of Spire of Sorcery. Every positive comment made a difference! Every word of support made it easier for us to make it through the development sprints! hypnohearthypnohearthypnoheart THANK YOU!! hypnohearthypnohearthypnoheart Our team is committed to creating original games that combine all sorts of mechanics, and we hope to bring you lots of fun with Spire of Sorcery as you will see it evolve and grow during the Early Access period. This is impossible without the support of the community, the commitment of the independent professionals who contributed their work to make this game happen, and without the open eco-system of Steam that allows us to work independently, focusing on the quality of the game above all else. https://store.steampowered.com/app/637050/Spire_of_Sorcery/ If you support our vision, please purchase Spire of Sorcery. Or if its too early for you, then you can wishlist it to follow the games progress. See you in Rund! Team Charlie Oscar Vilnius, Lithuania
[ 2021-10-21 16:12:37 CET ] [ Original post ]
Holy_Grailet 13.08 12:00 PM GMT 16.08 12:00 PM GMT Holy_Grailet
We're trying something new this time. The rules are the same for both Asian and European servers: cards Players: 4 score Session limit: 40 rounds cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork Colony (2nd)
RULES
There is no limit on the number of sessions that a player can play during this tournament. To win this tournament, you need to win 3 tournament sessions. There will be multiple winners and each will receive the corresponding prizes. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will not affect your regular rating.
PRIZE FUND
Every player who wins 3 tournament sessions, receives 1 Summer chest and 1 Tournament chest. There will be also special sets of prizes for 1st, 2nd and 3rd players on each server in the following categories: most sessions won; most sessions won in a row; highest score at the end of tournament session; most sessions played. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-08-12 14:54:38 CET ] [ Original post ]
steampunk STATUS: the update is in pre-release testing. We expect to release it on 21/06.
sunnyemo IMPORTANT: due to significant internal changes in the code, saved games made in the earlier version of the game will not be compatible with the updated version. We apologize for the inconvenience.
Dear players:
Hopefully, the summer treats you with good weather, and you and your families are doing well. We, from our side, are happy to provide you with this brand new update that adds 2 new cards, a number of bug fixes and changes in balance.
We'll look at all the changes in just a second, but first, a quick shoutout to our other game Spire of Sorcery, which participates in the Steam Next Fest event: the demo-version is already available on Steam, and supports 7 languages.
If, for some unexplainable reason, you desire something less chaotic and brutal than Gremlins, Inc., then you may consider leading a party of runaway mages in a post-cataclysmic fantasy world of Spire of Sorcery. You can download the demo on the game's Steam page:
https://store.steampowered.com/app/637050/Spire_of_Sorcery/
And now, back to Gremlins, Inc. and all the goodness of the new update!
cardscardscardscardscardscardscardscardscardscardscardscards
NEW CARD: "ID CARD OF SECRET POLICE"
Location: The Court Cost: $500 Move points: 3 Type: Normal, Permanent Get: +score6, +malice1
Special rule: When another player plays a secret card, they pay you $50. If they cant pay in full, they discard all their cards. "The lives of those who are unable to purchase protection from the secret police, can change at a moments notice, and in a very unpredictable way." When this card is in play, one careless move when you are out of money might change your entire plan for future turns (for better or worse). cardscardscardscardscardscardscardscardscardscardscardscards
NEW CARD: "QUICK LOAN"
Location: The Bank Cost: free Move points: 3 Type: Normal, Permanent Get: +$400
Special rule: Pay $20 at the beginning of your every turn. If you cannot pay, lose score3, then this card is discarded. "For customer contracts, we use nothing but the finest print." Be careful with this one playing it just because you can might not be a good idea. bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin
CHANGES IN BALANCE
In the course of the last few months, we experimented a lot with cards and special character abilities. With this update we implement most of these changes on a permanent basis. If you play regularly and follow our monthly updates in which we discuss adjustments in balance, all these changes and the reasons behind them will probably look familiar to you. Otherwise, feel free to take a look at how (and why) the balance has been changed.
CHANGES IN SPECIAL CHARACTER ABILITIES
We have buffed two characters who, according to the data, were underperforming on both servers.
The Damned
The Pauper
CHANGES IN CARDS
As you can see, most of the changes have a similar base: money reduction and score reduction. This is, of course, for a reason. Years of development with regular updates that bring not only new features but new cards as well, lead the game to the state that one can call "inflation". There are much more resources (money, votes) that are available in sessions than it was 2-3 years ago and that affects all aspects of gameplay. We want to take a step back and reduce the impact of some of the cards in order to change that. In almost every case this isn't about nerfing a particular card but about reducing the overall amount of money that circulates in sessions. Reasons to change Chaos Cards are similar: an increased amount of available resources means that these cards are easier to play now than it was a few years ago. As such, we want to reduce their impact on the game just a bit (and in some cases compensate it with the reduced amount of malice these cards gives to the player).
CHAOS CARDS
A Sacrifice
The Agent of Chaos
The Army of Chaos
A Diversion in the Astral Plane
The Allies of Chaos
CARDS
Eternal Mortgage
Racketeering!
A Fence
Toxic Waste
Reason: this is not just because of the reasons we already explained. This card is still one of the most playable cards in the game due to the combination of its effects. So, in this case, yes, it is a nerf of a specific card in order to reduce its effectiveness.
Prize Fund
Reason: votes4 or -malice4 is just too good in comparison to $100. It also has a significant impact, especially the malice reduction. So, we decided to nerf this card a bit.
A Bag of Money
Reason: as was noticed in the comments after the previous change of this card no one cares how many votes it gives because no one plays it for votes. Fair enough. We made it more balanced in terms of what it gives :)
Corporate Scam
Reason: with this card, the effect works as intended but it isn't impactful enough. Now you can get up to 4 free points out of it while simultaneously punishing those opponents who didn't join you in this scam.
Investigation
Reason: despite increasing its cost back in October of the last year, the card still has an extremely high 'play to move' ratio (meaning, it is rarely used for movement and almost always played). While some cards will inevitably have a higher ratio than the others, we want to change it a bit more.
An Inspection
Reason: the situation here is similar to Investigation, which is understandable police cards are very powerful. In this case, we didn't want to nerf the card and instead made it more tempting to use it for movement.
Forbidden Knowledge
Reason: this is rather simple: we want this card to be played more often.
Cold Deck
Reason: after testing it for some time we do believe that malice1 works better for this card.
FIXES
- Gremlinopedia now correctly shows all the monthly changes for cards and characters outside of sessions.
- The tooltip for the Banker's ability Hedging the risk now shows at the correct spot.
- Added missing indicators on the board for active permanent cards The Common Fund and Corporate Scam.
- Indicators in the first tutorial entry are fixed and appear next to the correct elements of UI.
- Raging bull emote now can be converted into charges.
- A few more typos in different languages has been discovered and fixed.
[ 2021-06-19 07:00:19 CET ] [ Original post ]
Dear friends,
Today we have two news to share with you:
First of all, the playable demo of Spire of Sorcery our upcoming party RPG with turn-based spellcasting and hex-based exploration is available during Steam Next Fest, from June 16 onwards.
Spire of Sorcery is a very ambitious project for our studio, and those among you who follow our studio might know that its development has been anything but easy: to make it happen, weve pushed ourselves to the very limit. Given the development progress of the last 6 months, were confident that the project will be released in Early Access in the autumn of this year!
In Spire of Sorcery, you play for a party of runaway mages who try save themselves (and maybe others, if they can) in a post-apocalyptic fantasy world where magic talent is a crime.
Just as with Gremlins, Inc., with Spire of Sorcery we build upon the games own original setting, and we dont rely on a single central mechanic. Instead, we mixes together multiple interconnected mechanics to create a unique experience from their combinations.
Spire of Sorcery has elements of gameplay that you might find in board games, even though its not a card game. Every character owns a personal adjustable deck of elements that they combine together to cast spells and deal tokens, that combine with different effects.
There is some randomness in the game the maps are procedurally generated, as well as stats and decks but we keep it rather low in comparison to that other game that you all know and love (or hate :P).
Of course, there are more things. For example, each character is a person with their own stats, perks, and goals. They can be improved, but they also can get sick or injured. They react differently to the surroundings and events. And since mages are the most efficient when they act in groups, it lies on the player's shoulder to decide how to mix different party members.
If this sounds interesting and you want to know more, or try the playable demo while its available, you can download the game here:
https://store.steampowered.com/app/637050/Spire_of_Sorcery/
We would be tremendously happy to receive your feedback, comments and suggestions, as it is our main way to develop and improve our games.
Secondly, the development of our second new game currently in production, Gremlins, Inc. Card Game, is progressing nicely.
You may be familiar with the physical game thats available as Print & Play DLC for Gremlins, Inc., and now we are turning it into a digital board game as well.
Since this is an adaptation of the existing game, the development is fast and smooth. We already have a fully playable version that we test against bots (they aren't the brightest, but they know how to play) or other players (on a dedicated server or through a direct peer-to-peer connection).
The base deck of 64 cards is also fully implemented, and sessions can be played for points or rounds where both conditions can be set at the same time, in which case the session ends when at least one of them is reached.
The main reason why we don't provide any public access to the build yet (and decided to opt-out from this Steam Next Fest with the demo) is that the game looks ugly as... well, lets just say that it's very, very ugly since we havent even started work on the interface yet.
While hardcore fans probably would be able to deal with it, we do not want to traumatise anyone else. Yes, it works! But no, its not ready to reveal itself to the general public yet.
However, you can already add the game to your wishlist, if you wish
https://store.steampowered.com/app/860560/Gremlins_Inc__Card_Game/
Our current estimate is that Gremlins, Inc. Card Game will enter Early Access on Steam in the autumn of this year. In the meantime, we'll be sharing news on how development progresses, and how the game changes (mostly it will be getting prettier and the bots become smarter). You can also join the game's dedicated Discord server.
[ 2021-06-12 08:51:06 CET ] [ Original post ]
SET OF RULES FOR JUNE, 2021
The following rules become active on June 1, at 12:00 GMT, and will apply throughout June to all ranked sessions that are launched after that point. steampunk EUROPE cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town (1st) * Special rules for EU server: None. steampunk ASIA cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town (1st) * Special rules for Asia server: The following cards are removed from the ranked deck on Asian server: cards The Accelerator cards An Award Ceremony cards A Compromising Document cards A Fraudulent Transaction cards An Honest Exchange steampunksteampunksteampunk In addition to this set of rules, we also make an adjustment of just one card that we keep tinkering with because of its extreme efficiency. But this time it's actually a buff. Please keep in mind that all the previous changes are still intact.
CARDS
Investigation
Reason: despite the increased cost and malice the card is still played 4 times out of 5 when it hits the hand of a player. We still don't want to change its effect as it works rather well, so this time we'll make it more useful for movement to tempt you to spend it that way :) ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-06-01 12:02:16 CET ] [ Original post ]
Holy_Grailet 07.05 12:00 PM GMT 10.05 12:00 PM GMT Holy_Grailet
Just as in April, this tournament will have a different set of rules. Bribes of all players increased and there are more cards that allow extorting bribes from opponents or to avoid paying them. Being the Governor now is more profitable than ever before but the position is harder to keep because elections happen more often! So, manage your malice carefully, prepare to pay more bribes, and don't forget to collect votes. Good luck!
steampunk EUROPE
cards players: 4 score victory condition: 25 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town (1st) Special rules for European server
- default bribe is increased by 10 (30 instead of 20, The Pauper pays 15 instead of 5);
- 2 more copies of The Miracle of Bureaucracy added to the deck;
- 2 more copies of A Governor for an Hour added to the deck;
- 2 more copies of The Right Connections added to the deck;
- Elections happen every 15 rounds instead of every 20;
- The winner of each election gets score2 instead of score1;
steampunk ASIA
cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town (1st) Special rules for Asian server
- default bribe is increased by 10 (30 instead of 20, The Pauper pays 15 instead of 5);
- 2 more copies of The Miracle of Bureaucracy added to the deck;
- 2 more copies of A Governor for an Hour added to the deck;
- 2 more copies of The Right Connections added to the deck;
- Elections happen every 15 rounds instead of every 20;
- The winner of each election gets score2 instead of score1;
votes RULES:
Sessions that count towards the tournament: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (8) For each defeated opponent ("defeated" means that at the end of a session the player has a lower final position than yours), you receive additional tournament points. The number of points depends on the number of victories (1st places) of the defeated opponents in the current tournament. Important: these additional points also are added to your overall tournament score retrospectively, when the players previously defeated by you achieve victories in the tournament even if you already have reached the limit of sessions for the tournament. What this means is that you keep getting tournament points as long as your previously defeated opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 8 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 8 sessions will affect your final tournament rating.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-05-05 10:23:56 CET ] [ Original post ]
SET OF RULES FOR MAY, 2021
The following rules become active on May 1, at 12:00 GMT, and will apply throughout May to all ranked sessions that are launched after that point. steampunk EUROPE cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town (1st) * Special rules for EU server: None. steampunk ASIA cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town (1st) * Special rules for Asia server: The following cards are removed from the ranked deck on Asian server: cards The Accelerator cards An Award Ceremony cards A Compromising Document cards A Fraudulent Transaction cards An Honest Exchange steampunksteampunksteampunk In addition to this set of rules, we also make adjustments to quite a few cards including Chaos Cards. These changes are applied in all modes and will be active for at least 1 month to test the balance (please keep in mind that for the next season, we might revert these adjustments or replace them with something else; it all depends on the results of the tests and the feedback we'll receive from the community). As you can notice, most of the changes have a similar base: money reduction and score reduction. This is, of course, for a reason. Years of development with regular updates that bring not only new features but new cards as well, lead the game to the state that one can call "inflation". There are much more resources (money, votes) that are available in sessions than it was 2-3 years ago and that affects all aspects of gameplay. We want to take a step back and reduce the impact of some of the cards in order to change that. In almost every case this isn't about nerfing a particular card but about reducing the overall amount of money that circulates in sessions. The Chaos Cards are changed for a similar reason: due to the increase of resources, it's easier now to play them so we want to make them just a bit less impactful (although in some case we also reduced the value of malice these cards give when they are played). With this in mind, here is the list of changes for May (and, potentially, for the following months as well). Notice that this time we often don't mention reasons why a card is changed this is because we already explained it above.
CHAOS CARDS
A Sacrifice
The Agent of Chaos
The Army of Chaos
A Diversion in the Astral Plane
The Allies of Chaos
CARDS
Eternal Mortgage
Toxic Waste
Reason: this is not just because of the reasons we already explained. This card is still one of the most playable cards in the game due to the combination of its effects. So, in this case, yes, it is a nerf of a specific card in order to reduce its effectiveness.
Racketeering!
A Fence
Prize Fund
Reason: 4votes or -4malice is just too good in comparison to $100. It also has a significant impact, especially the malice reduction. So, we decided to nerf this card a bit.
A Bag of Money
Reason: as was noticed in the comments after the previous change of this card no one cares how many votes it gives because no one plays it for votes. Fair enough. This time, let's make it more balanced in terms of what it gives :)
Corporate Scam
Reason: oh, hey, a buff. With this card, the effect works as intended but it isn't impactful enough. Well, now you can get up to 4 free points out of it while simultaneously punishing those opponents who didn't join you in this scam. That's all the changes for this month! We are waiting for your comments both theoretical (what do you think about the changes) and practical (how was your experience after playing the game with these changes). ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-05-01 12:04:34 CET ] [ Original post ]
Holy_Grailet 23.04 12:00 PM GMT 26.04 12:00 PM GMT Holy_Grailet
To spice things up this tournament will be a bit different. Each player starts with easy access to the Astral location which opens up plenty of possibilities to score points. But be aware that your opponents can do the same and that there are ways to destroy your Astral Elevator! Good luck!
steampunk EUROPE
cards players: 4 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town Special rules for European server
- every player starts with an active permanent card The Astral Elevator;
- the number of all non-permanent Astral cards in the deck is doubled;
- The Astral Elevator card is free to play but gives no points;
- The Counterfeit and The Confiscation cards are removed from the deck.
steampunk ASIA
cards players: 2 score victory condition: 40 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town Special rules for Asian server
- every player starts with an active permanent card The Astral Elevator;
- the number of all non-permanent Astral cards in the deck is doubled;
- The Astral Elevator card is free to play but gives no points;
- The Counterfeit and The Confiscation cards are removed from the deck.
votes RULES:
Sessions that count towards the tournament: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (8) For each defeated opponent ("defeated" means that at the end of a session the player has a lower final position than yours), you receive additional tournament points. The number of points depends on the number of victories (1st places) of the defeated opponents in the current tournament. Important: these additional points also are added to your overall tournament score retrospectively, when the players previously defeated by you achieve victories in the tournament even if you already have reached the limit of sessions for the tournament. What this means is that you keep getting tournament points as long as your previously defeated opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 8 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 8 sessions will affect your final tournament rating.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-04-22 09:38:37 CET ] [ Original post ]
SET OF RULES FOR APRIL, 2021
The following rules become active on April 1, at 12:00 GMT, and will apply throughout April to all ranked sessions that are launched after that point. steampunk EUROPE cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork colony (2nd) * Special rules for EU server: None. steampunk ASIA cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town (1st) * Special rules for Asia server: The following cards are removed from the ranked deck on Asian server: cards The Accelerator cards An Award Ceremony cards A Compromising Document cards A Fraudulent Transaction cards An Honest Exchange steampunksteampunksteampunk In addition to this set of rules, we also make adjustments to a few cards and characters. These changes are applied in all modes and will be active for at least 1 month to test the balance (please keep in mind that for the next season, we might revert these adjustments or replace them with something else; it all depends on the results of the tests and the feedback we'll receive from the community).
CHARACTERS
We have buffed two characters who, according to the current data, are underperforming on both servers.
The Damned
The Pauper
CARDS
Investigation
Reason: despite increasing its cost back in October of the last year, the card still has an extremely high 'play to move' ratio (meaning, it is rarely used for movement and almost always played). While some cards will inevitably have a higher ratio than the others, we want to change it a bit more.
An Inspection
Reason: the situation here is similar to Investigation, which is understandable police cards are very powerful. In this case, we didn't want to nerf the card and instead made it more tempting to use it for movement.
Forbidden Knowledge
Reason: this is rather simple: we still want this card to be played more often. But this is probably its last buff in that regard.
Cold Deck
Reason: after testing it for some time we do believe that malice1 works better for this card. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-04-01 12:04:53 CET ] [ Original post ]
Dear friends:
Gremlins, Inc. just celebrated the 5th anniversary of its full release on Steam.
Thanks to your continued interest, comments and suggestions we are able to keep improving the game with more features and expanding it with more content. You, our loyal audience, are the primary motivation of our development team thank you so much for this amazing journey together!
Since late 2017, were working on our studios next game, Spire of Sorcery, which proved to be a bigger challenge. After spending 2018 and 2019 developing a product that was too broadly defined to be playable, we changed the direction and spent 2020 in a high stress, high output mode creating something much more specific a turn-based tactical exploration game that by now is finally getting more and more fun with every weekly update.
We hope to introduce you to the dangerous world of Rund, across which you must lead a party of the runaway mages, later this year when Spire of Sorcery enters the general Early Access.
Finally, already in 2021, we started the pre-production on our third game that returns us to the roots of the digital board game genre. We cannot reveal what it is, yet, but let us share with you this fact: already last week, we were able to complete the first multiplayer session in that game played by the three of us, from three different cities.
Were going to use our experience to give you something thats not only fun at its core, but also brings a lot of the most requested features such as team ranked play, built-in tournaments and peer-to-peer custom multiplayer sessions.
We do not have yet any estimate of when this game might enter Early Access, but we hope for the best perhaps, it will happen already this year.
We thank you for being a part of this exciting period and for your generous support of our development efforts, and we with you all the best!
With warm regards from Vilnius,
A city of many cultures and many languages,
The team of Charlie Oscar
[ 2021-03-19 10:18:13 CET ] [ Original post ]
Holy_Grailet 19.03 12:00 PM GMT 22.03 12:00 PM GMT Holy_Grailet
steampunk EUROPE
cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork colony Special rules for European server No. Tournament points (place in session/points gained): [olist]
steampunk ASIA
cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town Special rules for Asian server Changes in the deck: -1 The Accelerator -1 An Award Ceremony -1 A Compromising Document -1 A Fraudulent Transaction -1 An Honest Exchange Tournament points (place in session/points gained): [olist]
votes RULES:
Sessions that count towards the tournament: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (8) For each defeated opponent ("defeated" means that at the end of a session the player has a lower final position than yours), you receive additional tournament points. The number of points depends on the number of victories (1st places) of the defeated opponents in the current tournament. Important: these additional points also are added to your overall tournament score retrospectively, when the players previously defeated by you achieve victories in the tournament even if you already have reached the limit of sessions for the tournament. What this means is that you keep getting tournament points as long as your previously defeated opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 8 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 8 sessions will affect your final tournament rating.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-03-19 09:03:02 CET ] [ Original post ]
Due to multiple changes that we made in the Winter update in regard to characters' balance, there will be no changes in the rules for March. We want to have more time to see how characters perform within the same environment before we start changing it. For example, the Politician, who looked rather weak in the first weeks after the update now looks much better since players learned how to take advantage of its new set of abilities. We don't want to rush any changes until the new meta becomes more stable. The results of this month will define the changes that might happen in April.
SET OF RULES FOR MARCH, 2021
The following rules become active on March 1, at 12:00 GMT, and will apply throughout the whole month to all ranked sessions that are launched after that point. steampunk EUROPE cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town * Special rules for EU server: None. steampunk ASIA cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork colony * Special rules for Asia server: The following cards are removed from the deck: cards The Accelerator cards An Award Ceremony cards A Compromising Document cards A Fraudulent Transaction cards An Honest Exchange steampunksteampunksteampunk There are no additional adjustments to the cards at the beginning of this season. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-03-01 12:06:37 CET ] [ Original post ]
Dear friends:
In the time since we released the major Winter Update, we identified a few areas where we could further improve player experience.
Here's what we change with today's update:
- Mulligan's timer at the start of a session is increased by a further 15 seconds.
- User interface now correctly indicates the Politician as the favorite candidate if "Connections at the Parliament" (+votes2 before the Elections) makes the difference.
- The effect of "The Evil Statue" no longer triggers if player gets malice from a Misfortune that was received from cards such as "Karma", "The Lesser Evil", etc.
- The effect of "The Common Funds" is no longer triggered twice if player is arrested while skipping turn at the Plant or at the Astral.
- The Banker's ability "Hedging the risk" is no longer triggered if player used "A Prank" to exchange place with another player.
- Request window for the Banker's ability "Hedging the risk" now has the correct name.
- Abilities that show a request window (such as "Hedging the risk", "Pickpocketing" or "Shaking the tail") no longer keep that window open if player didn't react in time and the decision was made by the bot.
- The visual log after "Demon'stration" is played now correctly shows that player receives not only money, but also malice for each score that is taken from other players.
[ 2021-02-18 15:30:09 CET ] [ Original post ]
This is a preview of all of the upcoming changes. The update itself will be released 11.02.
IMPORTANT: due to significant internal changes in the code, saves that are made in the current version of the game won't be compatible with the new version of the game we apologize for the inconvenience.
Dear players:
We congratulate those of you who celebrate the Lunar New Year, and we wish everyone health and prosperity. May this year give you the strength, the resolve and the patience to change the world for the better, and to help those in need!
Traditionally, around this time of the year we release a major update for Gremlins, Inc., and this year is not an exception: today's update is especially heavy with balancing changes that touch upon characters, cards, and even locations as well as with new features and quality of life improvements.
Let's look at the changes one by one:
SPECIAL CONTENT DEDICATED TO LUNAR NEW YEAR
Commemorating the year of the Ox, we bring you:
- a special animated background for main menu
- a new original music track created by A.Fruit
- a new emoticon
All these items are granted for free to every owner of The Governor Edition (as a reminder, we now have two separate Governor Editions). The new melody and the new background are also available to every player in the game for 2 weeks following this update (once this period passes, these items will remain available only to the owners of The Governor's Edition).
NEW FEATURE: IN-GAME PAUSE
It is now possible to play private multiplayer sessions with a timer, but use the pause function if something outside of the game requires your attention. You can activate the pause at the beginning of your turn and the game (and your friends) will wait for your next action for as long as it takes. Please note that this feature is limited to private sessions only, in order to prevent delays in sessions with random opponents.
NEW FEATURE: MULLIGAN SYSTEM
The new mulligan system gives players much more control over their starting hands. At the start of the session, instead of receiving 6 cards with the ability to discard any of them and get random replacements, each player now gets 12 cards and chooses the 6 that they want to keep (the rest is discarded as usual). This way, you can tailor your starting hand much better for your first few turns in the session. This also makes early inspections and arrests more justifiable, since it is now easier for other players to get a hand of cards that can be used very efficiently from the very first round.
NEW CARD: "ADMISSION OF FAULT"
ADMISSION OF FAULT Location: Tribune Cost: votes 1 Move points: 4 Type: Normal Get: -malice 1 Special rule: Choose another player: they lose votes 4. If you use this card to move, lose votes 1 and malice 1. "No gremlin ever admits their fault, unless they find a way to hurt their competitor even more with such admission." This card hurts your popularity but it damages your opponent's popularity even more!
NEW CARD: "CORPORATE SCAM"
CORPORATE SCAM Location: Office Cost: free Move points: 3 Type: Secret, Permanent Copies in the deck: 2 Special rule: When all copies of this card are active simultaneously: players who dont own such cards lose score1 per copy; players who own such cards get score 1 per each copy that they own. All copies of this card are then discarded. "The most reliable protection from being cheated is to affiliate yourself with the cheaters."
CHANGES IN LOCATIONS
THE OFFICE
This simple change slightly reduces the effectiveness of the Office, and makes its effect less impactful on the money of players. THE CASINO
Over the years we got plenty of comments on the Casino's efficiency (or the lack of it). Here is the new Casino that doesn't limit your winnings, but will penalize you if you gamble for more than you can afford to lose. Just to elaborate and make it clear: you can now gamble in the Casino even without any money, and you still have a chance to win up to $100. But if you lose, your malice increases.
CHANGES IN SPECIAL CHARACTER ABILITIES
There are a lot of changes in the special abilities of characters that are based on server stats, discussions in the community and suggestions of top players: THE BANKER
This change is a necessity: while it was a cool idea to have this ability on the Bribe spot, we actually can't keep it there as it creates multiple issues with the internal logic, some of which aren't fixable. Thus we move this ability to the Risk spot. The numbers won't change for now, but we can always adjust them later if needed. THE THIEF
These changes should reduce the effectiveness of the Thief in session with multiple opponents while keeping the character potent in the duel format. THE COLLECTOR
These changes directly improve the character's performance, although one of them plays a bit different role. The change of "An Exhibition" adds to control of how much income the character can get from active permanent cards: now, if needed, we can change it so that every active permanent card increases the Collector's income by 30 which gives the character a much bigger boost in the early game but with the limit of 90, it does not become overpowered in the late game when the Collector might have a lot of active permanent cards (because only 3 of them provide the actual boost). THE POLITICIAN
Just as we have done with the Banker in the previous update, now it's time to bring in major changes of the Politician's abilities. The changes are meant to improve the character's ability to accumulate votes but provide fewer benefits during the Elections. Most importantly, the character no longer keeps votes after the Elections, which means that after each case of the Elections the Politician should work hard on re-gaining votes.
CHANGES IN CARDS
THE STASH
You can no longer use the Dump before you travel to the Treasure. Two reasons: (1) this effect wasn't in line with all the other effects of teleportation; (2) this effect wasn't very useful in the first place, but created additional delays. Thus we streamlined the card a bit now you go straight to the Treasure, without any delays. EASY GAMBLE
Considering the change that we made to the Casino, the old effect of this card wouldn't make sense as there is no limit to your winnings anyway. So instead, the card now protects you from getting malice when you lose too much money.
QUALITY OF LIFE IMPROVEMENTS
Thanks to player feedback, we identified two changes that can improve player experience: Firstly, when a spectator leaves the session that they watched, they are now redirected to the multiplayer lobby which makes navigation between different sessions that you want to spectate a bit easier. Secondly, the drop of a new chest during the session is slightly changed so that it no longer blocks the Plant location on the Clockwork Colony playing field.
FIXES
It is no longer possible to use "Cheating" to move from the Astral to the Bank for the player who does not have active "The Astral Elevator" permanent card. Earlier, there was a very rare and very specific set of circumstances that allowed to "cheat with "Cheating"" this way, but now it is fixed for good. Fixed a rare issue, where sometimes images of emoticons would have stuck on the screen if their hot-key was pressed while the emoticon is dragged with the mouse.
WHAT'S NEXT?
In a few weeks Gremlins, Inc. will celebrate its 5th anniversary on Steam (March 11, 2021). In our wildest dreams, we never imagined that this native digital board game created by a small studio will reach 700,000+ owners on Steam, and bring together a community from pretty much every country in the world! We'd like to use this opportunity to reaffirm our commitment to continue updating the game, bringing new content and new features throughout 2021. We closely follow player feedback and community discussions, and we will keep making the game better with every major update! A special "thank you" goes to the Japanese community of the game, and especially to our friend Standard of Ur, for providing early feedback on the upcoming DLC that is dedicated to the theme of Japanese Cyberpunk. This DLC is currently nearing the end of its production cycle, and will become available in the spring of this year.
Additionally, we are very close to finishing the custom modding tool that will allow players to extensively modify Gremlins, Inc. by changing the effects of cards, locations and general rules. The tool is now already in translation, we expect to release it around the game's anniversary in mid March. Thank you for being a part of this friendly community, and we wish you all the best! Team Charlie Oscar Vilnius Old Town, Republic of Lithuania
[ 2021-02-10 17:58:21 CET ] [ Original post ]
SET OF RULES FOR FEBRUARY, 2021
The following rules become active on February 1, at 12:00 GMT, and will apply throughout February to all ranked sessions that are launched after that point. steampunk EUROPE cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town * Special rules for EU server: None. steampunk ASIA cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork colony * Special rules for Asia server: The following cards are removed from the deck: cards The Accelerator cards An Award Ceremony cards A Compromising Document cards A Fraudulent Transaction cards An Honest Exchange steampunksteampunksteampunk There are no additional adjustments to the cards at the beginning of this season. Later this month the Winter update will be released for the game, which will introduce a plethora of changes to the cards, characters, etc. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-02-01 12:13:14 CET ] [ Original post ]
SET OF RULES FOR JANUARY, 2021
The following rules become active on January 4, at 12:00 GMT, and will apply throughout January to all ranked sessions that are launched after that point. steampunk EUROPE cards players: 3 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town * Special rules for EU server: None. steampunk ASIA cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town * Special rules for Asia server: The following cards are removed from the ranked deck on Asian server: cards The Accelerator cards An Award Ceremony cards A Compromising Document cards A Fraudulent Transaction cards An Honest Exchange steampunksteampunksteampunk In addition to this set of rules, we also change one more card (and all changes from the previous month also are still intact). These changes are applied in all modes and will be active for at least 1 month to test the balance (please keep in mind that for the next season, we might revert these adjustments or replace them with something else; it all depends on the results of the tests and the feedback we'll receive from the community).
Visiting the voters
Reason: the card is already quite efficient as a teleport and it's also free to use. For this month we decided to reduce its bonus. In February we might add a cost to it instead, depending on the results of the test. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2021-01-04 12:04:56 CET ] [ Original post ]
Holy_Grailet 30.12.2020 12:00 PM GMT 04.01.2021 12:00 PM GMT Holy_Grailet
steampunk EUROPE
cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork colony Special rules for European server No. Tournament points (place in session/points gained): [olist]
steampunk ASIA
cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town Special rules for Asian server Changes in the deck: -1 The Accelerator -1 An Award Ceremony -1 A Compromising Document -1 A Fraudulent Transaction -1 An Honest Exchange Tournament points (place in session/points gained): [olist]
votes RULES:
Please keep in mind that since rating points are frozen during tournaments and the monthly rating reset happens on the 1st day of each month, the December season actually ends a bit earlier, with the beginning of the tournament. Sessions that count towards the tournament: Europe: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (14) Asia: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (18) For each defeated opponent ("defeated" means that at the end of a session the player has a lower final position than yours), you receive additional tournament points. The number of points depends on the number of victories (1st places) of the defeated opponents in the current tournament. Important: these additional points also are added to your overall tournament score retrospectively, when the players previously defeated by you achieve victories in the tournament even if you already have reached the limit of sessions for the tournament. What this means is that you keep getting tournament points as long as your previously defeated opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 14/18 (depending on server) sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 14/18 sessions will affect your final tournament rating.
PRIZE FUND:
Awarded: Top 20 players on each of the servers. In addition to the main prize fund, every player who finishes all tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-12-25 11:28:48 CET ] [ Original post ]
Holy_Grailet 11.12 12:00 PM GMT 14.12 12:00 PM GMT Holy_Grailet
steampunk EUROPE
cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork colony Special rules for European server No. Tournament points (place in session/points gained): [olist]
steampunk ASIA
cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town Special rules for Asian server Changes in the deck: -1 The Accelerator -1 An Award Ceremony -1 A Compromising Document -1 A Fraudulent Transaction -1 An Honest Exchange Tournament points (place in session/points gained): [olist]
votes RULES:
Sessions that count towards the tournament: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (8) For each defeated opponent ("defeated" means that at the end of a session the player has a lower final position than yours), you receive additional tournament points. The number of points depends on the number of victories (1st places) of the defeated opponents in the current tournament. Important: these additional points also are added to your overall tournament score retrospectively, when the players previously defeated by you achieve victories in the tournament even if you already have reached the limit of sessions for the tournament. What this means is that you keep getting tournament points as long as your previously defeated opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 8 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 8 sessions will affect your final tournament rating.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-12-09 11:29:38 CET ] [ Original post ]
SET OF RULES FOR DECEMBER, 2020
Dear community: After a full month of using the new formula, we accumulated a lot of data and received a ton of feedback from our community both of which allow us to take the next step in the evolution of the system. 1) We made an adjustment to the formula. All core principles stay the same with one addition. When a player wins a ranked session and defeats an opponent(s) with a higher rating, the winner gets bonus rating points the number of which depends on the difference in current ratings of both players. Note, that the bonus goes one way: if you lose to an opponent with a lower rating, it won't cause an additional loss of rating points for you. As before, your loss will be determined entirely by the difference in score between you and the winner. The goal of the change is to reward players for defeating stronger opponents since the risk of losing is higher when you play with such opponents. This also helps players climb up faster on the ladder. 2) The new formula works exactly as anticipated, which means that we can try it with other modes. For that reason, December will be the month when sessions for rounds make their come back into rotation. Let's check how possible it is for the leader to run away now, when the majority of players know that allowing that is a bad idea. With this in mind, here are the rules for the next season: The following rules become active on December 1, at 12:00 GMT, and will apply throughout December to all ranked sessions that are launched after that point. steampunk EUROPE cards players: 4 score victory condition: 50 rounds cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town * Special rules: None. steampunk ASIA cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork colony * Special rules: The following cards are removed from the ranked deck on Asian server: cards The Accelerator cards An Award Ceremony cards A Compromising Document cards A Fraudulent Transaction cards An Honest Exchange steampunksteampunksteampunk In addition to this set of rules, we also change one more card (and all changes from the previous month also are still intact). These changes are applied in all modes and will be active for at least 1 month to test the balance (please keep in mind that for the next season, we might revert these adjustments or replace them with something else; it all depends on the results of the tests and the feedback we'll receive from the community).
Devil's Due
Reason: we want to return some of the "stopping power" of the card that it had before and which helped to prevent an opponent's progression toward victory. We also make the card a bit less punishing to play. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-12-01 12:22:07 CET ] [ Original post ]
Once upon a time we created a Gremlins, Inc. bundle called The Governor Edition. Players could save an additional 20% when upgrading from owning just the game and one or two DLCs to owning the whole set. Owners of that bundle also got special items during the celebration of the Lunar New Year each year. With the recent release of Agents of Chaos, we saw that we cannot really keep expanding The Governor Edition further since it would require players to purchase too many DLCs at once. And so, we created The Governor Edition 2. Heres what you need to know As of today, The Governor Edition contains: Gremlins, Inc. Gremlins, Inc. Uninvited Guests Gremlins, Inc. Automated Competitors Gremlins, Inc. Astral Gamblers Gremlins, Inc. Original Soundtrack It works as complete the set and offers a discount of 20% that applies on top of any other discounts for any of its contents. Owners of this edition (whether purchased as a bundle or separately, doesnt matter; we just check for ownership of all the content) receive the following items:
- Flying Lanterns (global effect)
- The Automated Rooster (main menu background)
- Melody of the Automated Rooster (original music track)
- Saving Up (emoticon)
- The Flying Piglet (main menu background)
- Melody of the Flying Piglet (original music track)
These items are issued as non-tradable in-game items, 1 item per server. In other words, you will get 1 copy to activate on the European server and 1 copy on the Asian server. If you already owned The Governor Edition before, and received such items before, you will still receive new copies when you log into the game the next time just to be sure that you have them at your disposal. Additionally, The Governor Edition 2 is now available. It contains: Gremlins, Inc. Gremlins, Inc. Famous Figures Gremlins, Inc. Agents of Chaos Gremlins, Inc. Digital Artbook It works as complete the set and offers a discount of 20% that applies on top of any other discounts for any of its contents. And if you already own some of the contents, then you dont need to purchase it again Steam recognizes the ownership and only offers the missing parts. Owners of this edition receive the following items:
- Automatic Dice-roller (special item)
- Automated Dog (emoticon)
- Steel Rat (lobby icon)
- The Jet Rat (main menu background)
- Melody of the Jet Rat (original music track)
- The Zeppelin Hound (main menu background)
- Melody of the Zeppelin Hound (original music track)
These items are issued as non-tradable in-game items, 1 item per server, just like the items issued for the others of The Governor Edition as described above. NICE TO KNOW: From time to time, we will continue to create special items for certain occasions (we dont have a schedule or a specific plan, but we do have such an ambition). Such items will be added either to The Governor Edition or to The Governor Edition 2, and owners of these editions will automatically get them for free. FINALLY... ...finally, our development team would like to sincerely thank every player who supported us by purchasing the additional content. Beyond providing the financial means to add more cards and more features to the main game, such support is what gives us the motivation to keep improving the game further. We are already hard at work on the Cyberpunk DLC (inspired by futuristic Japan), which is currently scheduled for release in the winter of 2021. Please stay safe, and we wish you and your families a health and happy New Years period! https://store.steampowered.com/bundle/483/Gremlins_Inc_The_Governor_Edition/ https://store.steampowered.com/bundle/18005/Gremlins_Inc__The_Governor_Edition_2/
[ 2020-11-27 08:27:18 CET ] [ Original post ]
SET OF RULES FOR NOVEMBER, 2020
Dear community: November is a special month because it brings the changes to the formula that calculates the rating after each ranked session. For those who missed the discussion about the change, you can find the details here. Following the changes, here's what happens on November 1 at 12:00 PM GMT:
- The new formula comes into force. We can't stress enough the importance of that change the strategy of playing for any other place rather than the first, will lead to the loss of rating! Please remember this when you participate in ranked sessions with 3 or more players. With the new formula, your main goal is to win the session, or at least to have a minimal difference in points with the winner, as the difference now defines the amount of rating that you lose if you didn't win the session. To mitigate the loss of the rating, you must prevent the leader from winning and accumulate more points for yourself but not to attack opponents on second or lower places, as this strategy won't help you anymore.
- The rating of all players on the European server is reset to 100.00. Due to the significance of the change in the formula, we think it is fair that all players on that server start a new season from the same position. Please keep in mind, this only happens on the European server. As per suggestions from the community, the Asian server, which uses 2-player mode for ranked sessions, keeps the old formula, therefore there is no need to reset the rating of all players to the same level. This reset will only happen once. In future seasons, we return to the system where players partially retain the rating that they have accumulated during the previous season.
The Banker
Reason: the new set of abilities for the Banker showed itself as quite potent. For that reason, we reduce the effectiveness of one of the abilities of the character.
The Manager
Reason: a slight boost won't hurt this character, and we would like to test how the Manager's performance changes with this adjustment. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-10-31 10:00:06 CET ] [ Original post ]
Dear community:
We have updated the Original Soundtrack of Gremlins, Inc. with 2 new music tracks: Nostalgic Tune and The Beat of Chaos. This expands the soundtrack to 33 tracks, with the total playtime of 1 hour and 31 minutes. If you own the Original Soundtrack DLC, the new tracks are now available for you via free Steam update.
https://store.steampowered.com/app/459851/Gremlins_Inc__Original_Soundtrack/
We wish you all the best,
and hope that a bit of new music will improve your mood
Team CO
[ 2020-10-30 14:08:05 CET ] [ Original post ]
Dear community:
This week we made the decision to adjust the pricing for the downloadable content of Gremlins, Inc.
The following DLCs will see their prices increased from October 28, 2020:
Gremlins, Inc. Uninvited Guests
Gremlins, Inc. Automated Competitors
Gremlins, Inc. Astral Gamblers
Gremlins, Inc. Famous Figures
The new prices effective from October 28, 2020 will be as follows:
US: $9.99
EU: 9.99
UK: 9.99
Japan: 1000
South Korea: 10000
China: 38
Russia: 295
Ukraine: 100
CIS: $ 3.99
Poland: z 19,99
(other currencies will be adjusted accordingly)
The following DLCs will not have any changes in their current pricing:
Gremlins, Inc. Original Soundtrack
Gremlins, Inc. Digital Artbook
Gremlins, Inc. Card Game, Print & Play Set
These DLCs will keep their current prices of:
US: $4.99
EU: 4.99
UK: 4.99
Japan: 560
South Korea: 5000
China: 23
Russia: 149
Ukraine: 50
CIS: $ 1.99
Poland: z 9,99
(other currencies will also remain unchanged)
- The main reason for this changes is that we want to speed up the development of new content for Gremlins, Inc., which requires additional budget. The dev team behind this game depends on the revenue that we get through sales, and every extra bit allows us to commission more art, more music, as well as to progress faster with the code of the game.
- In conversations with the community, we heard for a long time that having played for 100 hours, for 200 hours or for 600 hours, the extra few dollars don't really matter if you're interested in supporting the project by purchasing its DLCs. On the other hand, those who don't love the game that much, will not purchase the DLCs no matter the pice.
- We expect the actual numbers of copies sold of these DLCs to decrease, while maintaining the revenue or seeing it increase by 10-15%. Let us be clear: we do not expect that we will double the revenue this is simply not how markets work. But we do expect a moderate increase, which goes a long way towards helping us move faster with the new content and features; and most of these features and content we release as FREE updates available to every player.
With this announcement we wanted to let everyone know about the change a little bit in advance, so that this adjustment doesn't come as a complete surprise. NB: once the price is increased, DLCs will not go on sale for the mandatory 30-day period. If you already own some of these DLCs, these changes will not affect your ownership; you collection just becomes a little bit more valuable. We appreciate the support of our player community and remain, as always, committed to further improving this game, whether this is about ranked ladder, AI bots, new cards, or re-balancing of the existing mechanics. Our goal is to keep developing the game until we eventually are strong enough to proceed with Gremlins, Inc. 2 which will incorporate all the insights, discoveries and the good parts of code from the current project. The faster we can move on the way to this goal, the better off is everyone! // Team CO
[ 2020-10-26 14:31:53 CET ] [ Original post ]
Five years ago, our development team launched Gremlins, Inc. on Steam in Early Access.
Since then, we released over 100 game updates that introduced new content and new features, as well as balanced the existing mechanics, and it seems like you guys have appreciated it: Gremlins, Inc. is now owned by over 700.000 players on Steam, and a thriving player community that we love dearly.
When we designed and developed the game in 2014-2015, we were rather naive. Thankfully, with the feedback from the community and through constant game updates, we were able to wisen up along the way, improving the game based on what players enjoyed the most. And youll be happy to know that the whole of this year we were working on the tools that will allow us to improve the game further, and in a much more radical way than before!
Some surprises that we discovered in the last 5 years:
- Less than 20% of Gremlins, Inc.'s audience speaks English as their native language; most players speak the other 12 languages that the game supports (from Japanese to French). We grew up thinking that English language and American market are responsible for the success of any game, but this does not apply to our case!
- 50% of all sessions played in Gremlins, Inc. are played in single-player mode. When we released the game in 2015, it didnt even have single-player mode! But once we realised that this is what players want, we rolled it out and its been in much demand. Today we make two big steps forward with this mode (details below).
- Goodwill can move mountains. Like many young developers, we werent very flexible at the beginning, and the more people criticised our decisions, the harder we stuck to them. But then, an amazing thing happened: a friendly community of players from Japan, Russia, China and other countries sprang up, and asked for the same things nicely! So instead of explaining how this cannot be done!, we started looking for solutions, and found a way to make almost everything happen.
SPECIAL 5TH ANNIVERSARY CONTENT
As always, we see the games birthday as a chance to give you something back!
- To celebrate the 5th anniversary of Gremlins, Inc. on Steam, we commissioned a new original music track from A.Fruit which sends you back in time to the earlier days of the game. Nostalgic tune will be available to everyone in the game for the next two weeks, at which point it will transition to an item that you can get for free from the in-game chests.
- We also asked our artists, Monika and Rita, to create a new main menu background that features some of the favourite gremlin items from the cards in the deck. Everyone will see this background in the game for the next two weeks, and then it also becomes a free drop. See if you can spot every object in this background, and identify the card that it comes from!
BOTS 2.0
Its no secret that AI bots occasionally made some unexpected moves in the game. We finally got around to updating their logic, and correcting a bunch of mistakes that they typically made in complicated situations!
- the bots are now generally smarter beware!
- bots no longer discard their starting hand at the start of the session
- bots are now much more careful when choosing Misfortunes: they will choose the worst possible Misfortune for their opponent, and the best possible for themselves
- bots now better understand the rules of different spots and locations: for example, if they have money to spend, they will pay to increase their chances of success on Tribune, and they will generally stop entering locations where they cannot achieve any meaningful result
- when bots plan their way around the playing field, they now take into consideration whether or not theres a Misfortune spot on the way; moreover, if the session is played with open Misfortunes, then the bots will actually consider the Misfortune thats expected to happen to them along the way
- bots are now more conscious of their income, and will try to match the income of other players by investing more aggressively at the Bank
- most importantly, bots are now much better at judging the other players and identifying the most dangerous opponents!
RANKED LADDER 2.0
During the last 2 months, we discussed with the community the change in how rating points are calculated in all ranked sessions (details). As the result of a very constructive discussion, we agreed that for all duel sessions the old rules will remain in force; while for sessions with 3 or more players, the new rules come into force from November 1, 2020.
MODDING TOOLS & UPDATED CARD DESCRIPTIONS
We continue to work on the advanced modding tools that will allow everyone to change not only the values and the effects of the cards, but also values and effects of characters, spots and location, and weve made great progress on this direction. The tools are already working properly here at the studio and we need just a bit more time to translate them and prepare them for the public release. This will allow the community to create such custom sessions as weve never seen before! As a part of the preparation work, weve re-written a lot of card descriptions, because they must now be flexible enough to allow modifications. For example, a description that said Skip your next turn becomes Skip turns: {X}, because through the modding tools you will soon be able to set it to skipping 2, 3 or more turns, if you wish and so on, across the whole deck. Dont be alerted when you spot these changes, and please let us know on the Discord server if you find some mistakes!
NEW CARDS
Honorary escort and Dice-roller are now in the game! Honorary escort Location: Police spot Cost: $150 Move points: 4 Type: Secret Get: malice +1 Special rule: Choose an opponent. Teleport to their spot or location.
Dice-roller Location: Gamble spot Cost: $50 Move points: 3 Type: Normal Special rule: Roll the dice. Get $100 for each card in your hand that has the same number of move points as the number on the dice.
CHANGES IN SPECIAL CHARACTER ABILITIES
After long community discussions, the Banker gets a whole new set of abilities: Personal cashback When you spend $ to play a card, you immediately get back 20% of the amount paid. Instant dividends When you use the Bank to increase income, you immediately get back 100% of the amount paid. Money makes money When your income is increased through any means, it additionally increases by 3. Sale of shares When you land on a Bribe spot, you can sell 10 income for $100 (income that you receive due to active permanent cards cannot be sold). If you do that, you don't pay the bribe.
These new abilities are significantly more flexible, and will allow us to fine-tune them further once we see the statistics of how this character is used after the change. These abilities also allow players more freedom when playing for the Banker as this characters income is now no longer so much tied to the specific spot of Income and the specific location of the Bank.
CHANGES IN CARDS
False Testimony
The effect of this card got somewhat weaker. The player of your choice no longer loses money and will be arrested only if their malice is higher than yours. Demonstration
The effect of this card now scales with the number of players in the session, which makes the card more versatile and balanced for the specific session where its used. Devils Due
With the change, this card gets the flexibility that was requested by the community for a long time. Now you choose the specific resources that the player of your choice loses, so you can use this card to achieve different goals depending on the context. The Common Fund
This change is not as significant as the other changes above and just harmonises the mechanics. Now the money is issued at the start of each players turn, rather than at the start of the round.
AGENTS OF CHAOS
We havent released a new DLC since 2017, but with the 5th anniversary of the game coming up and with the major progress that we achieved with the modding tools and with the updated AI bots, we finally were able to do something experimental: Agents of Chaos brings you a new single-player campaign that contains 12 duels with modified decks and cards as well as with modified playing field rules. Previously, such a thing was simply impossible to dream of! In addition to the campaign, this DLC also gives you the following unique items:
- 12 new character portraits and player tokens of gremlins transformed into Agents of Chaos
- Trail of Chaos, probably the most dangerous token trail in the game
- The Governor of Chaos, a Governor frame that inspires both fear and respect
- Touch of Chaos, a unique emoticon that illustrates the transformation of a regular gremlin into something more sinister!
- Gates of Chaos, a new original main menu background
- The Beat of Chaos, a new original music track that packs as much of a punch as all the other tracks combined!
- Agent of Chaos, a medal for player profile that is yours to keep to scare away potential trouble-makers.
WHATS NEXT?
Over the coming months, were going to be busy with a number of things:
- preparing the modding tools for release to the community: its a big task, but were going to get it done, so that you can try to bend the mechanics of Gremlins, Inc. whichever way you want!
- creating two new cards for the Winter Update. If you have some ideas, please share on the games official Discord server!
- prototyping a possible new DLC tentatively set for February 2021, which may transport gremlins into cyberpunk Japan! Were still exploring the possibility: think of aesthetics of Tokyo, Osaka, Nagoya, Yokohama and Kobe, think about Japanese heavy metal, neon signs, and an ambience straight from AKIRA done in close coordination with the Japanese community of the game. Would this be something up your valley? Please let us know in the comments!!
With thanks and lots of love from Vilnius Old Town, The development team of Charlie Oscar
[ 2020-10-21 17:14:57 CET ] [ Original post ]
SET OF RULES FOR OCTOBER, 2020
The following rules become active on October 1, at 12:00 GMT, and will apply throughout the month to all ranked sessions that are launched after that point. steampunk EUROPE cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town * Special rules: None. steampunk ASIA cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork colony * Special rules: The following cards are removed from the deck: cards The Accelerator cards An Award Ceremony cards A Compromising Document cards False Testimony cards A Fraudulent Transaction cards Judgement day cards An Honest Exchange steampunksteampunksteampunk
Cards adjustments
All adjustments from the previous season are still intact. In addition to them, we change 2 more cards. The following changes are applied in all modes and will be active for at least 1 month. Please keep in mind that for the next season we might revert these adjustments or replace them with something else. It depends on the results of the tests and feedback we'll receive from the community.
A Second Chance
Reason: this card needs some love which for now it receives in the form of increased bonus.
Investigation
Reason: in opposite, Investigation's cost was slightly increased in order to reduce the number of times it is played. Depending on the results, this card might see even more serious changes in the future. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-10-01 12:06:31 CET ] [ Original post ]
Holy_Grailet 25.09 12:00 PM GMT 28.09 12:00 PM GMT Holy_Grailet
steampunk EUROPE
cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork colony Special rules No. Tournament points (place in session/points gained): [olist]
steampunk ASIA
cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork colony Special rules Changes in the deck: -1 The Accelerator -1 An Award Ceremony -1 A Compromising Document -1 False Testimony -1 A Fraudulent Transaction -1 Judgement day -1 An Honest Exchange Tournament points (place in session/points gained): [olist]
votes RULES:
Sessions that count towards the tournament: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (8) For each defeated opponent ("defeated" means that at the end of a session the player has a lower final position than yours), you receive additional tournament points. The number of points depends on the number of victories (1st places) of the defeated opponents in the current tournament. Important: these additional points also are added to your overall tournament score retrospectively, when the players previously defeated by you achieve victories in the tournament even if you already have reached the limit of sessions for the tournament. What this means is that you keep getting tournament points as long as your previously defeated opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 8 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 8 sessions will affect your final tournament rating.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-09-21 11:10:42 CET ] [ Original post ]
SET OF RULES FOR SEPTEMBER, 2020
The following rules become active on September 1, at 12:00 GMT, and will apply throughout September to all ranked sessions that are launched after that point. steampunk EUROPE cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town * Special rules: None. steampunk ASIA cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town * Special rules: The following cards are removed from the deck: cards The Accelerator cards An Award Ceremony cards A Compromising Document cards False Testimony cards A Fraudulent Transaction cards Judgement day cards An Honest Exchange steampunksteampunksteampunk In addition to this set of rules, we also are changing a few cards. The following changes are applied in all modes and will be active for at least 1 month. Please keep in mind that for the next season we might revert these adjustments or replace them with something else. It depends on the results of the tests and feedback we'll receive from the community.
A Prank
Reason: this card doesn't really need any extra money attached to it so we remove them. And we want to make it a bit more tempting to use it for movement, therefore it now has 4 move points.
A Set-Up
Reason: we want to make this card a bit more punishing, especially in the early game when extra malice plays a significant role.
Robbery!
Reason: yes, we nerf it again. Our previous change did not affect the popularity of the card too much and it's still one of the most playable cards in the game. So, the goal is the same: reduce the popularity of the card and make it less desirable to play. This time with extra malice instead of further money reduction.
A Deal with the Devil
Reason: we think that the versatility of this card should be accompanied by a bit more significant negative effect.
Forbidden Knowledge
Reason: we want to increase the popularity of this card by a bit. $50 probably won't do much but that's just for the start.
Diablerie
Reason: considering its double effect, this slight increase of the malice is very much justifiable. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-09-01 12:03:58 CET ] [ Original post ]
"DICE-ROLLER"
Location: Gamble spot Cost: $50 Move points: 3 Type: Normal Special rules: Roll the dice. Get $50 for each card in your hand which move points are equal to the number that you rolled. No, you dont need to show your cards, we already know them.
Reason: Just as Honorary escort, this card is the result of discussions with the community. We already have some cards in the game, the outcome of which changes depending on what a player has in their hand (Contraband would be the prime example here) but we want to explore new venues of such effects and Dice-roller does exactly that. With this card, you can ditch some spare money on gambling when you feel lucky or prepared, or risk $50 in a reckless attempt to multiply it because you desperately need money to play that other expensive card that you have. No matter the reason, the outcome will depend on both: your luck and your cards. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-08-30 10:14:31 CET ] [ Original post ]
A new approach to the calculationof player rating in Gremlins, Inc.
The current formula that calculates player rating in ranked sessions is in the game for several years by now. We recently went through all the player feedback regarding ranked sessions that we received over the years, and decided that its high time to implement a rather radical change. Today wed like to present our ideas to you and to discuss it in the time that is still left before we introduce the change with the Autumn update. How does the rating system work now?
- When a ranked session ends, each participant finishes it at a particular place (1st, 2nd, etc.).
- Each player takes rating points from every opponent who has finished at a lower place than them.
- Player at the 1st place takes points from 3 other players (if we look at 4-player ranked sessions on the European server). This player gets the most rating points.
- Player at the 2nd place takes rating points from those who occupy 3rd and 4th places, while giving some of their own points to the player who took the 1st place. The exchange is almost always good enough for the player at the 2nd place to increase their rating points.
- Players in 3rd and 4th places lose rating points, because they give away more than they take from others.
And here are its main drawbacks: The relative position at the end of the session is more important than the victory At its core, the system rewards all places in the session except for the last one. A player can finish in the 2nd place and technically lose a session (because someone else has won it) but still increase their overall rating which is considered as victory by many players. This duality of the outcome does not encourage the play style victory at any cost. Instead, it encourages to play for the highest place that the player deems possible for themselves, because victory is good but in no way necessary for the progression through the ranked ladder. A higher position guarantees a better result on its own, even if it is 3rd place versus 4th place.
It is possible to mitigate the loss of rating points but this happens at the expense of other losing players instead of the leader In order to save your own rating, sometimes you have to ignore the leader and instead join them in their attacks on someone else. There are cases when this is the right thing to do, and finding that moment of betrayal in a session requires skill and impeccable timing! But in many cases, poorly implemented strategy of the protection of ones own position leads to nothing but a sub-par experience for other players.
This approach goes against the spirit of most competitive board games In most competitive board games, anything but the first place is considered to be a loss. The current ranked formula of Gremlins, Inc., where playing for 2nd place is a viable strategy, is seen by some board game players as unfair and unsportsmanlike.
Changes that we plan to introduce
We believe that the new formula should emphasize victory and playstyle directed toward the 1st place. After all, Gremlins, Inc. is a game about prestige. For gremlins, there is no higher goal than accumulating a lot of prestige represented by player score. The player with the highest score wins the session, everyone else loses and the change in rating should reflect this. Main principles:
- Players who have lost the session do not take rating points from each other. Only the winner takes rating points from other players. This means that victory is the only way to progress higher on the ranked ladder. If you didnt win a session, you almost certainly will lose some rating points, even if you ended at the 2nd place.
- When you lose, you can mitigate the loss of rating points but this doesnt happen at the expense of other players. If you didnt win, your final position doesnt matter instead, your final score matters. The closer you are to the leader, the fewer rating points you will lose (up to 0 if your score is equal and the victory was achieved by the second tie-break).
- The formula ignores the difference in rating that the players had prior to the session. It doesnt matter if you are a strong player who has won against a weaker player, or vice versa. All that matters is how well each one of you performed in this particular session. This is because the matchmaking and the game itself can be quite random at times. We prefer not to have an extra punishment/reward for victories and losses that happened at the whim of luck. We want an environment where the only thing that matters is the players personal performance i.e., the score that was achieved during the session.
What do we want to achieve with this change?
- In sessions with 3 or more players, this eliminates any logical reason to play for any other place than the first one. If you cannot be the most prestigious gremlin in this session, you will lose prestige as the result. But even then, your best approach is to keep playing against the leader.
- This addresses the issues of 3-player sessions. When 2 out of 3 places are guaranteed to lose rating at the end of the session, the only viable strategy to avoid it for the 2nd and 3rd places is to play against the leader instead of playing against each other (which often happens under the current system).
- Sessions for rounds instead of sessions for points should become much more viable. The further the leader runs away with their high score, the bigger everyones loss of rating points gets. So it is in everyones interest to control the leader instead of hassling with each other for the 2nd or 3rd places.
- With these fixes, the available sets of rules for ranked sessions will increase without compromising with the quality of gameplay.
- Having a high rating would mean a lot! Since the only way to increase rating is to win sessions, players at the top of the ladder will prove that they are absolutely the best at winning, not just at seizing an opportunity of getting points at the 2nd place and minimizing their losses at the 3rd place. This will be true for all types of sessions, except for duels. Duels already are like that.
What are the possible issues with the new system?
- If everyone but the winner loses rating points, ranked sessions might become somewhat discouraging. Success is hard to achieve and keep because anything but victory brings you down to a certain degree. Does this make the mode more competitive? Absolutely. More interesting? Mostly for those who are competitive, ready to play in such an environment, and most importantly are able to win often enough to move forward and raise their rating. But maybe this is exactly what the ranked mode should be: a competition among those who are interested in competing, and a competition for victory instead of a hassle for a higher place? We would love to put this theory in practice and see how this affects the game.
- Griefing might become a bigger issue because players who do not care about their rating will be able to cause more harm by attacking their personal target instead of the leader. On the other hand, revenge makes no sense in such an environment because pushing an opponent under yourself will not affect your own rating. And it is quite possible that griefers will fastly drop to the very bottom of the ladder simply because it will be hard to keep your rating high when you obviously aren't playing optimally.
- Griefing in duels. This issue is specific to duels. A player who is far ahead and has full control over the situation refuses to end the session and keeps playing for dozens of rounds just to boost their ego and/or humiliate the opponent? The new system might make such behavior more attractive, and technically it won't be against the rules. There are multiple ways to fix this, starting from the simplest: duels will be played for rounds instead of points, so each session would have an easily predictable end time. Other possibilities that are more sophisticated in design and implementation include the option for the players to surrender after a certain number of rounds has passed, or an option where sessions have two end conditions: the session ends if one of the participants reaches X points or after the fixed number of rounds.
As you can see, there are pros that can be very beneficial for the gameplay in ranked sessions, but there are also cons that have to be addressed in order to keep the game fair and interesting. We definitely want to try the new formula for at least a few months, but we also are very interested to know your opinion about such a change: please share your comments here on Steam, or on the games Discord server, so that together we can create a better player experience. Thanks for staying with us, and we look forward to the community discussion! ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-08-28 09:41:45 CET ] [ Original post ]
"HONORARY ESCORT"
Location: Police spot Cost: $150 Move points: 4 Type: Secret Get: +malice1. Special rules: Choose an opponent. Teleport to their spot or location. Some meetings are not so easy to arrange, but their results make the cost and the efforts worth it.
Reason: The idea of the effect of this card was born out of discussions that happen on our Discord-server and on Steam forums. It is a versatile card that allows to initiate a timely conflict, or to visit instantly a location that otherwise might be hardly reachable. But it isn't cheap, you have to rely on your opponents' actions, and you have to find just the right time to arrange your honorary visit to one of them. ______
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-08-22 09:05:16 CET ] [ Original post ]
Holy_Grailet 14.08 12:00 PM GMT 17.08 12:00 PM GMT Holy_Grailet
steampunk EUROPE
cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town Special rules No. Tournament points (place in session/points gained): [olist]
steampunk ASIA
cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town Special rules Changes in the deck: -1 The Accelerator -1 An Award Ceremony -1 A Compromising Document -1 False Testimony -1 A Fraudulent Transaction -1 Judgement day -1 An Honest Exchange Tournament points (place in session/points gained): [olist]
votes RULES:
Sessions that count towards the tournament: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (8) For each win, players receive additional points that depend on the strength of the opponents over whom they have won. Important: your tournament points will continue to increase with the increase in the tournament score of your past opponents, over whom you prevailed even if you already have reached the limit of sessions for the tournament. What this means is that the tournament is never over for you as long as your previously conquered opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 8 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 8 sessions will affect your final tournament rating.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-08-13 11:29:52 CET ] [ Original post ]
Dear community:
On July 7 we have initiated a series of tests in order to improve connection for our Asia-based players.
Firstly, we moved our Asian servers from Singapore to Khabarovsk.
While for us, as a studio, Khabarovsk would have been better than Singapore for a number of reasons (its cheaper to run and were able to update and upgrade the servers there much faster), we decided against this change. Both the feedback of Asia-based players and our internal technical tests have shown no significant improvements over Singapore. And in some cases, it became even worse.
Secondly, we moved our Asian servers to Hong-Kong.
Were happy to report that this transfer has achieved our goal: the hub in Hong-Kong provides better hardware than Singapore (albeit, substantially more expensive) and, more importantly, it provides a much better connection for the majority of our Asia-based players. The feedback from the community that we received after the transfer was very positive, and our internal tests show steady improvement across all the thousands of sessions that were played there.
To give you a better picture, wed like to share some data:
In the week since the last transfer, over 5,000 sessions have been played in Hong-Kong.
The tests show that the number of sessions with any connectivity issues has decreased by 35% compared to Singapore. This means that hundreds of players now enjoy better player experience, which is the most important metric for us.
We are very grateful to our player community, especially to our Japanese, Chinese and Korea communities, for the patience that you have demonstrated while we were looking for a way to improve the server situation in Asia.
Thank you for being a part of this journey!
______
malice Official Discord
malice Twitter (game updates)
summer_magic Official Discord
summer_magic Twitter (game updates)
[ 2020-07-31 09:15:59 CET ] [ Original post ]
The first stage of the test is over. Both the community feedback and the data that we have received during the tests show no significant benefits of Khabarovsk in comparison with the Singapore location. With that in mind, we're moving to the next step of the test, and to the next location: Hong-Kong.
Please note: the transfer will happen on July 16, at 9:00 AM GMT (5:00 PM Beijing, 6:00 PM Tokyo), and will last approximately 3-4 hours.
During this time, only the Amsterdam server cluster will be available!
All your in-game stats, profiles, inventory items and so on, stays intact during and after the transfer. Additionally, the Amsterdam server cluster will remain available during the transfer, so you can continue playing there if you so wish. Once the transfer is done, both European and Asian server clusters will become available as usual.
We will be testing the new cluster for up to 2 weeks after the move: again by gathering player feedback as well as running our own tests on how the change affects lags and connectivity for different players.
______
malice Official Discord
malice Twitter (game updates)
summer_magic Official Discord
summer_magic Twitter (game updates)
[ 2020-07-15 14:19:11 CET ] [ Original post ]
Dear community:
As we mentioned in the recent Summer Update, we are exploring the possibility to improve connection of our Asia-based servers. Some players (mostly from mainland China and from a few regions of Japan) may currently experience lags when playing on the Singapore server.
Our next step is the following: on July 7, the Asian server cluster will be moved from Singapore to Khabarovsk. According to our server partner and to our preliminary tests, the new location may result in better connectivity for users from China as well as for users from Japan.
Please note: the transfer will happen on July 7, at 11:59 AM GMT (7:59 PM Beijing, 8:59 PM Tokyo), and will last approximately 6-8 hours.
During this time, the Singapore server cluster will be unavailable!
All your in-game stats, profiles, inventory items and so on, stays intact during and after the transfer. Additionally, the Amsterdam server cluster will remain available during the transfer, so you can continue playing there if you so wish. Once the transfer is done, both European and Asian server clusters will become available as usual.
We will be testing the new cluster for up to 2 weeks after the move: gathering player feedback as well as running our own tests on how the change affects lags and connectivity for different players. After that, we' will make the decision on whether we relocate the Asian server cluster to Khabarovsk permanently, or we need more tests in alternative locations (Hong-Kong and Tokyo are other possibilities).
We apologize for the inconvenience to those who will be affected by the move during July 7, and we hope that even if your own player experience is great right now on the Singapore server, you will understand our effort to improve the experience of players who are currently experiencing there lags from time to time.
Together, we can find the location that will make most of our players happier. Thank you!
______
malice Official Discord
malice Twitter (game updates)
summer_magic Official Discord
summer_magic Twitter (game updates)
[ 2020-07-06 10:38:35 CET ] [ Original post ]
Holy_Grailet 03.07 12:00 PM GMT 06.07 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM
cards players: 4 score victory condition: 30 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town Special rules No. Tournament points (place in session/points gained): [olist]
steampunk SINGAPORE
cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: hidden cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town Special rules Changes in the deck: -1 The Accelerator -1 An Award Ceremony -1 A Compromising Document -1 False Testimony -1 A Fraudulent Transaction -1 Judgement day -1 An Honest Exchange Tournament points (place in session/points gained): [olist]
votes RULES:
Sessions that count towards the tournament: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (8) For each win, players receive additional points that depend on the strength of the opponents over whom they have won. Important: your tournament points will continue to increase with the increase in the tournament score of your past opponents, over whom you prevailed even if you already have reached the limit of sessions for the tournament. What this means is that the tournament is never over for you as long as your previously conquered opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 8 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 8 sessions will affect your final tournament rating.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-07-01 09:20:27 CET ] [ Original post ]
The big Summer Update for Gremlins, Inc. is here, and as usual it brings new content and features as well as fixes and re-balancing changes. But before we jump into the details of the update, we wanted to share this information: malice At the end of 2019, we changed our server cluster in Singapore. A couple of months later, we discovered certain connectivity issues with the new server, and we did our best to fix them. We are aware that these efforts weren't entirely successful and some players, mostly from mainland China and certain regions of Japan, still might experience lags when they play the game on the Singapore server. We've spent the last 3 months trying dozens of options for addressing this issue, and we have no intention to leave it "as is" we will continue working on a solution. In the near future, we will be testing other geographical locations to see if moving the server from Singapore to another city could improve player experience in Asia. hypnoheart We are thankful for your patience and appreciate your understanding, and we hope to find the solution that will improve the experience of those players who currently may still experience lags. and now to the changes that this update brings to the game:
NEW FEATURES
Results of the previous seasons
Before: When a new season begins, the rating of all players resets without the possibility to see any previous results (personal or overall). After: The results of all previous monthly seasons (starting from January 2019, when the very first one was played) are now available in the game. The ultimate ladder now shows not only the results of the current season, but also the results of the previous seasons as well. Reason: the ability to check your (or overall) previous results not only is very convenient, but also shows the names of the players who were the most successful in the game in the past seasons.
More control over your custom multiplayer session lobby
Before: When a player creates a lobby for a custom multiplayer session, anyone can join it. When someone joins but you don't want to play with them, you can kick them out of your lobby. However, nothing prevents them from re-joining again immediately. After: If you kick someone out of your lobby, they won't be able to come back. The restriction only works for this particular lobby and applies for as long as the lobby exists. Just be careful if you kick someone out by mistake, in order for them to join your session again, you will have to create a new lobby. Reason: Such behaviour can be used to harass or annoy players in the multiplayer lobby, and we would like to protect them from such experiences.
NEW CONTENT
Some changes are invisible, such as optimisation of the server code. Some changes take a long time, such as looking for the alternative to the Singapore server cluster that would provide faster connection to players from Japan and from China. But some changes are much more obvious, such as new cards that arrive to the game with every major update!
New card: "Charity"
Location: The Bank Cost: Free Type: Normal Movement points: 3 Get: -10 income, -malice5. Number of these cards in the default deck: 1 "A charitable donation: the means of securing a discount for future bribes from the gremlin vocabulary. Reason: the idea of a card that allows using income as a resource that can be spent on something else (in this case: malice reduction) was in our heads for quite some time and now it makes its way into the game.
New card: "Cold deck"
Location: The Casino Cost: Free Type: Secret Movement points: 4 Get: +malice2 Number of these cards in the default deck: 1 Special rule: Look at 6 new cards. You can swap any of them with any cards on your hand. You can play another Casino card in this turn. All cards in this deck are different, no matter from which side you look at them. Reason: we want to "boost" the Casino a bit more with a card that can be played in multiple ways: just for hand management; as a part of a prepared combo where you already have 2 Casino cards when you visit the location; or as a part of a lucky combo in which you find your second Casino card at the top of the deck.
RE-BALANCING CHANGES
As you may know, when we developed Gremlins, Inc. in 2013-2015, we put little thought into tools and architecture that would allow us to quickly mod the game. Later, we were busy adding major features and game content. And only this year we finally put serious thought and effort into making the game really moddable. The first part of the moddability project is done by now: our own team is able to quickly modify every card in the deck, in addition to the composition of the deck itself. This finally (finally!) allows us to listen to the community feedback and quickly implement changes that make the most sense every month, together with the change of the ranked session rules. We start with re-balancing of 17 cards. The changes are described below in detail. These changes are based on the data of how the cards are used in the game across more than 60,000 recent sessions, as well as on the community feedback and discussions on the game's forums and its Discord server. We would also like to express our gratitude to our Pillars of Community players, whose feedback and recommendations were extremely helpful during the process of re-balancing.
Election Campaign
Reason: we want to weaken the impact of this card and to make it more useful for movement. At the same time, the card is now cheaper.
Riskomatic-30
Reason: we want to make this card a bit more effective, since in its current state it doesn't see as much play as we would like it to have.
Contraband
Reason: we want to make moving with this card less punishing. The card, while very useful in some circumstances, has a very situational effect. In its current state it often becomes a burden that players have no reason to play, but also don't want to use to move because of the cost. We'd like to change that.
Coup d'etat
Reason: to reduce the number of situations where this card is played completely unexpectedly. Considering how impactful this card is, it shouldn't happen for free, and completely "out of the blue".
Judgement Day
Reason: we want to reduce the impact of this card. Without the extra turn, it still produces a significant outcome.
Undercutting the Competition
Reason: we want to make the card a bit more punishing for those who play it, as it currently gets a lot of play despite its criminal status and a relatively high cost of 3 votes.
An Artifact
Reason: we want to adjust the deck that grew much bigger with all the recent updates, and at this point contains many more cards that can be played at the Plant during one session.
A Bag of Money
Reason: we want to reduce the impact of this card as it gets a lot of play. As more cards have been added to the game that give additional votes, this card can take a little nerf that would make it less popular.
Jurors for hire
Reason: we want to make this card more efficient as it isn't played as often as we'd like it to be played.
Robbery!
Reason: we want to reduce the impact of this card, which is currently so high that players almost always keep it on hand in order to get the money despite its criminal status. Initially, we wanted to reduce the outcome of the card by $100 but after receiving players' feedback we decided to start with $50 instead.
The Evil Statue
Reason: we want to make this card more attractive for being used to move. Initially it was done through its movement buff but after additional consideration the card was changed in a different way.
Misappropriation
Reason: we want to reduce the impact of this card, and to slightly increase the punishment for playing it for action because in its current state this is one of the most played cards in the game.
Toxic Waste
Reason: we want to make it easier for players to get rid of this card from their hand, so this would happen more often and the card wouldn't be kept on hand until played for action.
Diablerie
Reason: we want to make it easier for players to get rid of this card from their hand, so this would happen more often and the card wouldn't be kept on hand until played for action.
A Prank
Reason: we want to to reduce the impact of this card, which is so strong already that even the complete removal of the bonus probably won't change its popularity too much. But we decided to start with the reduction of the bonus first, and to see if a further nerf is needed.
A Quest from Dariol
Reason: we want to make this card a bit more popular, and have it played more often.
The Common Fund
Reason: we want to give this card a slightly negative effect to compensate for the fact that the player also receives a free score point.
OTHER CHANGES
Only the owners of the game can now join ranked/tournament sessions
Before: Ranked sessions are open to everyone for as long as they can launch the game and don't have a ban for a Fair Play Rules violation. After: In order to participate in ranked sessions, you also have to own the game on your own Steam account. Reason: free access to the game during free weekends or with the Steam Family Sharing feature is nice, but there are major downsides to it: 1) some of these players don't have any reason to care about the result of a session and often leave it early or purposefully ruin it for the opponents. While we allow the freedom of behaviour in ranked sessions, it doesn't mean that we don't want to reduce the number of such cases. And those who care about the result, often do so for a wrong reason, which brings the second downside; 2) free access can be easily exploited in pursuit of dishonest goals. Players who are banned from the ranked mode for the violation of Fair Play Rules can create a new account and be back in ranked sessions literally in minutes, which doesn't help improving other players' experience at all. This also opens up a lot of possibilities for team play where the same two players use multiple accounts to avoid restrictions of matchmaking. Therefore, we made the decision to limit what is available to the users who don't own the game. They are more than welcome to play against bots or play custom sessions with anyone they want no limits applied there.
Standard dice-roller changes
Before: when you roll a die with the standard dice-roller, the final number can be predicted by the look at the initial value, and the lever animation is quite jerky. After: the final number won't be known until the dice-roller stops, and the lever animation is now smoother than before. Reason: both changes are made with regard to the feedback that we have received after the Spring update.
Illustrations adjustments
Before: the contrast, brightness, and saturation of some of the cards were not in line with the others. After: the contrast, brightness, and saturation of all cards are brought to the same level. Reason: after years of development and adding multiple new cards with new and unique illustrations, we have noticed that their coloring became less consistent. It wasn't awful but it was noticeable enough for us to decide that it is time to give all cards an overhaul in order to reduce the inconsistency.
FIXES
- Fixed an issue: if the special rule A Box of Secrets is used during a session with bots, some cards would disappear from the deck in the course of the session. This was an absolutely bizarre issue that existed for a very long time and was discovered only recently, but now it's not the case anymore.
- Fixed a rare issue: if a player experiences heavy lags, it is possible that for the opponents their movement on the board would appear chaotic and absolutely impossible. This happened due to sync issues caused by lags and delays between the player's client and the server, and is now fixed.
- Fixed an issue: If the last Jail event was declined, the timer stays on the screen until it ends or until the next turn of that player begins. It's not the case anymore and the timer will disappear as soon as the action is completed.
[ 2020-06-24 11:06:43 CET ] [ Original post ]
Gremlins, Inc. will turn five years old in just four months, and we're happy to keep developing the game further by adding new features and new content as well as re-balancing the existing mechanics. Later this month, we will release the Summer Update. We'd like to share with you today the new content and the changes that we plan to make, in order to get your feedback. Please share your thoughts with us right here, or on the forums, or on the game's Discord server!
NEW CARDS
Some changes are invisible, such as optimisation of the server code. Some changes take a long time, such as looking for the alternative to the Singapore server cluster that would provide faster connection to players from Japan and from China. But some changes are much more obvious, such as new cards that arrive to the game with every major update!
Charity
Location: Bank Cost: FREE Move points: 3 Type: regular Get: Income -10, -malice5. "A charitable donation: the means of securing a discount for future bribes. from the gremlin vocabulary. Reason: the idea of a card that allows using income as a resource that can be spent on something else (in this case: malice reduction) was in our heads for quite some time and now it made its way into the game.
Cold deck
Location: Casino Cost: free Move points: 4 Type: secret Get: +malice2 Special rule: Look at 6 new cards. You can swap any of them with any cards on your hand. You can play another Casino card in this turn. All cards in this deck are different, no matter from which side you look at them. Reason: we want to "boost" the Casino a bit more with a card that can be played in multiple ways: just for hand management; as a part of a prepared combo where you already have 2 Casino cards when you visit the location; or as a part of a lucky combo in which you find your second Casino card at the top of the deck.
REBALANCING CHANGES
As you may know, when we developed Gremlins, Inc. in 2013-2015, we put little thought into tools and architecture that would allow us to quickly mod the game. Later, we were busy adding major features and game content. And only this year we finally put serious thought and effort into making the game really moddable. The first part of the moddability project is done by now: our own team is able to quickly modify every card in the deck, in addition to the composition of the deck itself. This finally (finally!) allows us to listen to the community feedback and quickly implement changes that make the most sense every month, together with the change of the ranked session rules. We start with re-balancing of 17 cards. The changes are described below in detail. These changes are based on the data of how the cards are used in the game across more than 60,000 recently played sessions, as well as on the community feedback and discussions on the game's forums and its Discord server. We would also like to express our gratitude to our Pillars of Community players, whose feedback and recommendations were extremely helpful during the process of re-balancing.
Election Campaign
Reason: we want to weaken the impact of this card and to make it more useful for movement. At the same time, the card is now cheaper.
Riskomatic-30
Reason: we want to make this card a bit more effective, since in its current state it doesn't see as much play as we would like it to have.
Contraband
Reason: we want to make moving with this card less punishing. The card, while very useful in some circumstances, has a very situational effect. In its current state it often becomes a burden that players have no reason to play, but also don't want to use to move because of the cost. We'd like to change that.
Coup d'etat
Reason: to reduce the number of situations where this card is played completely unexpectedly. Considering how impactful this card is, it shouldn't happen for free, and completely "out of the blue".
Judgement Day
Reason: we want to reduce the impact of this card. Without the extra turn, it still produces a significant outcome.
Undercutting the Competition
Reason: we want to make the card a bit more punishing for those who play it, as it currently gets a lot of play despite its criminal status and a relatively high cost of 3 votes.
An Artifact
Reason: we want to adjust the deck that grew much bigger with all the recent updates, and at this point contains many more cards that can be played at the Plant during one session.
A Bag of Money
Reason: we want to reduce the impact of this card as it gets a lot of play. As more cards have been added to the game that give additional votes, this card can take a little nerf that would make it less popular.
Jurors for hire
Reason: we want to make this card more efficient as it isn't played as often as we'd like it to be played.
Robbery!
Reason: we want to reduce the impact of this card, which is currently so high that players almost always keep it on hand in order to get the money despite its criminal status.
The Evil Statue
Reason: we want to make this card more attractive for being used to move. As a free card with a powerful effect, it is played for action quite often, and the buff should change that a bit.
Misappropriation
Reason: we want to reduce the impact of this card, and to slightly increase the punishment for playing it for action because in its current state this is one of the most played cards in the game.
Toxic Waste
Reason: we want to make it easier for players to get rid of this card from their hand, so this would happen more often and the card wouldn't be kept on hand until played for action.
Diablerie
Reason: we want to make it easier for players to get rid of this card from their hand, so this would happen more often and the card wouldn't be kept on hand until played for action.
A Prank
Reason: we want to to reduce the impact of this card, which is so strong already that even the complete removal of the bonus probably won't change its popularity too much. But we decided to start with the reduction of the bonus first, and to see if a further nerf is needed.
A Quest from Dariol
Reason: we want to make this card a bit more popular, and have it played more often.
The Common Fund
Reason: we want to give this card a slightly negative effect to compensate for the fact that the player also receives a free score point. We expect that the overall impact of these changes will improve the balance of the game, and will add a fresh flavour to some of the already-familiar cards that can now be used more efficiently. Thank you for staying with us, and we look forward to many more years of playing Gremlins, Inc.!
[ 2020-06-17 09:30:42 CET ] [ Original post ]
steampunk AMSTERDAM
cards players: 4
score victory condition: 30 points
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: visible
cheatdice Characters: from random set
RatsClock Timer: normal
Location Field: Clockwork town
Special rules
No.
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-04-30 08:58:57 CET ] [ Original post ]
On April 28, Gremlins, Inc. receives its major Spring update. The update includes 2 new cards, improvements in balance, more options for custom sessions, bug fixes, and a sizeable number of under-the-hood improvements. Below is the list of the changes:
NEW FEATURES
More options for custom sessions Now: When a new session is created, the list of goal values for each goal type is limited by 5 options. After the update: The list of goal values for each goal type is expanded to 12-19 options with a smaller step between them. For points and rounds it is possible to set any value between 10 and 100 that is divisible by 5 (10, 15, 45, 75, 90, etc). For minutes the limits are 10-120 with a 10 minutes step (10, 20, 30, 40, 50, etc). Reason: that was a popular request that existed for a long time, and for a good reason. We finally found the time to make it happen thanks for the patience!
NEW CONTENT
New cards: cards "Prize fund"
Location: Casino Cost: FREE Move points: 4 Type: regular Number of these cards in the default deck: 1 Special rule: Choose what you get: +$100 or +votes4 or -malice4. "If you are tasked with distribution of valuable prizes, do not forget to quietly add yourself to the list of winners. Preferably under some kind a pseudonym." cards "Spire of Gremlins"
Location: Inferno Cost: $650 Move points: 5 Type: secret Get: +score8 +malice2 Number of these cards in the default deck: 1 Special rule: Each opponent loses votes3. Teleport to The Astral. "Conceived as the greatest breakthrough that would connect the Inferno and the Astral Plane, the Spire of Gremlins became a perpetually delayed construction project. Some say that the construction of this Spire cannot be finished, but can only be stopped.
BALANCING CHANGES
Cards: cards "A Diversion in the Astral Plane" Now: +score13, +malice8 After the update: +score15, +malice8 cards "The Allies of Chaos" Now: +score6, +malice6 After the update: +score7, +malice6 Reason: Chaos cards are harder to play in the Astral, so they got a slight buff. This makes the choice more interesting: do you spend 10 votes/$1000 in the Inferno or try to deliver them to the Astral for a better reward? cards "The Runner Bomb" Now: 1 copy in the deck After the update: 2 copies in the deck Reason: as the number of permanent cards in the deck grows, players need an additional tool to deal with them. Characters: "The Banker: Money makes Money" Now: Whenever you stop on one of the income spots, your income is increased by 2. After the update: Whenever you stop on one of the income spots, your income is increased by a value equal to the number of opponents in the session (in team sessions, only players of opposing teams count as opponents). Reason: The Banker is a polarizing character: too good in duels but weak against multiple opponents. The change slows down the Banker a bit in duels but allows growing income faster in sessions with multiple opponents. "The Collector: Excavation" Now: doesn't exist. After the update: When you stop on an Income spot, choose between getting double income or discarding up to 6 cards. Reason: The Collector relies on playing permanent cards more than other characters and this ability helps cycling cards in the hand for a cost of double income. This ability also provides a meaningful choice for the character: do you want to change cards or do you want money? "The Damned: A Servant of Evil" Now: Your starting malice is 2. After the update: Your starting malice is 1. Reason: the malice2 on this character is somewhat redundant as it was added to the Damned in order to exceed the Thief's malice who at some point had it at 1. There is no more need in that and the change also helps the Damned in the early game if its player wants to get rid of the malice and avoid being auto-targeted by such cards as Karma, An Unmasking, etc. "The Damned: Agressor" Now: If you win Player Conflict, get score2 and malice1. After the update: If you win Player Conflict, get score2 and malice1 (in team sessions this effect applies only to conflicts with players of opposing teams). Reason: the lack of such limitation makes team combos with the Damned too strong, especially if combined with the Pauper. Playing fields: Reversal of change of the Clockwork Colony Now: An Income spot and a Misfortune spot before the Jail removed on both boards. After the update: Both spots will be returned to their initial spaces on the second board Clockwork Colony. Reason: The lack of the Misfortune spot before the Jail makes this location on the second board more welcoming than it should be. While our initial goal was to make the Jail less punishing, this is just too much: an arrest often turns into a way to teleport yourself closer to such locations as the Market or the Office.
OTHER CHANGES
The Jail events Now: Players are forced to accept the last Jail event. After the update: Players can decline the last Jail event. In this case, the player receives +1 malice and -1 Jail experience. Reason: Jail events should provide a meaningful choice at all steps, including the last one which it now does. The change also eliminates the feeling that players are forced to accept the last event even if they don't like it. Matchmaking Now: 2 players can't enter the same ranked session if they already played together 3 ranked sessions in the previous 24 hours. After the update: 2 players can't enter the same ranked session if they already played together 3 ranked sessions in the previous 24 hours OR if they played together 10 sessions of any type in the previous 720 hours (30 days). Reason: this is a change that is based on the analysis of hundreds of players' protests. In ranked sessions, team play is only possible between friends who exploit matchmaking in order to play together. The change prevents such behavior more aggressively in order to make the ranked mode fairer. The limit of 10 sessions per month was made on purpose. This way, the limitation won't affect players who are unfamiliar with each other but occasionally meet in ranked sessions because they play at the same time. Please keep in mind that it doesn't affect our approach to the Fair Play Rules. The change makes harder to utilize team play but doesn't reduce or cancel the responsibility for the violation if it is confirmed. Updated dice-roller animation Reason: while we were fixing an issue with re-rolls (see below) we also used the opportunity to update the dice roller's animation which is now a bit shorter. No ping indication on the server list Reason: due to multiple changes that were made in the servers' architecture in the past months, the numbers on this list lost their meaning and mostly confuse players as they often show 0. The actual ping during sessions still can be seen through the in-game menu.
FIXES
- Fixed a rare issue: if during a session player receives the request to roll the die and skips that request, the bot will decide if the roll happens or not. If bot decides positively and then rolls 1, the session might bug out and freeze. After the update, the session will continue normally.
- Fixed a rare issue: if the timer expires during a dice re-roll, the result that is shown to the player on the screen and the result of the actual roll on the server could differ. This could lead to a different outcome than was expected by the look at the dice roller. After the update, the value on the dice roller and the server will always be the same.
[ 2020-04-25 08:02:58 CET ] [ Original post ]
steampunk AMSTERDAM
cards players: 3
score victory condition: 30 points
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: not visible
cheatdice Characters: from random set
RatsClock Timer: normal
Location Field: Clockwork town
Special rules
No.
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-03-23 13:45:51 CET ] [ Original post ]
NEW MODDING TOOLS ALREADY IN PRODUCTION
Today, we'd like to share with you a few updates: first of all, over the last few months we've been working on a number of tools that would make Gremlins, Inc. much more moddable. There is still some way to go, but the results are already promising. We expect that eventually will enable players to modify the cards as well as playing field mechanics in the game through Steam Workshop, which is something that a lot of people in the community have been asking for. We wanted to share this news today to let you know that this is happening, and we have two developers working on this full-time right now.
THE AUDIENCE OF THE GAME KEEPS GROWING
Secondly, the player stats for January 2020 have come in. The great news is that every year, the audience of the game keeps growing, and January 2020 shows substantially higher numbers than the same month in any of the earlier years. For a multiplayer tabletop game like Gremlins, Inc., sustaining the same size of audience year after year since its release is already a good achievement: this means that there is always someone to play with. Seeing this audience increase is even better: we welcome all the new, and the returning, players, and we promise to continue the same development policy that we follow with Gremlins, Inc. since 2015: to keep adding more content as free updates, and to organise regular tournaments, for everyone to enjoy the game from different angles. Also worth mentioning: the population of the game's Discord server has increased by 23% over the last year! You can join here.
BALANCING BASED ON SERVER DATA
Thirdly, we also started a large project ("big data") that is analysing the real server data for tens of thousands of ranked sessions. We are now looking into large data samples for how different cards are played, and whether some balancing changes must be necessary even though we don't notice such cases at a glance. In the course of the last month, we built a system that brings together millions of individual entries for a larger picture. You will see the results of this approach with the next update, where we plan to introduce balancing changes based on the analysis of the last 50,000 ranked sessions.
TWO NEW CARDS
Finally, today we also would like to present to you the 2 new cards which we will introduce with the Spring Update (most likely, it will happen in late March):
PRIZE FUND
Location: Casino Cost: FREE Move points: 4 Type: regular Choose what you get: +$100 or +votes4 or -malice4. "If you are tasked with distribution of valuable prizes, do not forget to quietly add yourself to the list of winners. Preferably under some kind a pseudonym."
SPIRE OF GREMLINS
Location: Inferno Cost: $650 Move points: 5 Type: secret Get: +score8 +malice1 Special rule: Each opponent loses votes3. Teleport to The Astral. "Conceived as the greatest breakthrough that would connect the Inferno and the Astral Plane, the Spire of Gremlins became a perpetually delayed construction project. Some say that the construction of this Spire cannot be finished, but can only be stopped.
We hope that you have a good time playing Gremlins, Inc. and we look forward to bringing you more content, and the new modding features, in the near future!
malice Official Discord malice Twitter (game updates)
summer_magic Official Discord summer_magic Twitter (game updates)
[ 2020-02-17 14:22:21 CET ] [ Original post ]
Hello there!
Based on the community feedback as well as the stats from tens of thousands of sessions completed on the servers of Gremlins, Inc., we plan to adjust special abilities of 2 characters.
Before we do this, wed like to receive a bit more feedback please help us by commenting on this topic on Steam forums as well as on the games Discord server!
Expected adjustments of the Banker
This is a character that is too powerful in duels but isn't effective enough in sessions with more than one opponent. To balance this out, we consider changing the ability "Money makes money" from:
- whenever you stop on one of the income spots, your income is increased by 2
- whenever you stop on one of the Income spots, your income is increased by a value equal to the number of opponents in the session (in team sessions, only players of opposing teams count as opponents)
Expected adjustments of the Collector
The main issue with this character is not its strength or weakness, but the fact that it isn't very interesting at its core because its abilities provide almost no meaningful choices. By design, the Collector also heavily relies on the size of its collection of active permanent cards but has no tools at its disposal that could help to expand it. To compensate this and make the character a bit stronger, we consider giving the Collector a new, fifth, ability Excavation:
- whenever you stop on one of the Income spots, you can choose between using the spot's effect or discarding any number of cards from your hand
Please share your feedback!
We very much look forward to your comments on these proposed changes in this thread on Steam Forums as well as on the games official Discord server. Thank you!
[ 2020-02-14 13:46:01 CET ] [ Original post ]
Holy_Grailet 24.01.2020 12:00 PM GMT 27.01.2020 12:00 PM GMT Holy_Grailet
AMSTERDAM
cards Players: 5 score Victory: 25 points cursecard Chaos Cards: not allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: visible cheatdice Characters: from random set RatsClock Timer: normal Location Field: Clockwork town Tournament points (place in session/points gained):[olist]
SINGAPORE
cards players: 2 score victory condition: 35 points cursecard Chaos Cards: allowed health_powerup Character Abilities: allowed telegram Impending Misfortune: not visible cheatdice Characters: random RatsClock Timer: normal Location Field: Clockwork town Special Rules: Get bonus score when playing cards in combinations of 3 and more. The deck is modified! +1 An Honest Crook +1 Operation Cleanup -1 The Accelerator -1 An Alibi -1 An Award Ceremony -1 A Bag of Money -1 A Compromising Document -1 False Testimony -1 A Fraudulent Transaction -1 Judgement day -1 An Honest Exchange -1 The Police Dirigible -1 A Set-up Tournament points (place in session/points gained): [olist]
RULES
Sessions that count towards the tournament: Amsterdam: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (8) Singapore: bh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coinbh2coin (8) For each win, players receive additional points that depend on the strength of the opponents over whom they have won. Important: your tournament points will continue to increase with the increase in the tournament score of your past opponents, over whom you prevailed even if you already have reached the limit of sessions for the tournament. What this means is that the tournament is never over for you as long as your previously conquered opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 8 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 8 sessions will affect your final tournament rating.
PRIZE FUND
Awarded: Top 20 players on each of the servers. In addition to the main prize fund, every player who finishes all tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! Place / Prize [olist]
TOURNAMENT CHESTS FAQ
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
[ 2020-01-23 15:25:06 CET ] [ Original post ]
We released Gremlins, Inc. on Steam in late 2015 and every year since then, the game has been performing better than before. If you told us that things would work this way back in 2015, we would have found this hard to believe. But here we are with another record-setting year thanks to dedicated players who come from all over the world!
Some companies measure their products by revenue. We measure our games by how much time people spend playing them, and by this measure last year saw more players play more sessions in Gremlins, Inc. than in any year before. We dont think that we are creative geniuses, or that Gremlins, Inc. is a divine masterpiece. Rather, we think that the continued growth of the game is the collective result of these simple policies that we follow:
- We continue to support the game with new content (including new cards)
- We continue to organize regular official tournaments
- In ranked sessions, we enforce the Fair Play Rules and review every protest
Happy Lunar New Year!
hypnoheart Enjoy a new original main menu background created just for this occasion The Jet Rat! hypnoheart Enjoy a new original music track created just for this occasion Melody of the Jet Rat! [quote]
[/quote] Both items are available in-game for free to everyone for the two weeks of the celebration. Once the event is over, these items will still be available as free tradable in-game drops. hypnoheart Get a new unique lobby icon created for the Lunar New Year 2020 Steel Rat for FREE* hypnoheart Get a new unique emoticon created for the Lunar New Year 2019 Saving Up for FREE* hypnoheart Get a unique emoticon created for the Lunar New year 2018 Automated Dog for FREE* hypnoheart Get a unique global effect created for the Lunar New Year 2017 "Flying lanterns" for FREE* [quote]
[/quote] * these unique items are granted for FREE automatically under the following conditions: (1) you must own Gremlins, Inc. and the following DLC's: Uninvited Guests, Automated Competitors, Astral Gamblers, Famous Figures, Digital Artbook and Original Soundtrack (collectively: The Governor Edition); and (2) you must log into the game at least once during the two-week celebration of the Lunar New Year 2020 (23.01-08.02). hypnoheart A special Lunar New Year Tournament runs on Amsterdam and Singapore servers 24.01 27.01.2020.
Game Update
Changes on playing fields
Two spots on each playing field have been changed. From now on, you won't receive income on the way out from the Jail (it is replaced with a Risk spot) but you also won't receive a misfortune because the Misfortune spot has been replaced with with a Bribe spot. We discussed this change with the player community and among the dev team, from different angles for quite some time and finally decided to give them a try, because we believe that they will affect positively the dynamics of the sessions. Firstly, those who are arrested will no longer be punished twice: first by being jailed, then by passing through the Misfortune spot on the way out. Secondly, the choice of behaviour in the Jail is now affected to a lesser degree by the route through which the player prefers to leave the place, and more by the strategic decision of which behaviour is more advantageous under the current circumstances. The first moment was especially unpleasant to new players who do not know yet how to avoid arrests and misfortunes, or how to be properly prepared for such events. And the second one created the situation where bad behaviour in the Jail was by far the most popular choice because escaping from the Jail was safer than leaving it after the sentence is completely served. We expect that now the balance of these decisions will begin to level off, since the threat of an additional misfortune on the way out no longer pushes players away from choosing good behaviour.
Updated timers
The speed balance of the game has been changed. The new settings make it easier to play on Fast speed (more time is available for actions such as choosing a misfortune or a card when more than few are available) and increase the dynamics of sessions at Normal speed (which is used in ranked and tournament sessions), allowing less time for actions that do not require as much time as they were previously given. Slow and Relaxed settings of the timer now provide more time for each action, allowing to decrease significantly the pressure of the timer on players without removing it entirely. We are confident that these changes should positively affect not only the future ranked and tournament sessions, but custom sessions as well no matter at which speed they are played.
GMT on both server clusters
Both server clusters, Amsterdam and Singapore, now use GMT as their server time zone. Mostly it is required for our internal operation, but this also makes it easier to create protests because local timezone is no longer relevant only the time as it is shown in the "previous sessions" tab in player profiles.
New cards
THE COMMON FUND
Location: Jail Cost: FREE Move points: 3 Type: permanent Get: score1 At the beginning of each round, every currently arrested player gets $25. Owner of the card, when arrested, gets $50 instead of $25. "Because the prisoners couldn't find a common ground, the discussion of the common fund got grounded."
SLOW MOVING VEHICLE
Location: Plant Cost: $350 Move points: 1 Type: permanent Get: score5 Get $50 every time you use a card with 1 move point to move. "If this vehicle were pedal-powered, we could have cut the fuel costs even further" a disgruntled client
New items
- New main menu background The Jet Rat. "Lunar New Year" set.
- New music Melody of the Jet Rat. "Lunar New Year" set.
- New lobby icon Steel Rat. "Lunar New Year" set.
Fixes
- Fixed an issue with the "Judgement Day" card, where if a player was teleported from the Astral or from the Plant, that player was forced to skip an extra turn at the Court. [notebook Mr Burnham]
- Fixed an issue with the [spoiler]"Lucky Devil"[/spoiler] achievement which was possible to get in the Bank by playing "Eternal Mortgage" in combination with "A Lucky Potion" (it is a hidden achievent and that was the wrong way to get it). [notebook Doomy]
Known issues
Information about all currently known issues, their status, as well as the suggestions from the community can be found at our public page on Trello: https://trello.com/b/HjOStDAS You can use our forums to report new issues or make suggestions about the game they will be added to the Trello list. Have you noticed that quite a few of the fixes and improvements in this post have the names of the players who reported/suggested them? This is because when a certain suggestion is implemented or a significant reported bug is fixed, the players who reported those first, are rewarded with in-game chests. Please keep those reports and suggestions coming!
[ 2020-01-23 12:26:40 CET ] [ Original post ]
DATA
- Participants: 2,427 unique players participated in the tournament.
- Involvement: 586 players completed all of their sessions on one or both servers. 153 players received the "Facepalm" lobby icon for completing all 14/18 tournament sessions for the first time. 959 players completed more than half of their sessions.
- Sessions played: 4,372 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (4 players, 30 points) 57 minutes / 49 rounds. Singapore: (2 players, 35 points) 29 minutes / 57 rounds.
- Bans: 19 protests have been investigated, 10 of them supported and 18 players banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 6,534 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 14,683 chests were distributed to players in this period).
TOP-20 AMSTERDAM
1,601 participants 01.
D9D9_EB (2151) 14 sessions, 11 victories. Holy_Grailet x10, flake x10. All tradable trails. Supercups x10. The Miraculous Magnets of Dr. Brooms x10. The Warping Seekers x10. Smart Plugs x5. A set of 4 hard enamel pins. 02.
CAAA (2031) 14 sessions, 10 victories. Holy_Grailet x10, flake x10. Blueprints for all seasonal chests. Supercups x7]. The Miraculous Magnets of Dr. Brooms x7. The Warping Seekers x7. Smart Plugs x3. A set of 4 hard enamel pins. 03.
impsuley (1848) 14 sessions, 10 victories. Holy_Grailet x10, flake x10. Winter chest blueprint. Supercup blueprint. Supercups x5. The Miraculous Magnets of Dr. Brooms x5. The Warping Seekers x5. Smart Plugs x3. A set of 4 hard enamel pins. 04.
Nordrim (1839) 13 sessions, 10 victories. Holy_Grailet x8, flake x8. Supercups x3. The Miraculous Magnets of Dr. Brooms x3. The Warping Seekers x3. Smart Plug x1. 05.
Doomy (1797) 14 sessions, 9 victories. Holy_Grailet x8, flake x8. Supercup x1. The Miraculous Magnet of Dr. Brooms x1. The Warping Seeker x1. Smart Plug x1. 06.
DicRoNero (1770) 14 sessions, 9 victories. Holy_Grailet x7, flake x7. Supercup x1. Smart Plug x1. 07.
Ukey (1767) 14 sessions, 9 victories. Holy_Grailet x7, flake x7. Supercup x1. Smart Plug x1. 08.
(1743) 14 sessions, 9 victories. Holy_Grailet x7, flake x7. Smart Plug x1. 09.
ChooRow (1701) 13 sessions, 10 victories. Holy_Grailet x6, flake x6. Smart Plug x1. 10.
Vassago (1692) 14 sessions, 9 victories. Holy_Grailet x6, flake x6. Smart Plug x1. 11.
DBVUS (1659) 14 sessions, 8 victories. Holy_Grailet x6, flake x6. 12.
Kit_EA (1623) 14 sessions, 8 victories. Holy_Grailet x5, flake x5. 13.
Kroshka_enot (1605) 14 sessions, 8 victories. Holy_Grailet x5, flake x5. 14.
45max45 (1578) 14 sessions, 8 victories. Holy_Grailet x5, flake x5. 15.
Ximera (1560) 14 sessions, 7 victories. Holy_Grailet x4, flake x4. 15.
Atlas (1560) 14 sessions, 7 victories. Holy_Grailet x4, flake x4. 17.
4SAKEN (1548) 14 sessions, 8 victories. Holy_Grailet x4, flake x4. 18.
Mr.Smith (1542) 14 sessions, 7 victories. Holy_Grailet x3, flake x3. 19.
Pref_kz (1497) 14 sessions, 7 victories. Holy_Grailet x3, flake x3. 20.
daninoplanet (1491) 14 sessions, 7 victories. Holy_Grailet x3, flake x3.
TOP-20 SINGAPORE
826 participants 01.
(1896) 18 sessions, 16 victories. Holy_Grailet x10, flake x10. All tradable trails. Supercups x10. The Miraculous Magnets of Dr. Brooms x10. The Warping Seekers x10. Smart Plugs x5. A set of 4 hard enamel pins. 02.
Night flash (1818) 18 sessions, 17 victories. Holy_Grailet x10, flake x10. Blueprints for all seasonal chests. Supercups x7]. The Miraculous Magnets of Dr. Brooms x7. The Warping Seekers x7. Smart Plugs x3. A set of 4 hard enamel pins. 03.
EXEL (1674) 18 sessions, 16 victories. Holy_Grailet x10, flake x10. Winter chest blueprint. Supercup blueprint. Supercups x5. The Miraculous Magnets of Dr. Brooms x5. The Warping Seekers x5. Smart Plugs x3. A set of 4 hard enamel pins. 04.
Genius (1626) 18 sessions, 14 victories. Holy_Grailet x8, flake x8. Supercups x3. The Miraculous Magnets of Dr. Brooms x3. The Warping Seekers x3. Smart Plug x1. 05.
ohlokrat (1602) 18 sessions, 13 victories. Holy_Grailet x8, flake x8. Supercup x1. The Miraculous Magnet of Dr. Brooms x1. The Warping Seeker x1. Smart Plug x1. 06.
AnthonyLee (1590) 18 sessions, 13 victories. Holy_Grailet x7, flake x7. Supercup x1. Smart Plug x1. 07.
JuneWinter (1578) 18 sessions, 16 victories. Holy_Grailet x7, flake x7. Supercup x1. Smart Plug x1. 08.
DiO (1572) 18 sessions, 15 victories. Holy_Grailet x7, flake x7. Smart Plug x1. 09.
Kieli (1560) 18 sessions, 15 victories. Holy_Grailet x7, flake x7. Smart Plug x1. 10.
Frost (1542) 18 sessions, 15 victories. Holy_Grailet x6, flake x6. Smart Plug x1. 11.
(1536) 18 sessions, 13 victories. Holy_Grailet x6, flake x6. 12.
pi (1524) 18 sessions, 14 victories. Holy_Grailet x5, flake x5. 13.
ryuusan-san (1518) 18 sessions, 14 victories. Holy_Grailet x5, flake x5. 14.
Index853 (1494) 18 sessions, 13 victories. Holy_Grailet x5, flake x5. 14.
Atlas (1494) 18 sessions, 13 victories. Holy_Grailet x5, flake x5. 16.
Standard of Ur (1488) 18 sessions, 14 victories. Holy_Grailet x4, flake x4. 17.
emmmm (1470) 18 sessions, 13 victories. Holy_Grailet x4, flake x4. 18.
doskoi (1464) 18 sessions, 13 victories. Holy_Grailet x3, flake x3. 19.
darkonever1 (1440) 18 sessions, 14 victories. Holy_Grailet x3, flake x3. 20.
ReReRe (1410) 15 sessions, 11 victories. Holy_Grailet x3, flake x3. Holy_Grailet = Tournament Chest (limited, tournaments only) flake = Winter Chest (limited, Winter Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Dedicated forum summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Charlie Oscars developer page on Steam notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2020-01-14 09:40:37 CET ] [ Original post ]
The New Year is near and what is the best way to celebrate it if not with another big tournament! 6 days, an extended prize pool, special prizes for the best players of both servers, modified decks on both servers, more sessions are taken into account... The New Year Tournament is almost here!
Please keep in mind that since rating points are frozen during tournaments and the monthly rating reset happens on the 1st day of each month, the December season actually ends a bit earlier, with the beginning of the tournament.
Holy_Grailet 27.12.2019 12:00 PM GMT 02.01.2020 12:00 PM GMT Holy_Grailet
AMSTERDAM
cards Players: 4
score Victory: 30 points
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: visible
cheatdice Characters: from random set
RatsClock Timer: normal
Location Field: Clockwork Colony
Special Rules: the deck is modified!
+1 Ancient Scriptures
+1 Business Development
+1 Clearance!
+1 Contraband
+1 Custom Order
+1 Forbidden Knowledge
+1 An Inspection
+2 An Interesting Find
+1 Investigation
+1 An Honest Exchange
+1 Operation Cleanup
+1 Personal Search
+2 Second-hand
+1 A Snitch
+1 An Unmasking
+1 A Well-Deserved Holiday
-1 Impeachment!
-1 A Compromising Document
-1 Coup d'etat
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 20 players on each of the servers. In addition to the main prize fund, every player who finishes all tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)!
hypnoheart Special prize: the top-3 players on each of the servers will receive by registered mail a set of 4 hard enamel pins "Gremlins, Inc.". The pins will be mailed to the winners as a registered letter to any country in the world, provided that we receive the mailing address within 72 hours after the announcement of the tournament's results.
Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Dedicated forum summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Charlie Oscars developer page on Steam notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-12-25 12:17:33 CET ] [ Original post ]
In just a few weeks, we'll celebrate the Lunar New Year. We currently work on adding 2 new cards to the game, and here's a preview of how they would work
THE COMMON FUND
Location: Jail Cost: FREE Move points: 3 Type: secret, permanent Get: +score1 At the beginning of each round, every currently arrested player gets $25. Owner of the card, when arrested, gets $50 instead of $25. "Because the prisoners couldn't find a common ground, the discussion of the common fund got grounded."
SLOW MOVING VEHICLE
Location: Plant Cost: $350 Move points: 1 Type: permanent Get: +score6 Get $50 every time you use a card with 1 move point to move. "If this vehicle were pedal-powered, we could have cut the fuel costs even further" a disgruntled client
xmas_tree We wish all of you a very merry Christmas, and a happy New Year's Eve! xmas_tree ---
malice Official Discord malice Twitter (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Official Discord summer_magic Twitter (game updates)
[ 2019-12-23 18:01:30 CET ] [ Original post ]
Dear community:
It's been a few years since we set up the Asian server cluster in Singapore, and things worked pretty for us there.
But time flies, things change, and during the last week our old reliable server in Singapore has experienced 3 crashes due to failures in hardware.
During the night of Friday to Saturday, we made the decision to upgrade the server and move it to a new, moder machine.
It seems like everything is now fine with one exception: the data link between China and Singapore for the new server reports too many data packet loss instances for certain Chinese providers.
We had the same issue with the old server in 2016, and we fixed it then. We are now looking into the way of fixing this at the new server as well.
We apologise for inconvenience to those of you who currently experience delays in connecting to the Singapore server. Please know that we care, and that we will not stop working on this until we fix this.
We wish that we could have planned it, but the little monsters that decided to crash the old server gave us no warning about the change.
If you have any problems with the conneciton to the Singapore server, please leave us a note on Discord or on Steam forums. We will look into each issue. Because the loading may be unreliable for some users, you may also experience delay in loading your inventory. Nothing is lost on our server. The delay is just due to connectivity issues.
We will update this message once the issue has been resolved.
We thank every player who reached out to us with description of their issues, because this allowed us to understand the scope of the issue.
Thank you, and we apologise one more time for this temporary inconvenience.
[ 2019-11-10 08:24:24 CET ] [ Original post ]
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[ 2019-10-31 17:06:00 CET ] [ Original post ]
A special Halloween event!
Log into the game on November 1 (between 00:00 GMT and 24:00 GMT), and get these in-game items for free
- Dead Gremlin (Emoticon, uncommon)
- Spooky Laugh (Emoticon, uncommon)
- The Abandoned Clockwork Town (Main menu background, uncommon)
- The Abandoned Clockwork Town (Music track, uncommon)
- Rusty Clockwork (Main menu background, uncommon)
- Rusty Melody (Music track, uncommon)
Log into the game on November 2 (between 00:00 GMT and 24:00 GMT), and get these in-game items for free
- Pumpkin-head (Lobby icon, rare)
- Rise of the Automata (Global effect, rare)
- The Sentient Machine (Profile background, rare)
Log into the game on November 3 (between 00:00 GMT and 24:00 GMT), and get this in-game item for free
- Pumpkin-o-Mat (Special item: Misfortune delivery, contraband)
The items are issued through the Steam inventory system, so you may need to allow the platform some time for processing this action. Have a spooky Halloween!
[ 2019-10-27 07:12:27 CET ] [ Original post ]
Holy_Grailet 18.10.2019 12:00 PM GMT 21.10.2019 12:00 PM GMT Holy_Grailet
AMSTERDAM
cards Players: 4
score Victory: 30 points
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: visible
cheatdice Characters: from random set
RatsClock Timer: normal
Location Field: Clockwork Colony
Special Rules: the deck is modified! All of the following cards are completely removed from the deck:
- Advocating Rebellion
- Contraband
- Coup d'etat
- A Deal with the Prosecution
- False Testimony
- Fast & Fair
- Investigation
- Jailbreak
- Judgement Day
- The Jumponator
- The Lesser Evil
- Misappropriation
- The Police Dirigible
- A Prank
- Properly Placed Bribe
- A Secret Passage
- A Somersault
- The Stash
- Visiting the Voters
- A well-deserved Holiday
- Advocating Rebellion
- Contraband
- Coup d'etat
- A Deal with the Prosecution
- False Testimony
- Fast & Fair
- A Fraudulent Transaction
- Investigation
- Jailbreak
- Judgement Day
- The Jumponator
- The Lesser Evil
- Misappropriation
- The Police Dirigible
- A Prank
- Properly Placed Bribe
- A Quest from Adrageron
- A Secret Passage
- Slander
- A Somersault
- The Stash
- Visiting the Voters
- A Voodoo Doll
- A well-deserved Holiday
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
[ 2019-10-17 09:15:55 CET ] [ Original post ]
Today we released the Summer Update for Gremlins, Inc. which includes new cards and quality-of-life changes (including support of higher screen resolutions).
Below is the list of changes:
A. NEW FEATURES
- Support for higher screen resolutions
- Visual notification of a new session
- Highest and lowest results of the end game stats are now highlighted
B. NEW CONTENT
NEW CARDS: Two new cards are added to the game. cards "Judgement Day" Played: in the Court Cost: votes1 Move points: 3 Type: regular Number of these cards in the default deck: 1 Special rule: Choose and opponent that teleports to the Court, pays you $100 and skips a turn. Get an extra turn. "The court and the casino are very much alike: this is where one gambles with high stakes, and this is where it is the institution itself that always wins."
cards "Coup d'tat" Played: in the Jail Cost: free Move points: 1 Type: criminal You get: +malice2 Number of these cards in the default deck: 1 Special rule: You become the Governor. Teleport to any spot or location. "Sometimes, to reach the top, all you have to do is give a really good push from the bottom."
E. FIXES
- The characters order at the character stats screen in the player profile now remains the same when the stats for different playing fields are shown.
- Fixed a wrong tooltip at the character stats screen in the player profile.
- Fixed an error where in some cases spectators could see an unnecessary for them slider on the screens where players make bids.
F. KNOWN ISSUES
Information about all currently known issues, their status, as well as the suggestions from the community can be found at our public page on Trello: https://trello.com/b/HjOStDAS You can use our forums to report new issues or make suggestions about the game they will be added to the Trello list. Finally, as always, we invite you to join the community of Gremlins, Inc. on Discord where we already have more 2.500 players, communicating in English, Russian, Japanese and Chinese use this link to join.
______
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Dedicated forum summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Charlie Oscars developer page on Steam notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-08-21 08:26:55 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners fireapple
DATA
- Participants: 1,241 unique players participated in the tournament.
- Involvement: 232 players completed 8 or more sessions. 114 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 392 players completed more than half (5+) of their sessions.
- Sessions played: 1,659 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (3 players, 30 points) 40 minutes / 47 rounds. Singapore: (3 players, 30 points) 41 minutes / 50 rounds.
- Bans: 3 protest have been investigated and 0 players banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 2,183 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 4,201 chests were distributed to players in this period).
TOP-10 AMSTERDAM
925 participants 01.
JohnGalt (1219) 8 sessions, 7 victories. firstplace Holy_Grailet x5, sunnyemo x7, Bomb-o-mat, A Contraband Box of Goods x3 02.
alleluja (1175) 8 sessions, 7 victories. Holy_Grailet 4, sunnyemo 7, A Contraband Box of Goods x2 03.
nephil0908 (1090) 8 sessions, 6 victories. Holy_Grailet x4, sunnyemo x6, A Contraband Box of Goods 04.
Virgin Black Hole (1030) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 05.
tomoya.no.7 (1028) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 06.
ohlokrat (1022) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 07.
STALKER (1000) 8 sessions, 6 victories. Holy_Grailet x2, sunnyemo x5 08.
Alastago (984) 8 sessions, 6 victories. Holy_Grailet x2, sunnyemo x4 09.
ratland (968) 8 sessions, 6 victories. Holy_Grailet x1, sunnyemo x3 09.
OldSalt (968) 8 sessions, 6 victories. Holy_Grailet x1, sunnyemo x3
TOP-10 SINGAPORE
316 participants 01.
Kain (1155) 8 sessions, 7 victories. firstplace Holy_Grailet x5, sunnyemo x7, Bomb-o-mat, A Contraband Box of Goods x 3 02.
Night flash (1049) 8 sessions, 7 victories. Holy_Grailet x4, sunnyemo x7, A Contraband Box of Goods x 2 03.
yuzu-jam (988) 8 sessions, 6 victories. Holy_Grailet x4, sunnyemo x6, A Contraband Box of Goods 04.
tomoya.no.7 (982) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 05.
LizarDron (936) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 05.
Termitnik (936) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 07.
paranoy (920) 6 sessions, 6 victories. Holy_Grailet x2, sunnyemo x5 08.
nieji1984 (869) 8 sessions, 5 victories. Holy_Grailet x2, sunnyemo x4 09.
(837) 8 sessions, 5 victories. Holy_Grailet x1, sunnyemo x3 10.
star_yellow (835) 8 sessions, 5 victories. Holy_Grailet x1, sunnyemo x3 Holy_Grailet = Tournament Chest (limited, tournaments only) sunnyemo = Summer Chest (limited, Summer Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Dedicated forum summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Charlie Oscars developer page on Steam notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-08-20 13:22:27 CET ] [ Original post ]
Nearly four years ago, we launched Gremlins, Inc. in Early Access on Steam.
Gremlins, Inc. is a premium (that is, not free-to-play) digital boardgame that requires its players to be crazy smart about combining dozens of available strategies in order to prevail not the easiest concept to sell, if you ask around. And yet as of today, theres 516,068 players who own Gremlins, Inc. on Steam coming from over a hundred of different countries!
OUR AUDIENCE
We found that making your game available in different languages is a great way to make your players happy. Heres where our audience is coming from:
It may be hard to believe, but English is the native language of fewer than 25% of our audience.
OUR APPROACH TO NEW CONTENT
Early on, we made the decision to release all the new content for free so that the game is updated for everyone. The few DLCs that we released contain purely cosmetic items designed to bring more fun to those of players who love the game and want to support us. It seems that this approach makes people happy:
NUMBER OF PLAYERS ONLINE
Below you can see the number of players online in the game, on average, by months, since its release. Green is average players online at any point in a given month, orange is peak for a specific month.
Were really happy to see that people continue to play the game on both European and Asian servers.
WHATS IN THE FUTURE FOR GREMLINS, INC.
We remain committed to updating the game with new cards every few months, to changing the rules of ranked sessions on each server once per month to keep the competition challenging. We also continue to organize regular official tournaments, with the next one scheduled for August 9-12.
The screenshot above is from one of the exceptional tournament sessions: this is the final game of this years team tournament Cooperating Capitalists. You can watch the full recording here.
COMMUNITY
The best way to connect to the community of Gremlins, Inc. is through its official Discord server.
The server currently has 2,500 members who speak English, Russian, Japanese, Chinese and Korean languages.
WHATS IN THE FUTURE FOR OUR STUDIO
Since 2017, most of our development efforts outside of the time required to continue with the updates for Gremlins, Inc. are focused on our new game, Spire of Sorcery. We expect to release it on Steam under the Early Access program later this year. Initially the game will be available in English, Russian, Simplified Chinese and Japanese languages. Korean, German and French languages will be added a bit later.
Spire of Sorcery is a single-player dark fantasy survival game with indirect control. As with Gremlins, Inc., were giving the project 100% of our current skills, making it as good as we possibly can, and pushing our creative minds to their limit. Financially, the development of Spire of Sorcery became possible only because of the great sales of Gremlins, Inc. Wed like to thank those of you who already bought a copy of our previous work for making this new game possible! Since 2013, its been our dream to make a game about exploration and magic, and now its finally coming together, with just the last stretch of development work left. ---
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-08-01 11:09:51 CET ] [ Original post ]
Holy_Grailet 09.08.2019 12:00 PM GMT 12.08.2019 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM, SINGAPORE
cards players: 3
score victory condition: 30 points
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: visible
cheatdice Characters: from random set
RatsClock Timer: normal
Location Field: Clockwork town
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-07-31 12:09:35 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners fireapple
DATA
- Participants: 1,025 unique players participated in the tournament.
- Involvement: 202 players completed 8 or more sessions. 83 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 335 players completed more than half (5+) of their sessions.
- Sessions played: 1,468 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (4 players, 25 points) 44 minutes / 41 rounds. Singapore: (2 players, 35 points) 24 minutes / 54 rounds.
- Bans: 2 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 2,014 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 3,301 chests were distributed to players in this period).
TOP-10 AMSTERDAM
751 participants 01.
Pref_kz (1098) 8 sessions, 6 victories. firstplace Holy_Grailet x5, sunnyemo x7, Bomb-o-mat, A Contraband Box of Goods x3 02.
rokaror (1059) 8 sessions, 6 victories. Holy_Grailet 4, sunnyemo 7, A Contraband Box of Goods x2 03.
Stolz (972) 8 sessions, 5 victories. Holy_Grailet x4, sunnyemo x6, A Contraband Box of Goods 04.
El Presidente (957) 8 sessions, 5 victories. Holy_Grailet x3, sunnyemo x6 05.
Dopamine (942) 8 sessions, 5 victories. Holy_Grailet x3, sunnyemo x6 06.
Ukey (930) 8 sessions, 5 victories. Holy_Grailet x3, sunnyemo x6 07.
half-man half-amazing (873) 8 sessions, 4 victories. Holy_Grailet x2, sunnyemo x5 07.
Kycko (873) 8 sessions, 5 victories. Holy_Grailet x2, sunnyemo x5 09.
woodenmouse (864) 8 sessions, 4 victories. Holy_Grailet x1, sunnyemo x3 10.
Baraholshik (831) 8 sessions, 5 victories. Holy_Grailet x1, sunnyemo x3
TOP-10 SINGAPORE
274 participants 01.
K! (684) 8 sessions, 8 victories. firstplace Holy_Grailet x5, sunnyemo x7, Bomb-o-mat, A Contraband Box of Goods x 3 01.
hosiimo (684) 8 sessions, 8 victories. firstplace Holy_Grailet x5, sunnyemo x7, Bomb-o-mat, A Contraband Box of Goods x 3 03.
ARCHIDUQUE ABITALDOSAURIO 3.1 (642) 8 sessions, 8 victories. Holy_Grailet x4, sunnyemo x6, A Contraband Box of Goods 04.
D-FENS (594) 8 sessions, 7 victories. Holy_Grailet x3, sunnyemo x6 05.
Burning Rain (582) 8 sessions, 7 victories. Holy_Grailet x3, sunnyemo x6 06.
rukifel (558) 8 sessions, 7 victories. Holy_Grailet x3, sunnyemo x6 06.
Night flash (558) 6 sessions, 7 victories. Holy_Grailet x3, sunnyemo x6 06.
ohlokrat (558) 8 sessions, 7 victories. Holy_Grailet x3, sunnyemo x6 09.
danielfwt (546) 8 sessions, 7 victories. Holy_Grailet x1, sunnyemo x3 10.
U (534) 8 sessions, 6 victories. Holy_Grailet x1, sunnyemo x3 Holy_Grailet = Tournament Chest (limited, tournaments only) sunnyemo = Summer Chest (limited, Summer Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Dedicated forum summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Charlie Oscars developer page on Steam notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-07-16 13:23:47 CET ] [ Original post ]
Holy_Grailet 12.07.2019 12:00 PM GMT 15.07.2019 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM
cards players: 4
score victory condition: 25 points
cursecard Chaos Cards: not allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: not visible
cheatdice Characters: from random set
RatsClock Timer: normal
Location Field: Clockwork colony
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-07-10 08:01:31 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners fireapple
DATA
- Participants: 1,023 unique players participated in the tournament.
- Involvement: 217 players completed 8 or more sessions. 103 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 361 players completed more than half (5+) of their sessions.
- Sessions played: 1,491 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (3 players, 30 points) 37 minutes / 47 rounds. Singapore: (3 players, 30 points) 37 minutes / 48 rounds.
- Bans: 8 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 2,179 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 3,459 chests were distributed to players in this period).
TOP-10 AMSTERDAM
772 participants 01.
apetina (1113) 8 sessions, 7 victories. firstplace Holy_Grailet x5, sunnyemo x7, Bomb-o-mat, A Contraband Box of Goods x3 02.
axlnase (1034) 8 sessions, 6 victories. Holy_Grailet 4, sunnyemo 7, A Contraband Box of Goods x2 03.
buffalo_b (1020) 8 sessions, 6 victories. Holy_Grailet x4, sunnyemo x6, A Contraband Box of Goods 03.
JohnGalt (1020) 8 sessions, 6 victories. Holy_Grailet x4, sunnyemo x6, A Contraband Box of Goods 05.
V1PeR (1014) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 06.
sinzi-- (1008) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 06.
rukifel (1008) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 08.
Galneryus (986) 8 sessions, 6 victories. Holy_Grailet x2, sunnyemo x4 09.
AnechAb (964) 8 sessions, 6 victories. Holy_Grailet x1, sunnyemo x3 09.
RI-FIGHT (964) 8 sessions, 6 victories. Holy_Grailet x1, sunnyemo x3
TOP-10 SINGAPORE
251 participants 01.
(1123) 8 sessions, 7 victories. firstplace Holy_Grailet x5, sunnyemo x7, Bomb-o-mat, A Contraband Box of Goods x 3 02.
863909202 (1093) 8 sessions, 7 victories. Holy_Grailet x4, sunnyemo x7, A Contraband Box of Goods x 2 03.
K! (972) 8 sessions, 6 victories. Holy_Grailet x4, sunnyemo x6, A Contraband Box of Goods 04.
Vet Fotty (961) 8 sessions, 5 victories. Holy_Grailet x3, sunnyemo x6 05.
din778 (948) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 06.
EXEL (866) 8 sessions, 6 victories. Holy_Grailet x3, sunnyemo x6 07.
SUINI (853) 6 sessions, 5 victories. Holy_Grailet x2, sunnyemo x5 08.
(849) 8 sessions, 5 victories. Holy_Grailet x2, sunnyemo x4 09.
queenya_0 (825) 8 sessions, 5 victories. Holy_Grailet x1, sunnyemo x3 10.
Night flash (789) 8 sessions, 5 victories. Holy_Grailet x1, sunnyemo x3 Holy_Grailet = Tournament Chest (limited, tournaments only) sunnyemo = Summer Chest (limited, Summer Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Dedicated forum summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Charlie Oscars developer page on Steam notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-06-27 13:00:06 CET ] [ Original post ]
Holy_Grailet 21.06.2019 12:00 PM GMT 24.06.2019 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM, SINGAPORE
cards players: 3
score victory condition: 30 points
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: visible
cheatdice Characters: from random set
RatsClock Timer: normal
Location Field: Clockwork town
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-06-18 10:16:46 CET ] [ Original post ]
Today we released the Spring Season Update for Gremlins, Inc. which includes 2 new cards, a new section in players' profiles with additional statistical data, and a useful quality of life improvement related to in-game bets.
A. NEW FEATURES
- Additional stats in profiles
- On-screen buttons for bets
B. NEW CONTENT
NEW CARDS: cards "Eternal mortgage" cards "Fortune"
E. FIXES
- Fixed the issue where the list of mods in Workshop wouldn't load for some players.
F. KNOWN ISSUES
Information about all currently known issues, their status, as well as the suggestions from the community can be found at our public page on Trello: https://trello.com/b/HjOStDAS You can use our forums to report new issues or make suggestions about the game they will be added to the Trello list. Have you noticed that quite a few of the fixes and improvements in this post have the names of the players who reported/suggested them? This is because when a certain suggestion is implemented or a significant reported bug is fixed, the players who reported those first, are rewarded with in-game chests. Please keep those reports and suggestions coming! Finally, as always, we invite you to join the community of Gremlins, Inc. on Discord where we already have more than 2.400 players, communicating in English, Russian, Japanese and Chinese use this link to join.
______
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
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[ 2019-04-29 12:52:51 CET ] [ Original post ]
It is time to share the details of the second card that will be added to to the game with the upcoming Spring Season Update for Gremlins, Inc. (which is much closer than you might think ;) )!
FORTUNE
Played: on a Misfortune spot Cost: - Move points: 4 Type: regular Number of these cards in the default deck: 1 Special rule: Get income. The Misfortune spot doesn't affect you. "Most gremlins think that fortunes don't exist, as doesn't exist the very word "fortune". But the truth of the matter is that fortunes do happen, just very rarely and only to those who are well prepared for the misfortunes."
______
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[ 2019-04-29 08:10:22 CET ] [ Original post ]
We're excited to share that Gremlins, Inc. will soon receive 2 new cards for the main deck, as a part of the upcoming Spring Season Update.
The details of the first of these new cards are as follows:
ETERNAL MORTGAGE
Played: in the Bank Cost: steampunk Move points: 3 Type: regular Get: bh2coin 300 Number of these cards in the default deck: 1 Special rule: Pay for this card by discarding one of your steampunk active permanent cards. "The bank is the only organisation that can legally take your automaton hostage."
______
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notebook Charlie Oscars developer page on Steam notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-04-25 11:26:09 CET ] [ Original post ]
The community team tournament "Cooperating Capitalists" is over and we would like to summarize the results.
32 teams participated in the tournament, gathering 64 players from 11 countries:
Despite the high number of teams, the cooperative attitude of all the participants allowed us to complete the whole event in just 2 weekends during which 32 tournament sessions were played. It's worth noticing that the competing teams were not just responsible, but also friendly to each other and ready to sacrifice their own comfort in favour of that of their opponents. To satisfy the needs of some teams, several sessions were moved to different starting times or even to another server. Overall, the tournament had no significant delays and not a single session was canceled!
Without a doubt, the organizers of this team tournament deserve a special mention:
extenion,
jack_was,
Meowth,
Impsuley,
Standard of Ur &
winter1703. Without them, this event wouldn't have happen!
FULL LIST OF TEAMS WHO COMPETED:
[olist]
Watchdogs of Farron
What IF?
Attack the leader
Fashionable pear
Kaxet
Assassins of Topdeckers
Tricksters
Clockwork-town retrogrades
team of dog
BLACK MOON
team NF
Emerging Oligarch
cidanzi
OHAGI
Assault and Battery
Recursion
Just4lulz
The Clockwork Mischief's
IlBur
Double W
Swindlers
love revenge
May there be CHAOS!
ANIKI
rookie
A Terrible Accident
Greedy Gremlins
meme-police
The Dudes
Ze!
The Krits
loli team [/olist] The first round was played on March 30 and immediately presented a few unexpected results:
- out of 22 players from Russia, only 8 remained in the tournament after the first round;
- out of 7 teams from China, 4 of which were predicted to leave the tournament right away, only 1 team actually lost;
- despite the predictions, the Lithuanian team
The Dudes and team
The Krits, which united players from the UK and Portugal, were able to make it to the second round.
- team
The Krits won again, in a session against team
OHAGI, although according to the preliminary predictions on Discord, its chances to lose were 23:2. After that victory, no Japanese teams remained in the tournament.
- an experienced team
Assassins of Topdeckers wasn't able, despite all expectancies, to defeat the team
BLACK MOON;
May there be CHAOS! lost to
cidanzi, although predictions were on the CHAOS's side;
Team NF after two convincing victories in the first two rounds, lost to its compatriots from
team of dog;
The Krits who finally got the predictions on its side, lost to the team
love revenge.
cidanzi has won in the session against
BLACK MOON although predictions were 8:3 against it;- similar situation happened with
team of dog which has won in the session against
love revenge while predictions were 7:3 against it.
love revenge has defeated
BLACK MOON in the session for the third place, and
cidanzi has won the title of the champion with two victories in a row in the final series against
team of dog. Below you can find the links to the recordings of a few tournament sessions that were played on April 6-7 (including finals): Session 26 - May there be CHAOS! (red) vs cidanzi (blue) Session 27 - love revenge (blue) vs The Krits (red) Session 28 - team of dog (blue) vs team NF (red) Final 1/3 - cidanzi (blue) vs team of dog (red) Final 2/3 - cidanzi (blue) vs team of dog (red) All tournament results and the full tournament ladder can be found through this link!
PRIZES:
1) First place: Team:
cidanzi Players
Each player gets a set of hard enamel pins from Gremlins, Inc. + 25 Steam Gift Card 2) Second place: Team:
team of dog Players
Each player gets 3 Illegal Boxes of goods + 10 Steam Gift Card 3) Third place: Team:
love revenge Players
Each player gets 5 Contraband Boxes of goods 4) Fourth place: Team:
BLACK MOON Players
Each player gets 5 Rare Boxes boxes of goods
SPECIAL PRIZES:
* Fastest Victory (by rounds): 33 rounds. Teams
team NF and
May there be CHAOS! Each player gets 1 Illegal, 1 Contraband, 1 Rare Box of goods * Biggest Score (individual): 35 points. MrBrightside from
Watchdogs of Farron and Privet20 from
May there be CHAOS! Each player gets 1 Illegal, 1 Contraband, 1 Rare Box of goods * Biggest Score (team): 59 points. Team:
cidanzi Each player gets 1 Illegal, 1 Contraband, 1 Rare Box of goods
INTERVIEW WITH THE CHAMPION
jack_was, one of the organizers of the tournament, took a brief interview with the captain of
cidanzi which you can find below: jack_was: For how long do you play the game? : I have played for 512 hours, my teammate has played for 690 hours. jack_was: How did you like "Cooperating Capitalists" tournament? : It was my first time joining an official team play tournament. I like to play with my friend and win together. jack_was: What rules did you like and which ones would you like to be adjusted? : I think the rules are fair enough. Maybe the "random character" rule will make me play a character which I don't like to use but some characters will be too strong if they are in the same team like the Damned and the Pauper. jack_was: Which session was the greatest challenge for your team and why? : every team was a challenge but if I had to choose, I think it would be session 26 against May there be CHAOS! (Privet20, Kieli). the Banker got 106 income at the 14th turn. The Pauper got The Accelerator at the 17th turn. fn: this session was recorded and you can watch it here. jack_was: There were 5 teams representing China in quarter-finals and you allowed no other countries to enter semi-finals. Is there any simple explanation? : the winner needs both luck and skill nothing else can be said here. It's a rare situation that happened this time, and you probably won't see this happening in the next tournament. Also, I don't have permission to "allow" anyone to enter semi-finals or something. To enter the semi-finals you just need skill and luck.
FROM DEVELOPERS
Once again we would like to express our gratitude to everyone who organized and conducted this tournament as well as to all the teams who participated (and those who were ready to participate but didn't get a chance even after the brackets were expanded from 16 to 32 teams). This was an amazing experience and we followed the course of the tournament with great interest making our own predictions. We will discuss possible ways to make such tournaments more regular, where the qualifying round to them will be the position of the players on the ranked ladder at the end of a season. Thank you, everyone, for playing our game and finding more and more ways to play it differently! ______
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[ 2019-04-11 12:07:13 CET ] [ Original post ]
During the first and second rounds of the team play tournament we have streamed and recorded some of the sessions that were played. In case, if you missed the stream or spectated other sessions directly from the game, below you can find the recordings:
Session 5 - May there be CHAOS! (blue) vs Greedy Gremlins (red)
[previewyoutube=GI1wzSLqPYE;full][/previewyoutube]
Session 15 - A Terrible Accident (blue) vs team NF (red)
[previewyoutube=eWo4VQ4k4O0;full][/previewyoutube]
Session 9 - love revenge (blue) vs Kaxet (red)
[previewyoutube=vxTJWJ0KPfY;full][/previewyoutube]
Session 2 - Assassins of Topdeckers (blue) vs Ze! (red)
[previewyoutube=GBBnBtsd9ys;full][/previewyoutube]
Session 24 - team NF (red) vs Fashionable pear (blue)
[previewyoutube=4Ggj_sLlSOg;full][/previewyoutube] The tournament continues on the next weekend when the third round will be played on April 6, as well as semi finals and the final on April 7! The results of all completed sessions together with the schedule of the future sessions can be found here.
[ 2019-04-03 08:22:04 CET ] [ Original post ]
The registration to "COOPERATING CAPITALISTS!" is over. So many teams wanted to participate in the event that the tournament has been expanded to 32 teams instead of 16!
The schedule for the tournament together with the teams seeding can be found through this link.
The first round of the tournament begins tomorrow! You will be able to spectate the tournament sessions directly from the game or on the stream on the game's main page.
Good luck to the teams and let the strongest and the luckiest team wins!
---
Current results:
firstplace
May there be CHAOS! vs
Greedy Gremlins: 27 - 31 vs 3 - 22 (62 rounds).
[ 2019-03-29 12:23:33 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners fireapple
DATA
- Participants: 2,120 unique players participated in the tournament.
- Involvement: 541 players completed 8 or more sessions. 320 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 824 players completed more than half (5+) of their sessions.
- Sessions played: 3,996 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (3 players, 25 points) 34 minutes / 40 rounds. Singapore: (2 players, 35 points) 30 minutes / 54 rounds.
- Bans: 2 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 3,753 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 10,646 chests were distributed to players in this period).
hypnoheart Special prizes: all winners from top 10 of each server, Amsterdam and Singapore, receive the new track: Melody of the Mechanical Troika!
hypnoheart Top 3 players on each of the servers, Amsterdam and Singapore, receive by registered mail a set of 4 hard enamel pins "Gremlins, Inc.". The pins will be mailed to the winners as a registered letter to any country in the world, provided that we receive the mailing address within 72 hours after the announcement of the tournament's results.
[quote]
[/quote]TOP-10 AMSTERDAM
1,419 participants 01. starsandstripes JohnGalt (1264) 8 sessions, 8 victories. firstplace Holy_Grailet x5, :greengemstone x7, Bomb-o-mat, A Contraband Box of Goods x3 02. flagukraine 4nsZei (1232) 8 sessions, 8 victories. Holy_Grailet 4, greengemstone x7, A Contraband Box of Goods x2 03. RUSflag VartLoccur (1191) 8 sessions, 7 victories. Holy_Grailet x4, greengemstone x6, A Contraband Box of Goods 04. Questions redfish (1179) 8 sessions, 7 victories. Holy_Grailet x3, greengemstone x6 05. RUSflag KoliaN (1163) 8 sessions, 7 victories. Holy_Grailet x3, greengemstone x6 06. TH Miskabacsi (1133) 8 sessions, 7 victories. Holy_Grailet x3, greengemstone x6 07. RUSflag ohlokrat (1121) 8 sessions, 7 victories. Holy_Grailet x2, greengemstone x5 08. RUSflag Fellow (1082) 8 sessions, 6 victories. Holy_Grailet x2, greengemstone x4 09. Questions Vassago (1038) 8 sessions, 6 victories. Holy_Grailet x1, greengemstone x3 09. Questions Fantozzi (1038) 8 sessions, 6 victories. Holy_Grailet x1, greengemstone x3TOP-10 SINGAPORE
701 participants 01. china Night flash (750) 8 sessions, 8 victories. firstplace Holy_Grailet x5, greengemstone x7, Bomb-o-mat, A Contraband Box of Goods x 3 02. RUSflag ohlokrat (642) 8 sessions, 8 victories. Holy_Grailet x4, greengemstone x7, A Contraband Box of Goods x 2 03. china (636) 8 sessions, 8 victories. Holy_Grailet x4, greengemstone x6, A Contraband Box of Goods 04. china (618) 8 sessions, 7 victories. Holy_Grailet x4, greengemstone x6 05. Questions chance2015 (606) 8 sessions, 7 victories. Holy_Grailet x3, greengemstone x6 06. china (600) 8 sessions, 7 victories. Holy_Grailet x3, greengemstone x6 06. Questions herrmann (600) 8 sessions, 7 victories. Holy_Grailet x3, greengemstone x6 06. china ice cream (600) 8 sessions, 6 victories. Holy_Grailet x3, greengemstone x6 09. Questions Kyo (576) 8 sessions, 7 victories. Holy_Grailet x2, greengemstone x4 09. china Jianrry (576) 8 sessions, 7 victories. Holy_Grailet x2, greengemstone x4 Holy_Grailet = Tournament Chest (limited, tournaments only) greengemstone = Spring Chest (limited, Spring Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Twitter (game updates) summer_magic Facebook (game updates)
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[ 2019-03-21 10:50:18 CET ] [ Original post ]
We continue to celebrate the third anniversary of having Gremlins, Inc. released on Steam: to mark the occasion, from March 16 through March 25 all of the DLCs for Gremlins, Inc. are on a 50% sale!
[ 2019-03-16 19:04:49 CET ] [ Original post ]
Holy_Grailet 15.03.2019 12:00 PM GMT 18.03.2019 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM
cards players: 3
score victory condition: 25 points
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: visible
cheatdice Characters: from random set
RatsClock Timer: normal
Location Field: Clockwork town
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] hypnoheart Special prizes: all winners from top 10 of each server, Amsterdam and Singapore, will receive the new the new track: Melody of the Mechanical Troika! hypnoheart Top 3 players on each of the servers, Amsterdam and Singapore, will receive by registered mail a set of 4 hard enamel pins "Gremlins, Inc.". The pins will be mailed to the winners as a registered letter to any country in the world, provided that we receive the mailing address within 72 hours after the announcement of the tournament's results. [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Twitter (game updates) summer_magic Facebook (game updates)
notebook Twitter (studio news) notebook Facebook (studio news) hypnoheart "Behind the scenes" Instagram fireapple YouTube
[ 2019-03-12 15:30:54 CET ] [ Original post ]
Today's Deal: Save 75% on Gremlins, Inc.!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Wednesday at 10AM Pacific Time
[ 2019-03-11 17:10:00 CET ] [ Original post ]
Today marks the third anniversary of Gremlins, Inc. on Steam. In that time, we released almost one hundred updates with new features and new content, and ran dozens of tournaments. Its been a great adventure!
Wed like to thank the international community of players, who come from over 100 countries, for the continued feedback and suggestions. Your support is the reason why we keep improving this game month after month! What started as a niche board game became a club with its own weekly discussions and community tournaments, while the games official multilingual Discord server became our true family.
Over the last three years, more than 500,000 people played Gremlins, Inc. on Steam. While were incredibly happy with this achievement already, we plan to continue adding more content and more features to the game, so that one day the population of the Clockwork Town may hit one million users!
Thank you for all that happened and we look forward to another great year ahead!
To celebrate the game's third anniversary, we prepared a few gifts:
malice A special main menu background "The Mechanical Troika";
malice A special music track "Melody of the Mechanical Troika".
Both of these items are be available for everyone for the next month, and also can be received as drops from the free chests.
malice A new player icon "3" with a cool special effect (just click on it);
This icon is given away for free to every player who logs into the game at least once during the next week (March 11, 2019 March 18, 2019). After that, it will only be available from "boxes of goods" (that are crafted from free drops).
malice Today, a special medal is released to all the veterans of the game it's called "Veteran" and is issued to every player who first logged into the game on March 11, 2016 or earlier.
Besides that, additional gifts await everyone who visits the game in the next few days those who log into the game in the specific day listed below, receive one free item to keep.
March 11, 2019 The new main menu background "The Mechanical Troika"
March 12, 2019 The Miraculous Magnet of Dr. Brooms
March 13, 2019 The Warping Seeker
March 14, 2019 The Automatic Dice-roller
March 15, 2019 A Supercup
March 16, 2019 A Smart Plug
March 17, 2019 An Uncommon Box of Goods
______
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[ 2019-03-11 14:59:20 CET ] [ Original post ]
This is just a quick note to say that the third anniversary of Gremlins, Inc. is coming shortly on May 11, 2019 and we're almost done with the special content for the game: there will be a new music track composed by Anna especially for this event, a new main menu background created by Yaroslav to mark the special date, and a new official tournament with some very special prizes. We will also release an update on the geography of current player base to show how different regions discovered this game at different times.
See you in a week and a half!
[ 2019-02-25 14:58:13 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners fireapple
DATA
- Participants: 1.265 unique players participated in the tournament.
- Involvement: 258 players completed 8 or more sessions. 114 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 424 players completed more than half (5+) of their sessions.
- Sessions played: 1.669 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (4 players) 53 minutes / 47 rounds. Singapore: (2 players) 26 minutes / 52 rounds
- Bans: 8 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 2.629 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 4.440 chests were distributed to players in this period).
- Special prize: all winners from top-10 of each server, Amsterdam and Singapore, receive the new main menu background: The Flying Piglet and the new track: Melody of the Flying Piglet!
[/quote]
TOP-10 AMSTERDAM
978 participants 01. Questions Vassago (1143) 8 sessions, 7 victories. firstplace Holy_Grailet x5, flake x7, Bomb-o-mat, A Contraband Box of Goods x3 02. china (1122) 8 sessions, 6 victories. Holy_Grailet 4, flake 7, A Contraband Box of Goods x2 03. ab_frenchflag Bastel (1035) 8 sessions, 6 victories. Holy_Grailet x4, flake x6, A Contraband Box of Goods 04. CH Baz (1023) 8 sessions, 6 victories. Holy_Grailet x3, flake x6 05. RUSflag timur.ibrayev (1017) 8 sessions, 6 victories. Holy_Grailet x3, flake x6 06. KZ Pref_kz (996) 8 sessions, 6 victories. Holy_Grailet x3, flake x6 07. RUSflag Fellow (987) 8 sessions, 5 victories. Holy_Grailet x2, flake x5 08. ab_japaneseflag impsuley (960) 8 sessions, 5 victories. Holy_Grailet x2, flake x4 09. Questions Lochside (945) 8 sessions, 5 victories. Holy_Grailet x1, flake x3 10. RUSflag Neostaz (936) 8 sessions, 5 victories. Holy_Grailet x1, flake x3
TOP-10 SINGAPORE
287 participants 01. ab_japaneseflag hosiimo (738) 8 sessions, 8 victories. firstplace Holy_Grailet x5, flake x7, Bomb-o-mat, A Contraband Box of Goods x 3 02. china K (618) 8 sessions, 8 victories. Holy_Grailet x4, flake x7, A Contraband Box of Goods x 2 03. Questions RunningAway (612) 8 sessions, 7 victories. Holy_Grailet x4, flake x6, A Contraband Box of Goods 04. Questions Checker (606) 8 sessions, 7 victories. Holy_Grailet x4, flake x6 05. china winter1703 (576) 8 sessions, 7 victories. Holy_Grailet x3, flake x6 06. ab_japaneseflag impsuley (564) 8 sessions, 7 victories. Holy_Grailet x3, flake x6 07. china Night flash (558) 8 sessions, 7 victories. Holy_Grailet x2, flake x5 08. SG danielfwt (546) 8 sessions, 6 victories. Holy_Grailet x2, flake x4 08. china (546) 8 sessions, 7 victories. Holy_Grailet x2, flake x4 08. RUSflag neustrashimy (546) 8 sessions, 7 victories. Holy_Grailet x2, flake x4 Holy_Grailet = Tournament Chest (limited, tournaments only) flake = Winter Chest (limited, Winter Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
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summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Twitter (game updates) summer_magic Facebook (game updates)
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[ 2019-02-15 10:21:28 CET ] [ Original post ]
Holy_Grailet 08.02.2019 12:00 PM GMT 11.02.2019 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM
cards players: 4
score victory condition: 30 points
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: visible
cheatdice Characters: random
RatsClock Timer: normal
Location Field: Clockwork colony
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)! [quote]
[/quote] hypnoheart Special prizes: all winners from top-10 of each server, Amsterdam and Singapore, will receive the new main menu background: The Flying Piglet and the new track: Melody of the Flying Piglet! [quote]
[/quote] Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
malice Official Discord malice Twitter (game updates) malice Facebook (game updates) music Original Soundtrack on Spotify
summer_magic Spire of Sorcery (Steam) summer_magic Spire of Sorcery Character Generator (Steam) summer_magic Official Discord summer_magic Twitter (game updates) summer_magic Facebook (game updates)
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[ 2019-02-06 14:01:42 CET ] [ Original post ]
Starting from February 1 we have switched to the new system for ranked seasons. The previous ranked season was on a shorter side (just about 6 weeks) but as usual, the top-10 strongest and luckiest players on both servers will be awarded with flake Winter Chests flake as well as with firstplace rare in-game items firstplace!
TOP-10 PLAYERS & AWARDS
steampunk AMSTERDAM 01. RUSflag nemocurat (167.05) flake x15 + Frosty Footsteps firstplace 02. Questions Wedell (156.33) flake x14 + Snowball Blaster + Frame of Ice + Blueprint: Winter Chest 03. KZ Pref_kz (149.94) flake x13 + Gremlin in Disguise + Frozen Machinery + Festive Lights 04. Questions sassskure (138.00) flake x12 05. starsandstripes LO (134.92) flake x10 06. RUSflag Neostaz (132.68) flake x9 07. Questions nexis (130.17) flake x8 08. RUSflag ohlokrat | (129.12) flake x7 09. KR O2 (128.99) flake x6 10. GBR (127.90) flake x5 steampunk SINGAPORE 01. china Night flash (198.82) flake x15 + Frosty Footsteps firstplace 02. china K (198.41) flake x14 + Snowball Blaster + Frame of Ice + Blueprint: Winter Chest 03. china 5571 (182.32) flake x13 + Gremlin in Disguise + Frozen Machinery + Festive Lights 04. ab_japaneseflag hosiimo (161.94) flake x12 05. ab_japaneseflag rukifel (152.77) flake x10 06. RUSflag Archer (151.86) flake x9 07. china The whisper (145.55) flake x8 08. china (136.62) flake x7 09. china (135.34) flake x6 10. RUSflag zhditesolnca (133.15) flake x5 flake = Winter Chest (limited, Winter Season only). We sincerely congratulate all the winners and wish everyone good luck in the February season fireapple Thanks for playing with us! ______
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[ 2019-02-05 16:16:59 CET ] [ Original post ]
Happy Lunar New Year!
To celebrate the Lunar New Year, we've put together a special program:
Enjoy a new original main menu background created just for this occasion The Flying Piglet!
Enjoy a new original music track created just for this occasion Melody of the Flying Piglet!
[quote]
[/quote]
Both items are available in-game for free to everyone for the two weeks of the celebration. Once the event is over, these items will still be available as free tradable in-game drops.
Get a new unique emoticon created for the Lunar New Year 2019 Saving Up for FREE*
Get a unique emoticon created for the Lunar New year 2018 Automated Dog for FREE*
Get a unique global effect created for the Lunar New Year 2017 "Flying lanterns" for FREE*
[quote]
[/quote]
* these unique items are granted for FREE automatically under the following conditions: (1) you must own Gremlins, Inc. and the following DLC's: Uninvited Guests, Automated Competitors, Astral Gamblers, Famous Figures, Digital Artbook and Original Soundtrack (collectively: The Governor Edition); and (2) you must log into the game at least once during the two-week celebration of the Lunar New Year 2019.
A new unique item is now available for purchase at Black Market: "The Golden Piglet" lobby icon.
[quote]
[/quote]
A special Lunar New Year 2019 Tournament will run on Amsterdam and Singapore servers February 8 February 11.
[quote]
[/quote]
In addition to the main prize fund, every player who finishes all tournament sessions during this tournament receives a special bonus player icon Facepalm.
The special bundle: the Lunar New Year DLC Set gives you 50% OFF when upgrading to the complete set of DLCs!
Thanks for playing with us and Happy New Lunar Year!
______
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[ 2019-02-02 11:27:36 CET ] [ Original post ]
As was announced before, the new ranking system based on monthly periods will become active starting from February 1st, 12:00 PM GMT (21:00 Tokyo, 8:00 PM Beijing). Prizes and rating for December and January will be processed by the current system for the last time and then the ranked schedule, rating recalculation and the prize fund will be significantly changed. How exactly?
CHANGES IN RANKED SEASONS SCHEDULE
Starting from February, ranked seasons will be separated from seasonal updates which bring new content. Instead, each ranked season will last for exactly 1 calendar month and ends on the 1st day of the next month, at 12:00 PM GMT. Each month the rating of all players will be recalculated, and prizes will be distributed accordingly. As a result of this change, the ranked schedule should be more predictable and the competition for higher places and better prizes more dynamic.
CHANGES IN THE RATING RESET
After the end of the February season and in all subsequent ranked seasons players rating won't be reset to 100. Instead, their rating will be recalculated according to their results in the past month.
- Players from the league of Oligarchs (rating 120.01+) start a new season with 112.00 rating points.
- Players from the league of Governors (rating 110.01-120) start a new season with 108.00 rating points.
- Players from the league of Deputies (rating 105.01-110) start a new season with 104.00 rating points.
- Players from the league of Bureaucrats and the league of Politicians (rating 95.01-105) start a new season with 100.00 rating points.
- Players from the league of Swindlers (rating 90.01-95) start a new season with 96.00 rating points.
- Players from the league of Slackers (rating 80.01-90) start a new season with 92.00 rating points.
- Players from the league of Beggars (rating 0.01-80) start a new season with 88.00 rating points.
CHANGES IN THE PRIZE FUND
Only the players who have finished at least 1 ranked session in the previous season are eligible for getting a prize. Top-10 players of each server receive medals and the following prizes: 01. 12 regular chests, 5 seasonal chests of the current season, the trail of the current season 02. 10 regular chests, 5 seasonal chests of the current season, all contraband items of the current season 03. 10 regular chests, 4 seasonal chests of the current season, all rare items of the current season 04. 8 regular chests, 4 seasonal chests of the current season 05. 8 regular chests, 3 seasonal chests of the current season 06. 6 regular chests, 3 seasonal chests of the current season 07. 6 regular chests, 2 seasonal chests of the current season 08. 4 regular chests, 2 seasonal chests of the current season 09. 4 regular chests, 1 seasonal chests of the current season 10. 2 regular chests, 1 seasonal chests of the current season
- Each player from the League of Oligarchs (rating 120+), including the players from top-10, receives 1 regular chest and 1 seasonal chests of the current season
- Each player from the League of Governors (rating 110.01-120) receives 1 seasonal chests of the current season
- Each player from the League of Deputies (rating 105.01-110) receives 1 regular chest
- Each player from the League of Politicians (rating 100.01-105) receives 15 charges
- Each player from the League of Bureaucrats (rating 95.01-100) receives 10 charges
- Each player from the League of Swindlers (rating 90.01-95) receives 7 charges
- Each player from the League of Slackers (rating 80.01-90) receives 5 charges
- Each player from the League of Beggars (rating 0.01-80) receives 3 charges
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[ 2019-01-31 12:22:42 CET ] [ Original post ]
To a large part of our audience, the upcoming Lunar New Year holiday is a great opportunity to catch up with their favorite games. To celebrate the occasion, we're going to do a bunch of fun stuff with Gremlins, Inc.
- we'll release a new animated main menu (The Flying Piglet)
- we'll release a new original music theme (Melody of the Flying Piglet)
- we'll release a new in-game emoticon (Saving Up)
- we'll bring back two earlier items (Flying Lanterns & Automated Dog)
- we'll add to the Black Market a new lobby icon (The Golden Piglet)
- we'll run a special LNY-themed tournament (Feb 8 Feb 11)
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[ 2019-01-29 15:04:48 CET ] [ Original post ]
The New Year tournament is over and as always we would like to share with you some additional data as well as the list of the winners fireapple
DATA
- Participants: 1,807 unique players participated in the tournament.
- Involvement: 235 players completed all of their sessions on one or both servers. 544 players completed more than half of their sessions on one or both servers. 106 players received the "Facepalm" lobby icon for completing all tournament sessions for the first time on one or both servers.
- Sessions played: 3,628 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (4 players) 57 minutes / 50 rounds. Singapore: (2 players) 23 minutes / 44 rounds
- Bans: 7 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 5,020 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 9,829 chests were distributed to players in this period).
TOP-20 AMSTERDAM
1,283 participants 01. GR extenion (1983) 14 sessions, 10 victories. Holy_Grailet x10, flake x10. All tradable trails. Supercups x10. The Miraculous Magnets of Dr. Brooms x10. The Warping Seekers x10. Smart Plugs x5. A set of 4 hard enamel pins. 02. RUSflag (1902) 14 sessions, 9 victories. Holy_Grailet x10, flake x10. Blueprints for all seasonal chests. Supercups x7]. The Miraculous Magnets of Dr. Brooms x7. The Warping Seekers x7. Smart Plugs x3. A set of 4 hard enamel pins. 03. RUSflag .spb.ru (1860) 14 sessions, 9 victories. Holy_Grailet x10, flake x10. Winter chest blueprint. Supercup blueprint. Supercups x5. The Miraculous Magnets of Dr. Brooms x5. The Warping Seekers x5. Smart Plugs x3. A set of 4 hard enamel pins. 04. RUSflag el_Clasic0 (1851) 14 sessions, 9 victories. Holy_Grailet x8, flake x8. Supercups x3. The Miraculous Magnets of Dr. Brooms x3. The Warping Seekers x3. Smart Plug x1. A set of 4 hard enamel pins. 05. ES david_fly (1845) 14 sessions, 10 victories. Holy_Grailet x8, flake x8. Supercup x1. The Miraculous Magnet of Dr. Brooms x1. The Warping Seeker x1. Smart Plug x1. A set of 4 hard enamel pins. 06. Questions (1809) 14 sessions, 9 victories. Holy_Grailet x7, flake x7. Supercup x1. Smart Plug x1. 07. Questions Morluris (1767) 14 sessions, 8 victories. Holy_Grailet x7, flake x7. Supercup x1. Smart Plug x1. 08. Questions DicRoNero (1758) 14 sessions, 9 victories. Holy_Grailet x7, flake x7. Smart Plug x1. 09. Questions littlematt (1728) 14 sessions, 9 victories. Holy_Grailet x6, flake x6. Smart Plug x1. 10. Questions ekim_ (1686) 14 sessions, 8 victories. Holy_Grailet x6, flake x6. Smart Plug x1. 11. RUSflag EuroCUCbKU (1662) 14 sessions, 8 victories. Holy_Grailet x6, flake x6. 12. RUSflag ohlokrat (1659) 14 sessions, 8 victories. Holy_Grailet x5, flake x5. 13. Questions A Literal Screaming Frog (1656) 14 sessions, 9 victories. Holy_Grailet x5, flake x5. 14. RUSflag Golandec (1611) 14 sessions, 9 victories. Holy_Grailet x5, flake x5. 15. Questions Oleandr (1599) 14 sessions, 8 victories. Holy_Grailet x4, flake x4. 16. Questions drabmolfr (1587) 14 sessions, 8 victories. Holy_Grailet x4, flake x4. 17. SE I want to die (1581) 13 sessions, 7 victories. Holy_Grailet x4, flake x4. 17. BE MaBche (1581) 14 sessions, 7 victories. Holy_Grailet x3, flake x3. 19. RUSflag gemidrogen (1572) 14 sessions, 7 victories. Holy_Grailet x3, flake x3. 20. KZ Pref_kz (1527) 14 sessions, 7 victories. Holy_Grailet x3, flake x3.
TOP-20 SINGAPORE
524 participants 01. ab_japaneseflag hosiimo (1716) 18 sessions, 15 victories. Holy_Grailet x10, flake x10. All tradable trails. Supercups x10. The Miraculous Magnets of Dr. Brooms x10. The Warping Seekers x10. Smart Plugs x5. A set of 4 hard enamel pins. 02. RUSflag Thainlex (1704) 18 sessions, 15 victories. Holy_Grailet x10, flake x10. Blueprints for all seasonal chests. Supercups x7]. The Miraculous Magnets of Dr. Brooms x7. The Warping Seekers x7. Smart Plugs x3. A set of 4 hard enamel pins. 03. Questions Wedell (1620) 18 sessions, 15 victories. Holy_Grailet x10, flake x10. Winter chest blueprint. Supercup blueprint. Supercups x5. The Miraculous Magnets of Dr. Brooms x5. The Warping Seekers x5. Smart Plugs x3. A set of 4 hard enamel pins. 04. china winter1703 (1572) 18 sessions, 15 victories. Holy_Grailet x8, flake x8. Supercups x3. The Miraculous Magnets of Dr. Brooms x3. The Warping Seekers x3. Smart Plug x1. A set of 4 hard enamel pins. 05. RUSflag (1548) 18 sessions, 13 victories. Holy_Grailet x8, flake x8. Supercup x1. The Miraculous Magnet of Dr. Brooms x1. The Warping Seeker x1. Smart Plug x1. A set of 4 hard enamel pins. 06. china K (1476) 18 sessions, 13 victories. Holy_Grailet x7, flake x7. Supercup x1. Smart Plug x1. 07. china Night flash (1458) 18 sessions, 15 victories. Holy_Grailet x7, flake x7. Supercup x1. Smart Plug x1. 08. china (1452) 18 sessions, 14 victories. Holy_Grailet x7, flake x7. Smart Plug x1. 08. ab_japaneseflag kinako (1452) 18 sessions, 14 victories. Holy_Grailet x7, flake x7. Smart Plug x1. 10. china Declan (1446) 18 sessions, 13 victories. Holy_Grailet x6, flake x6. Smart Plug x1. 11. ab_japaneseflag impsuley (1398) 18 sessions, 13 victories. Holy_Grailet x6, flake x6. 12. RUSflag Galneryus (1392) 18 sessions, 15 victories. Holy_Grailet x5, flake x5. 13. SG danielfwt (1386) 18 sessions, 13 victories. Holy_Grailet x5, flake x5. 14. china (1380) 18 sessions, 12 victories. Holy_Grailet x5, flake x5. 15. RUSflag GrekHek (1374) 18 sessions, 13 victories. Holy_Grailet x4, flake x4. 16. RUSflag ohlokrat (1368) 18 sessions, 13 victories. Holy_Grailet x4, flake x4. 17. china (1362) 18 sessions, 13 victories. Holy_Grailet x4, flake x4. 18. RUSflag Kieli (1356) 18 sessions, 13 victories. Holy_Grailet x3, flake x3. 19. Questions paranoy (1338) 18 sessions, 13 victories. Holy_Grailet x3, flake x3. 20. china (1314) 18 sessions, 12 victories. Holy_Grailet x3, flake x3. Holy_Grailet = Tournament Chest (limited, tournaments only) flake = Winter Chest (limited, Winter Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
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[ 2019-01-08 12:35:12 CET ] [ Original post ]
The New Year is near and what is the best way to celebrate it if not with a big tournament!
Prepare yourself! 6 days, a much bigger than usual prize pool, special prizes for the very best players of both servers, more sessions are taken into account... The New Year Tournament is here (well, almost here, it starts next week)!
Holy_Grailet 28.12.2018 12:00 PM GMT 03.01.2019 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM
cards players: 4
score victory condition: 50 rounds
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: visible
cheatdice Characters: from random sets
RatsClock Timer: normal
Location Field: Clockwork colony
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 20 players on each of the servers. In addition to the main prize fund, every player who finishes all tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)!
hypnoheart Special prize: the top-5 players on each of the servers will receive by registered mail a set of 4 hard enamel pins "Gremlins, Inc.". The pins will be mailed to the winners as a registered letter to any country in the world, provided that we receive the mailing address within 72 hours after the announcement of the tournament's results.
Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
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[ 2018-12-22 09:04:42 CET ] [ Original post ]
The Autumn Season is officially over! Congratulations to the strongest and luckiest players on both servers: Top-10 players on Amsterdam and on Singapore will be awarded with pumpking Autumn Chests pumpking as well as with firstplace rare in-game items firstplace!
TOP-10 PLAYERS & AWARDS
steampunk AMSTERDAM 01. Questions playedbygod (173.30) pumpking x15 + Spooky trail 02. RUSflag nemocurat (166.56) pumpking x14 + Blueprint: Pumpkin Chest + Pumpkin-o-mat 03. china (163.20) pumpking x13 + The Sentient Machine + Pumpkin-head + Rise of the Automata 04. KZ Pref_kz (161.22) pumpking x12 05. Questions Wedell (156.15) pumpking x10 06. Questions sassskure (153.84) pumpking x9 07. BY drovnik (144.06) pumpking x8 08. RUSflag Anku | (143.43) pumpking x7 09. Questions serjo2206 (142.23) pumpking x6 10. RUSflag Thainlex (141.34) pumpking x5 steampunk SINGAPORE 01. china Night flash (225.87) pumpking x15 + [url=https://steamcommunity.com/market/listings/369990/Spooky%20trail] Spooky trail 02. china 5571 (190.03) pumpking x14 + Blueprint: Pumpkin Chest + Pumpkin-o-mat 03. china (167.81) pumpking x13 + The Sentient Machine + Pumpkin-head + Rise of the Automata 04. Questions sati (167.01) pumpking x12 05. RUSflag Archer (162.84) pumpking x10 06. china (155.05) pumpking x9 07. Questions hosiimo (151.22) pumpking x8 08. china Declan (150.54) pumpking x7 09. china ------ (147.07) pumpking x6 10. Questions gernsback (142.03) pumpking x5 pumpking = Autumn Chest (limited, Autumn Season only). We sincerely congratulate all the winners and wish everyone good luck in the new season that already has begun fireapple Thanks for playing with us! ______
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[ 2018-12-21 14:05:32 CET ] [ Original post ]
It's been a while since we shared the stats on the game, and we though that the approaching holiday season is a good time to reflect on this.
Gremlins, Inc. came out in Steam Early Access in October 2015, with the full release in March 2016. Since then we released a number of DLCs, and a lot of content and feature updates. As of now, we continue to update and improve the game based on player feedback, and plan to do so for many more seasons.
Current sales of the game are a few hundred copies shy of 200,000; current wishlist is at 130,000; and across all channels, we have about 450,000 owners of the game.
Since its launch, players completed roughly 1.5 million sessions in Gremlins, Inc. across both Amsterdam and Singapore servers. Curiously, the rate of single-player and multiplayer sessions is very similar on both servers:
Amsterdam: 55% multiplayer, 45% single-player
Singapore: 56% multiplayer, 44% single-player
In terms of sales by region, things have been moving up and down a little bit throughout the last year, but the overall picture remains the same. All-time sales, by copies, stand as follows:
32% China
16% Russia
14% USA
China is twice as big as the next region in the top and, when taken together, China and Russia are responsible for about 1/2 of all sales. If someone asked us about a forecast back in 2015, we would have never thought it possible.
8% Japan
4% Germany
4% France
The game has as many players from Japan as it has players from both Germany and France, even though all three regions started off with similar numbers when the game launched.
3% UK
2% Canada
2% Ukraine
2% Australia
15% rest of the world
One way of looking at this is that almost 80% of all purchases are made just from 6 countries: China, Japan, Russia, Germany, France and USA. Another way of looking is that the "rest of the world" group is responsible for more sales than the whole of USA.
Finally, the sales of DLCs are at this time at around 112,000 copies. Considering that Gremlins, Inc.'s DLCs are not a "paywall" but rather just some items that allow to have extra fun around the game, we're humbled by this high number that reflects both the love of the community and the enjoyment that people get out of the game hypnoheart.
The last three years have been an amazing journey for our studio, and none of this would have been possible without the constant stream of feedback and the expression of support of the community which comes from all over the globe.
We thank you for being with us, and we look forward to bringing you more fun in 2019 and beyond!
Merry Christmas and Happy New Year! malice
______
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[ 2018-12-20 14:45:08 CET ] [ Original post ]
Today we release the Winter Season Update for Gremlins, Inc. which includes new cards with a never-before-seen game mechanics, quality-of-life changes, and bug fixes. With this update we also begin the new Winter Season, resetting the rating of all players to the default value of 100.00 (the award ceremony for the top players of the Autumn Season will happen a bit later). The Winter season should last until February 1, 2019, and then we are switching to the monthly system details of which will be announced later.
As for this update, below is the list of changes:
A. NEW FEATURES
- Stats are now separated between different playing fields. When you check any player profile (yours or someone elses) you can see not only the combined statistics for both playing fields, but also individual data of how many sessions of each type have been played by the player on the first or the second playing field. The only exclusion is the "quit stats" that only counts as a total for both fields. Please notice that the "Early access" row has been removed from profiles as obsolete all sessions from that period are now included in the overall pool of sessions according to their types.
B. NEW CONTENT
- NEW CARDS: Two different cards (4 cards total) are added to the game. cards "Ancient Detail" After gathering all 3 Ancient Details as active permanent cards, they will be replaced with an extremely powerful "Ancient Mechanism". It won't be that easy though as the activated Details can be taken away from you through Conflicts. cards "Ancient Mechanism" A game-winning permanent card that gives to its owner score1 at the beginning of each round. When a session begins, this card doesn't exist in the deck but it can be added to the game by gathering all 3 Ancient Details.
C. BALANCING CHANGES
- CHARACTERS: a steampunk Pauper: both 'Apathy' and 'No Place for Beggars' now trigger when the Pauper has less than $200 (instead of when the Pauper has less than $100).
D. OTHER CHANGES
- The 1360x768 screen resolution has been added to the game.
- If a player is banned for breaching the Fair Play Rules, their "Ranked session" button now will be replaced with the "Fair Play Rules" button to make it less confusing why the player can't join the queue.
- After finishing a ranked or a tournament session, players can now open the protest forum directly from the game.
- The "My notes" button is added next to the "thumbs up" and "thumbs down" buttons on the screen with the post-session statistics. [notebook Flibustier-USSR]
- The screen with the post-session statistics now shows not only the avatars of the players but also their lobby icons. [notebook Flibustier-USSR]
- The sound when a ranked session is found has been replaced with a different one.
E. FIXES
- Fixed the issue with the "Wind of change" misfortune, where in some very rare circumstances it could duplicate cards. [notebook Standard of Ur]
- Partially fixed the issue with the "always flashing" indicator of the active permanent cards. It can now be turned off by opening and closing the window with the active permanent cards.
F. KNOWN ISSUES
Information about all currently known issues, their status, as well as the suggestions from the community can be found at our public page on Trello: https://trello.com/b/HjOStDAS You can use our forums to report new issues or make suggestions about the game they will be added to the Trello list. Have you noticed that quite a few of the fixes and improvements in this post have the names of the players who reported/suggested them? This is because when a certain suggestion is implemented or a significant reported bug is fixed, the players who reported those first, are rewarded with in-game chests. Please keep those reports and suggestions coming! Finally, as always, we invite you to join the community of Gremlins, Inc. on Discord where we already have nearly 2.000 players, communicating in English, Russian, Japanese and Chinese use this link to join.
______
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[ 2018-12-18 10:53:14 CET ] [ Original post ]
With the Winter Season Update, which is expected today, the game receives 2 new cards with a never-before-seen game mechanics:
ANCIENT DETAIL
cardback copies in the deck: 3 cards move points: 3 steampunk type: regular, permanent Location location: The Treasure bh2coin cost: free fireapple get: score1 Special Rule: When a player with an active "Ancient Detail" loses Conflict, the Conflict's winner gets one such card transferred to them. When a player has all three "Details" active at the same time, they are discarded; the player receives an active "Ancient Mechanism" instead. "Gremlins don't have any particular appreciation for gold or other precious metals. Rather, the role of undeniable valuables in the gremlin economy belongs to the components of various mechanisms created by the Ancients. In theory, one could even manage to build something from them, but they so often pass from hand to hand that finding the exact piece that you need right now is always rather problematic."
ANCIENT MECHANISM
cardback doesn't exist in the deck at the beginning of a session cards move points: 6 steampunk type: regular, permanent Location location: The Plant bh2coin cost: $600 Special Rule: Get score1 at the beginning of each round. "There is nothing more valuable for gremlins than a real, working Ancient Mechanism: the owner of such an artefact possesses truly unquestionable authority... In theory. In practice, though, one must first spend an incredible amount of time and effort to prove that this apparatus is truly made from ancient components, that it actually works and that you, and not someone else, are its rightful owner. Even more time and effort must be then spent to get the paperwork that proves all of the above to be true."
______
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[ 2018-12-17 12:15:11 CET ] [ Original post ]
Soon, the Autumn Season pumpking will end and the Winter Season flake will begin: we currently aim for December 17, 2018 as the date of the change.
At the same time we will release the Winter Season Update, which brings bug fixes, new user interface features and new cards (this time, they will have a never-before-seen game mechanics!).
Please keep in mind that the coming Winter Season will be shorter than usual, because starting from February 2019 we switch to the new system of game seasons that will change monthly.
Instead of 4 ranked seasons per year that are roughly tied to Winter, Spring, Summer and Autumn, the game will have 12 Ranked Seasons, starting on the first day of each month.
Each of these monthly seasons has a separate prize pool firstplace, significantly expanded in comparison to the current system. The new system will also provide a more accurate and predictable seasonal schedule RatsClock as well as create more dynamic competition in the ranked mode.
We plan to share more details about the new system closer to its release.
In the meantime, please don't forget that the new season also means the reset of the rating for all players to the default 100.00. And the seasonal rewards, of course :)
______
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[ 2018-12-13 13:39:15 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners fireapple
DATA
- Participants: 1,253 unique players participated in the tournament.
- Involvement: 265 players completed 8 or more sessions. 133 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 435 players completed more than half (5+) of their sessions.
- Sessions played: 1,748 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (4 players) 55 minutes / 48 rounds. Singapore: (2 players) 23 minutes / 45 rounds
- Bans: 13 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 2,586 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 4,157 chests were distributed to players in this period).
- Special prize: our special congratulations to the champions of both servers, ekim_ and Wedell, who in addition to our usual set of prizes, get original pieces of concept art created by our studio while developing the game:
TOP-10 AMSTERDAM
929 participants 01. Questions ekim_ (1152) 8 sessions, 7 victories. firstplace Holy_Grailet x5, pumpking x7, Bomb-o-mat, A Contraband Box of Goods x3, an original concept art 02. RUSflag vetervika (1143) 8 sessions, 7 victories. Holy_Grailet 4, pumpking 7, A Contraband Box of Goods x2 03. RUSflag ZombieBeach (1083) 8 sessions, 6 victories. Holy_Grailet x4, pumpking x6, A Contraband Box of Goods 04. Questions Ultraspyglys (1023) 8 sessions, 6 victories. Holy_Grailet x3, pumpking x6 05. ab_frenchflag Bastel (1014) 8 sessions, 6 victories. Holy_Grailet x3, pumpking x6 06. Questions Deputy Steel (1008) 8 sessions, 5 victories. Holy_Grailet x3, pumpking x6 07. ab_japaneseflag rukifel (972) 8 sessions, 6 victories. Holy_Grailet x2, pumpking x5 08. Questions fi1osoff (906) 8 sessions, 5 victories. Holy_Grailet x2, pumpking x4 09. ES chotauskas (900) 8 sessions, 5 victories. Holy_Grailet x1, pumpking x3 10. Questions lucakh (894) 8 sessions, 5 victories. Holy_Grailet x1, pumpking x3
TOP-10 SINGAPORE
324 participants 01. Questions Wedell (678) 8 sessions, 8 victories. firstplace Holy_Grailet x5, pumpking x7, Bomb-o-mat, A Contraband Box of Goods x 3, an original concept art 02. Questions hosiimo (672) 8 sessions, 8 victories. Holy_Grailet x4, pumpking x7, A Contraband Box of Goods x 2 03. RUSflag Meowth (654) 8 sessions, 8 victories. Holy_Grailet x4, pumpking x6, A Contraband Box of Goods 04. Questions gernsback (606) 8 sessions, 7 victories. Holy_Grailet x4, pumpking x6 05. RUSflag Archer (594) 8 sessions, 7 victories. Holy_Grailet x3, pumpking x6 05. china winter1703 (594) 8 sessions, 7 victories. Holy_Grailet x3, pumpking x6 07. KZ Pref_kz (576) 8 sessions, 7 victories. Holy_Grailet x2, pumpking x5 08. RUSflag ohlokrat (564) 8 sessions, 7 victories. Holy_Grailet x2, pumpking x4 09. china (558) 8 sessions, 7 victories. Holy_Grailet x1, pumpking x3 10. Questions chance2015 (546) 8 sessions, 6 victories. Holy_Grailet x1, pumpking x3 Holy_Grailet = Tournament Chest (limited, tournaments only) pumpking = Autumn Chest (limited, Autumn Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
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[ 2018-12-12 09:35:15 CET ] [ Original post ]
Holy_Grailet 07.12.2018 12:00 PM GMT 10.12.2018 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM
cards players: 4
score victory condition: 30 points
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: visible
cheatdice Characters: from random sets
RatsClock Timer: normal
Location Field: Clockwork colony
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)!
hypnoheart Special prize: the champion (Top-1) of the tournament on each server, Amsterdam and Singapore, will receive by registered mail one of the two original pieces of concept art created by our studio while developing Gremlins, Inc. The art will be mailed to the winners as a registered letter to any country in the world, provided that we receive the mailing address within 72 hours after the announcement of the tournament's results.
Place / Prize [olist]
, an original concept art.
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
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[ 2018-12-01 12:17:58 CET ] [ Original post ]
Just a quick note that we've got some really special prizes set up for the next official tournament, which will be announced later I the day today:
Our artists will mail to each of the two champions (Amsterdam and Singapore servers) a signed piece of hypnoheart original concept art hypnoheart created for Gremlins, Inc.
Best of luck!
______
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[ 2018-12-01 12:04:25 CET ] [ Original post ]
A few weeks ago, we decided to prepare a special gift for the community. Today, the manufacturing of these pins is over and they are already on the way to our studio. At the end of November, we will run a few community events where players will be able to win these pins. There is no big idea behind this plan we just wanted to say "thank you" to our most loyal players. It will be also possible to win these pins in the future official tournaments.
______
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[ 2018-11-14 08:56:08 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners fireapple
DATA
- Participants: 1,508 unique players participated in the tournament.
- Involvement: 317 players completed 8 or more sessions. 177 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 509 players completed more than half (5+) of their sessions.
- Sessions played: 2,169 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (4 players) 48 minutes / 47 rounds. Singapore: (2 players) 20 minutes / 43 rounds
- Bans: 20 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 2,771 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 5,050 chests were distributed to players in this period).
TOP-10 AMSTERDAM
1,098 participants 01. flagukraine shablabu (1146) 8 sessions, 7 victories. firstplace Holy_Grailet x5, pumpking x7, Bomb-o-mat, A Contraband Box of Goods x3 02. RUSflag KINETIK (1098) 8 sessions, 6 victories. Holy_Grailet 4, pumpking 7, A Contraband Box of Goods x2 03. Questions playedbygod (1074) 8 sessions, 6 victories. Holy_Grailet x4, pumpking x6, A Contraband Box of Goods 04. Questions ohlokrat (1065) 8 sessions, 5 victories. Holy_Grailet x3, pumpking x6 05. RUSflag KISELEK (996) 8 sessions, 5 victories. Holy_Grailet x3, pumpking x6 05. Questions (996) 8 sessions, 6 victories. Holy_Grailet x3, pumpking x6 07. ab_frenchflag JRK (993) 8 sessions, 5 victories. Holy_Grailet x2, pumpking x5 08. Questions Iamag (969) 8 sessions, 5 victories. Holy_Grailet x2, pumpking x4 09. LT Bluffy (966) 8 sessions, 5 victories. Holy_Grailet x1, pumpking x3 10. Questions Anku (939) 8 sessions, 5 victories. Holy_Grailet x1, pumpking x3
TOP-10 SINGAPORE
410 participants 01. Questions RunningAway (696) 8 sessions, 8 victories. firstplace Holy_Grailet x5, pumpking x7, Bomb-o-mat, A Contraband Box of Goods x 3 02. Questions Efreet (678) 8 sessions, 8 victories. Holy_Grailet x4, pumpking x7, A Contraband Box of Goods x 2 03. RUSflag Archer (624) 8 sessions, 7 victories. Holy_Grailet x4, pumpking x6, A Contraband Box of Goods 03. SG danielfwt (624) 8 sessions, 7 victories. Holy_Grailet x4, pumpking x6, A Contraband Box of Goods 05. RUSflag Wanderer (618) 7 sessions, 7 victories. Holy_Grailet x3, pumpking x6 06. ab_japaneseflag Standard of Ur (594) 8 sessions, 7 victories. Holy_Grailet x3, pumpking x6 07. RUSflag (582) 8 sessions, 7 victories. Holy_Grailet x2, pumpking x5 08. RUSflag (564) 8 sessions, 7 victories. Holy_Grailet x2, pumpking x4 09. Questions gernsback (546) 8 sessions, 7 victories. Holy_Grailet x1, pumpking x3 10. Questions yangmama007 (540) 8 sessions, 7 victories. Holy_Grailet x1, pumpking x3 Holy_Grailet = Tournament Chest (limited, tournaments only) pumpking = Autumn Chest (limited, Autumn Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
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[ 2018-11-09 13:06:45 CET ] [ Original post ]
A new official tournament is set to happen during the next weekend. For this tournament, we will use a highly modified deck where changes make the accent on increasing malice of all players and getting benefits from the high malice of opponents. Also, the impending Misfortune telegram will not be visible!
Happy Halloween!
Holy_Grailet 02.11.2018 12:00 PM GMT 05.11.2018 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM
cards players: 4
score victory condition: 25 points
cursecard Chaos Cards: not allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: not visible
cheatdice Characters: from random sets
RatsClock Timer: fast
Location Field: Clockwork town
Tournament points (place in session/points gained):
[olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)!
Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
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[ 2018-10-31 11:59:50 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners fireapple
DATA
- Participants: 1,894 unique players participated in the tournament.
- Involvement: 385 players completed 8 or more sessions. 288 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 640 players completed more than half (5+) of their sessions.
- Sessions played: 1,814 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (5 players) 42 minutes / 30 rounds. Singapore: (3 players) 43 minutes / 48 rounds
- Bans: 5 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 2,883 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 7,127 chests were distributed to players in this period).
TOP-10 AMSTERDAM
1,359 participants 01. Questions all4today (1208) 8 sessions, 7 victories. firstplace Holy_Grailet x5, pumpking x7, Bomb-o-mat, A Contraband Box of Goods x3 02. ab_frenchflag Bastel (1149) 8 sessions, 7 victories. Holy_Grailet 4, pumpking 7, A Contraband Box of Goods x2 03. RUSflag holotrop2 (1065) 8 sessions, 6 victories. Holy_Grailet x4, pumpking x6, A Contraband Box of Goods 04. RUSflag Darks (1047) 8 sessions, 6 victories. Holy_Grailet x3, pumpking x6 05. Questions Sava (991) 8 sessions, 5 victories. Holy_Grailet x3, pumpking x6 06. Questions playedbygod (971) 8 sessions, 5 victories. Holy_Grailet x3, pumpking x6 07. Questions martianzzz (967) 8 sessions, 6 victories. Holy_Grailet x2, pumpking x5 08. Questions studens (964) 8 sessions, 6 victories. Holy_Grailet x2, pumpking x4 09. Questions Raise (961) 8 sessions, 5 victories. Holy_Grailet x1, pumpking x3 10. LT Bluffy (933) 8 sessions, 5 victories. Holy_Grailet x1, pumpking x3
TOP-10 SINGAPORE
535 participants 01. china gernsback (1145) 8 sessions, 7 victories. firstplace Holy_Grailet x5, pumpking x7, Bomb-o-mat, A Contraband Box of Goods x 3 02. flagukraine buffalo_b (1129) 8 sessions, 7 victories. Holy_Grailet x4, pumpking x7, A Contraband Box of Goods x 2 03. RUSflag Archer (1034) 8 sessions, 6 victories. Holy_Grailet x4, pumpking x6, A Contraband Box of Goods 04. JapanFlag lvador (1022) 8 sessions, 6 victories. Holy_Grailet x3, pumpking x6 05. Questions Wedell (1006) 8 sessions, 6 victories. Holy_Grailet x3, pumpking x6 06. GR extenion (998) 8 sessions, 6 victories. Holy_Grailet x3, pumpking x6 07. Questions (996) 8 sessions, 6 victories. Holy_Grailet x2, pumpking x5 08. flagukraine Soer (976) 8 sessions, 6 victories. Holy_Grailet x2, pumpking x4 09. china (924) 8 sessions, 6 victories. Holy_Grailet x1, pumpking x3 10. RUSflag kanysta:D (921) 8 sessions, 5 victories. Holy_Grailet x1, pumpking x3 Holy_Grailet = Tournament Chest (limited, tournaments only) pumpking = Autumn Chest (limited, Autumn Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! votes ______
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[ 2018-10-18 12:08:42 CET ] [ Original post ]
Holy_Grailet 12.10.2018 12:00 PM GMT 15.10.2018 12:00 PM GMT Holy_Grailet
steampunk AMSTERDAM
cards players: 5
score victory condition: 30 rounds
cursecard Chaos Cards: allowed
health_powerup Character Abilities: allowed
telegram Impending Misfortune: allowed
cheatdice Characters: from random sets
RatsClock Timer: normal
Location Field: Clockwork colony
Tournament points (place in session/points gained):
[olist]
- "Accelerator"
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon Facepalm (only if it has not been received before)!
Place / Prize [olist]
TOURNAMENT CHESTS FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message No need to thank me. (uncommon)
- Message Nothing personal. (uncommon)
- Emoticon Winner (uncommon)
- Emoticon Thief (uncommon)
- Lobby icon Darbl fon Murblenton (rare)
- Player profile Trophy shelf (rare)
- Main menu background The Champion (rare)
- Governor frame The Governor of Governors (contraband)
- Blueprint Blueprint: "The Ruffian" (contraband)
- Special item Bomb-o-mat (contraband)
- Token trail Champion's trail (illegal)
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[ 2018-10-09 09:20:59 CET ] [ Original post ]
The Summer Season is officially over! Congratulations to the strongest and luckiest players on both servers: Top-10 players on Amsterdam and on Singapore will be awarded with sunnyemo Summer Chests sunnyemo as well as with firstplace rare in-game items firstplace!
TOP-10 PLAYERS & AWARDS
steampunk AMSTERDAM 01. china (136.90) sunnyemo x15 + [url=https://steamcommunity.com/market/listings/369990/Astral%20Essence] Astral Essence 02. RUSflag podkant (135.21) sunnyemo x14 + [url=https://steamcommunity.com/market/listings/369990/Blueprint%3A%20Summer%20Chest] Blueprint: Summer chest + Astral Frame 03. KZ Pref_kz (133.47) sunnyemo x13 + Prestigious Prestige + [url=https://steamcommunity.com/market/listings/369990/Secret%20Agent] Secret Agent + Eminence + Gentlegremlin 04. RUSflag _joker_ (133.33) sunnyemo x12 05. Questions Wedell (133.11) sunnyemo x10 06. RUSflag ohlokrat (132.80) sunnyemo x9 07. ab_japaneseflag Standard of Ur (132.42) sunnyemo x8 08. Questions Alfirin | (132.28) sunnyemo x7 09. flagukraine NightBird (132.07) sunnyemo x6 10. Questions Ognepoklonnik (131.87) sunnyemo x5 steampunk SINGAPORE 01. Questions Night flash (158.12) sunnyemo x15 + [url=https://steamcommunity.com/market/listings/369990/Astral%20Essence] Astral Essence 02. Questions (157.29) sunnyemo x14 + [url=https://steamcommunity.com/market/listings/369990/Blueprint%3A%20Summer%20Chest] Blueprint: Summer chest + Astral Frame 03. flagukraine buffalo_b (145.98) sunnyemo x13 + Prestigious Prestige + [url=https://steamcommunity.com/market/listings/369990/Secret%20Agent] Secret Agent + Eminence + Gentlegremlin 04. Questions koouu (145.22) sunnyemo x12 05. china ------ (143.50) sunnyemo x10 06. Questions hosiimo (142.50) sunnyemo x9 07. Questions 5571 (141.28) sunnyemo x8 08. Questions (141.23) sunnyemo x7 09. Questions lvador (140.50) sunnyemo x6 10. RUSflag Kieli (140.08) sunnyemo x5 sunnyemo = Summer Chest (limited, Summer Season only). We sincerely congratulate all the winners and wish everyone good luck in the new season that already has begun fireapple Thanks for playing with us! ______
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[ 2018-10-09 09:16:22 CET ] [ Original post ]
Today we release the Autumn Season Update for Gremlins, Inc. that introduces new content and a number of changes to the overall game balance, and the behaviour of AI bots. With this update we also begin the new Autumn Season, resetting the rating of all players to the default value of 100.00 (the award ceremony for the top players of the Summer Season will happen a bit later).
Below is the list of changes:
A. NEW FEATURES
- Significantly more flexibility in the rules of ranked sessions. All ranked sessions can now be played with a modded set of rules – this is a new feature that we wanted to bring on, for quite some time. For the Autumn Season, we adjusted the deck on the Singapore's server to better reflect the dynamics of duel sessions. It is quite possible that in the future, we will also adjust the deck on the Amsterdam server in order to create a different feel for ranked sessions there – please share your comments / suggestions with us here on Steam or on the game's official Discord server. The changes made to the deck on the Singapore server are as follows: REMOVED from the deck: ːcardsː "Devil's Due" ːcardsː "Guild Services" ːcardsː "An Award Ceremony" ːcardsː "False Testimony" ːcardsː "An Honest Exchange" ːcardsː x1 "A Set-up" ːcardsː "A Voodoo Doll" ːcardsː "The Accelerator" In the game, the composition of the current ranked deck can be found under the 'Ranked session rules' button in the multiplayer lobby.
B. NEW CONTENT
- NEW CARDS: ːcardsː '"Demon'stration"' ːcardsː '"A Secret Passage"'
C. BALANCING CHANGES
- CHARACTERS: ːsteampunkː Engineer: the 'Trade Union' ability is changed. It no longer provides $50 to the Engineer every time when an opponent works at the Plant. It still increases the possible earning from that type of work for all participants of the session. ːsteampunkː Politician: the 'Loyal Electorate' ability now gives ːvotesː5 at the beginning of the session instead of ːvotesː2. ːsteampunkː Pauper: both 'Apathy' and 'No Place for Beggars' now trigger when the Pauper has less than $100 (instead of when the Pauper is the poorest player on the board). ːsteampunkː Banker: in addition to +10 income, the 'Old Investments' ability now gives $100 at the beginning of the session.
- CARDS: ːcardsː "The Accelerator" now costs $700 (instead of $600). ːcardsː"An Honest Exchange" now costs $100 (instead of $50).
D. OTHER CHANGES
- The logic of AI bots on how / when they attack opponents has been improved. Bots are now also more inclined to focus on increasing their income.
- The formula for calculating the changes in rating after a ranked session is changed. If a player with high rating loses to a player with a much lower rating, the loss of rating is now less harsh.
E. FIXES
- Fixed an issue with the 'Richest player' icon during sessions. It is now shown correctly for the richest player. [ːnotebookː Danbl4]
- Fixed an issue with the Baloon-o-mat being replaced by another effect. [ːnotebookː Thainlex, Flibustier-USSR]
- Fixed an issue with the inability for spectators to use some of the emotions when the impending Misfortune is shown.
- Fixed an issue with the transparency of all animated profiles. [ːnotebookː Flibustier-USSR]
- Fixed an issue with the sound of 'The Lesser Evil' card. [ːnotebookː Booker DeWitt]
F. KNOWN ISSUES
Information about all currently known issues, their status, as well as the suggestions from the community can be found at our public page on Trello: https://trello.com/b/HjOStDAS You can use our forums to report new issues or make suggestions about the game – they will be added to the Trello list. Have you noticed that quite a few of the fixes and improvements in this post have the names of the players who reported/suggested them? This is because when a certain suggestion is implemented or a significant reported bug is fixed, the players who reported those first, are rewarded with in-game chests. Please keep those reports and suggestions coming! Finally, as always, we invite you to join the community of Gremlins, Inc. on Discord – where we already have nearly 2.000 players, communicating in English, Russian, Japanese and Chinese – use this link to join.
______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Spire of Sorcery on Steam ːsummer_magicː Spire of Sorcery – Character Generator on Steam (release: October 4, 2018) ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-10-03 13:23:55 CET ] [ Original post ]
Earlier in the day, we announced some of the upcoming changes as well as the first of the two new cards that arrive with the Autumn Season next week. And here are the details of the second forthcoming card:
DEMON'STRATION
ːcardsː move points: 1 ːsteampunkː type: criminal ːLocationː location: The Inferno ːbh2coinː cost: free ːfireappleː get: ːmaliceː3 Special Rule: Every opponent pays you ːscoreː1. "When an exhibition is organized in The Inferno, it comes as no surprise that some exhibits are prone to disappear or change so much as to become unrecognizable."
______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-09-25 14:37:32 CET ] [ Original post ]
Good morning! It was pretty quiet in the last few weeks, as most of us here at the studio went on vacation (and those who didn't, were really busy working on Spire of Sorcery.) But we're back, and today we'd like to share some news:
- The Summer Season will end on October 3, 2018 – and the Autumn Season will begin immediately. All rating scores will be reset.
- The Autumn Season will bring 2 new cards. Below are the details of one of them, the details of the other we will reveal in the next announcement.
- The game will receive other updates and balancing changes, among the most important: we added the possibility to use modded decks in ranked sessions, so the deck on the Singapore server will change, to become more suitable for duels. Thanks to everyone who shared their suggestions on the Discord server.
- We will adjust a few of the special abilities for certain characters. We're currently in the process of testing several ideas.
- We will adjust some of the priorities in the behaviour of AI bots, which will change the way they play. It remains to be seen, if this will help in ranked sessions where sometimes they currently attack weaker players whom they consider to be a potential threat (though the session will end before that happens).
- Finally, thanks to some special events, we expect to see a lot of new players in early October, which hopefully make it more fun for everyone – without crashing our servers (but just to be sure, we're adding a few extra servers this weekend).
A SECRET PASSAGE
ːcardsː move points: 4 ːsteampunkː type: secret ːLocationː location: The Treasure ːbh2coinː cost: free Special Rule: Teleport to the Astral Plane. "This secret passage is hidden so well that finding it for a second time poses a real challenge. Which is why the government still hasn't closed it yet."
______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-09-25 10:50:18 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners ːfireappleː
DATA
- Participants: 1,226 unique players participated in the tournament.
- Involvement: 177 players completed 8 or more sessions. 115 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 369 players completed more than half (5+) of their sessions.
- Sessions played: 1,167 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (4 players) – 62 minutes / 38 rounds. Singapore: (3 players) – 48 minutes / 40 rounds
- Bans: 2 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 1,999 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 3,566 chests were distributed to players in this period).
TOP-10 – AMSTERDAM
865 participants 01. ːJapanFlagː Standard of Ur (1149) – 8 sessions, 7 victories. ːfirstplaceː ːHoly_Grailetː x5, ːsunnyemoː x7, Bomb-o-mat, A Contraband Box of Goods x3, Print & Play DLC 02. ːQuestionsː Knight of the Sad Face (1083) – 8 sessions, 6 victories. ːHoly_Grailetː 4, ːsunnyemoː 7, A Contraband Box of Goods x2, Print & Play DLC 03. ːQuestionsː Kain (1068) – 8 sessions, 6 victories. ːHoly_Grailetː x4, ːsunnyemoː x6, A Contraband Box of Goods, Print & Play DLC 04. ːRUSflagː Stealth Frag (1065) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6, Print & Play DLC 05. ːRUSflagː Алукард Дракулов (1056) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6, Print & Play DLC 06. KZ Pref_kz (1053) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6 07. ːRUSflagː mollyhate (975) – 8 sessions, 6 victories. ːHoly_Grailetː x2, ːsunnyemoː x5 08. ːchinaː magic3k (972) – 8 sessions, 6 victories. ːHoly_Grailetː x2, ːsunnyemoː x5 09. ːQuestionsː Sava (963) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːsunnyemoː x3 10. ːQuestionsː Дофамин (933) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːsunnyemoː x3 10. ːQuestionsː redkamskpro (933) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːsunnyemoː x3
TOP-10 SINGAPORE
361 participants 01. ːchinaː Night flash (1288) – 8 sessions, 8 victories. ːfirstplaceː ːHoly_Grailetː x5, ːsunnyemoː x7, Bomb-o-mat, A Contraband Box of Goods x 3, Print & Play DLC 02. ːRUSflagː GrekHek (1139) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːsunnyemoː x7, A Contraband Box of Goods x 2, Print & Play DLC 03. ːRUSflagː Sergei_toxic (1115) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːsunnyemoː x6, A Contraband Box of Goods, Print & Play DLC 04. ːRUSflagː mar.bro (970) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6, Print & Play DLC 05. ːJapanFlagː matemateD (956) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6, Print & Play DLC 06. ːflagukraineː phantom (946) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6 07. ːRUSflagː semAz (861) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːsunnyemoː x5 08. ːQuestionsː ohlokrat (855) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːsunnyemoː x5 09. ːJapanFlagː impsuley (851) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːsunnyemoː x3 10. ːRUSflagː LizarDron (839) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːsunnyemoː x3 ːHoly_Grailetː = Tournament Chest (limited, tournaments only) ːsunnyemoː = Summer Chest (limited, Summer Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! ːvotesː ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Spire of Sorcery – Character Generator ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-08-15 09:10:31 CET ] [ Original post ]
ːHoly_Grailetː 10.08.2018 12:00 PM GMT – 13.08.2018 12:00 PM GMT ːHoly_Grailetː
ːsteampunkː AMSTERDAM
ːcardsː players: 4
ːscoreː victory condition: 30 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: not allowed
ːcheatdiceː Characters: from random sets
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork colony
Tournament points (place in session/points gained):
[olist]
- "Second-hand"
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon “Facepalm” (only if it has not been received before)!
Special prizes: Top-5 players on each server also get a copy of DLC Gremlins, Inc. – Card Game, Print & Play Set. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Special item – Bomb-o-mat (contraband)
- Token trail – Champion's trail (illegal)
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-07-31 09:04:57 CET ] [ Original post ]
The tournament is over and as always we would like to share with you some additional data as well as the list of the winners ːfireappleː
DATA
- Participants: 1,070 unique players participated in the tournament.
- Involvement: 178 players of the tournament completed 8 or more sessions. 67 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. 345 players completed more than half (5+) of their sessions.
- Sessions played: 936 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (4 players) – 63 minutes / 39 rounds. Singapore: (3 players) – 57 minutes / 48 rounds
- Bans: 3 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 1,841 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 3,800 chests were distributed to players in this period).
TOP-10 – AMSTERDAM
783 participants 01. ːRUSflagː arletta_09 (1200) – 8 sessions, 7 victories. ːfirstplaceː ːHoly_Grailetː x5, ːsunnyemoː x7, Bomb-o-mat, A Contraband Box of Goods x 3 + a copy of Gremlins, Inc. – The Card Game 02. ːQuestionsː The Great R (1194) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːsunnyemoː x7, A Contraband Box of Goods x 2 + a copy of Gremlins, Inc. – The Card Game 03. ːQuestionsː Wedell (1059) – 8 sessions, 6 victories. ːHoly_Grailetː x4, ːsunnyemoː x6, A Contraband Box of Goods + a copy of Gremlins, Inc. – The Card Game 04. ːQuestionsː Fantozzi (1032) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6 05. BY Царь (1014) – 8 sessions, 5 victories. ːHoly_Grailetː x3, ːsunnyemoː x6 06. ːQuestionsː zakon (1011) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6 07. ːRUSflagː _joker_ (966) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːsunnyemoː x5 08. ːRUSflagː Meowth (957) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːsunnyemoː x5 09. ːRUSflagː holotrop2 (945) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːsunnyemoː x3 10. ːRUSflagː ZombieBeach (939) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːsunnyemoː x3
TOP-10 SINGAPORE
287 participants 01. ːJapanFlagː impsuley (1151) – 8 sessions, 7 victories. ːfirstplaceː ːHoly_Grailetː x5, ːsunnyemoː x7, Bomb-o-mat, A Contraband Box of Goods x3 + a copy of Gremlins, Inc. – The Card Game 02. ːQuestionsː kinako (1127) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːsunnyemoː x7, A Contraband Box of Goods x2 + a copy of Gremlins, Inc. – The Card Game 03. ːchinaː 林克 (1073) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːsunnyemoː x6, A Contraband Box of Goods x1 + a copy of Gremlins, Inc. – The Card Game 03. ːJapanFlagː din778 (1073) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːsunnyemoː x6, A Contraband Box of Goods x1 + a copy of Gremlins, Inc. – The Card Game 05. ːQuestionsː Good Luck (1002) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6 06. ːQuestionsː RunningAway (910) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːsunnyemoː x6 07. ːQuestionsː game_inu (845) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːsunnyemoː x5 08. ːQuestionsː Ashes (839) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːsunnyemoː x5 09. ːJapanFlagː ReReRe (823) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːsunnyemoː x3 10. ːRUSflagː Алукард Дракулов (816) – 8 sessions, 4 victories. ːHoly_Grailetː x1, ːsunnyemoː x3 ːHoly_Grailetː = Tournament Chest (limited, tournaments only) ːsunnyemoː = Summer Chest (limited, Summer Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate the winners and wish good luck to everyone in future events! Thank you for being such an awesome community! ːvotesː ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-07-04 10:10:37 CET ] [ Original post ]
The crowdfunding campaign on the Polish-language versions of Gremlins, Inc. – The Card Game, organized by Czacha Games, proceeds really well and the project has been completely funded in less than 2 days. To celebrate the success, this weekend we launch a special tournament, with Polish and English-language decks of Gremlins, Inc. – The Card Game as the bonus prizes (NB: Polish-language edition will be available in September).
ːHoly_Grailetː 29.06.2018 12:00 PM GMT – 02.07.2018 12:00 PM GMT ːHoly_Grailetː
ːsteampunkː AMSTERDAM
ːcardsː players: 4
ːscoreː victory condition: 30 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: allowed
ːcheatdiceː Characters: from random sets
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork colony
Tournament points (place in session/points gained):
[olist]
- "Second-hand"
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon “Facepalm” (only if it has not been received before)!
Special prizes: Top-3 players on each server also get a copy of Gremlins, Inc. – The Card Game in English or Polish language (their choice). Please keep in mind that the PL version of the game will be available only in September. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Special item – Bomb-o-mat (contraband)
- Token trail – Champion's trail (illegal)
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-06-28 11:05:02 CET ] [ Original post ]
CARD GAME IN POLISH LANGUAGE
Charlie Oscar has recently partnered up with Czacha Games, a board games company from Poland, to produce the Polish-language edition of Gremlins, Inc. – Card Game. The edition is completely localised into the Polish language (cards and rule book) and comes in a hard box, which includes a deck of 128 cards as well as tokens to track the score. The crowdfunding campaign started this morning, and we're already past 65% of the required goal with nearly 200 backers. You can find more details about it (and a link to back it up) here. And why this news might be interesting to you – even if you don't speak Polish? Because for us, this campaign is a test-drive for a larger, more ambitious ːmaliceː international Kickstarter campaign ːmaliceː that we plan to launch for English / Japanese / Russian / French / German editions later this autumn. Thanks to those who supported this initiative through comments and emails, and we hope to have more good news about the real-life card game soon! ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-06-21 12:37:17 CET ] [ Original post ]
The Spring Season is officially over! Congratulations to the strongest and luckiest players on both servers: Top-10 players on Amsterdam and on Singapore will be awarded with ːgreengemstoneː Spring Chests ːgreengemstoneː as well as with ːfirstplaceː rare in-game items ːfirstplaceː!
TOP-10 PLAYERS & AWARDS
ːsteampunkː AMSTERDAM 01. ːRUSflagː podkant (137.62) – ːgreengemstoneː x15 + Modesty befits you 02. ːRUSflagː _joker_ (135.16) – ːgreengemstoneː x14 + Blueprint: Spring Chest + Dirt-o-matic 03. ːflagukraineː Rgon (133.75) – ːgreengemstoneː x13 + Hothouse + Gendarme + Money rain + The Judge 04. ːRUSflagː Thainlex (133.38) – ːgreengemstoneː x12 05. ːab_japaneseflagː Standard of Ur (132.38) – ːgreengemstoneː x10 06. BY green_v (131.04) – ːgreengemstoneː x9 07. ːRUSflagː ohlokrat (130.50) – ːgreengemstoneː x8 08. ːab_japaneseflagː ReReRe | (130.38) – ːgreengemstoneː x7 09. ːQuestionsː 我就不选择原谅你 (130.16) – ːgreengemstoneː x6 10. ːchinaː 霍普.雷 (129.32) – ːgreengemstoneː x5 ːsteampunkː SINGAPORE 01. ːQuestionsː Night flash (143.97) – ːgreengemstoneː x15 + Modesty befits you 02. ːRUSflagː Archer (139.78) – ːgreengemstoneː x14 + Blueprint: Spring Chest + Dirt-o-matic 03. ːflagukraineː buffalo_b – (137.17) – ːgreengemstoneː x13 + Hothouse + Gendarme + Money rain + The Judge 04. ːQuestionsː hosiimo (137.03) – ːgreengemstoneː x12 05. ːab_japaneseflagː ReReRe (136.86) ːgreengemstoneː x10 06. BY green_v (136.56) – ːgreengemstoneː x9 07. ːQuestionsː 曾经我也想过一了百了 (136.33) – ːgreengemstoneː x8 08. ːQuestionsː 仗义每多屠狗辈 (136.15) – ːgreengemstoneː x7 09. ːQuestionsː BullRun (134.35) – ːgreengemstoneː x6 10. ːchinaː winter1703 (133.24) – ːgreengemstoneː x5 ːgreengemstoneː = Spring Chest (limited, Spring Season only). We sincerely congratulate all the winners and wish everyone good luck in the Summer season that already has begun ːfireappleː Thanks for playing with us! ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-06-20 13:19:57 CET ] [ Original post ]
Today we released the Summer Update for Gremlins, Inc. Below is the list of changes:
B. NEW CONTENT
- NEW CARDS:
- ːcardsː 'Amulet of Do-Gor'
- ːcardsː 'Fairy-Swatter'
- NEW IN-GAME DROPS:
- ːgreengemstoneː 'Secret Agent' – Lobby icon | Summer set
- ːgreengemstoneː 'Astral Frame' – Governor frame | Summer set
- NEW BLACK MARKET ITEMS:
- ːlolypopː 'The Special Announcement' – a new type of items that changes the panel which announces to all players that your turn has begun. | Available only on the Black Market. (Not Marketable. After receiving this item, it can't be sold on the Steam Marketplace).
BALANCING CHANGES
- The Pauper's ability "Rags and drags" now replaced with a new ability "No place for beggars" – If you are arrested when you are the poorest player, go to The Dump instead of The Jail. If you are arrested during your turn no cards can be played after.
D. FIXES
- Spectators can't change reputations of the players after a ranked/tournament session. [ːnotebookː Stealth Frag, KILLERxam]
- Double click on the "spectate" button will not result in doubled characters on the field of the spectated session. [ːnotebookː Куда]
- Fixed the order of icons in the visual log when the "Visiting Day" event happens in The Jail – it's now clear which character loses ːmaliceː after the event. [ːnotebookː Sorano]
- The impending misfortune no longer shakes when the cursor points at its edge.
- Fixed 2 typos in French translation. [ːnotebookː Nekthael]
F. KNOWN ISSUES
Information about all currently known issues, their status, as well as the suggestions from the community can be found at our public page on Trello: https://trello.com/b/HjOStDAS You can use our forums to report new issues or make suggestions about the game – they will be added to the Trello list. Have you noticed that quite a few of the fixes and improvements in this post have the names of the players who reported/suggested them? This is because from now on, when a certain suggestion is implemented or a significant reported bug is fixed, the players who reported those first, are rewarded with in-game chests. Please keep those reports and suggestions coming! Finally, as always, we invite you to join the community of Gremlins, Inc. on Discord – where we already have nearly 1.500 players, communicating in English, Russian, Japanese and Chinese – use this link to join!
______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-06-15 12:39:27 CET ] [ Original post ]
This time we have results not of one, but two different tournaments. First, our official tournament that took place on June 8-11. Below you can find an additional data related to this event – as well as the list of the winners ːfireappleː
DATA
- Participants: 868 unique players participated in the tournament.
- Involvement: 189 players of the tournament completed 8 or more sessions. 115 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. About 300 players completed more than half (5+) of their sessions.
- Sessions played: 1,184 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: 39 minutes / 48 rounds.
- Bans: 2 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 1,964 tournament chests were distributed during the tournament (overall, including non-tournament sessions, 3,015 chests were distributed to players in this period).
TOP-10 – AMSTERDAM
668 participants 01. ːab_frenchflagː paulcharly (1236) – 8 sessions, 8 victories. ːfirstplaceː ːHoly_Grailetː x5, ːgreengemstoneː x7, Bomb-o-mat, A Contraband Box of Goods x 3 02. ːflagukraineː buffalo_b (1119) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːgreengemstoneː x7, A Contraband Box of Goods x 2 03. ːRUSflagː ZombieBeach (1113) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːgreengemstoneː x6, A Contraband Box of Goods 04. ːRUSflagː anatman (1107) – 8 sessions, 7 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 05. BY green_v (1105) – 8 sessions, 7 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 06. ːRUSflagː Куда (1091) – 8 sessions, 7 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 07. ːQuestionsː kinako (1089) – 8 sessions, 7 victories. ːHoly_Grailetː x2, ːgreengemstoneː x5 08. ːRUSflagː Thainlex (1018) – 8 sessions, 6 victories. ːHoly_Grailetː x2, ːgreengemstoneː x5 09. GE Funny Bunny (1010) – 8 sessions, 6 victories. ːHoly_Grailetː x1, ːgreengemstoneː x3 10. ːab_frenchflagː [CPC] Ghargan (990) – 8 sessions, 6 victories. ːHoly_Grailetː x1, ːgreengemstoneː x3
TOP-10 SINGAPORE
200 participants 01. ːJapanFlagː ReReRe (960) – 8 sessions, 6 victories. ːfirstplaceː ːHoly_Grailetː x5, ːgreengemstoneː x7, Bomb-o-mat, A Contraband Box of Goods x3 02. ːQuestionsː cucumber (954) – 8 sessions, 6 victories. ːHoly_Grailetː x4, ːgreengemstoneː x7, A Contraband Box of Goods x2 03. ːRUSflagː Евгений (952) – 8 sessions, 6 victories. ːHoly_Grailetː x4, ːgreengemstoneː x6, A Contraband Box of Goods x1 04. ːQuestionsː kinako (906) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 05. ːQuestionsː 天界万万岁 (882) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 06. ːQuestionsː RunningAway (867) – 8 sessions, 5 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 07. ːRUSflagː Legatee of Carthage (825) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːgreengemstoneː x5 08. ːRUSflagː holotrop2 (817) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːgreengemstoneː x5 09. ːQuestionsː leonohakabusa2 (793) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːgreengemstoneː x3 09. ːflagukraineː Henrik (793) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːgreengemstoneː x3 ːHoly_Grailetː = Tournament Chest (limited, tournaments only) ːgreengemstoneː = Spring Chest (limited, Spring Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
COMMUNITY TOURNAMENT "ULTIMATE CHAMPION"
Another tournament has been completed during the last weekend – "Ultimate champion", organized by the community veteran green_v! 64 players from 10 countries (Belarus, Russia, Ukraine, USA, Italy, France, Greece, China, Brasil, and Argentina) have played dozens of sessions in the course of 2 months in a 2-player format with a modified deck so at the end only one of them could be announced as the ultimate champion. And the winner is: ːRUSflagː ARCHER Even more so, Archer became the undisputable champion of the tournament, who has won all 11 duels that he played. Second place goes to ------, a very experienced player from China who defeated many strong players on their way to the final. The full list of participants of the tournament and their prizes: Country, player | prize (for top-16). 01. ːRUSflagː Archer | Steam Gift Card €25 + any in-game item x1 + A Contraband Box of Goods x1 02. ːchinaː ------ | Steam Gift Card €10 + any trail + A Contraband Box of Goods x1 03. ːchinaː bowandarrow100 | Steam Gift Card €5 + any trail + A Contraband Box of Goods x1 04. ːRUSflagː Meowth | any trail + ːHoly_Grailetː x5 05. ːchinaː 小天马mon | ːHoly_Grailetː x5 06. ːRUSflagː Privet20 | ːHoly_Grailetː x5 07. ːflagukraineː Rgon | ːHoly_Grailetː x5 08. ːRUSflagː ZombieBeach | ːHoly_Grailetː x5 09. ːchinaː Yangkai | ːgreengemstoneː x3 10. ːchinaː Rune | ːgreengemstoneː x3 11. ːflagukraineː Artikune | ːgreengemstoneː x3 12. ːRUSflagː consulloki | ːgreengemstoneː x3 13. ːRUSflagː Darker | ːgreengemstoneː x3 14. ːflagukraineː The_Dolphin | ːgreengemstoneː x3 15. ːRUSflagː GrekHek | ːgreengemstoneː x3 16. ːRUSflagː Thainlex | ːgreengemstoneː x3 17. ːchinaː winter1703 18. ːab_frenchflagː baltic40 19. ːab_japaneseflagː isasasa7 20. ːRUSflagː Kieli 21. BY green_v 22. ːRUSflagː Lina2000 23. ːab_japaneseflagː Standard of Ur 24. ːRUSflagː il_sidor 25. ːRUSflagː Debaser 26. ːchinaː The_whisper 27. ːchinaː 蛮自在 28. ːRUSflagː Куда 29. ːRUSflagː Izmegul 30. ːRUSflagː Galneryus 31. IT Popot 32. ːRUSflagː semAz 33. ːflagukraineː paranoy 34. ːflagukraineː buffalo_b 35. ːRUSflagː Breakmind_VNV 36. ːRUSflagː Алукард Дракулов 37. ːab_frenchflagː BasteI 38. ːRUSflagː KILLERxam 39. ːab_frenchflagː Misstik 40. ːRUSflagː ohlokrat 41. ːRUSflagː BomjAlexander 42. ːRUSflagː Fargal81 43. ːstarsandstripesː Silence 44. ːRUSflagː Flibustier-USSR 45. ːstarsandstripesː bowbowboom 46. ːRUSflagː xd1r1 47. ːRUSflagː CLINTik 48. ːRUSflagː Stealth Frag 49. ːRUSflagː Just Monika 50. ːstarsandstripesː Trentdep 51. GR extenion 52. ːRUSflagː БабаНюра 53. ːflagukraineː 4nsZei 54. ːchinaː lunaticleeee 55. BR Euridices 56. ːRUSflagː klksenia 57. ːRUSflagː Icewindfrost 58. ːRUSflagː ТЕКЛИС 59. ːab_frenchflagː Tuilindo 60. ːRUSflagː aqpeP ♕ <3 61. ːRUSflagː ahimas26 62. AR MATRIX_ARG 63. ːRUSflagː Vitki 64. ːRUSflagː PiereCancer ːHoly_Grailetː = Tournament Chest ːgreengemstoneː = Spring Chest ______ Results of all sessions of this tournament can be found here: Stage 1. Stage 2. Stage 3. Stage 4. Final. We congratulate all the winners of both tournaments and wish good luck to everyone in future events! Thank you for being such an awesome community! ːvotesː ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-06-14 12:33:34 CET ] [ Original post ]
Today we would like to share with you two news.
1) A new official tournament starts tomorrow;
2) The change of seasons will happen in about a week, at the same time with the Summer update that brings new content and changes to the game;
NEW OFFICIAL TOURNAMENT
ːHoly_Grailetː 08.06.2018 12:00 PM GMT – 11.06.2018 12:00 PM GMT ːHoly_Grailetː ːsteampunkː AMSTERDAM ːsteampunkː SINGAPORE ːcardsː players: 3 ːscoreː victory condition: 30 points ːcursecardː Chaos Cards: allowed ːhealth_powerupː Character Abilities: allowed ːtelegramː Impending Misfortune: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal ːLocationː Field: Clockwork colony Tournament points (place in session/points gained): [olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon “Facepalm” (only if it has not been received before)!
Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Special item – Bomb-o-mat (contraband)
- Token trail – Champion's trail (illegal)
CHANGE OF SEASONS
The Spring season ends and the Summer season begins at the same time with the Summer update. We will provide the exact date on the next week but for now you can expect it to happen around June 15. The upcoming update introduces two new cards to the deck (you can check them here and here), expands the Summer collection of items, and has few additional surprises. Please don't forget that the new season also means the reset of the rating for all players to the default 100.00. ______ That's it for now, see you in the game! ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-06-07 16:24:05 CET ] [ Original post ]
It's another beautiful week here in the Clockwork Town: protests are being filed and reviewed, new cards are being drawn and coloured, and Steam announcements are being composed and upvoted (thanks, by the way!).
Earlier, we showed you the first of the two new cards that are coming to Gremlins, Inc. with the ːsunnyemoː Summer Season ːsunnyemoː update, and today we'd like to show you the other one. But before that, a brief note about Fair Play Rules and our approach to moderation.
The Fair Play Rules are available on this forum in English, Russian and Chinese since we introduced anonymous ranked sessions, and as of now, we have banned a total of ːmaliceː 0.17% of players for being in breach of them. Our principle is to investigate every protest filed so that we can guarantee an even playing field to every player, whether newly joined or veteran. When we discover occasional unfair play, we ban players for 30 days from joining ranked sessions.
Sometimes unfair play comes in the form of teaming up against others in a session that should have remained anonymous, and sometimes it comes in the form of inconveniencing other players by deliberately stretching time limits. Regardless of the situation, we look at one thing first and foremost: whether a player, or two players, explicitly set out to use unfair methods of taking advantage over others. And if the answer is yes, then it's a ban.
Our vision of Gremlins, Inc. is to see it as a board game with a competitive angle that allows players to be aggressive in the game, if so they wish – but also to strictly limit that sort of behaviour to the allowed game mechanics only. We expect everyone to be mature enough to be respectful of each other, so that players from any country in the world, including our current international community that is coming from Japan, Russia, China, France, Ukraine and other regions can remain as friendly as it has been over the last couple of years. We hope that you agree!
And now, the second new card of the Summer Season update –
FAIRY-SWATTER
ːcardsː move points: 3 ːLocationː location: Plant ːbh2coinː cost: $250 ːfireappleː get: ːscoreː5, ːmaliceː2 Special Rule: An opponent of your choice loses ːvotesː3. "One use of fairy-swatter a day keeps the fairies away."
______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-05-23 10:57:45 CET ] [ Original post ]
It's been a while since we posted any updates here, even though there's a custom tournament going on right now – plus we're working on a few items of extra content: we are simply too busy with all of the things happening at the studio, including the progress that we make on our next game.
But thanks to ːscoreː Standard of Ur as well as other folks at Discord who kept checking up on us, we're back to your newsfeed! Today we'll show you one of the 2 new cards that we plan to add to Gremlins, Inc. with the upcoming Summer Season update. This is one of the few cards that pays homage to the legacy of our designer's first game, Eador. Genesis.
AMULET OF DO-GOR
ːcardsː move points: 2 ːsteampunkː type: criminal, permanent ːLocationː location: The Astral Plane ːbh2coinː cost: free ːfireappleː get: ːscoreː4, ːmaliceː4 Special Rule: Every time you initiate a Player Conflict, get ːscoreː1. "If demons found the space to imprison the God of War in some sort of an amulet, it's quite likely that they can also fit in a few more gremlin prisoners there."
We currently have no confirmed date for the Summer Season update as we need to finish a couple of things first, including a planned upgrade of the Singapore server. We'll keep everyone posted over at the Discord server! ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-05-17 13:29:46 CET ] [ Original post ]
The April tournament is over, and as usual we would like to share with you some additional data related to this event – as well as the list of the winners ːfireappleː
DATA
- Participants: 1,244 unique players participated in the tournament.
- Involvement: 250 players of the tournament completed 8 or more sessions. 125 players received the "Facepalm" lobby icon for completing all 8 tournament sessions for the first time. About 430 players completed more than half (5+) of their sessions.
- Sessions played: 1,657 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: Amsterdam (Clockwork colony): 45 minutes / 38 rounds; Singapore (Clockwork town): 48 minutes / 43 rounds.
- Bans: 6 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 2,723 tournament chests were distributed during the holidays (overall, including non-tournament sessions, 4,005 chests were distributed to players in this period).
TOP-10 – AMSTERDAM
930 participants 01. ːRUSflagː Алукард Дракулов (1171) – 8 sessions, 7 victories. ːfirstplaceː ːHoly_Grailetː x5, ːgreengemstoneː x7, Bomb-o-mat, A Contraband Box of Goods x 3 02. ːRUSflagː GrekHek (1149) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːgreengemstoneː x7, A Contraband Box of Goods x 2 03. ːstarsandstripesː uCANdoMAGIC (1133) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːgreengemstoneː x6, A Contraband Box of Goods 04. ːQuestionsː ohlokrat (1085) – 8 sessions, 7 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 05. ːab_frenchflagː Bastel (1046) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 06. ːstarsandstripesː George W. Bush (1010) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 07. ːQuestionsː Ãţḩõȿ (1004) – 8 sessions, 6 victories. ːHoly_Grailetː x2, ːgreengemstoneː x5 08. ːflagukraineː KissMyMjol'nir (1000) – 8 sessions, 6 victories. ːHoly_Grailetː x2, ːgreengemstoneː x5 09. ːRUSflagː Добродушная Лиа (998) – 8 sessions, 6 victories. ːHoly_Grailetː x1, ːgreengemstoneː x3 10. ːQuestionsː sati (992) – 8 sessions, 6 victories. ːHoly_Grailetː x1, ːgreengemstoneː x3
TOP-10 SINGAPORE
314 participants 01. ːQuestionsː Rgon (1057) – 8 sessions, 7 victories. ːfirstplaceː ːHoly_Grailetː x5, ːgreengemstoneː x7, Bomb-o-mat, A Contraband Box of Goods x3 02. ːRUSflagː Stealth Frag (1037) – 8 sessions, 7 victories. ːHoly_Grailetː x4, ːgreengemstoneː x7, A Contraband Box of Goods x2 03. ːchinaː TAT (954) – 8 sessions, 6 victories. ːHoly_Grailetː x4, ːgreengemstoneː x6, A Contraband Box of Goods x1 04. ːQuestionsː MM419 (948) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 05. ːRUSflagː maxyanber (944) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 06. ːchinaː 林克 (920) – 8 sessions, 6 victories. ːHoly_Grailetː x3, ːgreengemstoneː x6 07. ːstarsandstripesː uCANdoMAGIC (883) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːgreengemstoneː x5 08. ːRUSflagː _joker_ (873) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːgreengemstoneː x5 08. ːQuestionsː ohlokrat (873) – 8 sessions, 5 victories. ːHoly_Grailetː x2, ːgreengemstoneː x5 10. BY green_v (843) – 8 sessions, 5 victories. ːHoly_Grailetː x1, ːgreengemstoneː x3 ːHoly_Grailetː = Tournament Chest (limited, tournaments only) ːgreengemstoneː = Spring Chest (limited, Spring Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate all the winners and wish good luck to everyone in future tournaments! Thank you for being such an awesome community! ːvotesː ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-04-12 13:25:25 CET ] [ Original post ]
ːHoly_Grailetː 06.04.2018 12:00 PM GMT – 09.04.2018 12:00 PM GMT ːHoly_Grailetː
ːsteampunkː AMSTERDAM
ːcardsː players: 3
ːscoreː victory condition: 30 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: allowed
ːcheatdiceː Characters: from random sets
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork colony
ːsteampunkː SINGAPORE
ːcardsː players: 3
ːscoreː victory condition: 30 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: allowed
ːcheatdiceː Characters: from random sets
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork town
Tournament points (place in session/points gained):
[olist]
- "Second-hand"
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 8 tournament sessions receives a special bonus player icon “Facepalm” (only if it has not been received before)!
Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Special item – Bomb-o-mat (contraband)
- Token trail – Champion's trail (illegal)
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-03-31 14:02:48 CET ] [ Original post ]
Our special Anniversary tournament is over, and as usual we would like to share with you some additional data related to this event – as well as the list of the winners which is much longer this time ːfireappleː
DATA
- Participants: Almost 2,000 (1,972) unique players participated in the tournament.
- Involvement: 498 players of the tournament completed 7 or more sessions. 803 players completed more than half (4+) of their sessions.
- Sessions played: 2,014 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: 38 minutes.
- Bans: 6 players have been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 2,481 tournament chests were distributed during the holidays (overall, including non-tournament sessions, 13,507 chests were distributed to players in this period).
TOP-30 – AMSTERDAM
1,421 participants 01. ːRUSflagː neustrashimy (1065) – 7 sessions, 6 victories. ːfirstplaceː 02. ːab_japaneseflagː yender (948) – 7 sessions, 5 victories. 03. ːRUSflagː Privet20 (909) – 7 sessions, 5 victories. 04. ːflagukraineː Amazing (885) – 7 sessions, 5 victories. 05. ːRUSflagː Куда (873) – 7 sessions, 5 victories. 05. ːQuestionsː studens (873) – 7 sessions, 4 victories. 07. ːQuestionsː party_fin (858) – 7 sessions, 5 victories. 07. LV Maiku (858) – 7 sessions, 5 victories. 09. ːRUSflagː Thainlex (852) – 7 sessions, 5 victories. 10. ːQuestionsː AndreyKo = ^.^ = (816) – 7 sessions, 4 victories. 11. ːRUSflagː sens (810) – 7 sessions, 4 victories. 12. ːQuestionsː Sava (798) – 7 sessions, 4 victories. 13. ːRUSflagː KINETIK (795) – 7 sessions, 4 victories. 14. ːRUSflagː -=кама the ballet=- (789) – 7 sessions, 4 victories. 15. ːQuestionsː Zoltar (786) – 7 sessions, 4 victories. 16. ːQuestionsː AceFaxon (783) – 7 sessions, 4 victories. 17. PT HumanSorrow (777) – 7 sessions, 4 victories. 18. ːRUSflagː Chopin (774) – 7 sessions, 4 victories. 18. ːRUSflagː maxyanber (774) – 7 sessions, 4 victories. 20. ːRUSflagː Goofy the Slayer (768) – 7 sessions, 4 victories. 21. ːQuestionsː Rampaga (762) – 7 sessions, 4 victories. 22. ːab_japaneseflagː Toooooasty.wad (756) – 7 sessions, 4 victories. 23. ːQuestionsː Delonius (753) – 7 sessions, 4 victories. 24. ːRUSflagː MABp-man | no awp (750) – 7 sessions, 4 victories. 24. ːRUSflagː KalinKhan (750) – 7 sessions, 4 victories. 26. ːRUSflagː Kycok (747) – 7 sessions, 4 victories. 27. ːflagukraineː TritoN (741) – 7 sessions, 4 victories. 28. ːRUSflagː bog.vina (735) – 7 sessions, 4 victories. 29. ːQuestionsː Grey (732) – 7 sessions, 4 victories. 30. ːflagukraineː Marcus Berry (729) – 7 sessions, 4 victories. * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player.
TOP-30 SINGAPORE
551 participants 01. ːab_japaneseflagː isasasa7 (972) – 7 sessions, 6 victories. ːfirstplaceː 02. ːchinaː winter1703 (927) – 7 sessions, 5 victories. 03. ːQuestionsː D-FENS (906) – 7 sessions, 5 victories. 04. ːchinaː The whisper (885) – 7 sessions, 5 victories. 05. ːQuestionsː Ms Panda K (882) – 7 sessions, 5 victories. 06. ːQuestionsː REDWING (864) – 7 sessions, 5 victories. 07. ːRUSflagː ZombieBitch (852) – 7 sessions, 5 victories. 08. ːRUSflagː _joker_ (849) – 7 sessions, 4 victories. 09. ːQuestionsː hipinion (837) – 7 sessions, 5 victories. 10. ːRUSflagː Thainlex (819) – 7 sessions, 5 victories. 11. ːQuestionsː _Dynamite_ (810) – 7 sessions, 4 victories. 12. ːab_japaneseflagː impsuley (807) – 7 sessions, 4 victories. 13. AU adrian (801) – 7 sessions, 4 victories. 14. ːab_frenchflagː baltic40 (789) – 7 sessions, 4 victories. 15. ːab_japaneseflagː Standard of Ur (786) – 7 sessions, 4 victories. 16. ːQuestionsː sAoshouGod (771) – 7 sessions, 4 victories. 17. ːRUSflagː LizarDron (747) – 7 sessions, 4 victories. 17. ːRUSflagː Privet20 (747) – 7 sessions, 4 victories. 19. ːchinaː 邪月弦歌 (741) – 7 sessions, 4 victories. 20. ːRUSflagː bodthisattva (735) – 7 sessions, 4 victories. 21. ːQuestionsː Rgon (729) – 7 sessions, 4 victories. 22. ːRUSflagː Winchester (714) – 6 sessions, 4 victories. 23. ːQuestionsː genkai719 (705) – 7 sessions, 4 victories. 24. ːRUSflagː Alh (693) – 7 sessions, 4 victories. 25. SE kottz96 (678) – 7 sessions, 4 victories. 26. ːQuestionsː Ast.KOVa (675) – 7 sessions, 3 victories. 27. ːchinaː 文艺青年Adol (666) – 7 sessions, 3 victories. 28. ːchinaː Lucariox (660) – 5 sessions, 4 victories. 29. ːflagukraineː buffalo_b (648) – 7 sessions, 3 victories. 30. ːRUSflagː СКВЕРНЫЙ CHARACTER (642) – 7 sessions, 4 victories. * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player.
PRIZE FUND:
Place / Prize – [olist]
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-03-16 12:13:50 CET ] [ Original post ]
The Winter Season is officially over, and we'd like to congratulate the winners listed below! The prizes will be awarded later today.
TOP-10 PLAYERS & REWARDS
ːsteampunkː AMSTERDAM 01. ːRUSflagː el_Clasic0 | 134.67 ːflakeː x15 + Frosty Footsteps ːfirstplaceː 02. ːab_frenchflagː baltic40 | 130.71 ːflakeː x14 + Snowball Blaster + Frame of Ice + Blueprint: Winter Chest 03. ːab_japaneseflagː Standard of Ur | 129.32 ːflakeː x13 + Gremlin in Disguise + Frozen Machinery + Festive Lights 04. ːQuestionsː Topchop | 129.29 ːflakeː x12 05. ːQuestionsː Rgon | 129.16 ːflakeː x10 06. ːRUSflagː podkant | 128.48 ːflakeː x9 07. ːRUSflagː Алукард Дракулов | 128.29 ːflakeː x8 07. LT Drago_13 | 128.29 ːflakeː x8 09. ːRUSflagː _joker_ | 128.14 ːflakeː x6 10. ːQuestionsː ZonedOut | 127.79 ːflakeː x5 ːsteampunkː SINGAPORE 01. ːchinaː Yangkai | 143.95 ːflakeː x15 + Frosty Footsteps ːfirstplaceː 02. ːQuestionsː Archer | 140.85 ːflakeː x14 + Snowball Blaster + Frame of Ice + Blueprint: Winter Chest 03. ːab_frenchflagː baltic40 | 135.90 ːflakeː x13 + Gremlin in Disguise + Frozen Machinery + Festive Lights 04. ːchinaː ------ | 134.60 ːflakeː x12 05. ːchinaː 小天马mon | 133.24 ːflakeː x10 06. ːab_japaneseflagː Standard of Ur | 132.07 ːflakeː x9 07. ːRUSflagː anatman | 131.75 ːflakeː x8 08. ːchinaː winter1703 | 131.44 ːflakeː x7 09. ːab_japaneseflagː isasasa7 | 131.26 ːflakeː x6 10. ːab_japaneseflagː din778 | 130.62 ːflakeː x5 ːflakeː = Winter chest (limited, drops only during Winter seasons). Congratulations to all the winners – and thank you for playing with us! ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-03-13 18:48:10 CET ] [ Original post ]
Today's Deal: Save 50% on Gremlins, Inc.!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Monday at 10AM Pacific Time
[ 2018-03-10 18:00:00 CET ] [ Original post ]
ːmaliceː This weekend we celebrate another anniversary of Gremlins, Inc.!
More than 150,000 players from more than 100 countries around the world have played ːcheatdiceː over one million sessions ːcheatdiceː since the game first released on Steam. We thank you for the continued trust, and for being such a wonderful community! ːhypnoheartː
When we sat down to design a digital board game, we were hoping to find exactly this type of players: those who use both their intellect and their knowledge of human psychology, in order to win against the odds.
The community of Gremlins, Inc. right now feels like a board game club, where you can always find a good challenge and make new friends in the process. Here at Charlie Oscar we look forward to another year of Gremlins, Inc. – with more new content and features in the plan!
To mark the 2nd anniversary, Gremlins, Inc. is available to play for free in this time:
ːSneakyChestː 10:00 (PST) March 10 – 10:00 (PST) March 12 ːSneakyChestː
Additionally, every player who owns The Governor Edition and logs into the game during the week of anniversary, gets a free tradable in-game item: Automatic Dice-roller. And the game is ːbh2coinː 50% off while the "play for free" promotion is running (March 10-12).
Thanks for playing with us, and see you in the game!
______
ːmaliceː Official Discord
ːmaliceː Twitter (game updates)
ːmaliceː Facebook (game updates)
ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord
ːsummer_magicː Twitter (game updates)
ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news)
ːnotebookː Facebook (studio news)
ːhypnoheartː "Behind the scenes" Instagram
ːfireappleː YouTube
[ 2018-03-09 15:22:54 CET ] [ Original post ]
Later in the day, we release the Spring Season Update for Gremlins, Inc. that introduces new content and a new interface feature that will affect some of the strategies in the game. Below is the list of changes:
A. NEW FEATURES
- An option to see the next ːtelegramː Misfortune in the deck. We made it as an optional rule that can be turned on and off when you create a new session. When this rule is turned on, every player in that session is able to see the Misfortune that happens next. This allows for better planning of your actions and makes targeting more precise and effective in those situations where you need to choose the target. Attention: in ranked sessions of Spring Season this option will be turned ON.
B. NEW CONTENT
- NEW CARDS:
- ːcardsː 'The Automated Merchant'
- ːcardsː 'The Counterfeit'
- NEW MISFORTUNE:
- ːtelegramː 'Lost Automaton'
- NEW IN-GAME DROPS:
- ːgreengemstoneː 'The Judge' – Lobby icon | Spring set
- ːgreengemstoneː 'The Governor of Oligarchs' – Governor frame | Spring set
- ːgreengemstoneː 'Dirt-o-matic' – Special item | Spring set
- NEW BLACK MARKET ITEMS:
- ːlolypopː 'Gremlichaun' – Lobby icon (animated) | Available only on the Black Market. (Tradable, Not Marketable. After receiving this item, it can't be sold on the Steam Marketplace but can be traded/gifted to another Steam user).
BALANCING CHANGES
- The Damned's ability "Aggressor" now gives ːscoreː2 instead of ːscoreː1.
D. FIXES
- Fixed the issue where in some cases ongoing sessions in the multiplayer lobby could randomly change their order.
- Fixed the issue with the special rule 'Acceleration' where it wasn't possible to play another card after a Chaos Card has been played. [ːnotebookː Meowth]
- Fixed the issue where the customization tab in profiles didn't show all avaiable options. [ːnotebookː Thainlex]
F. KNOWN ISSUES
Information about all currently known issues, their status, as well as the suggestions from the community can be found at our public page on Trello: https://trello.com/b/HjOStDAS You can use our forums to report new issues or make suggestions about the game – they will be added to the Trello list. Have you noticed that quite a few of the fixes and improvements in this post have the names of the players who reported/suggested them? This is because from now on, when a certain suggestion is implemented or a significant reported bug is fixed, the players who reported those first, are rewarded with in-game chests. Please keep those reports and suggestions coming! Finally, as always, we invite you to join the community of Gremlins, Inc. on Discord – where we already have nearly 1.500 players, communicating in English, Russian, Japanese and Chinese – use this link to join!
______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-03-09 10:02:12 CET ] [ Original post ]
This week, the game gets 2 new cards as a part of the Spring Season Update – we already shared the details here and here. In addition to this, Gremlins, Inc. also gets a new ːtelegramː Misfortune:
LOST AUTOMATON
Player finds a lost automaton. Will they keep their newfound friend – or will they expend efforts on finding its previous owner? Get ːscoreː1 and ːmaliceː5 – or lose ːbh2coinː100 and gain ːvotesː1.
______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-03-07 09:13:26 CET ] [ Original post ]
In the coming week, the game will get 2 new cards (as well as some other cool content) as a part of the Spring Update. Yesterday we shared the details of the first card, and today we share the details of the second card:
COUNTERFEIT
ːcardsː move points: 3 ːsteampunkː type: permanent ːLocationː location: Dump ːbh2coinː cost: $150 ːfireappleː get: ːscoreː1, ːmaliceː1 Special rule: Choose an opponent; they must give you one of their active permanent cards in exchange for "Counterfeit". "It is a well-established fact that only one Super-Propeller has been ever built in the entire gremlin world. At the same time, more than a dozen gremlin collectors sincerely believe that they own the original."
______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-03-04 13:02:30 CET ] [ Original post ]
In the coming week, the game will get 2 new cards (as well as some other cool content) as a part of the Spring Update. Here's the details on one of these new cards:
AUTOMATED MERCHANT
ːcardsː move points: 4 ːsteampunkː type: permanent ːLocationː location: Marketplace ːbh2coinː cost: $450 ːfireappleː get: ːscoreː5 Special rule: When any player (including you) sells ːscoreː on the Marketplace, your income increases by $5. "Automated Merchant features algorithms of miscalculation and overcharging, as well as the display of a truly innocent smile."
______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-03-03 13:35:54 CET ] [ Original post ]
The community team tournament organized by the players ːab_japaneseflagː Standard of Ur and ːab_japaneseflagː 2×2Size is over. 64 players from Japan, China, Russia, Ukraine, Poland, Greece, France, Germany, USA, Moldova, and Belarus have gone through two stages and the finals, and played more than 60 tournament sessions in a period of five weeks!
TOP-3 TEAMS OF THE TOURNAMENT:
[OLIST]
THE FINALISTS:
The first place. Tima Rakov, 'a dark horse' of the tournament, was able to reach the final despite the losses in both stages of the tournament and the necessity not just to win in one of their session but to win with a very high score. They achieved this by winning over the team of Настырные нищеброды with the score of 41-14, leaving the latter at the third place in the tournament. Tima Rakov also defeated Two gremlins in the 'best of 3' final with an amazing comeback during the first session, where at some point they have been losing 1-17, and with an impressive victory in the second session with the score of 27-11. Well played, Privet20 and ТРаВиЩа. The second place. Despite a tight schedule in real life, the team Two gremlins has gone through the first two stages of the tournament without a single defeat. And they almost succeeded in the final when by the middle of the first session they had a lead 17-1 against Tima Rakov. Alas, but at the end they have lost two final sessions in the 'best of 3' series and took the second place instead of the first. Still, an amazing performance from The wisper and 蛮自在.
PRIZE FUND:
ːfirstplaceː 1st place. Privet20 and ТРаВиЩа from Tima Rakov both receive ːbh2coinː €25 Steam Gift Card. ːfirstplaceː 2nd place. The wisper and 蛮自在 from Two gremlins both receive ːbh2coinː €15 Steam Gift Card. ːfirstplaceː 3rd place. Archer and Darker from +200TreasureRoll both receive ːbh2coinː €10 Steam Gift Card. ːfire_fire_fireː Special prizes: * Flibustier-USSR and Gondek from Настырные нищеброды receive ːthe_red_boxː 4 Contraband Boxes (two per player) for getting the highest score in a single tournament session (they scored 52 points in the session against team Kaxet). * Each player of the 6 following teams:
- Assassins of Topdeckers
- TYRANT
- Department of Good Evil
- Friendly Retributors
- +200TreasureRoll
- Настырные нищеброды
ALL PARTICIPANTS OF THE TOURNAMENT:
Country | Team | Players 01) PL/PL | Who wants a muffin? | `Sernik, flagrate192 02) ːRUSflagː/ːRUSflagː | Selinopathia | PureWater100%, I am fine * 03) ːRUSflagː/ːflagukraineː | Department of Good Evil Artikune, Куда 04) ːchinaː/ːchinaː | Carefully Slide | winter1703, jjdishere 05) ːRUSflagː/ːRUSflagː | Sorry for what? | Filini, Speedy Gonsales 06) ːRUSflagː/ːab_germanflagː | Wicked good | JustFromHell, Eisigerhauch 07) ːRUSflagː/ːflagukraineː | Gremlins of Fortune | Marcus Berry, Алукард Дракулов 08) ːchinaː/ːchinaː | Leagues of Beggars | 瓷蛋子, ------ 09) ːchinaː/ːchinaː | Two Gremlins | The whisper, 蛮自在 10) ːRUSflagː/ːRUSflagː | Tima Rakov | ТРаВиЩа, Privet20 11) ːRUSflagː/ːRUSflagː | ThaiLi's Inc. | Thainlex, Lina2000 12) ːstarsandstripesː/ːab_frenchflagː | Kaxet | bowbowboom, Bastel 13) ːRUSflagː/ːRUSflagː | Boss of Gremlins | Fargal81, KILLERxam 14) ːRUSflagː/BY | Полный облом | izmegul, DrBiker 15) ːRUSflagː/ːRUSflagː | Disappointment | F#m[k_tz_37], BomjAlexander 16) ːRUSflagː/ːRUSflagː | KBU | ViaDolorosa, mightyMickey 17) ːRUSflagː/ːRUSflagː | Assassins of Topdeckers | Meowth, ZombieBeach 18) ːflagukraineː/ːflagukraineː | Неразборчиво_Написано | voshapran, General Disarray 19) GR/ːab_germanflagː | Financial Problems | extenion, Captain Obvious [Ger] 20) ːflagukraineː/ːRUSflagː | GoodGremlins | Gomer., D9D9_EB 21) ːchinaː/ːchinaː | TYRANT | Yangkai, DeathJoket 22) BY/ːRUSflagː | Asmohorses! | Xamsteriks, Asmodean 23) ːab_japaneseflagː/ːab_japaneseflagː | Friendly Retributors | Standard of Ur, impsuley 24) ːab_japaneseflagː/ːab_japaneseflagː | Eaiapp | Eai, kagerou01gata 25) UG/UG | EvilEngineers | Vet Fotty, -=TAG=-Kuzmichi 26) ːab_japaneseflagː/ːab_japaneseflagː | B.F.G | 2x2Size, Toooooasty wad 27) ːRUSflagː/ːRUSflagː | +200TreasureRoll | Archer, Darker 28) ːRUSflagː/ːRUSflagː | Настырные нищеброды | Flibustier-USSR, Gondek 29) ːRUSflagː/MD | Moldova friends | gramafon, Fear 30) ːflagukraineː/ːflagukraineː | Fatmasters | Gorelka, Jack Harkness 31) ːRUSflagː/UG | Что лежит в его карманцах? | ohlokrat, Stolz 32) ːRUSflagː/ːRUSflagː | РОЖДЁННЫЕ В КОНОХЕ | Skifcha, ЗЯБЛ The results of all tournament sessions can be found here (first stage) and here (second stage and the final). ______ ːHoly_Grailetː Our congratulations to the winners, runner-ups, and everyone who participated in this amazing tournament! ːHoly_Grailetː ːflashoflightningː We express our sincere gratitude to Standard of Ur and 2×2Size who organized and managed the whole event and provided this great experience for the community! ːflashoflightningː ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-03-02 13:20:34 CET ] [ Original post ]
Our special holiday tournament is over, and as usual we would like to share with you some additional data related to this event – as well as the list of the winners ːfireappleː
DATA
- Participants: 1,396 unique players participated in the tournament.
- Involvement: 430 players of the tournament completed 9 or more sessions. About 630 players completed more than half (5+) of their sessions.
- Sessions played: 3,970 tournament sessions were played in the course of the tournament.
- Average lenght of sessions: 25 minutes / 33 rounds.
- Bans: 1 player has been banned for the breach of the Fair Play Rules during this tournament.
- Tournament chests: 5,394 tournament chests were distributed during the holidays (overall, including non-tournament sessions, 8,663 chests were distributed to players in this period).
TOP-10 – AMSTERDAM
999 participants 01. ːab_japaneseflagː din778 (846) – 9 sessions, 9 victories. ːfirstplaceː ːHoly_Grailetː x5, ːflakeː x7, Bomb-o-mat, A Contraband Box of Goods x 3 02. ːflagukraineː KissMyMjol'nir (828) – 9 sessions, 9 victories. ːHoly_Grailetː x4, ːflakeː x7, A Contraband Box of Goods x 2 03. ːRUSflagː izmegul (780) – 9 sessions, 9 victories. ːHoly_Grailetː x4, ːflakeː x6, A Contraband Box of Goods 04. IT manarod (768) – 9 sessions, 8 victories. ːHoly_Grailetː x3, ːflakeː x6 05. ːRUSflagː Kieli (762) – 9 sessions, 8 victories. ːHoly_Grailetː x3, ːflakeː x6 06. ːRUSflagː Meowth (756) – 9 sessions, 8 victories. ːHoly_Grailetː x3, ːflakeː x6 07. ːQuestionsː Burning Rain (732) – 9 sessions, 8 victories. ːHoly_Grailetː x2, ːflakeː x5 07. ːRUSflagː bodthisattva (732) – 9 sessions, 9 victories. ːHoly_Grailetː x2, ːflakeː x5 09. ːQuestionsː Topchop (726) – 9 sessions, 8 victories. ːHoly_Grailetː x1, ːflakeː x3 10. ːQuestionsː hekisan (708) – 9 sessions, 8 victories. ːHoly_Grailetː x1, ːflakeː x3
TOP-10 SINGAPORE
397 participants 01. KZ Fatalist (834) – 9 sessions, 9 victories. ːfirstplaceː ːHoly_Grailetː x5, ːflakeː x7, Bomb-o-mat, A Contraband Box of Goods x3 02. ːRUSflagː KILLERxam (738) – 9 sessions, 8 victories. ːHoly_Grailetː x4, ːflakeː x7, A Contraband Box of Goods x2 03. ːchinaː The whisper (732) – 9 sessions, 8 victories. ːHoly_Grailetː x4, ːflakeː x6, A Contraband Box of Goods x1 04. ːRUSflagː GrekHek (714) – 9 sessions, 8 victories. ːHoly_Grailetː x3, ːflakeː x6 05. ːchinaː Yangkai (708) – 9 sessions, 8 victories. ːHoly_Grailetː x3, ːflakeː x6 06. ːchinaː 瓷蛋子 (678) – 9 sessions, 8 victories. ːHoly_Grailetː x3, ːflakeː x6 07. ːQuestionsː paranoy (654) – 9 sessions, 8 victories. ːHoly_Grailetː x2, ːflakeː x5 08. ːab_japaneseflagː impsuley (648) – 9 sessions, 7 victories. ːHoly_Grailetː x2, ːflakeː x5 09. ːRUSflagː izmegul (642) – 7 sessions, 8 victories. ːHoly_Grailetː x1, ːflakeː x3 10. ːchinaː winter1703 (630) – 9 sessions, 7 victories. ːHoly_Grailetː x1, ːflakeː x3 10. ːab_frenchflagː baltic40 (630) – 9 sessions, 7 victories. ːHoly_Grailetː x1, ːflakeː x3 ːHoly_Grailetː = Tournament Chest (limited, tournaments only) ːflakeː = Winter Chest (limited, Winter Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate all the winners and wish good luck to everyone in future tournaments! Thank you for being such an awesome community! ːvotesː ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-02-20 16:09:40 CET ] [ Original post ]
Happy Lunar New Year!
To celebrate the Lunar New Year, we've put together a special program:
ːsunnyemoːːhypnoheartːːsteampunkːːmaliceːːtelegramːːmaliceːːsteampunkːːhypnoheartːːsunnyemoː
Enjoy a new original main menu background – The Zeppelin Hound!
Enjoy a new original music track – Melody of The Zeppelin Hound!
[quote]
Both items are available to everyone for the two weeks of celebration, plus as free and tradable in-game item drops for those who wish to keep them after the event.[/quote]
ːsunnyemoːːhypnoheartːːsteampunkːːmaliceːːtelegramːːmaliceːːsteampunkːːhypnoheartːːsunnyemoː
Get a unique in-game global effect "Flying lanterns" for FREE*
Get a unique in-game emoticon “Automated Dog” for FREE*
[quote]
* – these limited edition items are granted for free automatically under the following circumstances: (1) you must own Gremlins, Inc. and the following DLC's: Uninvited Guests, Automated Competitors, Astral Gamblers, Famous Figures, Digital Artbook and Original Soundtrack (collectively: The Governor’s Edition); and (2) you must log into the game at least once during the two-week celebration of the Lunar New Year.[/quote]
ːsunnyemoːːhypnoheartːːsteampunkːːmaliceːːtelegramːːmaliceːːsteampunkːːhypnoheartːːsunnyemoː
A new item is now available for purchase at Black Market: "Automated Detective" lobby icon.
4 new lobby icons are now available for purchase at Black Marker (can be purchased as a set or individually): ”Gremlin Values”.
[quote]
[/quote]
ːsunnyemoːːhypnoheartːːsteampunkːːmaliceːːtelegramːːmaliceːːsteampunkːːhypnoheartːːsunnyemoː
A special Lunar New Year Tournament will run on Amsterdam and Singapore servers from February 16 through February 19 (see forums for details).
[quote]
In addition to the main prize fund, every player who finishes all 9 tournament sessions receives a special bonus player icon “Facepalm”![/quote]
ːsunnyemoːːhypnoheartːːsteampunkːːmaliceːːtelegramːːmaliceːːsteampunkːːhypnoheartːːsunnyemoː
Finally, for the first time ever we offer a new type of bundle: the Lunar New Year DLC Set gives you 50% OFF when upgrading to the complete set of DLCs!
Thanks for playing with us – and Happy New Lunar Year!
______
ːmaliceː Official Discord
ːmaliceː Twitter (game updates)
ːmaliceː Facebook (game updates)
ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord
ːsummer_magicː Twitter (game updates)
ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news)
ːnotebookː Facebook (studio news)
ːhypnoheartː "Behind the scenes" Instagram
ːfireappleː YouTube
[ 2018-02-14 16:10:30 CET ] [ Original post ]
A special Lunar New Year Tournament will run on Amsterdam and Singapore servers from February 16 through February 19. In addition to the main prize fund, every player who finishes all 9 tournament sessions receives a special bonus – lobby icon “Facepalm”!
ːHoly_Grailetː 16.02.2018 12:00 PM GMT – 19.02.2018 12:00 PM GMT ːHoly_Grailetː
ːsteampunkː AMSTERDAM
ːsteampunkː SINGAPORE
ːcardsː players: 2
ːscoreː victory condition: 30 points
ːcursecardː Chaos Cards: allowed
ːtelegramː Character Abilities: allowed
ːcheatdiceː Characters: from random sets
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork town
Tournament points (place in session/points gained):
[olist]
- "Second-hand"
- 1 "Set-Up"
- "The Accelerator"
- "False Testimony"
- "Devil's Due"
PRIZE FUND:
Awarded: Top 10 players on each of the servers. In addition to the main prize fund, every player who finishes all 9 tournament sessions receives a special bonus player icon “Facepalm”!
Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Special item – Bomb-o-mat (contraband)
- Token trail – Champion's trail (illegal)
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-02-14 10:25:06 CET ] [ Original post ]
After less than four months, the community of the official Discord server of Gremlins, Inc. has exceeded one thousand members – coming from over 10 countries!
To celebrate this milestone, we'll be giving away 45 special prizes (copies of Gremlins, Inc. – for you to share with your friends!) during the coming weekend of January 26-28, organised as 3 separate giveaways on the server's #lucky_dice channel.
GIVEAWAY SCHEDULE:
ːF1timeː January 26: from 10:00 AM GMT ːF1timeː January 27: from 10:00 AM GMT ːF1timeː January 28: from 10:00 AM GMT Each giveaway stays open for 24 hours.
HOW TO PARTICIPATE:
In order to participate, please follow these steps ːthe_green_boxː join the official Discord server: https://discord.gg/gremlins-inc ːorange_boxː go to #lucky_dice channel on the server ːthe_red_boxː add emote :tada: to the giveaway bot's message Once a giveaway runs through, the bot automatically selects the 15 winners among those who participated, and publishes their names. Lucky winners should contact @Qfasa to claim their prizes. ːhypnoheartː Good luck, everyone – and thanks for being such an awesome community! ːhypnoheartː ______
ːmaliceː Official Discord server ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord server ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-01-24 15:04:44 CET ] [ Original post ]
ːab_japaneseflagː Standard of Ur and ːab_japaneseflagː 2×2Size present a new community team tournament:
RULES
ːsteampunkː Server: Singapore or Amsterdam, teams are free to choose ːcardsː Format: teams 2х2 ːLocationː Playing field: Clockwork Colony ːscoreː Victory condition: 50 rounds ːtelegramː Character abilities: ON ːcheatdiceː Characters: random ːcursecardː Chaos cards: ON ːcursedskullː Spectators: allowed ːRatsClockː Timer: normal
SCHEDULE
ːnotebookː Team registration begins now, and ends on January, 23 (1200 GMT). ːnotebookː The first stage of the tournament starts on January, 26 (1200 GMT). ːnotebookː The first stage of the tournament ends on February, 4 (1200 GMT). At that point all teams should have their sessions finished, and the tournament progresses to STAGE 2.
PRIZE FUND
ːfirstplaceː 1st place. Each player on the team receives ːbh2coinː €25 Steam Gift Card. ːfirstplaceː 2nd place. Each player on the team receives ːbh2coinː €15 Steam Gift Card. ːfirstplaceː 3rd place. Each player on the team receives ːbh2coinː €10 Steam Gift Card. ːfire_fire_fireː Special prizes: * The team of the player who during the tournament scores the most points in the course of a single session, receives ːthe_red_boxː 4 Contraband Boxes (two per player). * Each player of the 6 teams that reach STAGE 2 of the tournament – but do not make it to the final – receives ːflakeː 3 Winter chests.
TOURNAMENT STRUCTURE:
The maximum number of teams in this tournament is 32. The tournament plays in 2 stages of round-robin, and the 'best of three' final. STAGE 1: 8 groups, 4 teams per group. Each team plays 3 sessions (one session with every other team in its group). The winner of each group transfers to the second stage of the tournament. STAGE 2: 2 groups, 4 teams per group. Each team plays 3 sessions (one session with every other team in its group). The winner of each group transfers to the final of the tournament. THE FINAL: 2 teams, the winners of the second stage, play the 'best of three' series. The first team that scores two victories, wins the tournament. The 3rd place in the tournament is given to the team that, during STAGE 2, took the 2nd place in the group to which the winner of the tournament belonged.
QUALIFICATION REQUIREMENTS
To be accepted for this community tournament, each participant must satisfy one (not all) of the requirements below: ːmaliceː Possess the 'Honorary Governor' achievement; OR ːmaliceː Possess 'The Governor Edition' medal + own the 'Sponsor' lobby icon
REGISTRATION
More information about the tournament is available on the forum, where you can also ːcursedskullː REGISTER ːcursedskullː your team. ______
ːmaliceː Official Discord server ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord server ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-01-13 11:01:34 CET ] [ Original post ]
Our holiday series of tournaments is over, and as usual we would like to share with you some additional data related to this event – as well as the list of the winners ːfireappleː
A summary from all three tournaments:
DATA
- Participants: 2,249 unique players participated in the tournaments. Most players participated in two or all three of the events ːcardsː
- Sessions played: 5,356 tournament sessions were played in the course of all three tournaments. ːsteampunkː
- Bans: 22 players were banned for the breach of the Fair Play Rules during these tournaments. All of them were subsequently disqualified from the tournament table, and the results of their opponents were recalculated. ːmaliceː
- Tournament chests: 9,138 tournament chests were distributed during the holidays (overall, including non-tournament sessions, 16,350 chests were distributed to players in this period). ːHoly_Grailetː
MERRY CHRISTMAS
ːcardsː Participants: 1,272 ːsteampunkː Sessions: 1,681
TOP-10 – AMSTERDAM
910 participants 01. ːRUSflagː KILLERxam (1163) – 8 sessions, 7 victories. ːfirstplaceː ːHoly_Grailetː 5, ːflakeː 7, Bomb-o-mat 02. ːab_japaneseflagː impsuley (1111) – 8 sessions, 7 victories. ːHoly_Grailetː 4, ːflakeː 7 03. ːchinaː Cristina (1103) – 8 sessions, 7 victories. ːHoly_Grailetː 4, ːflakeː 6 04. ːRUSflagː izmegul (1058) – 8 sessions, 6 victories. ːHoly_Grailetː 3, ːflakeː 6 05. ːGBRː Kalapton (1006) – 8 sessions, 6 victories. ːHoly_Grailetː 3, ːflakeː 6 06. ːQuestionsː _joker_ (982) – 8 sessions, 6 victories. ːHoly_Grailetː 3, ːflakeː 6 07. ːab_frenchflagː baltic40 (980) – 8 sessions, 6 victories. ːHoly_Grailetː 2, ːflakeː 5 07. BY Xamsteriks (980) – 8 sessions, 6 victories. ːHoly_Grailetː 2, ːflakeː 5 09. ːRUSflagː Алукард Дракулов (976) – 8 sessions, 6 victories. ːHoly_Grailetː 1, ːflakeː 3 10. ːQuestionsː ZonedOut (972) – 8 sessions, 6 victories. ːHoly_Grailetː 1, ːflakeː 3 10. HU Bastel (972) – 8 sessions, 6 victories. ːHoly_Grailetː 1, ːflakeː 3
TOP-10 SINGAPORE
362 participants 01. ːab_japaneseflagː kinako (1119) – 8 sessions, 7 victories. ːfirstplaceː ːHoly_Grailetː 5, ːflakeː 7, Bomb-o-mat 02. ːab_japaneseflagː Aoi (1026) – 8 sessions, 6 victories. ːHoly_Grailetː 4, ːflakeː 7 03. ːstarsandstripesː uCANdoMAGIC (994) – 8 sessions, 6 victories. ːHoly_Grailetː 4, ːflakeː 6 04. ːchinaː 瓷蛋子 (954) – 8 sessions, 6 victories. ːHoly_Grailetː 3, ːflakeː 6 05. ːflagukraineː Arcani|Zestie (940) – 8 sessions, 6 victories. ːHoly_Grailetː 3, ːflakeː 6 06. ːRUSflagː FaZeNDA (861) – 8 sessions, 5 victories. ːHoly_Grailetː 3, ːflakeː 6 07. ːab_japaneseflagː EoLA (849) – 8 sessions, 5 victories. ːHoly_Grailetː 2, ːflakeː 5 08. ːchinaː 怪豆豆 (823) – 8 sessions, 5 victories. ːHoly_Grailetː 2, ːflakeː 4 08. ːchinaː 1808281758 (823) – 8 sessions, 5 victories. ːHoly_Grailetː 2, ːflakeː 4 10. ːab_japaneseflagː deri30 (811) – 8 sessions, 5 victories. ːHoly_Grailetː 1, ːflakeː 3 ːHoly_Grailetː = Tournament Chest (limited, tournaments only) ːflakeː = Winter Chest (limited, Winter Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
TOTAL CONTROL
ːcardsː Participants: 1,287 ːsteampunkː Sessions: 2,621
TOP-20 – AMSTERDAM
893 participants 01. ːchinaː Yangkai (2046) – 28 sessions, 27 victories. ːfirstplaceː ːHoly_Grailetː 10, ːflakeː 10. All tradable trails. 10 Supercups. 10 The Miraculous Magnets of Dr. Brooms. 10 The Warping Seekers. 5 Smart Plugs. 02. ːab_japaneseflagː kinako (1668) – 21 sessions, 20 victories. ːHoly_Grailetː 10, ːflakeː 10. Blueprints for all seasonal chests. 7 Supercups. 7 The Miraculous Magnets of Dr. Brooms. 7 The Warping Seekers. 3 Smart Plugs. 03. ːQuestionsː playedbygod (1632) – 22 sessions, 20 victories. ːHoly_Grailetː 10, ːflakeː 10. Winter chest blueprint. Supercup blueprint. 5 Supercups. 5 The Miraculous Magnets of Dr. Brooms. 5 The Warping Seekers. 3 Smart Plugs. 04. ːRUSflagː Meowth (882) – 13 sessions, 11 victories. ːHoly_Grailetː 8, ːflakeː 8. 3 Supercups. 3 The Miraculous Magnets of Dr. Brooms. 3 The Warping Seekers. 1 Smart Plug. 05. ːRUSflagː izmegul (870) – 13 sessions, 11 victories. ːHoly_Grailetː 8, ːflakeː 8. 1 Supercup. 1 The Miraculous Magnet of Dr. Brooms. 1 The Warping Seeker. 1 Smart Plug. 06. ːQuestionsː lvador (828) – 12 sessions, 10 victories. ːHoly_Grailetː 7, ːflakeː 7. 1 Supercup. 1 Smart Plug. 07. ːQuestionsː paranoy (780) – 13 sessions, 11 victories. ːHoly_Grailetː 7, ːflakeː 7. 1 Supercup. 1 Smart Plug. 07. VG delusional mind (780) – 11 sessions, 10 victories. ːHoly_Grailetː 7, ːflakeː 7. 1 Supercup. 1 Smart Plug. 09. ːQuestionsː AIWS (768) – 12 sessions, 10 victories. ːHoly_Grailetː 6, ːflakeː 6. 1 Smart Plug. 09. ːab_germanflagː Sheep (768) – 12 sessions, 10 victories. ːHoly_Grailetː 6, ːflakeː 6. 1 Smart Plug. 11. ːRUSflagː АРТёМ.spb.ru (744) – 11 sessions, 9 victories. ːHoly_Grailetː 6, ːflakeː 6. 12. ːQuestionsː Fear (720) – 10 sessions, 8 victories. ːHoly_Grailetː 5, ːflakeː 5. 13. ːRUSflagː ZombieBitch (666) – 10 sessions, 8 victories. ːHoly_Grailetː 5, ːflakeː 5. 14. ːQuestionsː nopasaran52 (642) – 11 sessions, 9 victories. ːHoly_Grailetː 5, ːflakeː 5. 15. ːRUSflagː semAz (630) – 10 sessions, 8 victories. ːHoly_Grailetː 4, ːflakeː 4. 16. HU Bastel (600) – 10 sessions, 8 victories. ːHoly_Grailetː 4, ːflakeː 4. 17. ːchinaː winter1703 (594) – 10 sessions, 8 victories. ːHoly_Grailetː 4, ːflakeː 4. 17. ːRUSflagː Откровенный стафилококк (594) – 10 sessions, 8 victories. ːHoly_Grailetː 4, ːflakeː 4. 19. ːab_japaneseflagː Aoi (576) – 10 sessions, 8 victories. ːHoly_Grailetː 3, ːflakeː 3. 20. ːQuestionsː /// (564) – 9 sessions, 8 victories. ːHoly_Grailetː 3, ːflakeː 3. 20. NO Leelegante Johny (564) – 10 sessions, 8 victories. ːHoly_Grailetː 3, ːflakeː 3.
TOP-20 SINGAPORE
394 participants 01. ːRUSflagː Meowth (2028) – 25 sessions, 24 victories.ːfirstplaceː ːHoly_Grailetː 10, ːflakeː 10. All tradable trails. 10 Supercups. 10 The Miraculous Magnets of Dr. Brooms. 10 The Warping Seekers. 5 Smart Plugs. 02. ːchinaː Yangkai (1446) – 18 sessions, 16 victories. ːHoly_Grailetː 10, ːflakeː 10. Blueprints for all seasonal chests. 7 Supercups. 7 The Miraculous Magnets of Dr. Brooms. 7 The Warping Seekers. 3 Smart Plugs. 03. ːchinaː The whisper (750) – 11 sessions, 9 victories. ːHoly_Grailetː 10, ːflakeː 10. Winter chest blueprint. Supercup blueprint. 5 Supercups. 5 The Miraculous Magnets of Dr. Brooms. 5 The Warping Seekers. 3 Smart Plugs. 04. ːQuestionsː ebihuraiB (744) – 11 sessions, 10 victories. ːHoly_Grailetː 8, ːflakeː 8. 3 Supercups. 3 The Miraculous Magnets of Dr. Brooms. 3 The Warping Seekers. 1 Smart Plug. 05. ːRUSflagː il_sidor (648) – 10 sessions, 9 victories. ːHoly_Grailetː 8, ːflakeː 8. 1 Supercup. 1 The Miraculous Magnet of Dr. Brooms. 1 The Warping Seeker. 1 Smart Plug. 06. ːab_japaneseflagː din778 (600) – 10 sessions, 8 victories. ːHoly_Grailetː 7, ːflakeː 7. 1 Supercup. 1 Smart Plug. 07. ːchinaː winter1703 (570) – 9 sessions, 8 victories. ːHoly_Grailetː 7, ːflakeː 7. 1 Supercup. 1 Smart Plug. 08. ːQuestionsː 怒求种子 (546) – 7 sessions, 5 victories. ːHoly_Grailetː 7, ːflakeː 7. 1 Smart Plug. 09. ːQuestionsː haru_999 (468) – 7 sessions, 6 victories. ːHoly_Grailetː 6, ːflakeː 6. 1 Smart Plug. 10. ːchinaː ------ (414) – 8 sessions, 6 victories. ːHoly_Grailetː 6, ːflakeː 6. 1 Smart Plug. 11. ːQuestionsː СКВЕРНЫЙ CHARACTER (402) – 8 sessions, 6 victories. ːHoly_Grailetː 6, ːflakeː 6. 12. ːQuestionsː lvador (396) – 8 sessions, 6 victories. ːHoly_Grailetː 5, ːflakeː 5. 12. ːab_germanflagː Captain Obvious [Ger] (396) – 7 sessions, 5 victories. ːHoly_Grailetː 5, ːflakeː 5. 14. ːab_japaneseflagː anikikina (384) – 7 sessions, 5 victories. ːHoly_Grailetː 5, ːflakeː 5. 15. ːchinaː 635493827 (360) – 7 sessions, 5 victories. ːHoly_Grailetː 4, ːflakeː 4. 16. ːab_japaneseflagː impsuley (342) – 7 sessions, 5 victories. ːHoly_Grailetː 4, ːflakeː 4. 17. ːQuestionsː kris88911 (336) – 7 sessions, 5 victories. ːHoly_Grailetː 4, ːflakeː 4. 17. ːab_japaneseflagː EoLA (336) – 7 sessions, 5 victories. ːHoly_Grailetː 4, ːflakeː 4. 19. ːchinaː BlanK2U (318) – 7 sessions, 5 victories. ːHoly_Grailetː 3, ːflakeː 3. 20. ːchinaː 重金属之最·醉·罪 (312) – 7 sessions, 5 victories. ːHoly_Grailetː 3, ːflakeː 3. ːHoly_Grailetː = Tournament Chest (limited, tournaments only) ːflakeː = Winter Chest (limited, Winter Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
HAPPY NEW YEAR
ːcardsː Participants: 1,173 ːsteampunkː Sessions: 1,054
TOP-10 – AMSTERDAM
827 participants 01. ːRUSflagː 40cisback (914) – 7 sessions, 5 victories. ːfirstplaceː Steam Gift Card €25 02. ːRUSflagː anatman (888) – 7 sessions, 5 victories. Steam Gift Card €10 03. ːRUSflagː izmegul (852) – 7 sessions, 5 victories. Steam Gift Card €5 04. ːRUSflagː nanmi_ (840) – 7 sessions, 5 victories. ːHoly_Grailetː 5, ːflakeː 7, Bomb-o-mat 05. ːRUSflagː АРТёМ.spb.ru (822) – 7 sessions, 5 victories. ːHoly_Grailetː 4, ːflakeː 7 06. ːQuestionsː neriodejaneiro (814) – 7 sessions, 4 victories. ːHoly_Grailetː 4, ːflakeː 6 07. ːRUSflagː holotrop2 (769) – 7 sessions, 4 victories. ːHoly_Grailetː 3, ːflakeː 6 07. ːab_japaneseflagː tsuvasa (765) – 7 sessions, 4 victories. ːHoly_Grailetː 3, ːflakeː 6 09. ːchinaː 重金属之最·醉·罪 (747) – 7 sessions, 4 victories. ːHoly_Grailetː 3, ːflakeː 6 10. ːQuestionsː Hamburger Helpless (740) – 7 sessions, 4 victories. ːHoly_Grailetː 2, ːflakeː 5
TOP-10 SINGAPORE
346 participants 01. ːab_frenchflagː baltic40 (976) – 7 sessions, 6 victories. ːfirstplaceː Steam Gift Card €25 02. ːchinaː 小天马mon (934) – 7 sessions, 6 victories. Steam Gift Card €10 03. ːRUSflagː podkant (898) – 7 sessions, 6 victories. Steam Gift Card €5 04. ːQuestionsː 2292592195 (867) – 7 sessions, 5 victories. ːHoly_Grailetː 5, ːflakeː 7, Bomb-o-mat 05. ːRUSflagː ZombieBitch (835) – 7 sessions, 5 victories. ːHoly_Grailetː 4, ːflakeː 7 06. ːab_japaneseflagː ReReRe (825) – 7 sessions, 5 victories. ːHoly_Grailetː 4, ːflakeː 6 07. ːchinaː Kursa (823) – 7 sessions, 5 victories. ːHoly_Grailetː 3, ːflakeː 6 08. ːchinaː ------ (811) – 7 sessions, 5 victories. ːHoly_Grailetː 3, ːflakeː 6 08. ːchinaː The whisper (805) – 7 sessions, 5 victories. ːHoly_Grailetː 3, ːflakeː 6 10. ːchinaː 来自东方的神秘力量 (781) – 7 sessions, 5 victories. ːHoly_Grailetː 2, ːflakeː 5 ːHoly_Grailetː = Tournament Chest (limited, tournaments only) ːflakeː = Winter Chest (limited, Winter Season only) * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards. We congratulate all the winners and wish good luck to everyone in future tournaments! Thank you for being such an awesome community! ːvotesː ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2018-01-05 12:40:04 CET ] [ Original post ]
Here at Charlie Oscar we wish everyone a very happy holiday period, and as a small present we offer ːbh2coinː 50% OFF on Gremlins, Inc. as well as ːbh2coinː 35% OFF on The Governor Edition, so if you are looking for a gift to give to someone – or a way to complete your collection of DLCs – then this week is the best time!
We thank everyone in the community for the continued support of the game, which is close to reaching 150,000 copies sold in a matter off a few weeks (across all platforms) ːhypnoheartːːHoly_Grailetːːhypnoheartː. Because of this support, we are able to continue adding new content and features to the product, and we plan to keep doing this as long as the interest in the game remains as high as it is right now!
ːflakeː ːxmas_treeː ːflakeː Happy holidays!!! ːflakeː ːxmas_treeː ːflakeː
______
ːmaliceː Official Discord
ːmaliceː Twitter (game updates)
ːmaliceː Facebook (game updates)
ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord
ːsummer_magicː Twitter (game updates)
ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news)
ːnotebookː Facebook (studio news)
ːhypnoheartː "Behind the scenes" Instagram
ːfireappleː YouTube
[ 2017-12-22 11:12:04 CET ] [ Original post ]
Celebrating the holiday spirit, we prepared for you 3 different tournaments – so get yourself ready for some action!
ːorange_boxː MERRY CHRISTMAS
26.12.2017 – 29.12.2017
ːthe_green_boxː TOTAL CONTROL
29.12.2017 – 01.01.2018
ːthe_red_boxː HAPPY NEW YEAR
01.01.2018 – 04.01.2018
MERRY CHRISTMAS
ːHoly_Grailetː 26.12.2017 8:00 AM GMT – 29.12.2017 8:00 AM GMT ːHoly_Grailetː ːsteampunkː AMSTERDAM ːsteampunkː SINGAPORE ːcardsː players: 3 ːscoreː victory condition: 35 points ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal ːLocationː Field: Clockwork town Tournament points (place in session/points gained): [olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOTAL CONTROL
ːHoly_Grailetː 29.12.2017 12:00 PM GMT – 01.01.2018 12:00 PM GMT ːHoly_Grailetː ːsteampunkː AMSTERDAM ːsteampunkː SINGAPORE ːcardsː players: 2 ːscoreː victory condition: 40 points ːcursecardː Chaos Cards: not allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal ːLocationː Field: Clockwork colony Tournament points (place in session/points gained): [olist]
- "Second-hand"
- 1 "Set-Up"
- "The Accelerator"
- "The Runner Bomb"
- "A Confiscation"
- "A Tribute to Chaos"
PRIZE FUND:
Awarded: Top 20 players on each of the servers. Place / Prize – [olist]
HAPPY NEW YEAR
ːHoly_Grailetː 01.01.2018 4:00 PM GMT – 04.01.2018 4:00 PM GMT ːHoly_Grailetː ːsteampunkː AMSTERDAM ːcardsː players: 5 ːscoreː victory condition: 40 rounds ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: fast ːLocationː Field: Clockwork town Tournament points (place in session/points gained): [olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Special item – Bomb-o-mat (contraband)
- Token trail – Champion's trail (illegal)
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2017-12-19 10:59:55 CET ] [ Original post ]
We bring you good tidings: by popular request, the Original Soundtrack for Gremlins, Inc. is now available for your listening pleasure as a stream here on Spotify.
The OST contains 27 tracks with over one hour of original electroswing tunes. If you appreciate this music, please consider purchasing the OST, available exclusively on Steam (MP3, FLAC):
http://store.steampowered.com/app/459851/Gremlins_Inc__Original_Soundtrack/
Over 10,000 users have purchased the OST on Steam already, and 100% of user reviews for the OST are positive! ːhypnoheartː Every time we add new music to the game, every owner of the OST also receives the new tracks.
Thanks for your support – and we look forward to bringing you more original music from the world of gremlins! ːmusicː What's the next original track to come your way? The 2018 Lunar New Year theme, expected in February!
______
ːmaliceː Official Discord
ːmaliceː Twitter (game updates)
ːmaliceː Facebook (game updates)
ːmusicː Original Soundtrack on Spotify
ːsummer_magicː Official Discord
ːsummer_magicː Twitter (game updates)
ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news)
ːnotebookː Facebook (studio news)
ːhypnoheartː "Behind the scenes" Instagram
ːfireappleː YouTube
[ 2017-12-19 10:42:49 CET ] [ Original post ]
The Autumn Season is officially over, and we'd like to congratulate the winners listed below! The prizes will be awarded later today. By the way, there's one protest against the results on the Singapore server, which Qfasa addresses in this thread.
TOP-10 PLAYERS & REWARDS
ːsteampunkː AMSTERDAM 01. ːRUSflagː twitch.tv/clintik | 138.42 ːpumpkingː 15 + Spooky trail ːfirstplaceː 02. ːRUSflagː el_Clasic0 | 134.68 ːpumpkingː 14 + Pumpkin-o-mat + Blueprint: Pumpkin Chest 03. ːab_germanflagː Sheep | 134.39 ːpumpkingː 13 + Pumpkin-head + The Sentient Machine + Rise of the Automata 04. ːRUSflagː gemidrogen | 133.87 ːpumpkingː 12 05. ːab_japaneseflagː Standard of Ur | 130.25 ːpumpkingː 10 06. DK Cragscleft | 128.39 ːpumpkingː 9 07. BY Xamsteriks | 128.37 ːpumpkingː 8 08. ːQuestionsː JannaFriske | 128.32 ːpumpkingː 7 09. ːchinaː Cristina | 127.75 ːpumpkingː 6 10. ːQuestionsː sassskure | 126.78 ːpumpkingː 5 ːpumpkingː = Autumn chest (limited, drops only during Autumn seasons). ːsteampunkː SINGAPORE 01. ːchinaː ------ | 150.31 ːpumpkingː 15 + Spooky trail ːfirstplaceː 02. ːQuestionsː 瓷蛋子 | 150.03 ːpumpkingː 14 + Pumpkin-o-mat + Blueprint: Pumpkin Chest 03. ːQuestionsː cidanzi | 144.02 ːpumpkingː 13 + Pumpkin-head + The Sentient Machine + Rise of the Automata 04. ːQuestionsː hbzdwx | 139.70 ːpumpkingː 12 05. ːab_germanflagː Sheep | 135.89 ːpumpkingː 10 06. ːab_japaneseflagː Ales | 135.74 ːpumpkingː 9 07. ːchinaː Claptrap | 135.43 ːpumpkingː 8 08. ːchinaː The whisper | 133.73 ːpumpkingː 7 09. ːab_japaneseflagː isasasa7 | 132.89 ːpumpkingː 6 10. ːchinaː Yangkai | 132.73 ːpumpkingː 5 ːpumpkingː = Autumn chest (limited, drops only during Autumn seasons). Congratulations to all the winners – and thank you for playing with us! ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates)
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2017-12-18 08:42:32 CET ] [ Original post ]
This update includes new special effects for the second playing field, changes for the customization window in players profiles, numerous gameplay changes and fixes and more. The full list of changes is available below.
A. NEW FEATURES
- New interface for the players profile customization All the settings for the player's profile customization are now gathered in one place. Now you won't have to search for a desired token trail or a Governor frame in your Collection – just open your profile windows 'Customization' tab, and select the category of the item that you want to change.
- Visual update of the second playing field Just as with the old playing field, you can now hover the mouse cursor over different locations of the new playing field to see them highlighted. In addition, these new objects do not just glow brighter under the cursor, but also react to clicks. Feel free to experiment with it!
B. NEW CONTENT
- New cards
- New in-game items
- ːflakeː 'Winter Town' – Main menu background | Winter set
- ːflakeː 'Frame of Ice' – Governor frame | Winter set
- ːSneakyChestː «Excellent Choice!» – Phrase | General set
- New item on the Black Market:
- 'Sponsor' – Lobby icon (animated) | Available only on the Black Market. (Tradable, Not Marketable. After receiving this item, it can't be sold on the Steam Marketplace but can be traded/gifted to another Steam user).
C. CHANGES
- The matchmaking system has been adjusted once again. Searching for opponents with similar rating will be more strict (there should be no more occasional opponents with a much higher (10+) rating than yours if you use this option). At the same time, the priority to create a session with the appropriate players has been increased which should have a positive impact on the queue waiting time.
- Now The Governor can't take bribes at any time when he/she wants. Instead, this action can be performed only at the beginning of the Governor's turn, before the Governor moves. This change removes a kind of 'arcade' action when sometimes the Governor needs to grab a bribe as fast as possible (before a conflict with another player, as an example). Now this action will be more predictable and it also adds some tenseness for the Governor, where an especially big or needed bribe is available but can't be taken right away.
- The tooltip for the bribes has been updated to reflect the change described above (for now it is only available in RU and EN, other languages will be updated later).
- The tooltip for the 'Bribe' spots has been slightly updated for a better explanation of how the spot works – players pay the bribe twice there, not a single doubled bribe, which in some cases makes an actual difference.
- The text of the 'A Well-deserved Holiday' card has been updated to reflect the fact that no more cards can be played after this one if a player teleports himself to the Inferno with this card.
D. FIXES
- Fixed the issue where the effect of the "Automated Traffic Policeman" did not trigger for its owner after a player used 'Second-hand' to move and got a card with 5-6 move points.[ːnotebookː Thainlex]
- Fixed the issue where the custom starting location for characters was ignored in mods and they always started from their default locations.
- Fixed the issue where the 'Almost there!' achievement didn't work properly on the new playing field.
- Fixed the issue where all Jail events were always shown in the visual log with the 'neutral' behavior icon. [ːnotebookː Thainlex]
- Fixed the issue where a misfortune that has been sent with the Jail event 'Jail Telegram' did not count in the final stats. [ːnotebookː Thainlex]
- Fixed the issue where the '5 seconds of fame' global effect did not count in the final stats. [ːnotebookː Flibustier-USSR]
- Fixed the issue where in some cases ːmaliceː received by players did not count in the final stats. [ːnotebookː Speedy Gonsales]
- Fixed the issue where the items from 'Famous Figures' DLC did not count in the overall number of items in Collection if it is sorted by item type. [ːnotebookː Flibustier-USSR]
- Fixed the incorrect tooltip for the Smart Screwdriver.
F. KNOWN ISSUES
Information about all currently known issues, their status, as well as the suggestions from the community can be found at our public page on Trello: https://trello.com/b/HjOStDAS You can use our forums to report new issues or make suggestions about the game – they will be added to the Trello list. Have you noticed that quite a few of the fixes and improvements in this post have the names of the players who reported/suggested them? This is because from now on, when a certain suggestion is implemented or a significant reported bug is fixed, the players who reported those first, are rewarded with in-game chests. Please keep those reports and suggestions coming!
G. ADDITIONAL INFORMATION
As was announced before, the new season starts tomorrow, December 15, 12:00 GMT. The rules for the ranked mode will be the same as before with a single exception: on both servers, all ranked sessions will be played on the new playing field! Good luck everyone in ːflakeː the Winter season! ______ GREMLINS, INC. ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates) SPIRE OF SORCERY ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates) CHARLIE OSCAR ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2017-12-14 14:06:59 CET ] [ Original post ]
Today we bring you the news about the change of seasons:
ːflakeː December 14 is when we will release a next update w/new content and features
ːscoreː December 15 marks the end of the Autumn Season and the beginning of the Winter Season
PRIZE FUND OF THE AUTUMN SEASON
On December 15 at 12:00 GMT, the Autumn Season ends. As usual, Top-10 players will be rewarded on both ːsteampunkː Amsterdam and ːsteampunkː Singapore servers: 01. ːpumpkingː 15 chests + Spooky trail 02. ːpumpkingː 14 chests + Pumpkin-o-mat + Blueprint: Pumpkin Chest 03. ːpumpkingː 13 chests + Pumpkin-head + The Sentient Machine + Rise of the Automata 04. ːpumpkingː 12 chests 05. ːpumpkingː 10 chests 06. ːpumpkingː 9 chests 07. ːpumpkingː 8 chests 08. ːpumpkingː 7 chests 09. ːpumpkingː 6 chests 10. ːpumpkingː 5 chests ːpumpkingː = Autumn chest (limited, drops only during Autumn seasons).
A CONTENT UPDATE
On December 14, we expect to release the first ːscoreː update of this season that adds new cards, new items and introduces some gameplay changes and multiple bug fixes. A detailed description of this update will be published when it deploys.
DECEMBER 15 – START OF THE WINTER SEASON
On December 15, at 12:00 GMT (as soon as the Autumn Season ends), the Winter Season will begin, bringing a rating reset for all players. With the start of the new season, Autumn chests are replaced with Winter chests in all types of sessions. These chests will contain all the items from the previous Winter season – plus few new ones. The Winter season will last approximately until mid March. –––
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates)
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2017-12-08 14:45:43 CET ] [ Original post ]
The Winter Season is just a week away! Today we introduce to you the second new card that will arrive to the game with the next week's update (the other new card is shown here).
A SNITCH
ːcardsː Move points: 3 ːmaliceː Location: the Jail ːvotesː Cost: free ːscoreː Effect: Look at the cards of any player of your choice. If any criminal cards are discovered, your jail sentence is cancelled. "Oftentimes, prisoners are released when they snitch on their accomplices. It's not really because they prove that they are good citizens and help the law, it's usually because there's simply a dire lack of free cells in the jail." Below you will find the snapshots showing the process of how this card's illustration was created, by our concept artist Yaroslav –
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ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates)
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2017-12-08 11:32:48 CET ] [ Original post ]
The Winter Season is not that far away, and it will bring 2 new cards into the game; one of these we're happy to present to you today:
THE RAMP
ːcardsː Move points: 3 ːcheatdiceː Location: Gamble spots ːvotesː Cost: free ːscoreː Effect: get an extra turn. ːfireappleː Special rule: when you use this card to move, get $50 "To make the most of your car insurance, never miss a ramp!" Below you will find the snapshots showing the process of how this card's illustration was created, by our concept artist Yaroslav –
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ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates)
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2017-11-25 17:38:41 CET ] [ Original post ]
Gremlins, Inc. – CARD GAME is the original standalone card game set in the world of Gremlins, Inc. The game was designed by Alexey Bokulev for 2 to 6 players, with average playtime of 30-60 minutes per session, and has been enjoyed by hundreds of board game enthusiasts from all over the world since 2015.
CONTENTS
This Print & Play DLC contains everything you need to produce a copy of the card game at home, or at your neighbourhood print shop (all files are printer-optimised and allow for two-side printing):
- files for producing a deck of 129 cards (English, Japanese, Russian, Simplified Chinese, German, French and Spanish language versions)
- files for producing a deck with blank instruction spaces (so you can translate the deck into any other language)
- files for designing your own new cards, if you would like to modify the deck with your own cards
- files for producing a detailed Rule Book (English, Japanese, Russian, Simplified Chinese, German, French and Spanish language versions)
- files for producing a set of prestige tokens (to keep the score during the game)
- 'Sharper' lobby icon (non-tradable)
http://store.steampowered.com/app/748260/Gremlins_Inc_Card_Game_Print__Play_Set/
RULES OF THE GAME
For detailed rules of the game, please refer to the Community Hub of Gremlins, Inc. –––
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[ 2017-11-22 15:24:08 CET ] [ Original post ]
Our first official tournament on the new playing field is over, and as usual we would like to share with you some additional data related to this event – as well as the list of the winners ːfireappleː
DATA
- Participants: 1,346 players participated in the tournament. ːcardsː
- Sessions played: 1,524 tournament sessions were played during the 72 hours of the tournament. ːsteampunkː
- Involvement: 280 players of the tournament completed 8 or more sessions. About 470 players completed more than half (5+) of their sessions.
- Bans: 10 players were banned for the breach of the Fair Play Rules during this tournament. All of them were subsequently disqualified from the tournament table, and the results of their opponents were recalculated. ːmaliceː
- Tournament chests: 2,750 tournament chests were distributed during this event (overall, including non-tournament sessions, 4,119 chests were distributed to players in this period). ːHoly_Grailetː
TOP-10 – AMSTERDAM
1,025 participants 01. ːQuestionsː ZonedOut (1134) – 8 sessions, 7 victories. ːfirstplaceː 02. GR extenion (1089) – 8 sessions, 6 victories. 03. ːchinaː Cristina (1083) – 8 sessions, 6 victories. 04. ːab_japaneseflagː ReReRe (1074) – 8 sessions, 6 victories. 05. ːab_germanflagː Sheep (1056) – 8 sessions, 6 victories. 06. ːab_frenchflagː baltic40 (1053) – 8 sessions, 6 victories. 07. ːab_japaneseflagː Standard of Ur (1014) – 8 sessions, 5 victories. 08. ːab_japaneseflagː kinako (978) – 8 sessions, 5 victories. 09. ːab_japaneseflagː tsuvasa (966) – 8 sessions, 5 victories. 10. MD Fear (927) – 8 sessions, 5 victories.
TOP-10 SINGAPORE
321 participants 01. ːab_germanflagː Sheep (1240) – 8 sessions, 8 victories. ːfirstplaceː 02. ːchinaː ------ (1163) – 8 sessions, 7 victories. 03. ːRUSflagː Куда (972) – 8 sessions, 6 victories. 04. ːRUSflagː zhditesolnca (968) – 8 sessions, 6 victories. 05. ːRUSflagː Kieli (964) – 8 sessions, 6 victories. 06. ːRUSflagː anatman (938) – 8 sessions, 6 victories. 07. ːchinaː 瓷蛋子 (921) – 8 sessions, 5 victories. 08. ːab_japaneseflagː dec (910) – 8 sessions, 6 victories. 09. TW tonsirgh (885) – 8 sessions, 5 victories. 10. ːRUSflagː D9D9_EB (875) – 8 sessions, 5 victories. * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
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[ 2017-11-14 14:20:46 CET ] [ Original post ]
Today we kick off the official tournament that features ːLocationː the new playing field: Clockwork Colony.
NEW TOURNAMENT
10.11.2017 12:00 PM GMT – 13.11.2017 12:00 PM GMT ːsteampunkː AMSTERDAM ːcardsː players: 4 ːscoreː victory condition: 30 points ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal ːLocationː Field: Clockwork Colony (the new one!) Tournament points (place in session/points gained): [olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Special item – Bomb-o-mat (contraband)
- Token trail – Champion's trail (illegal)
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[ 2017-11-10 17:15:27 CET ] [ Original post ]
As some of you know, a couple of years back our game designer created a ːcardsː companion card game for Gremlins, Inc., and we even printed a few hundred decks of the prototype.
The card game's deck contains 129 cards that use the same art and the same card names, but the card game is built with different game mechanics. The principles are the same – build your own projects while disrupting the strategies of other players – but the overall game flow is less random, and more faster-paced. There are secret and revealed projects; there are 3 types of resources; and their are ways to bluff and attack, which makes for a very hot-blooded game flow.
We playtested the card game numerous times in various groups, from duels to 6-player setups, and it bears the same features as Gremlins, Inc. the video game: very often when playing until ːscoreː 20, for example, you will see players with scores of 18, 19, 16 and 18 at the end of the session, so that the tension remains until the very last turn.
Now, originally we thought that we can print a thousand decks, and sell them through Amazon. Or find a local publisher in Germany or, say, US, and release it this way. Alternatively, we could do a Kickstarter campaign, get a few thousand orders, and print and ship those.
But we're a small team, and all of that would take the time away from continuing to update Gremlins, Inc. and develop Spire of Sorcery. There is a thread on the forums where we offer to ship prototype decks to people directly, and it's been an uphill struggle to find the time to invoice via PayPal, then go to the post office and mail those packages, and we feel twice guilty about this: first, for taking the time off the video game projects; and second, for taking so long to respond to people in general.
At the same time, working with a physical copy of the card game also has its drawbacks: we cannot add languages as easily as to a digital product, since professional printing of a deck requires a run of several thousand decks; so we cannot experiment with, say, Japanese, or German, or even Russian. And so we were sort of stuck with a great card game that people love (the player feedback that we received on the card game has been overwhelmingly positive so far!) but no way to do something meaningful with it.
INTRODUCING: PRINT & PLAY CARD GAME DLC!
Yes, that's the solution that we finally found: to release the card game as a Print & Play DLC here on Steam. Some key points:
- expected to launch at the very end of November
- will cost the same as other Gremlins, Inc. DLCs
- comes as a set of ready-to-print PDFs
- cards are large format, but there are inexpensive protector sleeves available for this size
- the game will be at first available in English and in Russian languages
- more languages to be added depending on requests
WE NEED YOUR FEEDBACK!
This week, we started to prepare the DLC for the launch: a professional design agency is going over every card file to make sure it's printer-friendly, and we're also updating the rules and the manual of the game based on the player inquiries that we received so far. As we move forward, we'd love to hear form you on these two points: (1) which language would you prefer to play this card game in? * English * Russian * Simplified Chinese * French * Japanese * Korean * German (2) where would you be printing the files? * at home * at the office * at a specialised print shop We'll appreciate your comments and helpful advice, and we look forward to introducing the card game to the broader audience – now in a matter of weeks! ______
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[ 2017-11-01 13:37:09 CET ] [ Original post ]
THE CLOCKWORK COLONY IS HERE!
We're excited to bring you wonderful news: with today's Halloween update, the game just received not only several balancing changes and bug fixes, but also... ːmaliceːːscoreːːfirstplaceːːtelegramːːcheatdiceːːcursedskullːːvotesːːsteampunkːːcursecardːːcardsː A BRAND-NEW PLAYING FIELD!! ːcardsːːcursecardːːsteampunkːːvotesːːcursedskullːːcheatdiceːːtelegramːːfirstplaceːːscoreːːmaliceː While we added major features before (like character abilities, single-player challenges and team mode), this is the biggest content update that we've ever rolled out yet! We hope that it brings to all of you many more hours of fun, and we thank you for all the support that you gave us since we launched the game in Early Access almost two years ago. Earlier in 2016, we promised that whenever the game hits 100 000 copies sold, we will sit down and create the new playing field – and it just happened! So how about we make it a gremlin tradition? With the current sales exceeding 130 000 copies, we need only half as much to bring you another clockwork mechanism some time after Christmas! ːfireappleː
NEW DLC: FAMOUS FIGURES!
This exceptional new DLC presents the famous figures of the clockwork's past, who to this day serve as the prime example of what it means to be a true gremlin. New portraits, new music theme, new main menu visuals – and new special items! Click here to see all the details!
FULL LOCALIZATION INTO KOREAN!
If you're not reading this in Korean, this piece of news may be not as exciting to you as it is to us, but... we finally managed to fully localize Gremlins, Inc. into Korean! We welcome the new region, and we look forward to seeing some of the Korean players rise to the top of the tournament ladders! ______
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[ 2017-10-19 13:28:02 CET ] [ Original post ]
Just a quick note to say that later in the day this afternoon, together with the major free update introducing the new playing field (Clockwork Colony), we will add 3 more music tracks to the original soundtrack of the game:
Famous Figures DLC Theme – Mastermind's Tune
Summer Season Theme – Astral Holiday
Autumn Season There – Rusty Melody
This is a part of our promise to always keep the OST updated with all the original music that we keep creating for the game! After today's update, the OST will feature a total of 27 tracks with over one hour of playtime (by the way, there are currently over 12 000 owners of this OST on Steam – thanks so much for your support!). http://store.steampowered.com/app/459851/Gremlins_Inc__Original_Soundtrack/
[ 2017-10-19 07:15:12 CET ] [ Original post ]
Just one week remains until the start of ːcheatdiceː The Luckiest Gremlin – a whole new duel tournament organized by ːsteampunkː green_v, one of the veterans of the game.
The rules of the tournament promise a short (just a few days!), fast and exciting event! It also provides an opportunity to play against ːsteampunkː some of the most well-known players of the Clockwork Town – as well as against ːmaliceː the developers, with a very special prize set aside for those who defeat any of them.
We currently expect more than 100 participants!
SUMMARY:
- 1 v 1 tournament (duels)
- Olympic system, single loss elimination
- The registration ends on October 12 (Thursday), 18:00 GMT
- The tournament starts on October 13 (Friday), 12:00 GMT
- There are lots of special prizes from the organizer, dev team and various players!
TOURNAMENT SITE:
http://challonge.com/ru/luckiestgremlin
TOURNAMENT'S FORUM THREAD:
http://steamcommunity.com/app/369990/discussions/0/1496741765147592884/
HOW TO REGISTER:
[olist]
RULES:
ːsteampunkː Format: duel (1 х 1) ːvotesː Tournament system: Olympic, single loss elimination (brackets will be randomized after registration is closed) ːcardsː Deck: unmodified vanilla deck of the game ːscoreː Victory Conditions: 30 points ːtelegramː Character Abilities: ON ːcursecardː Chaos Cards: ON ːcursedskullː Spectators: ON (!) ːcheatdiceː Character Pick: random (not from a set, but random!) ːRatsClockː Speed: Average
DISCONNECTS:
If your Internet Provider decides to turn off your Internet during the tournament session... tough luck – you aren’t the luckiest gremlin, after all! However, if your opponent is silly enough to allow you to replay – you ARE lucky, so don't waste your chances.
REPORTING RULES:
Winners report their results on the tournament site. You'll find special button for this in the upper left corner, or you can click on the bracket and enter results there (will be available after the tournament starts).
TOURNAMENT SCHEDULE:
Registration closes on October 12, 18:00 GMT (Thursday). After that, the bracket will be randomized and you'll be able to place your predictions on the tournament winner. You don't have to participate in the tournament to place your prediction, just be a registered challonge user. Author of the most accurate forecast will win a special reward. Tournament starts on October 13, 12:00 GMT (Friday). All participants will have time until October 16, 21:00 GMT (Monday) to complete 4 rounds. The remaining 8 or 16 players will have 1-2 days per round. Starting with quarterfinals, matches will be played with an active Supercup item, so do not forget to tune in and maybe receive some of the free chests that tend to drop at the end of sessions with Supercups! ːHoly_Grailetː
PRIZE POOL:
If the tournament gathers more than 100 participants, its winners will be able to choose any game from Steam within limits stated below (prices: EU region). Do not forget, that you can wait until the nearest Steam sale to receive your award, which will increase its value. Prize pool distribution (subject to change): 1st place: up to €40 2nd place: up to €24 3-4: up to €16 4-8: up to €12 9-16: up to €7 Total: €200 *Special note: members of the development team won't claim the main prizes. If one or more developers enters top-16 at the end of the tournament, they are excluded from the list of the winners and the next player on the list gets the reward instead. Also, there are additional nominations with special prizes, current list is as follows: ːmaliceː Fast & Furious Win in the least number of turns. ːfireappleː Special prize: DiRT Rally ːmaliceː Crowd favorite х 2 Gather the biggest crowd of spectators (you can ask friends, or use Supercup to attract strangers – or just try and reach the finals :)). ːfireappleː Special prize: Orcs Must Die! & Orcs Must Die! 2 ːmaliceː The broad(est)caster For the most active streamer of the tournament ːfireappleː Special prize: TBA ːmaliceː I see [strike]dead people[/strike] the future For the most accurate forecast (forecasts for tournament results will be available one day before the event starts) ːfireappleː Special prize: TBA ːmaliceː The winner amongst the non-starters Winner of the lottery among those who lost in the very first round ːfireappleː Special prize: TBA ːmaliceː Most wanted Player with the highest bounty. ːfireappleː Special prize: TBA ːmaliceː One luck-ticket Secret achievement (Courtesy of Breakmind_VNV) ːfireappleː Special prize: TBA ːmaliceː Money is power Secret achievement ːfireappleː Special prize: Shoppe Keep
MINI-GAME "BOUNTY HUNTERS" (suggested by GrekHek)
Let’s have even more fun :) Anyone (even if you don't participate in the tournament) can place a bounty on any participant by stating the name and the reward (Steam key or in-game item) in the tournament's thread on the forum. This reward is collected by the player, who eliminates that target from the tournament. However! If the target remains undefeated (i.e. wins the tournament), he or she will take all the bounties placed on his or her head. You can place bounties on several players, and even on yourself, but only one bounty per player (though one bounty can contain several items, if you are so generous). The player with the highest amount of bounties will win a special prize in the category Most Wanted. Bounty list ːcursedskullː Meowth (reward: Morphlade placed by green_v) ːcursedskullː Gray_C (reward: Box O' Rare placed by Trentdep) ːcursedskullː Izmegul (reward: Darwinia placed by GrekHek) ːcursedskullː Qfasa (reward: a Steam-key for the upcoming DLC "Famous Figures" placed by Sergei Klimov) ːcursedskullː Chewie (reward: a Steam-key for the upcoming DLC "Famous Figures" placed by Sergei Klimov) ːcursedskullː Adrageron (reward: a Steam-key for the upcoming DLC "Famous Figures" placed by Sergei Klimov) ːcursedskullː Adrageron (reward: any 3 items from Adrageron's Steam inventory placed by Adrageron) ːcursedskullː Sergei Klimov (reward: a Steam-key for the upcoming DLC "Famous Figures" placed by Sergei Klimov)
[ 2017-10-06 13:18:14 CET ] [ Original post ]
Our first official Autumn tournament is over, and as usual below you can find some additional data related to this event – as well as the list of the winners ːfireappleː
DATA
- Participants: 1,158 players participated in the tournament. ːcardsː
- Sessions played: 1,674 tournament sessions were played during the 72 hours of the tournament. ːsteampunkː
- Involvement: more than 250 players of the tournament completed 8 or more sessions. About 450 players completed more than half (5+) of their sessions.
- Bans: 5 players were banned for the breach of the Fair Play Rules during this tournament; 4 of them were subsequently disqualified from the tournament table, and the results of their opponents were recalculated. ːmaliceː
- Tournament chests: 3,361 tournament chests were distributed during this event (overall, including non-tournament sessions, 4,718 chests were distributed to players in this period). ːHoly_Grailetː
TOP-10 – AMSTERDAM
898 participants 01. ːRUSflagː xd1r1 (1304) – 8 sessions, 8 victories. ːfirstplaceː 02. VG cult of despair (1248) – 8 sessions, 8 victories. 03. ːRUSflagː anatman (1175) – 8 sessions, 7 victories. 04. ːQuestionsː hekisan (1155) – 8 sessions, 7 victories. 05. BY green_v (1143) – 8 sessions, 7 victories. 06. ːQuestionsː Zoltar (1113) – 8 sessions, 7 victories. 07. ːstarsandstripesː dankk5 (1089) – 8 sessions, 7 victories. 08. ːQuestionsː littlematt (1042) – 8 sessions, 6 victories. 09. ːflagukraineː Par@Zit (1028) – 8 sessions, 6 victories. 10. ːQuestionsː Meowth (1016) – 8 sessions, 6 victories.
TOP-10 SINGAPORE
260 participants 01. BY green_v (1175) – 8 sessions, 7 victories. ːfirstplaceː 02. ːchinaː 星之所在 (1169) – 7 sessions, 8 victories. 03. ːchinaː sbgbmb (984) – 8 sessions, 6 victories. 04. ːchinaː Cristina (952) – 8 sessions, 6 victories. 05. ːchinaː 小天马mon (922) – 8 sessions, 6 victories. 06. ːRUSflagː Евгений (891) – 8 sessions, 5 victories. 07. ːQuestionsː СКВЕРНЫЙ CHARACTER (885) – 8 sessions, 5 victories. 08. ːQuestionsː paranoy (871) – 8 sessions, 5 victories. 09. ːRUSflagː -=TAG=-Kuzmichi (863) – 8 sessions, 5 victories. 10. ːRUSflagː crotail (859) – 8 sessions, 5 victories. * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates)
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[ 2017-09-26 13:17:02 CET ] [ Original post ]
We're happy too report that the last 4 characters from the ːfirstplaceː Famous Figures ːfirstplaceː DLC are now in full colour, and the only thing they miss is their own location highlights.
As a reminder, we currently expect to release the DLC in about a month, together with the update that will bring to the game the long-expected second playing field (and by the way, there's already a sketch of how it will look like, background and all, on the official Discord server of Gremlins, Inc.).
______
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[ 2017-09-25 15:25:01 CET ] [ Original post ]
Celebrating the release of the Autumn Season Update as well as the launch of the official Discord server, we offer everyone to enjoy a 40% discount when purchasing the "complete my bundle" package of ːfirstplaceː The Governor Edition ːfirstplaceː that contains:
* Gremlins, Inc.
* Uninvited Guests DLC
* Automated Competitors DLC
* Astral Gamblers DLC
* Original Soundtrack
* Digital Artbook (100+ pages)
Follow the link below to check how much you may save, when using this offer – and what's inside the bundle! The discount will remain at 40% until October 1.
______
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[ 2017-09-22 19:14:09 CET ] [ Original post ]
Today we kick off the official tournament that features ːscoreː heavily modified rules and a special ːHoly_Grailetː additional prize for the best player on each server.
NEW TOURNAMENT
22.09.2017 12:00 PM GMT – 25.09.2017 12:00 PM GMT ːsteampunkː AMSTERDAM ːsteampunkː SINGAPORE ːcardsː players: 3 ːscoreː victory condition: 50 rounds ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: not allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal Tournament points (place in session/points gained): [olist]
- "A Confiscation"
- "The Runner Bomb"
- "A Tribute to Chaos"
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Special item – Bomb-o-mat (contraband)
- Token trail – Champion's trail (illegal)
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates)
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[ 2017-09-22 09:48:39 CET ] [ Original post ]
Today we release the ːpumpkingːAutumn Seasonːpumpkingː update, another major update for Gremlins, Inc. that introduces new content and new features. A similar update for Gremlins vs Automatons will be released slightly later.
A. NEW FEATURES
- Player reputation is now actively used by the game During the ːsunnyemoːSummer Seasonːsunnyemoː, we have been collecting the data that we needed in order to properly setup the player reputation system. Now, after we received tens of thousands of scores that players gave to each other at the end of sessions, we are ready to turn the system on. How does it work? First of all, while reputation scores will be kept on the Amsterdam server cluster, the reputation scores will be reset on the Singapore servers. The reason for this is that while on the Amsterdam servers the scores were given with anonymous masks turned on, so that all scores were based purely on the actual player experience, the masks were turned off on the Singapore server. Now we see that sometimes it leads to strong players receiving negative scores just because they are strong players. Therefore, we will reset the reputation scores on the Singapore server, and from this season on we will turn the anonymous masks on. Secondly, starting from this season player reputation is fully integrated into the matchmaking system: your reputation is taken into consideration when you are waiting for a ranked or tournament session. Players with higher reputation have a priority in the queue, and are more likely to be matched together – while players with a negative reputation will have to wait longer. The system is not black and white, so the effect will be gradual. The lower player’s reputation, the longer delay in the ranked queue – up to the point where such player is able to play only with other players who also have negative reputations.
- Preliminary support for the upcoming second playing field Following this update, you may notice a few more options and switches in the game. For now, they do nothing – but they prepare the game for the introduction of the second playing field later in the season.
- Changeable hotkeys The game now has changeable hotkeys for the most common actions in the game - Show/hide card descriptions, show/hide Jail Rank, show/hide last action in the Visual Log, show/hide cards of your teammate, show/hide Gremlinopedia, show/hide game rules, take the biggest bribe available, highlight all player tokens.
- Search option A search option in the ranking ladder so that you can check the position of your friends. Now you only need to know the name, or just a part of the name, to find a player.
- Improvements in Inventory user interface There is now additional marking for the items in your Inventory that you don't have in your Collection yet. This makes it easier to spot what you are missing in your sets in order to complete the sets and claim your tradeable prizes. [ːnotebookː Consul-Loki]
- New special rule for using in mods “An Engine of Progress”, a special rule that was previously available only in the single-player challenge, now can be used in any mods. Its effect allows to any player in the session get extra points for playing three or more cards in one turn.
B. NEW CONTENT
- NEW CARDS
- ːcardsː “Contraband”
- ːcardsː “The Automated Banker”
- NEW IN-GAME ITEMS
- ːpumpkingː “Rusty Clockwork” – Main menu background | Autumn season
- ːpumpkingː “Rusty Melody” – Music | Autumn season
- ːSneakyChestː “Good Luck” – Phrase | all-season set
- ːSneakyChestː Blueprint “Supercup” | all-season set
- ːHoly_Grailetː “Bomb-o-mat” – Special item | Tournament Set
- ːHoly_Grailetː “Foil Ruffian” – Lobby icon | Tournament Set Prize (tradeable; once you earn this prize item, you can trade it on the Steam Community Market)
- ːHoly_Grailetː “Foil Trophy Shelf” – Animated profile background | Tournament Set Prize (tradeable; once you earn this prize item, you can trade it on the Steam Community Market)
- ːfireappleː “Collector” – Lobby icon | Special prize for unlocking all 100 achievements (tradeable; once you earn this prize item, you can trade it on the Steam Community Market)
- ːvotesː “Supercup” – Tradeable consumable item (obtainable through crafting) | This item guarantees that the winner of the session (or the whole winning team) is awarded with a chest. Moreover, every spectator who watches the session until the end also gets a chance of scoring a chest. The more players and spectators the session has, the more chests are distributed at the end. This item can be used in custom multiplayer sessions that are set for 50+ rounds or for 25+ score points or for 60+ minutes. This item can be crafted by any player who owns Supercup’s blueprint. Crafting one Supercup requires 50 charges.
C. CHANGES
- Updated mechanics of global effects. Now when someone launches a global effect, it does not freeze the game until the effect is shown. Instead, the game continues to work as usual and the effect is shown after a brief delay.
- Changes in the calculation of score for ranked sessions – when a player leaves ranked session, and it is finished by a bot, this player will no longer earn any rating points at all. However, they will still lose points by paying the usual amount of points to every player above them.
- The effect of „Wait for opponents with a similar rating” tickbox is changed. Now, when activated, it forces matchmaking to use your actual rating, so you might wait longer in the ranked queue but your opponents will be with strictly +/- 10 rating points from yours. When the tickbox is not activated, the current cap of 115 points remains, and you will probably find opponents faster, but their rating might be significantly lower than yours.
- Those items that can be crafted from the blueprints no longer are available in the Boxes of Goods, which increases the chances of appearing of those items that can't be crafted.
- When a player should send a Misfortune to one of their opponents, those opponents who have an active "A Lucky Potion" permanent card (and therefore can avoid this Misfortune) will now be marked with a special symbol on their character portrait.
- Now you can open a Gremlinopedia page with any card by right-clicking on the name of that card in the visual log.
- When a Box of Goods of any rarity is opened, the received items will stay longer on the screen so the player had more time to see what was inside of the Box. [ːnotebookː Thainlex]
- The game will now attempt to add an item from a chest/box into a player's Inventory repeatedly until it is done, in case it didn't happen from the first attempt. This should eliminate the rare situations where sometimes, due to connectivity issues, players didn't receive their crafted items until we intervened manually.
- * The way how player names are ordered in the friend list (when you open it to invite a friend in your lobby) is changed. Now the list is separated into three categories, each in alphabetical order: 1) Players, who are online and have Gremlins, Inc. launched. 2) Players, who are online (they might play another game). 3) Players, who are offline. [ːnotebookː Sonmi]
- The rarity level of several items is changed. “The Battery” became uncommon (was common), “Automatic Dice-roller“ became rare (was uncommon).
- If player creates a custom multiplayer session, this player will no longer be able to join an ongoing session as a spectator.
- If a session was played with a mod, it will show the mod's name and the creator's name in the list of previous sessions. [ːnotebookː Thainlex]
- The option to use turn timer in single player sessions is disabled.
- Now the game remembers the state of each tab in your Collection (whether you left it collapsed or expanded). [ːnotebookː Consul-Loki]
- Personal notes and markers on players are now also shown in the personal list of previous sessions in player profile. [ːnotebookː Flibustier-USSR]
- Player's currently selected lobby icon is now visible in player profile.
- We increased scroll sensitivity in the list of workshop mods.
D. BALANCE CHANGES
- The Damned has a new ability - "Aggressor". If you win in a Player Conflict, get ːscoreː1 and ːmaliceː1.
- The Merchant has a new ability - "Buy and Sell". If you skip a turn, get $50.
D. FIXES
- Fixed an issue where the location/spot mechanics couldn't be used after teleporting with an "Anomaly" misfortune after playing 2 cards on the misfortune spot. [ːnotebookː Artikune]
- Fixed an issue where in some cases the "Tax Audit" misfortune effect didn't work properly with the Pauper's ability "Smooth sailing". [ːnotebookː Куда]
- Fixed an issue where the turn time limit information in a session with a mod can appear incorrectly in the session lobby. [ːnotebookː izmegul]
- Fixed an issue where the goal set information in a session with a mod can appear incorrectly in the session lobby. [ːnotebookː izmegul]
- Fixed an issue where the tooltip could sometimes “jump” to above and below the cursor when it's hovering over a player’s name or icon in the lobby.
- Fixed an issue where the phrase "Nothing personal." was not working on the Amsterdam server. [ːnotebookː paranoy]
- Fixed an issue with the Workshop deck editor where, if all permanent cards are removed from the deck, following attempts to give a player an active permanent card results in appearing of an image of a non-existent card. [ːnotebookː bowbowboom]
- Fixed an issue with the Workshop deck editor where, if there are no cards of a specific type in the list of cards added to the deck, the bar next to the counter (that shows 0) is full, when it should be empty. [ːnotebookː bowbowboom]
- Fixed an issue where the decimal point could disappear on the profile button in the main menu and the rating is shown as an integer number that is 100 times more than the actual rating is. [ːnotebookː Privet20]
- Fixed an error in positioning of spots in the Spots category in the Gremlinopedia.
- Fixed an issue where in some situations it was possible to open an empty profile screen of a bot. [ːnotebookː Privet20]
- Fixed an issue with an inaccurate number of items in the general set in the Collection. [ːnotebookː Flibustier-USSR]
- Fixed an issue where, when viewing items in the Steam inventory, not all items have a large icon in their description. [ːnotebookː Grabnek]
F. KNOWN ISSUES
Information about all currently known issues, their status, as well as the suggestions from the community can be found at our public page on Trello: https://trello.com/b/HjOStDAS You can use our forums to report new issues or make suggestions about the game – they will be added to the Trello list. By the way! Have you noticed that quite a few of the fixes and improvements in this post have the names of the players who reported/suggested them? This is because from now on, when a certain suggestion is implemented or a significant reported bug is fixed, the players who reported those first, are rewarded with in-game chests. Please keep those reports and suggestions coming! :) ** The next major update is expected in a few weeks, and it will introduce the second playing field ** ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates)
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2017-09-21 15:47:47 CET ] [ Original post ]
The Summer Season is officially over! Congratulations to the strongest players on both servers: Top-10 players on Amsterdam and on Singapore will be awarded with ːsunnyemoː Summer Chests ːsunnyemoː as well as with ːfirstplaceː specific rare (and tradable) in-game items of the past season ːfirstplaceː!
TOP-10 PLAYERS & AWARDS
ːsteampunkː AMSTERDAM 01. :flagukraine: buffalo_b | 135.05 – ːsunnyemoː 15 + Astral Essence ːfirstplaceː 02. ːQuestionsː ZacXdew | 134.90 – ːsunnyemoː 14 + Blueprint: Summer Chest 03. ːRUSflagː CLINTik | 132.46 – ːsunnyemoː 13 + Prestigious Prestige + Gentlegremlin + Eminence 04. ːab_japaneseflagː Standard of Ur | 131.85 – ːsunnyemoː 12 05. ːab_japaneseflagː 2x2Size | 131.15 – ːsunnyemoː 10 06. ːRUSflagː gramafon | 130.93 – ːsunnyemoː 9 07. ːQuestionsː baltic40 | 130.87 – ːsunnyemoː 8 08. :PLANETEARTHH: Bastel | 130.79 Hungary – ːsunnyemoː 7 09. ːQuestionsː kinako | 130.50 – ːsunnyemoː 6 10. ːRUSflagː Куда | 129.64 – ːsunnyemoː 5 ːsteampunkː SINGAPORE 01. ːchinaː Yangkai | 142.74 – ːsunnyemoː 15 + Astral Essence ːfirstplaceː 02. ːQuestionsː Claptrap | 137.38 – ːsunnyemoː 14 + Blueprint: Summer Chest 03. ːQuestionsː kinako | 134.20 – ːsunnyemoː 13 + Prestigious Prestige + Gentlegremlin + Eminence 04. ːQuestionsː tgaog | 133.46 – ːsunnyemoː 12 05. ːchinaː ------ | 133.17 – ːsunnyemoː 10 06. ːchinaː 星之所在 | 133.15 – ːsunnyemoː 9 07. ːchinaː 仗义每多屠狗辈 | 132.90 – ːsunnyemoː 8 08. ːQuestionsː Archer | 132.66 – ːsunnyemoː 7 09. ːQuestionsː Meowth | 130.76 – ːsunnyemoː 6 09. ːRUSflagː izmegul | 130.76 – ːsunnyemoː 6 10. :PLANETEARTHH: green_v | 129.48 Belarus – ːsunnyemoː 5 ːsunnyemoː = Summer chest (limited, drops only during summer seasons). We sincerely congratulate all the winners, and wish everyone good luck in the next season which starts in a few days. Thanks for playing with us!
AUTUMN SEASON
The ːpumpkingː Autumn Season ːpumpkingː begins on September 25, right after the end of the official tournament, details of which will be announced soon. ______
ːmaliceː Official Discord ːmaliceː Twitter (game updates) ːmaliceː Facebook (game updates)
ːsummer_magicː Official Discord ːsummer_magicː Twitter (game updates) ːsummer_magicː Facebook (game updates)
ːnotebookː Twitter (studio news) ːnotebookː Facebook (studio news) ːhypnoheartː "Behind the scenes" Instagram ːfireappleː YouTube
[ 2017-09-21 09:38:43 CET ] [ Original post ]
As the development of the ːfirstplaceː Famous Figures ːfirstplaceː DLC continues, here's more of the work in progress. The next four characters – the Pauper, the Merchant, the Entrepreneur and the Thief – made it from the concept stage to the full-color stage (we currently expect to release the DLC in about a month, together with the update that will bring to the game the second playing field ːcheatdiceː).
By the way! The Discord server of Gremlins, Inc. now has over 200 members, and we plan a "welcome!" giveaway of DLC keys on this Friday. You still have the time join – through this link: https://discord.gg/8TCuD2D.
–––
GREMLINS, INC.
ːmaliceː Gremlins, Inc. (Steam page)
ːmaliceː Official Discord server – click here
ːmaliceː Twitter (game updates) – here
ːmaliceː Facebook (game updates) – here
SPIRE OF SORCERY
ːsummer_magicː Spire of Sorcery (Steam page)
ːsummer_magicː Official Discord server – click here
ːsummer_magicː Twitter (game updates) –here
ːsummer_magicː Facebook (game updates) – here
CHARLIE OSCAR
ːnotebookː Twitter (studio news) – here
ːnotebookː Facebook (studio news) – here
ːhypnoheartː "Behind the scenes" Instagram – here
ːfireappleː Our YouTube channel – here
[ 2017-09-20 07:11:17 CET ] [ Original post ]
Today's character portrait is the last in the series from the upcoming ːfirstplaceː Famous Figures ːfirstplaceː DLC: it's the Engineer!
Here's the original character portrait from the core game:
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the sketch of the new portrait from Yaroslav –
ROBUMZ
This exceptional inventor rose to fame thanks to their only known invention: "How to get paid for doing nothing. Method of engineer Robumz." Interestingly, even after this invention has been published and became well-known, Robumz did not get fired from his factory – its owner decided that the very fact of employing such a famous inventor, in itself lends the factory quite a lot of prestige. ––– GREMLINS, INC. ːmaliceː Gremlins, Inc. (Steam page) ːmaliceː Official Discord server – click here ːmaliceː Twitter (game updates) – here ːmaliceː Facebook (game updates) – here SPIRE OF SORCERY ːsummer_magicː Spire of Sorcery (Steam page) ːsummer_magicː Official Discord server – click here ːsummer_magicː Twitter (game updates) –here ːsummer_magicː Facebook (game updates) – here CHARLIE OSCAR ːnotebookː Twitter (studio news) – here ːnotebookː Facebook (studio news) – here ːhypnoheartː "Behind the scenes" Instagram – here ːfireappleː Our YouTube channel – here
[ 2017-09-18 10:19:57 CET ] [ Original post ]
It took us a while, but we finally set up the official Discord server for Gremlins, Inc.! The server supports both English and Russian languages, and features development updates as well as some early work in progress on the upcoming features and content.
You can join through the link below –
https://discord.gg/8TCuD2D
See you there!
[ 2017-09-16 16:17:52 CET ] [ Original post ]
We’re very excited to announce our studio’s new game: ːsummer_magicː Spire of Sorcery ːsummer_magicː, an open-world dark fantasy RPG/strategy about a renegade mage and his disciples surviving at the edge of the world. The game will become available in Steam Early Access in 2018 in 7 languages. You can already find more details about the game on its Steam page!
http://store.steampowered.com/app/637050/Spire_of_Sorcery/
[ 2017-09-15 15:22:25 CET ] [ Original post ]
As the work on the ːfirstplaceː Famous Figures ːfirstplaceː DLC continues, we thought that we'd share with you some work in progress. The first four characters – the Secret Agent, the Banker, the Gambler and the Damned – made it from the concept stage to the full-color stage. These look like an old photo album, which is the whole idea behind this DLC that brings back the memories of when the Clockwork Town was still in its wild years.
Now the only thing that's left to do with these four characters, is for Yaroslav to apply their unique location colours. It will be just a touch, maybe some small detail.
---
ːtelegramː Updates about Gremlins, Inc.:
http://twitter.com/Gremlins_Inc
http://facebook.com/GremlinsGame/
http://reddit.com/r/GremlinsInc/
ːcursecardː Studio news:
http://twitter.com/CharlieOscarBiz
http://facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːscoreː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
ːsunnyemoː News about our next project – Spire of Sorcery:
http://Twitter.com/SpireOfSorcery
http://Facebook.com/SpireOfSorcery
[ 2017-09-14 18:38:59 CET ] [ Original post ]
Today we bring you the news about the change of seasons:
ːsunnyemoː September 20 marks the end of the Summer Season
ːscoreː September 21 is when we will release a major update w/new content, features
ːfirstplaceː September 22 we kick off the official 72-hour tournament
ːpumpkingː September 25 marks the beginning of the Autumn Season
PRIZE FUND OF THE SUMMER SEASON
On September 20 at 12:00 GMT, the Summer Season ends. As usual, Top-10 players will be rewarded on both ːsteampunkː Amsterdam and ːsteampunkː Singapore servers: 01. ːsunnyemoː 15 chests + Astral Essence 02. ːsunnyemoː 14 chests + Blueprint: Summer Chest 03. ːsunnyemoː 13 chests + Prestigious Prestige + Gentlegremlin + Eminence 04. ːsunnyemoː 12 chests 05. ːsunnyemoː 10 chests 06. ːsunnyemoː 9 chests 07. ːsunnyemoː 8 chests 08. ːsunnyemoː 7 chests 09. ːsunnyemoː 6 chests 10. ːsunnyemoː 5 chests ːsunnyemoː = Summer chest (limited, drops only during summer seasons).
A MAJOR UPDATE
On September 21, we expect to release the first major ːscoreː update of this season that adds new cards, new items and introduces balancing changes as well as brings multiple UI improvements. It will also "turn on" the player reputation feature. A detailed description of this update will be published when it deploys.
A 72-HOUR TOURNAMENT
From September 22 through September 25 we will run the first ːfirstplaceː official autumn tournament. We plan to use special rules – a combination that you haven't seen before. All the details, as well as the prize pool, will be detailed closer to the start of the tournament.
SEPTEMBER 25 – START OF THE AUTUMN SEASON
On September 25, as soon as the official tournament ends at 12:00 GMT, the Autumn Season will begin, bringing a rating reset for all players. With the start of the new season, Summer chests are replaced with Autumn chests in all types of sessions. These chests will contain all the items from the previous Autumn season – plus few new ones. The Autumn season will last approximately until mid December. --- ːtelegramː Updates about Gremlins, Inc.: http://twitter.com/Gremlins_Inc http://facebook.com/GremlinsGame/ http://reddit.com/r/GremlinsInc/ ːcursecardː Studio news: http://twitter.com/CharlieOscarBiz http://facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/ ːsunnyemoː News about our next project – Spire of Sorcery: http://Twitter.com/SpireOfSorcery http://Facebook.com/SpireOfSorcery
[ 2017-09-13 14:29:08 CET ] [ Original post ]
Today's new character portrait from the upcoming ːfirstplaceː Famous Figures ːfirstplaceː DLC is the Prosecutor.
Here's the original character portrait from the core game:
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the sketch of the new portrait from Yaroslav –
ACKNOSHP
This humble servant of the law became famous for building for themselves a truly luxurious palace, while drawing only a very modest salary. Isn't that proof that saving every penny makes even the greatest things possible? As a person of limited means, Acknoshp was even able to obtain the waiver on his real-estate taxes! --- ːtelegramː Updates about Gremlins, Inc.: http://twitter.com/Gremlins_Inc http://facebook.com/GremlinsGame/ http://reddit.com/r/GremlinsInc/ ːcursecardː Studio news: http://twitter.com/CharlieOscarBiz http://facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/ ːsunnyemoː News about our next project – Spire of Sorcery: http://Twitter.com/SpireOfSorcery http://Facebook.com/SpireOfSorcery
[ 2017-09-13 09:11:43 CET ] [ Original post ]
Today's new character portrait from the upcoming ːfirstplaceː Famous Figures ːfirstplaceː DLC is the Politician.
Here's the original character portrait from the core game:
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the sketch of the new portrait from Yaroslav –
MR. PUNKO
This respectable politician is best known for scoring a whopping 185% of votes during the elections, breaking the previously held record of 146%. --- ːtelegramː Updates about Gremlins, Inc.: http://twitter.com/Gremlins_Inc http://facebook.com/GremlinsGame/ http://reddit.com/r/GremlinsInc/ ːcursecardː Studio news: http://twitter.com/CharlieOscarBiz http://facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/ ːsunnyemoː News about our next project – Spire of Sorcery: http://Twitter.com/SpireOfSorcery http://Facebook.com/SpireOfSorcery
[ 2017-09-11 11:03:05 CET ] [ Original post ]
Today we present another character sketch from the upcoming ːfirstplaceː Famous Figures ːfirstplaceː DLC, showing the Thief.
Here's what this character looks like in the original game:
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the sketch for the new set from Yaroslav –
SNEAKY STYNR
Stynr is famous for the so-called "reverse prison break" – he escaped from his cell, but remained in the jail, successfully avoiding detection by prison guards and even regularly raiding their larders and lockers. Though this happened a long time ago, he remains uncaught; there are rumours that, in fact, the current director of the jail is none other than Sneaky Stynr himself, who stole the director's papers and changed his looks – while the real director is locked away in a faraway unmarked cell.
[ 2017-09-08 15:09:19 CET ] [ Original post ]
The community team tournament CHEATING PRANKS (2x2) is over. 50 teams and 100 participants played almost 200 tournament sessions in a period of more than 5 weeks. And the winner demonstrated just an incredible result.
ːfirstplaceː
ːflashoflightningːБольные ублюдки (which can be translated as Sick bastards) have marched through the nine rounds of the tournament with nothing but victories! In some of the sessions the team had a bigger advantage, other were as close as 1 point of difference, but none of them were defeats. An amazing level of skill and luck that brought them well deserved first place in the tournament. Well played, DarkStyle and green_v!
Second place. This team has defeated ːflashoflightningːDreadnaughts, one of the early favorites of the tournament, in the very first round and had great results overall but has lost to ːflashoflightningːБольные ублюдки (but so did everyone else) and to ːflashoflightningːПолный облом (The Terrible Accident). Despite these two loses ːflashoflightningːWildHorses managed to get the highest Buchholz rank among all teams, which brought this team to the second place. Congratulations, Sloth and Xamsteriks!
And third place goes to one of the organizers of the tournament – izmegul. He and DrBiker made to the third place as the team ːflashoflightningːПолный облом (Russian name of the card "The Terrible Accident"). And this "accident" was pretty terrible for most of the opponents who have met the team during the tournament – only two were able to survive. Even ːflashoflightningːБольные ублюдки just barely made it with the score of 19:18. But alas, two defeats was enough to put ːflashoflightningːПолный облом on the third place and not higher. Great performance nonetheless!
ːHoly_Grailetː Our congratulations to the winners, runner-ups, and everyone else who participated in CHEATING PRANKS! ːHoly_Grailetː
The results of all tournament sessions and the full final table you can find here: http://challonge.com/CheatingPranks
[ 2017-09-07 17:06:20 CET ] [ Original post ]
Another new character sketch for the upcoming ːfirstplaceː Famous Figures ːfirstplaceː DLC shows someone who is never, ever shy of anything – the Manager.
Here's how what character looks like in the original game:
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the sketch for the new set, fresh off Yaroslav's drawing table (he draws by hand over coloured paper, by the way) –
MR. SUCCESS
Unfortunately, we don't know the real name of the genius gremlin who was known as Mr. Success, the founder of the very well known and madly successful trading company under the name of "Successful Inventions of Mr. Success". Investing millions into advertising, Mr. Success became a household name. "Successful inventions for any and every occasion, with lifetime warranty and at the lowest possible prices! Pre-order NOW and get a HUGE discount!!", proclaimed the posters. A lot of gremlins indeed pre-ordered these inventions, only to be surprised later on when they received pieces of rusty metal. The instructions that came with the items said: "This device is guaranteed to do nothing. If it does something, then please contact our technical support and we will replace it with a working model."
[ 2017-09-07 15:24:46 CET ] [ Original post ]
Today we're happy to present the 7th character from the upcoming ːfirstplaceː Famous Figures ːfirstplaceː DLC (which will be released in two months or so, together with the free update introducing the second playing field).
He might not be the richest gremlin in Clockwork Town and he doesn't live in a fancy house – but when it's time to pay bribes, you won't find a better character than the Pauper if you want to save half of your money.
Here's what this gremlin looks like in the core game –
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the current work in progress –
OLD ZHOZHO
Old Zhozho is known as the first gremlin who built a physical embodiment of the classic financial pyramid scheme, meant to guarantee its success to the potential victims (also called “investors”). But since the actual pyramid, known in the Clockwork Town as Zho-ziggurat, was made of scraps from the Junkyard, it totally failed in its purpose – which, however, did not prevent Zhozho from making a significant profit out of the whole idea before escaping into another clockwork.
[ 2017-09-06 06:56:16 CET ] [ Original post ]
Today we have the pleasure of presenting to you the sixth character from the upcoming ːfirstplaceː Famous Figures ːfirstplaceː DLC (which will be released in less than two months, together with the free update introducing the second playing field) – the Collector.
Here's what this gremlin looks like in the core game –
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the current work in progress –
OBUS
Obus became famous after completing the only collection in the world that featured every Misfortune ever issued by the ministry of Chaos. Shortly thereafter, however, Obus became extremely unlucky. In the end, his house burned down – together with his famous collection.
[ 2017-09-04 16:26:50 CET ] [ Original post ]
Today we'd like to share with you the work in progress on the fifth character from the upcoming ːfirstplaceː Famous Figures ːfirstplaceː DLC (which is expected to come out around the same time as the free update with the new playing field). This character is so secret that he doesn't even have a location of his own. Yes, this is the Secret Agent.
Here's what he looks like, in the core game –
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the current work in progress, a progression of sketches created by our concept artist Yaroslav –
MR. Y
Everything related to this mysterious gremlin is either a rumour or a state secret. It is impossible to confirm whether he actually exist or not, and it is quite possible that he is nothing but an invention of the souvenir salesmen, who turn quite a profit selling to tourists the always popular Mr. Y's Famous Hat, Mr. Y's Famous Mask and Mr. Y's Famous Trench-coat.
[ 2017-09-03 12:33:54 CET ] [ Original post ]
Earlier this week, we already shared the sketches of a few new character skins from the upcoming ːfirstplaceː Famous Figures ːfirstplaceː DLC: here are the Banker, the Gambler and the Damned.
Today we'd like to share with you the work in progress on the Merchant.
Here's how the character looks like in the core game:
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the Merchant created by Yaroslav for Famous Figures –
VUZZO
Not a lot of folks these day remember that the bothersome Vuzzo – the merchant with the highest number of bans from gremlin dwellings around the world – originally started his business in our own Clockwork Town. And it was our own Clockwork Town that was the first to ban Vuzzo for his annoying sales technique.
[ 2017-09-02 10:45:55 CET ] [ Original post ]
Today we'll look at the 3rd character from ːfirstplaceː Famous Figures ːfirstplaceː, the upcoming cosmetic DLC currently scheduled to launch in a couple of months.
Some players hate this character. Some players love this character. It's no one else but the Damned! Here's the original skin from the core game –
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the current work in progress by our concept artist Yaroslav –
GZURKH
One of the founders of the Ministry of Chaos, Gzurkh is without a doubt the most dangerous dweller of our Clockwork Town. It is because of him that we have a saying "fear not the devil, but do fear the gremlin with a devil's soul".
[ 2017-09-01 08:18:07 CET ] [ Original post ]
As we continue to work on the new character skins for ːfirstplaceː Famous Figures ːfirstplaceː, today we'd like to share the concept of the 2nd character in the set – the Gambler.
Here's how the Gambler looks in the core version of the game –
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the work in progress on the new skin for the Gambler, straight off Yaroslav's work table (he prefers to draw in pencil, on coloured paper) –
ZARR
These days you can come across gremlins that have no idea about who Zarr is, even though Zarr is one of the truly greatest poker players in the universe. Maybe this is because on one awfully unlucky day, he lost a gamble to one of the astral beings, and for all of the eternity became their servant and advisor – spending most of his time up on the Astral Plane rather than down here in the Casino.
[ 2017-08-31 08:42:36 CET ] [ Original post ]
As we've mentioned before, one of the things that the studio is currently working on is the new set of character skins that we call ːfirstplaceː Famous Figures ːfirstplaceː. It is dedicated to the glorious past of the Clockwork Town, and will be released as a DLC at the same time when we will roll out the free update with the 2nd playing field.
Today we'd like to introduce you to the new Banker.
First, let's remember how the Banker looks in the core set of the game –
Since then, we've released three more skins as a part of "Uninvited Guests", "Automated Competitors" and "Astral Gamblers" sets. Here's how these look –
And here's the work in progress on the new skin, which our artist Yaroslav is fleshing out this week:
MR. BORGO
Everybody knows Mr. Borgo, the owner of the largest bank in town! One day, he showed up literally out of nowhere, and went on to win the friendship of the wealthy elite – thanks to the fountain of luxurious gifts that he bestowed upon them. Mr. Borgo has been so generous with his money, that it seemed like there's simply no limit as to what sort of cash he can spend. When it was discovered that the source of his wealth is in fact a counterfeiting machine, the case was conveniently lost in the bureaucratic apparatus of the police – since a lot of Very Important Gremlins by that time already had a lot of Mr. Borgo's banknotes in their pockets.
[ 2017-08-30 11:49:02 CET ] [ Original post ]
Introducing 100% Orange Gremlins: bundle: this set includes two digital board games with very different themes, both of which already have hundreds of thousands of dedicated players:
100% Orange Juice (94% positive user reviews)
Gremlins, Inc. (87% positive user reviews)
The bundle offers a chance to SAVE 30% when purchasing both games together, and if you already own one of these games – then you can complete your set by buying just the other game with the same 30% discount!
100% Orange Juice is available in English and Japanese languages. Gremlins, Inc. is available in English, Japanese and ten other languages.
100% Orange Gremlins
[ 2017-08-24 20:16:39 CET ] [ Original post ]
This is just a quick note to say that we recently sat down around the studio table, and agreed that everyone on the team is by now itching to bring a few more new gremlins into the game.
After discussing some ideas, we settled on the concept that we called ːcheatdiceː "Famous Figures" ːcheatdiceː – this new set will be dedicated to the legendary gremlins who originally discovered the Clockwork-Town, and put forward the first efforts to settle here.
We currently have no release date for this new set, and we just started on the content of this DLC, but we still wanted to let you know that it's going to arrive in a few months or thereabouts ːSneakyChestː, most likely around the time when we will push the free update with the new playing field ("Clockwork Colony"). As always, this DLC will not influence the game mechanics, and will not create any unfair advantage for its owners – it's something that we make just for fun!
Below you can see a few steps of the creative process. Would you like to see more? Each character from "Famous Figures" actually has their own story ːnotebookː. Let us know in the comment section, and if you're interested, then we'll be happy to share how these new characters are being born in the studio in the next few weeks!
---
ːtelegramː Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
ːcursecardː Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːscoreː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2017-08-24 10:34:50 CET ] [ Original post ]
Today we'd like to give you a quick update on the progress of something that we all are very much looking forward to: the second playing field that we hope to add to the game before the end of this year. It's called "The Clockwork Colony".
Above in the header, you can see how it looks overall – without the background illustration and animation yet, but at least the actual placement of different spots and locations is already final there.
And below is the explanation of where the 11 locations are placed, on the Clockwork Colony –
This playing field will become optional for custom sessions, and will be used from time to time for all the ranked sessions. The Clockwork Colony is designed for the same deck of cards as the current Clockwork Town.
At this time, we are working on supporting this new field from the side of programming as well as we are working on creating the visuals that would be in the background, including the animations.
While we do not have a confirmed release date for this new content, we are quite certain that it will arrive to the game before the end of the year. And it will be a free update available to every player.
---
ːtelegramː Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
ːcursecardː Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːscoreː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2017-08-18 14:17:15 CET ] [ Original post ]
With 3 remaining undefeated leaders and 3 technical losses for the teams that didn't manage to play in time, the fourth round of the community team tournament CHEATING PRANKS (2x2) is over.
Six leaders from the previous round have played with each other and ːflashoflightningːПолный облом managed to defeat ːflashoflightningːAssassins of Topdeckers ːRUSflagː with the score of 31:18, ːflashoflightningːShimada Bros. defeated ːflashoflightningːDon't mind with an impressive score of 29:4, but even more spectacular was the result of ːflashoflightningːБольные Ублюдки against ːflashoflightningːWildHorses (Belarus) – 31:0! Each team has lost around 20 points in that session but for ːflashoflightningːWildHorses (Belarus) these 20 points were all that they collected.
Between ːflashoflightningːOlisava and ːflashoflightningːEvilEngineers ːRUSflagː the winner has been decided by the amount of money, since the leaders of both teams had 19 points at the end of the session (it is even more impressive if you know that the equality of the score was created at the very last round and at the turn of the last player from ːflashoflightningːOlisava, who used An Award Ceremony against the opposing leader, who at that moment had 21 points but lost the advantage as the result of this "last second" attack).
ːflashoflightningːNME ːstarsandstripesː defeated ːflashoflightningːCall of Accelerator and managed to collect 57 points in the process but ːflashoflightningːПинки и Брэйн ːRUSflagː gone even further and had astonishing 71 points after 66 rounds of their game against ːflashoflightningːФиолетовые игуаны. The Engineer of the winning team was indeed unstoppable in that session.
The rest of the results you can see below:
With the beginning of the fifth round, we can expect even more spectacular games, since ːflashoflightningːПолный Облом will play with ːflashoflightningːБольные Ублюдки and ːflashoflightningːShimada Bros. meets ːflashoflightningːWildHorses (Belarus). Is it possible that after this round only one team will keep its perfect score? Yes, and in the next four days we'll know if this happens. The current standings of the teams are available here: http://challonge.com/CheatingPranks/standings
You can follow the updates of the tournament here, and discuss the results and the tournament as a whole in this thread.
[ 2017-08-17 09:00:29 CET ] [ Original post ]
The third round of the community team tournament CHEATING PRANKS (2x2) is completed. Its results, as well as the current team standings, are below:
Most of the participants of the tournament displayed great dedication to the event. 46 teams managed to complete their sessions in time. Only 2 teams got a technical loss for missing the time of their games.
Current standings of all the teams are available here: http://challonge.com/CheatingPranks/standings
Six teams continue the tournament with nothing but victories:
ːflashoflightningːAssassins of Topdeckers ːRUSflagː managed to defeat their closest opponents, ːflashoflightningː接接接...接客鸡 ːchinaː, and now leads the tournament with an impressive score of 81 points. Other leaders though aren't that far from each other. The difference between the teams on the 2nd, 3rd, 4th and 5th places is only 9 points, so in the next round they need not just a victory, but a victory with a big difference in points. Something like ːflashoflightningːEvilEngineers ːRUSflagː managed to achieve in the 3rd round, where they have won against ːflashoflightningːЛолик и Балаболик with a score of 65:22.
Speaking of the next round – it already began. You can follow the updates of the tournament here, and discuss the results and the tournament as a whole in this thread.
[ 2017-08-13 10:21:27 CET ] [ Original post ]
The second round of the community team tournament CHEATING PRANKS (2x2) is over. The results of this round are on the picture below –
Four teams weren't able to schedule their sessions within the time limit, but the rest were on point and have completed their sessions. Some of the teams even used a replacement player instead of a regular one just to be able to play before the deadline. As a friendly reminder to the teams who might struggle at the end of a round: each team has the opportunity to replace 1 player in every session for any reason. You can't use a player from another team, but it is possible to find someone else, who will help your team to play in that round.
Current standings of all the teams are available here: http://challonge.com/CheatingPranks/standings
With two rounds completed, we now can see the first emerging leaders of the tournament – so far, 12 teams out of 50 have no defeats. ːflashoflightningːAssassins of Topdeckers is crushing it, with the score 57-8 in the first round and 29-9 in the second round, which gives them impressive 69 points of difference. The second place occupies ːflashoflightningː接接接...接客鸡 – a team from China, with 48 points of difference after two rounds. Will they keep that tempo further in the tournament? The third round already started, so stay tuned.
You can follow the updates of the tournament here, and discuss the results and the tournament as a whole in this thread.
[ 2017-08-09 11:19:02 CET ] [ Original post ]
With pleasure we confirm the second of the two new cards that arrives to Gremlins, Inc. with the Autumn Season update in a few weeks –
THE AUTOMATED BANKER
Location: The Bank Move points: 5 Type: permanent (ːsteampunkː) Price: $500 Gain: ːscoreː7 Permanent effect: You get the money that other players spend on increasing their income in the Bank. "Automatons are pushing us out of our own city! What's next? An Automated Oligarch?" – a pamphlet of the Orange Party.
––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-08-08 14:57:03 CET ] [ Original post ]
With pleasure we confirm one of the 2 new cards that is arriving to Gremlins, Inc. with the Autumn Season update in a few weeks –
CONTRABAND
Location: The Marketplace Move points: 1 Type: secret When played for action: Get ːmaliceː1. Show your cards to everyone. Get ːscoreː2 for every criminal card and $50 for every secret card on your hand. When played to move: Get income and ːmaliceː2 if you use this card to move. "Some think that smugglers and customs inspectors hate each other. But in reality, the reverse is true: both parties understand that without each other, they would not exist."
––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-08-07 14:51:38 CET ] [ Original post ]
The first round of the tournament CHEATING PRANKS is over, its results you can see on the picture below. All teams demonstrated great organization, met the deadline for the round and showed a wide range of results. Some sessions ended in crushing victories and in other sessions the difference in points was minimal. Worth noting the difference between the scores of different winners. The team "don't_metter" has collected mere 19 points and this was enough for a victory, while the teams ЦИРК УРОДОВ and ThaiLi's Inc. made quite an overkill by collecting 60 points each.
Now, when the teams have "warmed up", it will be even more interesting to follow the tournament. Who will be able to avenge the defeat in the first round, which teams will go to the third round without defeats, and whose winning series will be ended right after its start?
You can follow the updates of the tournament here (pairs for the second round already are announced and you can vote for the winners if you have registration on Challonge), and discuss the results and the tournament as a whole in this thread.
[ 2017-08-04 21:08:14 CET ] [ Original post ]
And so it begins! 50 teams registered to participate in the Summer's Community Team Tournament – the 'CHEATING PRANKS' tournament, 9 rounds of which can potentially fill the whole month. 100 players will compete for the extensive prize fund ːfirstplaceː and for the right to gleefully giggle at the less fortunate opponents.
The draw already took place, its results are available on Challonge, where the teams can find their first opponents and start playing their first sessions. We will post updated information about the course of the tournament after each round. ːscoreː We also have a plan to comment on the final sessions, watching the 'live' streams from the players. ːscoreː
List of the participating teams:
[Olist]
[ 2017-08-01 06:02:16 CET ] [ Original post ]
Community pillars and gremlin veterans ːmaliceː Darker and ːmaliceː Izmegul are back with a new community tournament!
* this is a team tournament
* this tournament is played as 2x2
* this tournament is played with a special modified deck
* the tournament uses Swiss system
* at least 24 teams are expected and there is a special prize pool! ːfireappleː
Registration is already in progress and the tournament will begin after 24 teams are confirmed. So, grab your friend, create a team, and test your skill and luck against the best players of Gremlins, Inc.!
Tournament website & registration of your team
http://challonge.com/CheatingPranks
Topic for discussions, teammate search, etc.
http://steamcommunity.com/app/369990/discussions/2/1458455461491260805/
MAIN RULES
ːcardsː Format: 2х2 with the mod 2x2=66 (read carefully because for many cards, the number of doubles/triples has been adjusted in the deck!) ːvotesː Tournament structure: Swiss tournament (9 rounds), without finals. ːscoreː Victory condition: 66 rounds. ːtelegramː Character abilities: ON. ːcursecardː Chaos cards: ON. ːcursedskullː Spectators: Allowed. ːcheatdiceː Character pick process: described below.
Pick and ban phase for characters
Each team has 1 character ban. The choice of characters is as below: 1) higher-seeded team bans 1 character out of possible 12, this character cannot be chosen by any of the teams in the current session. 2) lower-seeded team bans 1 character out of possible 11 that remain, this character cannot be chosen by any of the teams in the current session; 3) higher-seeded team chooses 1 of their 2 characters from the remaining 10 characters; 4) lower-seeded team chooses 2 of their 2 characters from the remaining 9 characters; 5) higher-seeded team chooses their last character from the remaining 7 characters.
Disconnects due to personal issues
Any issues with player's Internet connection and other personal issues do not justify a replay of the session (except when the opposing team agrees to replay the session and there's still enough time to complete that session without delaying the tournament).
Replacement of players
Each team has an opportunity to replace only 1 player in every session for any reason. Players from other participating teams can't act as a stand-ins in those cases. In every case, at least one person from the original team must be present in the team.
Post-session
Teams report their score on Challonge's session page; it is generally recommended for the winning team to also attach a screenshot of the final victory screen (taking this screenshot is optional, but would be cool to have for future references and history!).
Schedule
Time limit for each tournament round is 4 calendar days. This 4-day round may be increased, but only if it is necessary for 2 or more of the participating teams. All sessions must be played before the deadline of each round expires. In cases where teams couldn't play their sessions in time, tournament organisers will decide the outcome based on information provided by both teams.
Information required for registration:
1) Team name 2) Links to Steam profiles of participants (URL) 3) Timezone in GMT format (for example, Beijing would be GMT+8, and so on) 4) You have to register your team with similar name on tournament website (direct link to sign up for the tournament) 5) Best way to communicate with the organizers and other players to decide on a session time is Discord, link to join server Most players in the tournament are expected to be Russian-speaking or Chinese-speaking, but we will help to communicate those teams who might experience language barrier issues. The main challenge in this tournament is the time that the players have to complete their sessions, and their timezone differences.
Prize fund
Contributed by Charlie Oscar: ːfirstplaceː 1st place. Each player of the winnining team gets to pick ANY game on Steam that costs up to $100 (price quoted in the EU/US region as we will buy from Europe). The chosen game will be gifted directly to the winner's Steam account. ːfirstplaceː 2nd and 3rd places. Each player of the winning teams on the 2nd and 3rd place gets a copy of Gremlins, Inc. – The Governor Edition. --- ːtelegramː News about Gremlins, Inc.: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːmaliceː News about our next project, Spire of Sorcery: http://Twitter.com/SpireOfSorcery http://Facebook.com/SpireOfSorcery ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-07-28 09:29:26 CET ] [ Original post ]
Just a quick note to say welcome (or "Willkommen!") to more than a thousand of players from Germany, who recently joined our community! We don't know the reason for such a spike in interest from this region, but here's how the recent sales of the game stack up:
[olist]
[ 2017-07-25 08:34:29 CET ] [ Original post ]
The second Summer tournament is over and as usual below you can find some additional data related to this event as well as the list of the winners ːfireappleː
DATA
- Participants: 1,491 players participated in the tournament. ːcardsː
- Sessions played: 2,280 tournament sessions were played during the 72 hours of the tournament. ːsteampunkː
- Involvement: more than 350 players of the tournament completed 8 or more sessions. Almost 600 (597) players completed more than half (5+) of their sessions.
- Bans: 4 players were banned for the breach of the Fair Play Rules during this tournament; they were subsequently disqualified from the tournament table, and the results of their opponents were recalculated. ːmaliceː
- Tournament chests: 2,396 tournament chests were distributed during this event (overall, including non-tournament sessions, 4,389 chests were distributed to players in this period). ːHoly_Grailetː
TOP-10 – AMSTERDAM
1156 participants 01. ːfirstplaceː uCANdoMAGIC (1155) – 8 sessions, 7 victories. ːstarsandstripesː 02. ːfirstplaceː Mr.Smith (1141) – 8 sessions, 7 victories. 03. ːfirstplaceː Soer (1137) – 8 sessions, 7 victories. ːflagukraineː 04. icewindfrost (1135) – 8 sessions, 7 victories. ːRUSflagː 05. Eisigerhauch (1103) – 8 sessions, 7 victories. ːab_germanflagː 06. Dimatansibei (1066) – 8 sessions, 6 victories. ːRUSflagː 07. xd1r1 (1044) – 8 sessions, 6 victories. ːRUSflagː 08. scorpionis8 (1042) – 8 sessions, 6 victories. 09. 起床照鸡鶏 (1020) – 8 sessions, 6 victories. ːchinaː 10. green_v (998) – 8 sessions, 6 victories. Belarus
TOP-10 SINGAPORE
335 participants 01. ːfirstplaceː Angela (1175) – 8 sessions, 7 victories. ːchinaː 02. ːfirstplaceː apak4eev_ne (1131) – 8 sessions, 7 victories. ːRUSflagː 03. ːfirstplaceː Куда (982) – 8 sessions, 6 victories. ːRUSflagː 04. Cristina (956) – 8 sessions, 6 victories. 05. spalagin (938) – 8 sessions, 6 victories. ːRUSflagː 06. symkse (936) – 8 sessions, 6 victories. 07. Meowth (932) – 8 sessions, 6 victories. 08. Sheep (901) – 8 sessions, 5 victories. ːab_germanflagː 09. Zmg (863) – 8 sessions, 5 victories. 10. Game Destroyer (861) – 8 sessions, 5 victories. * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Special prizes: new items from the recent update:
- Governor frame 'Governor of Deputies'
- Governor frame 'Governor of Politicians'
- Token trail 'Locomotive trail'
[ 2017-07-18 11:15:49 CET ] [ Original post ]
ːHoly_Grailetː 14.07.2017 12:00 PM GMT – 17.07.2017 12:00 PM GMT ːHoly_Grailetː
ːsteampunkː AMSTERDAM
ːsteampunkː SINGAPORE
ːcardsː players: 3
ːscoreː victory condition: 25 score
ːcursecardː Chaos Cards: not allowed
ːtelegramː Character Abilities: allowed
ːcheatdiceː Characters: from random sets
ːRatsClockː Timer: normal
More details: in this thread.
–––
ːtelegramː Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
ːcursecardː Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːscoreː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2017-07-14 14:58:43 CET ] [ Original post ]
A2. NEW FEATURES
- Mods in team-based sessions New feature: now mods can be created not only for the 'free for all' type of sessions but for the team-based sessions as well.
A3. NEW CONTENT
- New in-game items
- ːfireappleː Governor frame 'Governor of Deputies'
- ːfireappleː Governor frame 'Governor of Politicians'
- ːfireappleː Token trail 'Locomotive trail'
- ːpumpkingː Token trail 'Spooky trail' | Autumn season
C. CHANGES
- The price for crafting the chests is changed. Cost of a regular chest is now ːhealth_powerupː 20 (instead of ːhealth_powerupː 30) and the price of any seasonal chest is ːhealth_powerupː 50 (instead of ːhealth_powerupː 100).
- When the question appears if you want to return to your currently active session (after a disconnect or because you left it), you won't be able to take any other actions until you answer that question.
- The information about the number of player in the ranked queue now available not only in the multiplayer lobby but in the window with the queue time as well.
- During the visits in Astral or Inferno, the button for the Chaos Cards tab will be additionally highlighted for the visitor.
- Player reputation number now become visible only after that player get rated by other players at least several times.
- Reputation number is now shown as an integer number (this change doesn't affect the actual reputation and made only to improve the readability of the number).
- Summer main menu background now has some easter eggs ;)
D. FIXES
- Fixed an issue where the reputation survey would freeze the game after a session (mostly after the sessions for 5-6 players but in some other cases as well).
- Fixed an issue where in some rare cases the reward for a complete seasonal wasn't given to a player.
- Fixed an issue where in some cases the Pauper's ability 'Smooth sailing' wouldn't protect him from getting ːmaliceː when he couldn't pay a bribe.
- Fixed an issue where the 'AFW (Absolutely Fair Win)' achievemnt could be achieved after a victory in a session with any number of players, not just in a session against 5 human players.
- Fixed an issue where the Astral Elevator effect would work an extra round after it's destruction.
- Fixed an issue where in a lobby for a custom session with a manual choice of a character players couldn't change their choice back to a "random character" after selecting a specific one.
- Fixed the flavor text for the Smart Screwdriver.
F. KNOWN ISSUES
All information about currently known issues (and not only the issues) now can be found on our public Trello board. The board is accessible here: https://trello.com/b/HjOStDAS and doesn't need a registration. ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-07-13 18:22:13 CET ] [ Original post ]
To make our work more transparent to the community (as well as to prepare for our new game Spire of Sorcery, that will go into Steam Early Access in 2018), we created a Trello board for Gremlins, Inc.
This board is publicly accessible, and lists currently known tech issues as well as new content that is confirmed for development (for example, you can already find there a sketch of the second playing field ːsteampunkː that we already work on and plan to deploy before the end of this year).
The visit the board, click here:
https://trello.com/b/HjOStDAS
Essentially, our goals with this board are:
(1) to make sure that we do not forget about any reported bugs
(2) to show everyone which features/content we currently work on
(3) to upgrade our communication tools with the community ahead of the new game, using Gremlins, Inc. as a field test.
We hope that some of you find this useful, and we thank everyone who already contributed their feedback to where we can take this project further! ːfireappleː
[ 2017-07-12 14:09:22 CET ] [ Original post ]
Just a quick heads-up that we will be releasing an update for the game shortly (adding a few new drops, allowing mods in team sessions, and offering a number of fixes across the board), and there's one change in particular that we wanted to highlight ahead of this update:
Later this week, the requirements for crafting chests based on blueprints will change as follows –
Regular Chest Blueprints (ːSneakyChestː)
These will require ːhealth_powerupː20 to craft a chest (currently, they require ːhealth_powerupː30).
Autumn Chest Blueprints (ːpumpkingː)
Winter Chest Blueprints (ːflakeː)
Spring Chest Blueprints (ːgreengemstoneː)
Summer Chest Blueprints (ːsunnyemoː)
These will require ːhealth_powerupː50 to craft a chest (currently, they require ːhealth_powerupː100).
While all these items are free drops that we do not trade ourselves (they can only be traded by players), we still wanted to let you know about this ahead of the change so that if you plan to craft a few chests, you may want to hold off on this until this weekend!
[ 2017-07-12 08:12:23 CET ] [ Original post ]
Shortly prior to this tournament, we plan to release an update to Gremlins, Inc. that will add one long-awaited feature to the game (you will be able to create mods for team-based sessions) as well as add a number of new in-game items of higher rarity, most of which will be available from ːSneakyChestː regular chests. Also, the prize fund of the tournament includes these new items – they will be added to the list after the update, when they become available in the game.
JULY TOURNAMENT
ːHoly_Grailetː 14.07.2017 12:00 PM GMT – 17.07.2017 12:00 PM GMT ːHoly_Grailetː ːsteampunkː AMSTERDAM, SINGAPORE ːcardsː players: 3 ːscoreː victory condition: 25 score ːcursecardː Chaos Cards: not allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal Tournament points (place in session/points gained): [olist]
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Token trail – Champion's trail (illegal)
[ 2017-07-05 12:10:40 CET ] [ Original post ]
Hello gremlins,
We just have updated our second product, Gremlins vs Automatons. Here is the list of changes that were included in the update:
A3. NEW CONTENT
New cards
- ːcardsː “Visiting the Voters”
- ːcardsː “Perestroika”
C. CHANGES
- An option to create a custom session with limited time per turn has been removed from the game. While pretty useless in the single-player game in the first place, in some cases it also caused some issues with the game logic.
- Main menu background has been improved with animated trains!
C2. BALANCE CHANGES
- Income raise in the Bank now costs ($10 + current income) instead of flat $50.
- Merchant’s abilities “Stop!” and “Move It!” now triggered if Second-hand is used for movement and draws a card with 1-2 or 5-6 mov points from the opponent's hand.
- Gambler’s ability “A Wager” now gives $40 instead of $50.
- A second copy of ːcardsː “Kingpin” is added to the deck.
- ːcardsː “A Fraudulent Transaction” now gives $50 instead of $100.
- ːcardsː “Banker’s Benefits” now costs ːvotesː 2 instead of ːvotesː 1.
- ːcardsː “A First Class Teleporter” now gives ːscoreː 7 instead of ːscoreː 8.
- ːcardsː “Business development” now has 4 move points instead of 3.
- ːcardsː “A Somersault” now costs $50 if it spent on movement (it was free before).
- ːcardsː “Devil’s Due” now increases player’s ːmaliceː by 2 instead of 1.
- ːcardsː “An Inheritance” doesn’t give $50 anymore.
D. FIXES
- Fixed an issue where the conflict window does not disappear after a conflict between the player and a bot.
- Fixed an issue where bots were able to use the Astral Elevator that has been built by the player.
- Fixed few typos in different languages.
[ 2017-07-04 13:24:57 CET ] [ Original post ]
@everyone
As became customary, we'd like to share with you some of the stats from the Spring Season, which lasted a bit under three months.
DATES & SERVERS
The stats below are for the period of March 24, 2017 – June 15, 2017 (97 days/12 weeks) and cover both Amsterdam and Singapore servers.
MAIN FIGURES
In the reported period we had:
- 74,091 multiplayer sessions and 55,907 single-player sessions;
- 94,500 free chest drops;
- 2,351 items that were crafted by players.
TYPE OF CHESTS
The free chest drops consisted of the following:
- 9,384 Tournament Chests
- 16,322 Spring Chests
- 68,794 Regular Chests
WHAT WAS INSIDE THE REGULAR CHESTS?
- Messages: 31,925
- Emoticons: 25,589
- Lobby icons: 5,887
- Blueprints: 2,361
- Profile backgrounds: 659
- Main menu backgrounds: 617
- Global effects: 625
- Music tracks: 500
- Gramophone: 631
WHAT WAS INSIDE THE TOURNAMENT CHESTS?
- Emoticons: 3,680
- Messages: 3,581
- Profile backgrounds: 557
- Main menu backgrounds: 585
- Lobby icons: 597
- Governor frames: 172
- Blueprints: 150
- Token trails: 62
WHAT WAS INSIDE THE SPRING CHESTS?
- Emoticons: 6,440
- Music tracks: 3,162
- Main menu backgrounds: 3,218
- Lobby icons: 1,064
- Global effects: 1,010
- Profile backgrounds: 1,071
- Blueprints: 305
- Token trails: 52
THE LEAST COMMON ITEMS (REGULAR)
The following items were the least common drops during this season among all the Regular Chests (ːSneakyChestː):
- Blueprint: Regular Gremlin Chest: 172
- Blueprint: The Governor of Swindlers: 200
- Music: Gremlins vs Automatons Theme: 499
- Menu background: Gremlins vs Automatons: 608
- Special: Gramophone: 620
THE LEAST COMMON ITEMS (SPRING)
The following items were the least common drops during this season among all the Spring Chests (ːgreengemstoneː):
- Trail: Modesty befits you: 52
- Blueprint: Spring Chest: 305
- Global effect: Money rain: 1010
- Lobby icon: Gendarme: 1064
- Profile background: Hothouse: 1071
[ 2017-07-02 08:13:12 CET ] [ Original post ]
Save 50% when buying Gremlins, Inc. these days! Tell your neighbors, tell your friends! In the same period, you can also upgrade your version of the game to ːsteampunkː The Governor Edition ːsteampunkː at a special discount of 40%.
[ 2017-06-22 18:48:23 CET ] [ Original post ]
Today we are releasing a major update for Gremlins, Inc. and start the Summer season. The update with the new cards and balance changes for Gremlins vs Automatons will be released in a few days.
A. SUMMER SEASON
Summer season begins and brings following changes: [olist]
A2. NEW FEATURES
- ”Player reputation” New feature: at the end of each multiplayer session (ranked or non-ranked) players will now be given a chance to fill out a survey concerning that session. There are three possible options that allow players to rate their experience with the opponents: – "In this session, I did not enjoy playing with this player." – "In this session, this player was playing like anyone else, nothing exceptional." – "In this session, I enjoyed playing with this player" Reputation, accumulated this way, might affect some of the gameplay aspects, such as ranked queue priorities, access to tournaments, and how this player's name is displayed in the multiplayer lobby (names of the players with very highlow reputation will be highlighted in different colors).
- ”Boxes with goods” New feature: and an entirely new way to get items! By using 10 identical items in their Inventory, players will be able to create a “box of goods”. The rarity of the box will be 1 level higher than the rarity of the used items (i.e. by using 10 identical common items you will create an uncommon “box of goods”). Each box of goods contains 3 items: the rarity of one of them is guaranteed to be of the same level (or higher) as the rarity of the box; the rarity of two other items might be any from common to criminal. “Box of goods” can contain any items available in the game and in the chests, with no seasonal restrictions. These boxes are tradable and marketable, which means that they can be sold at the Steam Marketplace.
- Simplified activation process for the collected items Improved feature: now, if you want to activate a trail, a governor frame or any other item from your Collection, you can do this directly from the Collection screen with no necessity to open the description of that item.
A3. NEW CONTENT
- New cards
- ːcardsː “Visiting the Voters”
- ːcardsː “Perestroika”
- New in-game items
- ːsunnyemoː “Fake coin” – Emoticon | Summer season
- ːsunnyemoː “Sleepy” – Emoticon | Summer season
- ːsunnyemoː “Astral Resort” – Main menu background | Summer season
- ːsunnyemoː “Astral Holiday” – Music | Summer season
- ːsunnyemoː “Gentlegremlin” – Lobby icon | Summer season
- ːsunnyemoː “Prestigious Prestige” – Profile background | Summer season
- ːsunnyemoː “Eminence” – Global effect | Summer season
- ːsunnyemoː “Astral Essence” – Token trail | Summer season
- ːfireappleː Lobby icon “Foil Gentlegremlin” | Summer Set Prize
- ːfireappleː Animated profile background “Foil Prestigious Prestige” | Summer Set Prize
- ːsunnyemoː Blueprint “Summer chest” | A Summer Season item, but not a part of the Summer Set.
- New item on the Black Market:
- ”Smart Screwdriver” – you can craft a Box of Goods with only 7 items instead of the usual 10.
C. CHANGES
- ”Quick sessions” have been removed from the game. We have tried this feature and it proved to not be optimal for players that want to play custom games.
- The matchmaking system is changed for the players with the rating 115 and higher and for the players with the rating 85 or lower. When in the queue, their rating now counts as 115 (85). This change makes the matchmaking faster for the players whose rating is very highlow, as well as guarantees that they will play together more often.
- The tournament tab in Collection has been moved to the top of the window, so the seasonal tabs now ordered after each other.
- Main menu background Gremlins vs Automatons has been improved with animated trains!
C2. BALANCE CHANGES
- Income raise in the Bank now costs ($10 + current income) instead of flat $50.
- Merchant’s abilities “Stop!” and “Move It!” now triggered if Second-hand is used for movement and draws a card with 1-2 or 5-6 mov points from the opponent's hand.
- Gambler’s ability “A Wager” now gives $40 instead of $50.
- A second copy of the card ːcardsː “Kingpin” is added to the deck.
- The card ːcardsː “A Fraudulent Transaction” now gives $50 instead of $100.
- The card ːcardsː “Banker’s Benefits” now costs ːvotesː 2 instead of ːvotesː 1.
- The card ːcardsː “A First Class Teleporter” now gives ːscoreː 7 instead of ːscoreː 8.
- The card ːcardsː “Business development” now has 4 move points instead of 3.
- The card ːcardsː “A Somersault” now costs $50 if it spent on movement (it was free before).
- The card ːcardsː “Devil’s Due” now increases player’s ːmaliceː by 2 instead of 1.
- The card ːcardsː “An Inheritance” doesn’t give $50 anymore.
D. FIXES
- Fixed an issue where the AI couldn’t take control over a character if a player didn’t take any actions for few turns in a row.
- Fixed an issue where the rating/session limits for custom multiplayer sessions wouldn’t work.
- Fixed an issue that allowed to create a public multiplayer session with no timer per turn.
- Fixed an issue where during a session the visual log could cover the opened emoticons window, making emoticons from the lower row hard to use.
- Fixed few typos in different languages.
F. KNOWN ISSUES
[olist]
[ 2017-06-21 07:52:54 CET ] [ Original post ]
The first Summer tournament is over and as usual below you can find some additional data related to this event as well as the list of the winners ːfireappleː
DATA
- Participants: 1,220 players participated in the tournament. ːcardsː
- Sessions played: more than 2,200 tournament sessions were played during the 72 hours of the tournament. ːsteampunkː
- Bans: 8 players were banned for the breach of the Fair Play Rules during this tournament; they were subsequently disqualified from the tournament table, and the results of their opponents were recalculated. ːmaliceː
- Tournament chests: 2,125 tournament chests were distributed during this event (overall, including non-tournament sessions, 3,155 chests were distributed to players in this period). ːHoly_Grailetː
TOP-10 – AMSTERDAM
889 participants 01. ːfirstplaceː izmegul (1163) – 8 sessions, 7 victories. ːRUSflagː 02. ːfirstplaceː Silence (1151) – 8 sessions, 7 victories. ːstarsandstripesː 03. ːfirstplaceː Jack Harkness (1147) – 8 sessions, 7 victories. 04. ココロ (1135) – 8 sessions, 7 victories. ːchinaː 05. Grabehk (1131) – 8 sessions, 7 victories. ːRUSflagː 06. myhead (1070) – 8 sessions, 6 victories. 07. Filini (1042) – 8 sessions, 6 victories. ːflagukraineː 08. gipan (994) – 8 sessions, 6 victories. ːRUSflagː 09. ЧВАПКУ (974) – 8 sessions, 6 victories. 10. Good Steal (956) – 8 sessions, 6 victories.
TOP-10 SINGAPORE
331 participants 01. ːfirstplaceː Yangkai (1686) – 19 sessions, 17 victories. ːchinaː 02. ːfirstplaceː Yu (1506) – 19 sessions, 16 victories. 03. ːfirstplaceː George (1350) – 16 sessions, 14 victories. 04. Mr.x (1284) – 18 sessions, 15 victories. ːchinaː 05. 病亡挽歌 (918) – 13 sessions, 11 victories. ːchinaː 06. Куда (894) – 12 sessions, 10 victories. ːRUSflagː 07. Silver Bullet (816) – 12 sessions, 10 victories. 07. baltic40 (816) – 12 sessions, 9 victories. 09. winter1703 (780) – 14 sessions, 11 victories. 10. ANIGR (744) – 12 sessions, 9 victories. ːab_japaneseflagː * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
[ 2017-06-19 17:43:40 CET ] [ Original post ]
The first Summer tournament kicks in very soon and will fill most of those days that separate the end of the Spring season and the beginning of the Summer season. The winners of this tournament will be one of the first players who get the new Summer chests.
FIRST SUMMER TOURNAMENT
ːHoly_Grailetː 16.06.2017 12:00 PM GMT – 19.06.2017 12:00 PM GMT ːHoly_Grailetː ːsteampunkː AMSTERDAM RULES ːcardsː players: 3 ːscoreː victory condition: 45 rounds ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal Tournament points (place in session/points gained): [olist]
- "Second-hand"
- "Set-Up"
- "Accellerator"
- "A Somersault"
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my tournament sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Token trail – Champion's trail (illegal)
[ 2017-06-15 16:13:03 CET ] [ Original post ]
The Spring Season is officially over! Congratulations to the strongest players on both servers: Top-10 players on Amsterdam and on Singapore will be awarded with ːgreengemstoneː Spring Chests ːgreengemstoneː as well as with ːfirstplaceː specific rare (and tradable) in-game items ːfirstplaceː!
TOP-10 PLAYERS & AWARDS
ːsteampunkː AMSTERDAM 01. ːgreengemstoneː 15 + Modesty befits you ːfirstplaceː holotrop2 | 138.47 ːRUSflagː 02. ːgreengemstoneː 14 + Blueprint: Spring Chest podkant | 135.80 ːRUSflagː 03. ːgreengemstoneː 13 + Hothouse + Gendarme + Money rain baltic40 | 132.54 04. ːgreengemstoneː 12 ココロ | 132.43 05. ːgreengemstoneː 10 Raish | 131.94 Czech Republic 05. ːgreengemstoneː 10 gipan | 131.94 ːRUSflagː 07. ːgreengemstoneː 8 kinako | 131.44 08. ːgreengemstoneː 7 Standard of Ur | 131.15 ːab_japaneseflagː 09. ːgreengemstoneː 6 Rgon | 130.82 10. ːgreengemstoneː 5 sassskure | 130.36 ːsteampunkː SINGAPORE 01. ːgreengemstoneː 15 + Modesty befits you ːfirstplaceː Yangkai | 147.42 ːchinaː 02. ːgreengemstoneː 14 + Blueprint: Spring Chest Meowth | 143.30 03. ːgreengemstoneː 13 + Hothouse + Gendarme + Money rain George | 139.71 04. ːgreengemstoneː 12 Dabiz | 137.00 Netherlands 05. ːgreengemstoneː 10 ????????????? | 136.80 06. ːgreengemstoneː 9 Archer | 135.69 07. ːgreengemstoneː 8 三八先生麻一下 | 135.63 ːchinaː 08. ːgreengemstoneː 7 Silence | 134.71 ːstarsandstripesː 09. ːgreengemstoneː 6 星之所在 | 134.17 ːchinaː 10. ːgreengemstoneː 5 isasasa7 | 133.29 ːab_japaneseflagː ːgreengemstoneː = Spring Chest (limited, Spring Season only). We sincerely congratulate all the winners, and wish everyone good luck in the next season – where prize pool will be further increased ːfireappleː. Thanks for playing with us!
SUMMER SEASON
The ːsunnyemoː Summer Season ːsunnyemoː begins on June 20, and the short break between the seasons will be mostly filled with the first Summer tournament – details of which are coming a bit later today. ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-06-15 12:46:27 CET ] [ Original post ]
The second new card that arrives to Gremlins, Inc. with the Summer Season update is:
VISITING THE VOTERS
Teleport to any Tribune spot. "Advice №34: Never turn down an opportunity to visit and rally at any sort of election district. You never know where you can find the idiots that will easily fall for your lies." (from "The Basics of the Gremlin Democracy"). Played at: any Tribune spot Move Points: 4 Type: Regular Costs: FREE Gives: ːvotesː2
THE FIRST SUMMER TOURNAMENT
As a reminder, the first ːsunnyemoː Summer Tournament ːsunnyemoː starts on June 16 and lasts until June 19. The exact tournament rules will be announced later.
SUMMER SEASON + CONTENT UPDATE
The summer season officially starts on June 20, 0700 GMT. Around the same time, the next content update for Gremlins, Inc. will be released, and will include a few new features as well as two new action cards, certain balancing changes and UI improvements. If you have any questions or comments, do not hesitate to share them with us in this thread. ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-06-07 09:53:28 CET ] [ Original post ]
We are delighted to confirm that the sales of Gremlins, Inc. across Steam, Humble Store, Sonkwo and GOG by now exceed 100,000 copies sold!
Where do players of Gremlins, Inc. come from?
ːfireappleː THANK YOU SO MUCH FOR BELIEVING IN US! ːfireappleː
It's been quite a journey for Charlie Oscar:
ːhypnoheartː 2013
The studio is founded as a 2-man team (based in Stockholm and in Kiev); we agree on the idea of Gremlins, Inc. and we start with the first concept art. We have little clue about how the final product will look like, and our development pipeline (the process from idea to realisation) does not exist yet. A lot of work will need to be redone at a later stage.
ːhypnoheartː 2014
We are now 3 people, and pre-production on Gremlins, Inc. is in full force throughout the year. One of us visits Vilnius and loves the Old Town and the country so much that he relocates there from Stockholm. Our new colleague brings on board his own server technology, making possible to build a cross-platform multiplayer game that we wanted all along. There's a lot of prototyping as we're searching for the exact look of the playing field.
ːhypnoheartː 2015
We are now 5 people, and 3 of us have now moved to Vilnius for good – plus one more new colleague is a local. The first playable beta is produced early in the year and we work six days a week as the production stage heats up. In the middle of the year we run out of money and we are saved by our friends at TaleWorlds. In October, Gremlins, Inc. is finally released on Steam Early Access – with the sales of just a few hundred copies at first. We keep crunching, released updates first weekly, then bi-weekly. The rating of the game climbs to 91% positive.
ːhypnoheartː 2016
We are now 6 people. Gremlins, Inc. launches on Steam as a full release in March, and just in the first month sells 3 times more copies than in the whole period of 5 months in Early Access. We develop and release 3 cosmetic DLCs, which will go on to sell over 50,000 copies. We introduce free in-game items and start to see as many as 40,000 player-to-player trades every month. The studio is finally making ends meet, and we continue to add content to the game – as well as develop a standalone offline version for those without constant Internet access. We release on Sonkwo in China. The Chinese and the Russian audiences shape up to be our two most-important non-English markets.
ːhypnoheartː 2017
We are now 7 people. The new person joins to start full-time on Spire of Sorcery, our studio's next game (an open-world dark fantasy post-apocalyptic indirect control exploration strategy). We start with the concept of "seasons", adding new content and new features every three months. In February, we add special content themed after Chinese New Year – and set a sales record. In March, we release the offline edition of the game, Gremlins vs Automatons, as a free add-on to all the owners of the game, and run our first big sale, setting yet another sales record. We release Gremlins, Inc. on Humble Store with great success during their Board Game Week. We release Gremlins, Inc. on GOG, with cross-platform multiplayer.
ːhypnoheartː WHAT'S NEXT?
Our plans for 2017 and 2018 are to continue creating new content and new features for Gremlins, Inc. We keep testing new cards that will be introduced to the game over the coming seasons. When we launched in 2015, we promised that once the game sells 100,000 copies, we will start working on the second playing field – and this is what we're starting with, this month. You may have already seen its design on our YouTube channel. Now we need to find a way of actually making it happen in the game. At the same time, we are already a few weeks into the pre-production and even early production of Spire of Sorcery. This is the first time when Charlie Oscar has two games being developed at the same time, and we're thrilled with this opportunity!
And here's what we learned along the journey:
ːsteampunkː we are a small studio but we can make big things happen, because of our teamwork and how everyone has everyone's back covered;
ːsteampunkː we make games because of the pleasure that we get when we see players being happy; this motivation is the one that runs the deepest; we have over 1,500 reviews by now, and still we read each new review;
ːsteampunkː we can run our business based on the idea of creating original games; from the digital board game to the open-world indirect strategy, we want to chase our dreams – making stuff that hasn't been made before;
ːsteampunkː our games are never, ever really "finished" – there's always one more feature and a bit more content that we will make, and ship; running continuous updates is not a luxury or afterthought, this is our development model;
ːsteampunkː the community of players made a huge contribution to how the game evolved; the feedback from the community is the most valuable input that we take into account when making design and development decisions;
ːsteampunkː finally, we do not think of our games as being in just one language (English), we launched Gremlins, Inc. in 12 languages and the feedback from the Russian, Chinese and Japanese communities has been amazing; we will continue to release our games in at least 6 main languages: English, Chinese, Russian, Japanese, German and French.
Thanks for sticking with us for the ride, and we hope to see you in the game later this month when the Summer Season will kick off with new features and new content! ːsunnyemoː
[ 2017-06-02 13:34:25 CET ] [ Original post ]
Coming to the game with the Summer Season update on June 15:
PERESTROIKA
An opponent of your choice loses ːscoreː1, loses $10 in income. The only proper kind of perestroika is when you destroy someone else's property in order to build something of your own. Played at: the Plant Move Points: 3 Type: Regular Costs: $300 Gives: +ːscoreː4, +ːmaliceː2
[ 2017-06-01 15:11:50 CET ] [ Original post ]
SPRING SEASON TO END IN 2 WEEKS
The ːgreengemstoneː Spring Season ːgreengemstoneː is almost over: the current season will officially end on June 15, 1200 GMT (the season ran roughly for 3 months: from 24.03.2017 to 15.06.2017). On June 15, the following will happen:
- Top-10 players on AMS and SNG servers will be rewarded.
- Everyone's rating will be wiped to the default value of 100.
- Spring Chests will stop dropping in any type of sessions.
SPRING SEASON REWARDS
(same for both AMS and SNG servers) [olist]
THE FIRST SUMMER TOURNAMENT
The first ːsunnyemoː Summer Tournament ːsunnyemoː starts on June 16 and lasts until June 19. The exact tournament rules will be announced later.
SUMMER SEASON + CONTENT UPDATE
The summer season officially starts on June 20, 0700 GMT. Around the same time, the next content update for Gremlins, Inc. will be released, and will include a few new features as well as two two new action cards, certain balancing changes and UI improvements. If you have any questions or comments, do not hesitate to share them with us in this thread. ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-06-01 13:38:34 CET ] [ Original post ]
During the next few days our Clockwork Town is open for everyone! If you want to try Gremlins, Inc. alone or with friends, you have this opportunity throughout the whole weekend. Download the game here and enjoy its variety and possibilities with no restrictions. Ranked or custom sessions, Challenges or mods – everything is available during the event.
And if you decide to join our community now or later, you do not have to start again, because all your progress, rating and achievements will be preserved.
Welcome to Clockwork Town!
[ 2017-05-19 17:22:38 CET ] [ Original post ]
Today's Deal: Save 50% on Gremlins, Inc.!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Sunday at 10AM Pacific Time
[ 2017-05-19 17:00:00 CET ] [ Original post ]
One more feature that we plan to roll out with the Summer Season update (expected in about a month) is the feature that was widely debated within the dev team as well as on the community forums for the last few months: we call it "player reputation".
This is how this feature is going to work:
* at the end of each multiplayer session (ranked or non-ranked), each player will be asked to rate every player in this session (including themselves);
* there are three possible options (shown on the illustration above):
– "In this session, I did not enjoy playing with this player."
– "In this session, this player was playing like anyone else, nothing exceptional."
– "In this session, I enjoyed playing with this player"
* if player A plays with player B several times (and rates them), we keep only the last rating given by player A; in other words, player reputation does not show "historical cumulative figure", it shows how this player is rated by others in recent sessions;
* this is what player rating will affect:
– ranked queue priorities;
– access to tournaments;
– how this player's name is displayed in the multiplayer lobby.
Why are we doing this: to isolate the very few players that, statistically, cause the worst experience to the community (e.g. drop out after every session, play randomly, are personally aggressive, etc.) and to highlight the players that are the most fun to play with.
Please note that the rating is not related to how well these players play. It is related to how much fun it is to play with them, regardless of whether you win or lose. The exact formula will be fine-tuned once we launch, and you will start seeing "one of the best" and "one of the worst" reputation markers in the lobby and on player profiles – once this feature is live.
[ 2017-05-14 13:42:44 CET ] [ Original post ]
Today we'd like to share some information about the new feature of the meta-game that we've been working on for the last few weeks: crafting of boxes, which we call "boxes of goods".
Once this feature is released into the game (we expect this to happen with the Summer Season update next month), this is how it will work:
* You will need 10 identical items
* You will be able to convert these 10 items into 1 box
* The box will be fully tradable on Steam Marketplace
* The box will contain 3 new items, out of these:
– 1 item will be of rarity level that is at least 1 level higher than the items you used to craft the box;
– 2 items will be randomly drawn from the list of every item that exists in the game.
So, for example, you can craft 10 common items into a box that will have at least 1 uncommon item + 2 random items that may include common items (boring!) but may also include rare or illegal items, including those from the seasons that are already over (wow!).
Why we're doing this: to give players a way of using duplicate items for a chance to score rare items, especially those from the rare and very rare seasons.
We hope that it adds a little extra to your player experience, and we'll be back shortly to announce another feature that we plan to introduce to the game with the Summer Season! ːfireappleː
[ 2017-05-13 14:20:41 CET ] [ Original post ]
Just a few minutes ago Gremlins, Inc. became available on GOG ːscoreː. While we already sell the game through non-Steam platforms such as Humble Store and Sonkwo, all of those platforms are distributing the Steam version of the game. The release on GOG marks the first time when the game is available outside of the Steam ecosystem.
Please note: Gremlins, Inc. offers cross-platform multiplayer, so from this moment and onwards you will be able to play not only with the Steam community, but also with the GOG community. To see the platform from which a specific player is accessing the game, navigate to their player profile and check the icon to the left of their player name.
We welcome all the new players joining the community! ːfireappleː
[ 2017-05-11 18:00:50 CET ] [ Original post ]
Hooray, it is the Cogwheel day, one of the few holidays that gremlins have in clockwork town. It is the anniversary of the invention of the First Cogwheel, and it is the day when especially honestly looking politicians give especially loud speeches and the especially cheerful Governor promises to make the clockwork town even greater. This is also the day when we start our new tournament.
With this tournament, we want to try a new scheme that we haven't tried before. First of all, it will last for a week, from April 28th until May 5th. But it won't be a single continuous tournament. Instead, each of the seven days has a new tournament with a new prize fund but with the same rules. Each following tournament also has an increased prize fund.
With such rules you don't need to commit the whole week to this tournament in order to achieve something. You can give it a try every day or to skip a few tournaments – the choice is yours.
COGWHEEL DAY TOURNAMENT(S)
ːHoly_Grailetː 2017/04/28 12:00 PM GMT – 2017/05/05 12:00 PM GMT (7 days) ːHoly_Grailetː ːsteampunkː AMSTERDAM ːsteampunkː SINGAPORE ːcardsː players: 2 ːscoreː victory condition: 30 score ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal ːcursedskullː Special Rules* Tournament points (place in session/points gained): [olist]
- "Second-hand"
- "Set-Up"
- "Accellerator"
- "A Somersault"
GENERAL RULES:
During these tournaments, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. For each victory, players receive points that depend on the strength of the opponents over whom they have won (while no tournament points are granted for losses). Important: your tournament points will continue to increase with the increase in the tournament score of your past opponents, over whom you prevailed. What this means is that the tournament is never over for you as long as your previously conquered opponents continue to play, and win. Each player has 2 lives (ːhypnoheartː ːhypnoheartː) in each tournament. With every session lost, you lose one ːhypnoheartː. You will earn tournament points for winning sessions as long as you have at least one ːhypnoheartː. Saved ːhypnoheartː don't carry over to the next tournament. If you have no more ːhypnoheartː, you can still continue to play (to kick out other competing players), but you will not receive any more tournament points for your own victories – however, you will continue to accumulate additional tournament points whenever the players whom you previously conquered (before or after losing all your ːhypnoheartː), score any further victories. During all tournament sessions, instead of regular and seasonal chests, only the special limited-edition tournament chests will drop. As always, the chests are FREE and do not require any other items/keys to unlock and use/trade. So every participant wins something, even when not in the top of the ladder.
PRIZE FUND:
Day 1. Awarded: Top 5 players: Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my 7 sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Token trail – Champion's trail (illegal)
[ 2017-04-27 20:47:49 CET ] [ Original post ]
Happy holidays to those who celebrate Easter this weekend! ːgreengemstoneː We've thrown together a bundle that includes the game as well as all the DLCs, with a 40% discount when purchased at once – as a gift idea if some of your friends have the game on their wishlist:
http://store.steampowered.com/bundle/3220/
[ 2017-04-16 12:32:29 CET ] [ Original post ]
We're happy to report that a major team tournament in the format of 2x2, organised by ːcheatdiceːDarker and ːcheatdiceːIzmegul, has finished.
The tournament lasted more than a month – from February 26 through April 10 – and featured 26 teams with 52 players in total.
The teams played 91 sessions across 7 rounds – plus the semifinals and finals. The finals, structured as "best of 3", proved to be truly challenging!
The following Top 9 teams are awarded:
ːmaliceː GREMLINS PWNERS SQUAD (THEPWNER and Altruist)
ːmaliceː Dreadnought (Dabiz and Silence)
ːmaliceː Полный облом (Izmegul and DrBiker)
ːmaliceː Две легенды (GrekHek and Archer)
ːmaliceː ДрынТим* (DarkStyle and green_v)
ːmaliceː Call of Accelerator (tgaog and Marid)
ːmaliceː Nothing personal (Dread and ChiefMentor)
ːmaliceː Mechquake (Che and Thainlex)
ːmaliceː Alice Is Dead (Debaser and Foxy)
This tournament has been an amazing undertaking, and we thank Darker and Izmegul for putting their hearts and their time into making it happen! This tournament also proved that some of the best player experience in Gremlins, Inc. comes from team mechanics: the heights of planning and improvisation shown by players in the final sessions were truly incredible!
We look forward to supporting more tournaments of this type in the future!
–––
ːtelegramː Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
ːcursecardː Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːscoreː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2017-04-12 22:46:16 CET ] [ Original post ]
The first Spring tournament is over, and we're thrilled to say that this tournament has set the absolute record in terms of both sessions player and the number of participants! ːfireappleː
DATA
- Participants: 1,700 players participated in the tournament, which is the all-time record for any 3-day tournament that we have ran before. ːcardsː
- Sessions played: 2,800 tournament sessions were played during the 72 hours of the tournament, which is another record for the game. ːsteampunkː
- Players with 100% sessions played: the number of players who have completed all the allowed 7 tournament sessions doubled in comparison to the previous tournament – this time there were more than 500 such players! ːfirstplaceː
- Bans: 6 players were banned for the breach of the Fair Play Rules during this tournament; they were subsequently disqualified from the tournament table, and the results of their opponents were recalculated. ːmaliceː
- Tournament chests: 2,674 tournament chests were distributed during this event (overall, including non-tournament sessions, 4,234 chests were distributed to players in this period). ːHoly_Grailetː
TOP-10 – AMSTERDAM
1,158 participants 01. ːfirstplaceː Dr Peace (1035) – 7 sessions, 6 victories. 02. ːfirstplaceː AirEmp (993) – 7 sessions, 6 victories. 03. ːfirstplaceː Chaos (987) – 7 sessions, 6 victories. 04. apak4eev_ne (981) – 7 sessions, 6 victories. 05. Riddle (942) – 7 sessions, 5 victories. 06. hekisan (930) – 7 sessions, 5 victories. 07. Pringer (915) – 7 sessions, 5 victories. 07. t.rollot (915) – 7 sessions, 5 victories. 09. Grabehk (906) – 7 sessions, 5 victories. ːRUSflagː 10. Sheep (897) – 7 sessions, 5 victories. ːab_germanflagː
TOP-10 SINGAPORE
521 participants 01. ːfirstplaceː 小鸡 (576) – 7 sessions, 7 victories. ːchinaː 02. ːfirstplaceː Soer (546) – 7 sessions, 7 victories. Ukraine 03. ːfirstplaceː Yangkai (540) – 7 sessions, 7 victories. ːchinaː 03. 凹凸曼 (540) – 7 sessions, 7 victories. ːchinaː 03. Евгений (540) – 7 sessions, 7 victories. ːRUSflagː 06. Altruist (528) – 7 sessions, 6 victories. Belarus 07. earthyfx (504) – 7 sessions, 6 victories. Canada 08. Ales (498) – 7 sessions, 6 victories. ːab_japaneseflagː 08. ebihuraiB (498) – 7 sessions, 6 victories. 08. MagicJoker (498) – 7 sessions, 6 victories. * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
PRIZE FUND:
Top 10 players on each of the servers: Place / Prize – [olist]
- Battle Brothers from Overhype Studios
- Punch Club from Lazy Bear Games
- Niffelheim from Ellada Games
- Mount & Blade: Warband from TaleWorlds Entertainment
- Train Valley from Flazm Interactive
- Scrap Garden from Flazm Interactive
- Two Against One – Battle Brothers
- Yangkai – Punch Club
- Grabehk – Niffelheim
- Standard of Ur – Mount & Blade: Warband
- kakinotane_rising – Train Valley
- 重金属之最·醉·罪 – Scrap Garden
[ 2017-04-12 19:51:41 CET ] [ Original post ]
It’s time to announce our next official tournament – the first tournament of the Spring Season! In addition to the rare in-game items, the prize fund of this tournament also features Steam keys to a number of wonderful indie games.
THE FIRST SPRING TOURNAMENT
ːHoly_Grailetː 2017/04/07 12:00 GMT – 2017/04/10 12:00 GMT (72 hours ) ːHoly_Grailetː ːsteampunkː AMSTERDAM ːcardsː players: 4 ːscoreː victory condition: 40 rounds ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal Tournament points (place in session/points gained): [olist]
GENERAL RULES:
Sessions that count towards the tournament: ːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinː (7) For each win, players receive additional points that depend on the strength of the opponents over whom they have won. Important: your tournament points will continue to increase with the increase in the tournament score of your past opponents, over whom you prevailed – even if you already have reached the limit of sessions for the tournament. What this means is that the tournament is never over for you as long as your previously conquered opponents continue to play, and win. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will NOT affect your regular rating. Players get tournament points for the first 7 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any tournament points, and won't increase the number of defeated opponents who give additional points. Nonetheless, victories of all opponents who were defeated in the first 7 sessions will affect your final tournament rating.
TOURNAMENT CHESTS:
During all tournament sessions, instead of regular and seasonal chests, only the special limited-edition tournament chests will drop. As always, the chests are FREE and do not require any other items/keys to unlock and use/trade. So every participant wins something, even when not in the top of the ladder.
PRIZE FUND:
Awarded: Top 10 players on each of the servers, plus special prizes for players from top-20 on each server. Place / Prize – [olist]
- Battle Brothers from Overhype studios
- Punch Club from Lazy Bear Games
- Niffelheim from Ellada Games
- Mount & Blade: Warband from TaleWorlds Entertainment
- Train Valley from Flazm Interactive
- Scrap Garden from Flazm Interactive
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my 7 sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Governor frame – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Token trail – Champion's trail (illegal)
[ 2017-04-01 19:23:19 CET ] [ Original post ]
Today we release a rather big update for Gremlins, Inc. (30/03/2017), kicking off the Spring Season at the same time. The update bringing the same new cards and Misfortune to Gremlins vs Automatons is expected to come through a few days later.
A1. SPRING SEASON
Spring Season arrives, and brings: [olist]
A2. NEW FEATURES
- "Winner's Chests" New feature: now when you win 3 ranked sessions on a specific server (does not need to be in a row, and can happen over a stretch of time), you become entitled to receive a seasonal chest (click on the "claim reward" button in the lobby to receive it). Limitation: the number of such winner's chests is limited to 1 chest per week, on each server, for each player.
- The Gramophone The Gramophone is a new in-game item (arriving in regular chests, rarity level: rare) that allows you to listen to any music tracks from your Gremlin, Inc. collection during a session (please note that to access seasonal tracks, you must either receive them as drops or trade with other players to get them)!
- Expanded item previews Expanded feature: now you can preview the in-game phrases before adding them to your Collection (or directly from your Collection, if you wish so) – just like with the emoticons.
- Item stacking New feature: now you can stack the in-game items in your Inventory into one neat pile, using a tick-box.
A3. NEW CONTENT
- 4 new achievements We have completed the set of achievements for Gremlins, Inc.: now there are exactly 100 of them.
- New cards
- ːcardsː "Jurors for hire"
- ːcardsː "Misappropriation"
- New Misfortune
- ːtelegramː "A Fire"
- New in-game items
- ːgreengemstoneː "Direct hit!" – Emoticon | Spring Season
- ːgreengemstoneː "Missed!" – Emoticon | Spring Season
- ːgreengemstoneː "Money rain" – Global Effect | Spring Season
- ːgreengemstoneː "Modesty befits you" – Token Trail | Spring Season
- ːgreengemstoneː "Gendarme" – Lobby Icon | Spring Season
- ːgreengemstoneː "Hothouse" – Profile Background | Spring Season
- ːgreengemstoneː "Overgrowth" – Main Menu Background | Spring Season
- ːgreengemstoneː "The Sound of Spring" – Music Track | Spring Season
- ːfireappleː Foil Gendarme – Lobby Icon | Spring Set Prize
- ːfireappleː Foil Hothouse – Animated Profile Background | Spring Set Prize
- ːgreengemstoneː "Spring Chest" – Blueprint | A Spring Season item, but not a part of the Spring Set.
- ːSneakyChestː "Gremlins vs Automatons" – Music Track | Regular Chest Item
- ːSneakyChestː "Gremlins vs Automatons" – Profile Background | Regular Chest Item
- ːSneakyChestː "The Gramophone" – Special Item | Regular Chest Item
C. CHANGES
- The list of sessions in the lobby has been optimized, it should now work smoothly even when there are many concurrent sessions.
- The list of currently ongoing sessions in the lobby now won't "jump" up and down when new sessions are created.
- New sound effect has been added for crafting items.
- When you get a new achievement, you now receive notification even if you're in the main menu or in the lobby at that time.
- The information in an item window now also shows the minimum number of charges that you will get if you decide to convert it into charges.
- Your settings of how to sort your Collection will now stay the same between different game sessions.
- Buttons for the Misfortune "A Volunteer" are now placed in the same order as in the text of the Misfortune.
C2. BALANCING CHANGES
- When rolling the dice ːcheatdiceː to determine your sentence in the Jail, rolling "1" and "2" now no longer increases your ːmaliceː.
- Action card ːcardsː "Jailbreak" now increases ːmaliceː by 1 when played (previously it didn't).
- Action card ːcardsː "A Deal with the Prosecution" now increases ːmaliceː by 2 when played (previously it increased it by 1).
D. FIXES
- Fixed an issue where the game could be stuck at the loading screen until the "player.cfg" file is deleted. If you encounter this bug again, please contact us through the forums! ːnotebookː
- The Thief's ability "Robbery" now works properly when opponents spend $1 to win the Conlfict against the Thief – now the Thief gets $1 instead of $0 in such cases.
F. KNOWN ISSUES
[olist]
[ 2017-03-30 17:02:14 CET ] [ Original post ]
Good news for the nearly 10,000 owners of the original soundtrack of Gremlins, Inc.: we just released ːmusicː a free update, featuring 5 more compositions. All of them were released after the original OST launch date, and previously the only way to listen to them was to play them directly from the game. But from now on, you can listen to such hits as "Melody of the Automated Rooster" and "Gremlins vs Automatons Theme" anytime, anywhere.
You will also be among the first to hear the previously unreleased track "The Sound of Spring", which is the official melody of the ːgreengemstoneː Spring Season. ːgreengemstoneː And with these new tracks, the overall time of Gremlins, Inc.'s OST now exceeds one hour! We hope that you will enjoy this complimentary addition to your musical collection.
New tracks (SIDE A):
ːmusicː The Abandoned Clockwork Town
ːmusicː Festive Tune
ːmusicː Melody of the Automated Rooster
ːmusicː Gremlins vs Automatons Theme
ːmusicː The Sound of Spring
––––––
ːtelegramː Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
ːcursecardː Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːscoreː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2017-03-28 20:52:16 CET ] [ Original post ]
Today we'd like to talk about a game that we did not develop: Battle Brothers, created by Overhype Studios, just transitioned from Early Access into full release, and it's a fantastic game for anyone who loves TBS RPGs!
- low-power medieval fantasy setting
- tactics, strategy and management
- sandbox with great replayability
[ 2017-03-27 20:04:17 CET ] [ Original post ]
This new ːtelegramː Misfortune arrives to Gremlins, Inc. with the upcoming ːgreengemstoneː Spring Season:
A FIRE
The property of gremlin N. has been destroyed by a fire. After a long court case, N. is finally found entitled to $1,000 in insurance money! Unfortunately, most of the spoils must now be spent on paying the lawyers... –ːscoreː2, +ːbh2coinː50
[ 2017-03-20 18:49:33 CET ] [ Original post ]
Today, we'd like to share 2 news. Firstly, the game's Anniversary celebration brought the most fantastic results: more than 20,000 new players joined Gremlins, Inc. over the last two weeks!
ːhypnoheartː Thank you!多谢!Спасибо!ありがとう!THANK YOU! ːhypnoheartː
Secondly, we're just 10 days away from the kickoff of the new Spring Season, which will bring the following new content (as usual, for free):
- ːcardsː 2 new cards – "Misappropriation" and "Jurors for Hire" (details);
- ːtelegramː 1 new Misfortune – "A Fire";
- ːHoly_Grailetː 4 new achievements (finally completing the set of 100 achievements in total);
- ːgreengemstoneː 9 new seasonal in-game items (available as free drops);
- ːgreengemstoneː 2 special seasonal reward items (issued for completing the Spring collection);
- ːSneakyChestː 3 new regular items.
[ 2017-03-20 16:00:41 CET ] [ Original post ]
Here's a few things that we do to celebrate the first anniversary of the game:
- until March 20, there is a ːbh2coinː 50% discount for Gremlins, Inc.
- until March 20, there is a ːbh2coinː 50% discount for The Governor Edition, which includes all 5 DLCs; in this period, you can also upgrade your game to this edition – with a 40% discount;
- To get this item, players must ːmaliceː own The Governor Edition (i.e. the main game and all of its 5 DLCs); and ːmaliceː log into the game between March 10 and March 20.
- The item is granted for free. The item is tradable on the Steam Community Market.
- The item is granted only in this period, and will not be granted afterwards. In the game, once you add it to your Collection, you can switch this ːcheatdiceː dice-roller ON and OFF as you wish.
[ 2017-03-17 14:28:56 CET ] [ Original post ]
NEW RECORDS
One year ago – on March 11, 2016 – Gremlins, Inc. transitioned from Early Access into full release on Steam. The sales of that first month, March 2016, have been incredible, and while we were encouraged by Valve as well as other dev teams to keep improving the product further based on the "make players happy and players will make you happy, too" concept, we never could have imagined that we will eventually beat the results of March 2016 – and yet here we are! On March 11, 2017 Gremlins, Inc. set new records for – ːfirstplaceː the most people playing the game at the same time; ːcardsː the most copies sold in 24 hours; and ːbh2coinː the highest revenue grossed in any single day of sales on Steam. We thank our existing community for their support ːsteampunkː, and our new players for their trust! ːhypnoheartː Below we share some data on the game's performance, this data is based on the cumulative sales from three digital distribution platforms (including Steam).
"THERE'S ONLY ONE RELEASE"
One of the things that you sometimes hear in the development community is that "there's only one release", i.e. you have a huge spike in sales at launch, and then "some" sales later on – but the big chance to recoup the development budget is just that launch month. Here's how the sales of Gremlins, Inc. look, on a monthly basis (across all platforms):
The launch month, while huge, accounts for less than 25% of our sales. And while platform-wide events like Summer and Christmas sales, which are supported by every major platform, are predictably great, we were able to exceed their results by the events which we organized ourselves: the Chinese New Year update and the release of the Offline Edition. In fact, the last 3 months – 11th, 12th and 13th since full release – accounted for a higher number of sales, than the launch month. Our takeaway? Updating the game regularly with new content adds replayability and keeps players happy, which translates into higher sales – and brings the budget for more updates and more content. The thing is – if we would have stopped updating the game after the full release, by now we would have less than 50% of our current audience.
OVERALL SALES
Here's how our sales look, overall:
One year after the full release, Gremlins, Inc. stands at over ːbh2coinː 80,000 copies sold (core game) with ːbh2coinː 40,000 copies of the DLCs (of which we have 3 cosmetic, the original soundtrack and the artbook) and ːbh2coinː 4,000 in-game items. Since the DLCs are purely cosmetic and have no influence over the gameplay (every player is in the same position in terms of game mechanics and features and game content), we are especially happy about the fact that for every 2 copies of the game, we have 1 copy of the DLCs bought. This is the money that players pay after they have purchased the game, knowing that they do not need to buy this unless they really want to buy this.
HOW DO PEOPLE PLAY THE GAME?
Over the last year, we saw different data as to how people play the game, and we tried our best to respond to the trends that we could identify: more people playing single-player = more single-player content, higher focus on developing the offline edition; more people participating in tournaments = more tournaments, and so on. Here's how the stats look over the period of the last 3 months:
We saw nearly ːcheatdiceː 100,000 sessions played, with roughly a half of them in single-player mode. Players from Russia and USA prefer competitive games – ranked and tournaments. Players from Japan and China prefer invite-only games with friends. Meanwhile, Europe is mostly single-player or custom games, with a few exceptions (France!). Since the game now also supports free in-game drops that are tradable on the market (where players can buy or sell from other players), here's some stats on this front: in the course of the last 3 months, we had ːSneakyChestː 60,000 items drop in the game, with roughly ːgreengemstoneː 15,000 player transactions (which is what we see from inside the game when a specific item is changing owners).
TOP REGIONS
One year ago, in March 2016, the monthly top 10 regions for Gremlins, Inc. by copies sold looked like this:
Roll forward one year, and we're looking at some significant changes in the monthly chart for March 2017:
What happened is that the US and RU sales remained on the same level, while ːchinaː sales to China more than tripled! Another region that shot forward, has been Japan – performing stronger than Germany, France or the UK. A big part of this success is due to the wonderful Chinese and Japanese localization delivered by Akebono Translation Service, whom we highly recommend to other dev teams.
LIFETIME TOP REGIONS
Here's the distribution of Gremlins, Inc. by top 5 regions over the lifetime of the game, by copies sold:
The global sales currently exceed 80,000 copies of the game, with more than 50,000 copies sold in just 3 regions: ːchinaː China, ːRUSflagː Russia and ːstarsandstripesː USA. And if we add Japan and France, then these 5 regions account for over 70% of all the copies sold since we launched. Note to other developers: if you're looking for French and German localizations, we are extremely satisfied with Words of Magic and Rolf Klischewski respectively.
PLATFORMS
When we designed the game in 2014-2016, we had little idea about which OS versions to expect among our user base as this heavily depends on the genre of the game as well as on the territories. Looking back over the lifetime of Gremlins, Inc., this is the distribution of the OS:
We wondered, if some regions like Russia or China will show different split between Windows and Mac, and here are the results: Platforms – WIN | MAC | LINUX USA – 91% | 8% | 1% Russia – 93% | 6% | 1% Worldwide – 94% | 5% | 1% China – 96.4% | 3.5% | 0.1% Japan – 97.4% | 2.5% | 0.1%
PLAYTIME
Finally, the playtime stats: the average playtime of a user of Gremlins, Inc. is currently at 14 hours. Considering the price, and the challenge of the digital board game mechanics, we're pretty excited about this number! ːF1timeː Over 3,000 players played the game for 50+ hours! ːF1timeː Nearly 1,000 players played the game for 100+ hours! With free seasonal updates that feature new cards, new music and new visuals, we're looking forward to seeing even more playtime logged in. It is a extremely satisfying to see that our creative work continues to entertain players all over the world ːhypnoheartː.
WHAT'S NEXT?
With the release of Gremlins vs Automatons, the offline-specific version of the game, we've completed the last big feature that has been on the drawing board since Early Access. Our plans are more focused on new content now: ːcardsː new cards ːmusicː new music ːgreengemstoneː new emoticons and effects ːfireappleː seasonal updates ːHoly_Grailetː regular tournaments ːmaliceː the first-ever on-site Team Finals! From the concept of the game in July 2013, to the Early Access release in October 2015 and full release in March 2016, it's been a long way – and we're not done yet! Thank you for being with us on this adventure! ːsteampunkː
[ 2017-03-15 11:07:20 CET ] [ Original post ]
Dear citizens and guests of the Clockwork Town.
The Winter Season is officially over! Right after this announcement the players from the top-10 of both servers will be awarded the ːflakeː Winter Chests ːflakeː, which for the next few months will be the last Winter Chests granted to players. They also aren’t available anymore as the drops during sessions – instead, very soon we will see new ːgreengemstoneː Spring Chests ːgreengemstoneː.
In the next week we are going to share with you all sort of data about the events of the Winter Season, and right now we would like to announce the winners officially and to congratulate them with the success in the last season.
ːsteampunkː AMSTERDAM
01. (20ːflakeː) ːfirstplaceː phantommail | 131.35
02. (16ːflakeː) oncepostal | 131.21
03. (14ːflakeː) earthyfx | 128.71 Canada
04. (12ːflakeː) gramafon | 128.41 Russia ːRUSflagː
05. (10ːflakeː) Towian | 127.67 Russia ːRUSflagː
06. (09ːflakeː) Sheep | 126.70 Germany ːab_germanflagː
07. (08ːflakeː) podkant | 126.53 Russia ːRUSflagː
08. (07ːflakeː) 冯布衣 | 126.32
09. (06ːflakeː) HerrEisenKater | 126.18 Russia ːRUSflagː
10. (05ːflakeː) isasasa7 | 126.08 Japan ːab_japaneseflagː
10. (05ːflakeː) Bandicot | 126.08 Lithuania
ːsteampunkː SINGAPORE
01. (20ːflakeː) ːfirstplaceː Yangkai | 137.94 China ːchinaː
02. (16ːflakeː) paranoy | 133.04
03. (14ːflakeː) Sloth | 133.01 Belarus
04. (12ːflakeː) Dabiz | 128.31 Netherlands
05. (10ːflakeː) Meowth | 127.69
06. (09ːflakeː) izmegul | 125.59 Russia ːRUSflagː
07. (08ːflakeː) Ales | 123.50 Japan ːab_japaneseflagː
08. (07ːflakeː) tgaog | 122.90
09. (06ːflakeː) 小鸡 | 120.53 China ːchinaː
09. (06ːflakeː) isasasa7 | 120.53 Japan ːab_japaneseflagː
ːflakeː = Winter Chest (limited, Winter Season only)
As you see, the struggle for the positions in top-10 was so intense that the difference between the places in some cases is measured in hundredth parts of a point. And sometimes there was no difference at all, and top-10 of Amsterdam is actually top-11 because of this.
Once again, we congratulate all winners and wish good luck to all our players in the next season that will begin in the last week of March.
Thanks for playing with us!
ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː
ːtelegramː Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
ːcursecardː Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːscoreː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2017-03-10 16:44:02 CET ] [ Original post ]
We're thrilled to announce that Gremlins vs Automatons, the dedicated version of Gremlins, Inc. that can be played offline, without any connection to the server, is now released! ːmaliceːːsteampunkːːfirstplaceː
Every current and future owner of Gremlins, Inc. gets Gremlins vs Automatons as the second product in their Steam Library. Please be sure to check the ːmusicː special music theme ːmusicː that Anna composed just for this edition! As well as check out the ːscoreː new look of the clockwork town ːscoreː in Gremlins vs Automatons, that now features cars and trains!
We hope that this additional functionality improves everyone's player experience, and we thank you for your kind patience that allowed us to build this special edition from scratch in parallel to working on content updates for the main game! ːhypnoheartː
[ 2017-03-09 17:52:25 CET ] [ Original post ]
ːmaliceː Round 3 ːmaliceːof the currently ongoing team tournament (organized by Darker and Izmegul) has kicked off today.
Here are the top 6 leading teams, each scoring 2 wins and 0 losses so far:
- ːHoly_Grailetː Alice is Dead (Debaser & Foxy)
- ːHoly_Grailetː GREMLINS PWNERS SQUAD (THEPWNER & Altruist)
- ːHoly_Grailetː Полный облом* (Izmegul & DrBiker)
- ːHoly_Grailetː Dreadnought (Dabiz & Silence)
- ːHoly_Grailetː Две легенды** (GrekHek & Archer)
- ːHoly_Grailetː ДрынТим*** (DT) (DarkStyle & Green_v)
[ 2017-03-07 12:13:42 CET ] [ Original post ]
In a week from now, we will celebrate the first anniversary of ːmaliceː Gremlins, Inc. ːmaliceː on Steam: the game was released on March 11, 2016 and since then we never really stopped updating and expanding the product: we've added team mode, spectator mode, re-worked tutorial and additional single-player challenges, user mods via Steam Workshop and in-game items tradable via Steam Community Market – as well as new cards, new visuals, and new music (not to mention new sound effects!).
Some weeks it's been just a regular production cycle: create, add, build, test, fix, discuss, and create again. And some weeks it's been more of a challenge: once, our community manager woke up our network programmer at 3AM, shouting "SERVER DOWN! SERVER DOWN!". Another, the producer and the designer spent their weekend hunting down a couple of players who were abusing the drop system.
All through this year, there's been one major concern that we always kept in mind (and which was voiced by some players): what if – WHAT IF – our Singapore or Amsterdam servers get flooded, and nobody can play Gremlins, Inc. for a day or so? That would be ːfire_fire_fireːːmaliceːːcursecardːːcursedskullːːcursecardːːmaliceːːfire_fire_fireː!!
And so up high on our "things we must do before we can take a proper vacation" was the point that read: ːnotebookːusers must be able to play the game offline ːnotebookː.
Tonight we're happy to confirm that we're just a few days away from releasing this feature, which will come as a standalone application (free to every owner of Gremlins, Inc.):
- ːscoreː What is Gremlins vs Automatons? This is a standalone single-player version of Gremlins, Inc. which is playable offline, without any connection to any server whatsoever.
- ːscoreː Why is this a standalone product Because in order to make the game work offline, we had to re-write the whole logic of the game from scratch. So that right now, on the inside, it's a couple of very different products.
- ːscoreː Will Gremlins vs Automatons be sold separately? No. Gremlins vs Automatons will be released for free to every current and future owner of Gremlins, Inc. You will see it as a second product which will be added to your Steam library.
- ːscoreː Is there new content (compared to Gremlins, Inc.)? Yes: especially for this edition, our composer Anna wrote a brand new steampunk tune; and our artists Yaroslav and Andrey created probably the most elaborate main menu background ever, which includes taxis, police cars, trains, dirigibles, and whatnot.
- ːscoreː When is Gremlins vs Automatons arriving? In a few days. We're currently at the last stage of testing. We expect that the release might have some minor bugs which we will continue to fix going forward, but at the same time we would like to clean those up before the launch as much as we can.
- ːscoreː How do I get Gremlins vs Automatons? The product will be automatically added to your Steam library once we deploy it on the platform. You will see an announcement here on Steam, plus we will update the main visuals of the page to reflect the second product being included for everyone.
[ 2017-03-03 21:56:14 CET ] [ Original post ]
Tonight we salute the participants of the on-going 2x2 Team Tournament that features 26 teams and a Swiss system, organised by Darker and Izmegul.
After 16 sessions played, currently in the lead is:
- Alice is Dead (Reitanna, DragonflyPie)
[ 2017-03-03 19:40:34 CET ] [ Original post ]
Dear citizens and guests of the Clockwork Town.
Only few days of Winter are left, and as they pass the end of the Winter Season in "Gremlins, Inc." comes closer. It is going to be replaced with the Spring Season which will bring a whole lot of new seasonal items in the brand new chests.
Below you can find the information about how this process will happen.
WINTER SEASON 17.12.2016 – 09.03.2017
Yes, in two weeks, on March 9th, at 12:00 GMT, the Winter Season will be over. What does this mean?
- Top-10 on both servers will be taken and the winners will be awarded with the seasonal rewards.
- Rating of all players will be wiped to the default 100.
- No more Winter chests will drop in any type of sessions.
SPRING SEASON 24.03.2017 – ? (the end date for the season will be announced later)
Oh. The pause between seasons will continue for two weeks? Yes, because we are planning to start the new season with a major update that will add to the game new cards, new items for the Spring collection, and more other things. What should you do in those 2 weeks? Play ranked! Since the pause is quite long, we decided to turn it into a mini-season of its own. During this time ranked rules for the Amsterdam server will be following: 09.03.2017 – 16.03.2017 ːcardsː players: 3 ːscoreː victory condition: 30 score ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal 16.03.2017 – 24.03.2017 ːcardsː players: 3 ːscoreː victory condition: 40 rounds ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal Ranked rules for the Singapore server won’t be changed. Before the Spring Season begins we will take another top-10 on both servers and these players will get additional rewards – the Spring chests! REWARDS IN-BETWEEN SEASONS: (same for both servers) [olist]
SPRING SEASON
24.03.2017, together with the next major update rating of all players will be wiped one more time, so everybody will start the new season from 100. Simultaneously, ranked rules on the Amsterdam server will be reverted to the standard settings: ːcardsː players: 4 ːscoreː victory condition: 30 score ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal First official tournament of the Spring Season is currently planned for April. Feel free to leave your questions and comments, we are always glad to hear your feedback.
[ 2017-02-23 20:39:02 CET ] [ Original post ]
Second February tournament is completed. For this one we have changed how the additional tournament points work and made some UI improvements related to how the results of the tournament sessions are shown. While we are discussing the feedback about the tournament, allow us to share its results with you.
As always, you can find the full tournament table in the game, while below you can see the top-10 from both servers, prize fund, and some additional stats.
Fun facts:
Almost 900 players participated in this tournament, but the number of sessions was even higher than in the previous tournament – about 1000 tournament sessions were played in these 72 hours. Also, players were more involved, with more than 250 players who have played all 7 tournament sessions (there were players with 20+ tournament sessions), and more than 400 players who have played at least 4+ sessions.
1309 tournament chests were distributed during the tournament. Among rarest drops in that period:
The Governor of Governors: 31
Blueprint: "The Ruffian": 16
Champion's trail: 8 (plus 2 more will be issued to the winners)
Total number of chests distributed in more than 3300 sessions of all types during these 72 hours: 2,300.
TOP-10 – AMSTERDAM
729 participants 01. ːfirstplaceː Ctrl+C (1129) – 7 sessions, 7 victories. 02. ːfirstplaceː tgaog (1081) – 7 sessions, 7 victories. 03. ːfirstplaceː Kycok (992) – 7 sessions, 6 victories. Russia ːRUSflagː 04. ココロ (972) – 7 sessions, 6 victories. 05. Funny Bunny (952) – 7 sessions, 6 victories. Georgia 06. earthyfx (934) – 7 sessions, 6 victories. Canada 07. Sasha10_m (891) – 7 sessions, 5 victories. Ukraine ːflagukraineː 08. Ales (867) – 7 sessions, 5 victories. Japan ːab_japaneseflagː 09. phantommail (859) – 7 sessions, 5 victories. 10. hiroo.yoshino (851) – 7 sessions, 5 victories.
TOP-10 SINGAPORE
153 participants 01. ːfirstplaceː izmegul (1081) – 7 sessions, 7 victories. Russia ːRUSflagː 02. ːfirstplaceː semAz (948) – 7 sessions, 6 victories. Russia ːRUSflagː 03. ːfirstplaceː DeathJoker (829) – 7 sessions, 5 victories. China ːchinaː 04. phantommail (791) – 7 sessions, 5 victories. 05. Vigilo Confido (774) – 7 sessions, 4 victories. Russia ːRUSflagː 06. 洛奇油条 (684) – 7 sessions, 4 victories. China ːchinaː 07. s_stukalov (664) – 7 sessions, 4 victories. Russia ːRUSflagː 08. Djulan Chubatsu (650) – 7 sessions, 4 victories. 09. Paruru (646) – 7 sessions, 4 victories. 10. pirato4ka (642) – 7 sessions, 4 victories. * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
WHAT'S NEXT?
A bit later will be announced the dates when the Winter season ends and the Spring season begins, and what will happen in-between the seasons. Also, we are planning to start the beta test of the offline version of "Gremlins, Inc." in the next few days, and in March-April more important events will happen that are directly related to the game, but we will talk about them later. And in case if you want to get even more action, don't miss the opportunity to participate in the "Filthy Boosters" tournament, organized by the players Darker and izmegul. The registration will be open for few more days. ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-02-23 20:02:18 CET ] [ Original post ]
In case if the action of the official tournament isn't enough for you, or if you prefer to play as a team with your friend instead of solo, we have a great news for you! Soon after the end of the official tournament another one will take its place. This tournament is initiated by the players izmegul and Darker, and will offer team sessions 2x2, Swiss-system format, and a prize pool created by the players and additionally supported by the developers.
Main rules
Format: 2х2 Tournament structure: swiss tournament, top 4 by points at the end of the group rounds will play semifinals and finals. Victory condition: 30 points. Character abilities: ON. Chaos cards: ON. Character pick process: described below.
Pick and ban phase
Each team has 1 ban. Higher seeded team bans first, then chooses first character and last. Accordingly, second team (lower seed) bans second and chooses both characters after first choice of opponents.
Disconnects due to players personal issues
Any troubles with player's internet and another personal issues do not force remake of any kind (except when opposing team agrees to remake and there's still enough time to play without delaying tournament)
Schedule
You can register before 23th February, first games will start approximately 25-26th February Time limit for each round of group phase will be roughly 4 days.
Prize fund
Prize fund will be created from donations of other players and additionally supported by the developers, who are planning to reward up to 33% of the teams. Prizes include copies of "Gremlins, Inc. – The Governor Edition", "Gremlins, Inc.", DLCs for the game, chests, and guaranteed rare drops from the chests. Updates on the current state of the prize fund you can find in this topic. Organisators: Darker and Izmegul. In any controversial situations they have last word without discussions.
How to register?
All information about the registration you can find in this topic. You can also ask there any questions related to the tournament.
[ 2017-02-17 00:11:00 CET ] [ Original post ]
After the recent changes in our matchmaking system we now have changed the way how the additional tournament points work in the game, and how the endings of all official tournaments processed. Our next tournament that includes all these changes, starts on February 17th and will last for 72 hours, until February 20th. Details of the tournament you can find below.
SECOND FEBRUARY TOURNAMENT
ːHoly_Grailetː 2017/02/17 12:00 GMT – 2017/02/20 12:00 GMT (72 hours ) ːHoly_Grailetː ːsteampunkː AMSTERDAM ːcardsː players: 3 ːscoreː victory condition: 30 score ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal ːsteampunkː SINGAPORE ːcardsː players: 3 ːscoreː victory condition: 40 rounds ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal
GENERAL RULES:
Sessions that count towards the tournament: ːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinː (7) Tournament points*: [olist]
TOURNAMENT CHESTS:
During all tournament sessions, instead of regular and seasonal chests, only the special limited tournament chests will drop. As always, the chests are free and do not require any other items/keys to unlock and use/trade.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my 7 sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Special item – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Token trail – Champion's trail (illegal)
[ 2017-02-16 15:26:20 CET ] [ Original post ]
First February tournament, where we have tested our new matchmaking sytem, is over. We would like to say that in general we are satisfied with the system, and after some adjustments it always will be used in our official tournaments. Would you like to share your opinion about the new matchmaking system? How was the queue time and the opponents' strength?
In regard to the results of the tournament, as always, you can find the full list of participants directly in the game (under the 'Tournament Ladder' section), and below you will find top-10 from both servers and some additional facts about the tournament.
Fun facts:
More than 900 players participated in this tournament, which makes it one of the most crowded tournaments that we had recently. More than 350 players have played at least half of their sessions (4+), and ~200 of them have played all 7 (or more) tournament sessions. More than 800 tournament sessions were played in 72 hours, which means that we had ~11 tournament sessions per hour.
1183 tournament chests were distributed during the tournament. Among rarest drops in that period:
The Governor of Governors: 10
Blueprint: "The Ruffian": 8
Champion's trail: 4 (plus 2 more will be issued to the winners)
Total number of chests distributed in 3913 sessions of all types during these 72 hours: 2,692.
TOP-10 – AMSTERDAM
699 participants 01. ːfirstplaceː DeathJoker (927) – 7 sessions, 5 victories. China ːchinaː 02. ːfirstplaceː Bugaguy (864) – 7 sessions, 5 victories. Russia ːRUSflagː 03. ːfirstplaceː Felix (817) – 7 sessions, 4 victories. 04. Kajdi (816) – 7 sessions, 5 victories. Poland 05. prostVlad (787) – 7 sessions, 5 victories. Russia ːRUSflagː 06. Kalapton (776) – 7 sessions, 4 victories. Great Britain ːGBRː 07. Old_Boy (742) – 7 sessions, 4 victories. 08. Агрэссиф (737) – 7 sessions, 4 victories. 09. Popot (736) – 7 sessions, 4 victories. 10. Bandicot (727) – 7 sessions, 4 victories. Lithuania 10. dep (727) – 7 sessions, 4 victories. Japan ːab_japaneseflagː
TOP-10 SINGAPORE
234 participants 01. ːfirstplaceː Rgon (1058) – 7 sessions, 7 victories. 02. ːfirstplaceː paranoy (1055) – 7 sessions, 7 victories. 03. ːfirstplaceː Dolphin (929) – 7 sessions, 6 victories. 04. izmegul (890) – 7 sessions, 6 victories. Russia ːRUSflagː 05. OkuuBotA (789) – 7 sessions, 5 victories. 06. Sloth (786) – 7 sessions, 5 victories. Belarus 06. tgaog (786) – 7 sessions, 5 victories. 08. Towian (784) – 7 sessions, 5 victories. Russia ːRUSflagː 09. nema7 (780) – 7 sessions, 5 victories. Ukraine ːflagukraineː 10. isasasa7 (768) – 7 sessions, 5 victories. Japan ːab_japaneseflagː * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
WHAT'S NEXT?
Now, when our matchmaking system allows to create tournament sessions fast enough and with the opponents of the similar rating, we will work on another side of these sessions – the ending. Before the next tournament starts we are going to fix a few issues related to the end of the tournaments, as well as we change the way how the bonus points for a victory in a tournament session are working. As to when the next tournament happens, we will announce it later. Stay tuned! ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-02-08 10:39:32 CET ] [ Original post ]
With a few server improvements and a reworked matchmaking system, we are finally ready to present to you a tournament dedicated to the Lunar New Year!
LUNAR NEW YEAR TOURNAMENT
ːHoly_Grailetː 2017/02/03 15:00 GMT – 2017/02/06 15:00 GMT (72 hours) ːHoly_Grailetː ːsteampunkː AMSTERDAM ːcardsː players: 5 ːscoreː victory condition: 45 rounds ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: fast Sessions that count towards the tournament: ːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinː (7) Tournament points: [olist]
GENERAL RULES
This tournament will utilize the updated matchmaking system based on the number of the tournament points each player gets during the tournament. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will not affect your regular rating. Players get basic tournament points for the first 7 sessions played in the tournament on each of the servers. Any subsequent sessions won't give any basic or bonus tournament points. Bonus points: in addition to the tournament points that players score for their places (1st, 2nd, etc.), there will be bonus tournament points awarded to the player on the 1st place, equal to the lead in score that this player has from the player in the 2nd place (1 score point = 1 bonus tournament point). Attention: during all tournament sessions, instead of regular and seasonal chests, only the special limited tournament chests (ːHoly_Grailetː) will drop. As always, the chests are free and do not require any other items/keys to unlock and use/trade.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplayer Lobby. Q. If I've finished all my 7 sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – No need to thank me. (uncommon)
- Message – Nothing personal. (uncommon)
- Emoticon – Winner (uncommon)
- Emoticon – Thief (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – Trophy shelf (rare)
- Main menu background – The Champion (rare)
- Special item – The Governor of Governors (contraband)
- Blueprint – Blueprint: "The Ruffian" (contraband)
- Token trail – Champion's trail (illegal)
[ 2017-02-03 12:54:26 CET ] [ Original post ]
Here are the final results of the LUNAR BETA TOURNAMENT. Top 10 players of both servers are listed below (and you can also see them in the game, under the 'Tournament Ladder' section accessible from the main menu). Despite its unusual shortness and certain technical difficulties (ouch!!), it was intense as always, and we hope that every participant had fun!
Some fun facts:
This weekend was our second best in terms of concurrent players since the launch of the game: at peak, we had more than 400 players online at the same time, and more than 5,000 unique players played the game in the course of the weekend.
Around 750 players participated in this tournament: 559 at the Amsterdam and 191 at the Singapore servers. This is an unusually high number for the Singapore server, but the explanation is simple – Gremlins, Inc. is gaining popularity in China and Japan these days, which makes us very happy!
ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː ːJapanFlagː ːchinaː
Around 100 players played all 5 (or more) sessions of the tournament. The final scores are so densely distributed that literally 1-2 points of advantage dictated the final positions of the winners.
More than 850 tournament chests (ːHoly_Grailetː) with in-game items were distributed among the participants during the 37 hours while the tournament lasted. Among the rarest drops in this period:
Blueprint: The Ruffian: 7
Blueprint: Boring: 15
Blueprint: Gotcha!: 15
Champion's trails: 4 (plus 2 more will be issued to the winners)
Total number of chests distributed during the 37 hours of the tournament: 2,747. Last tournament chest was granted to its lucky owner at 22:59:40 – just 20 seconds before the end of the tournament. Great timing! Ironically, the item in that chest was the message "No need to thank me" :).
TOP-10 – AMSTERDAM
559 participants 01. ːfirstplaceː jingtian8631 (704) – 5 sessions, 4 victories. China ːchinaː 02. ːfirstplaceː Klazar (686) – 5 sessions, 4 victories. Russia ːRUSflagː 03. ːfirstplaceː podkant (678) – 5 sessions, 4 victories. Russia ːRUSflagː 04. semAz (666) – 5 sessions, 4 victories. Russia ːRUSflagː 05. Bandicot (652) – 5 sessions, 4 victories. Lithuania 06. Kreol (641) – 5 sessions, 4 victories. Ukraine 07. Maxaum (634) – 5 sessions, 4 victories. Ukraine 08. atmaweap (592) – 5 sessions, 3 victories. 09. Ultraspyglys (561) – 5 sessions, 3 victories. 09. weirdton (561) – 5 sessions, 3 victories.
TOP-10 – SINGAPORE
191 participants 01. ːfirstplaceː Eva (399) – 5 sessions, 5 victories. 02. ːfirstplaceː kakinotane_rising (397) – 5 sessions, 5 victories. 03. ːfirstplaceː Violet@DQN (396) – 5 sessions, 5 victories. Japan ːJapanFlagː 04. StandardofUr (387) – 5 sessions, 5 victories. 05. pirato4ka (386) – 5 sessions, 5 victories. 05. hekisan (386) – 5 sessions, 5 victories. 07. Raguna (353) – 5 sessions, 4 victories. Japan ːJapanFlagː 08. zhditesolnca (341) – 5 sessions, 4 victories. 09. il_sidor (337) – 5 sessions, 4 victories. Russia ːRUSflagː 10. DaBlanka (336) – 5 sessions, 4 victories. USA ːstarsandstripesː * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
PRIZE FUND:
Place / Prize – [olist]
NEXT TOURNAMENT?
While we work this week to improve the server stability as well as the matchmaking formula, we're happy to confirm the proper Lunar Tournament on Feb 3 – Feb 6! Details of the event will be posted a bit later in the week. ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-01-31 17:13:30 CET ] [ Original post ]
Happy Lunar New Year!
We take this moment to wish you a happy Lunar New Year: may you and your families enjoy a plenty of good fortune, a lasting sense of happiness, and many long and joyful years ahead!
Gremlins, Inc. has come quite a way since its full release in March of 2016: the game received many new features, quite a lot of new content – but more importantly, tens of thousands of players from all over the world, including China and Japan which both became our Top 5 regions.
We thank you for your trust and we hope that your discovery of Gremlins, Inc. added to your life more happy moments, as you battled mischievous opponents on the playing field of this clockwork town!
Lunar New Year's Special Offer (26/01/2016 – 05/02/2017):
Save 40% when completing The Governor Edition:
http://store.steampowered.com/bundle/483/
Save 50% when buying Gremlins, Inc. with all of its DLCs as one bundle:
http://store.steampowered.com/bundle/2594/
[ 2017-01-27 22:39:09 CET ] [ Original post ]
This update is mostly about fixing different things, as well as adding few more items to the drops pool.
A2. NEW FEATURES
- Preview of emoticons. Now you will be able to see the animation of the emoticon in your collection (whether you have it or not) by pressing the "PLAY" button below it.
A3. NEW ITEMS
- Winter collection awards. These limited items will be awarded automatically to anyone who has completed the winter set of items in their collection:
- Lobby icon – Foil Gremlin in Disguise.
- Profile background – The Foil Frozen Machinery (animated).
- A limited one-time only item. A global effect "Flying lanterns" that will be automatically granted to the owners of the game and all 5 of it's DLC's (А.К.А Тhe Governor Edition) who have logged into the game between Jan 26th and Feb 05th.
This award will be automatically grated to all players who have “The Governor Edition” medal. If you own all 5 DLCs but don’t have the medal, please download OST and Artbook DLCs in their default folders and launch the game at least once. The medal should appear in your profile after that.
- Celebrating the Lunar New Year! Two new items that are going to be available for a limited time through regular chests.
- Main menu background – The Automated Rooster.
- Main menu music – Melody of the Automated Rooster.
- New blueprints. Few new items added to the game and they will only be available through blueprints, if you're lucky enough to get them.
- Emoticon – Bored.
- Emoticon – Gotcha!
- Special – The Governor of Swindlers.
- Lobby icon – Ruffian (this blueprint available in Tournament chests only).
C. CHANGES
- Number of players in multiplayer sessions that use mods, can be freely changed after a mod was loaded in the session lobby. Keep in mind that some mods are specially adjusted to specific number of players, and won't work as intended with another number.
- The tournament algorithm has been changed to now include the tournament win-rate of players during matchmaking.
- The Misfortune "Depression" is now orange.
- The in-game menu's information block was visually improved to be in line with the rest of the interface.
- The "Achievement unlocked" window has been returned to the game.
- Added an additional explanation to the card "An Interesting Find".
D. FIXES
- The AI will use the cards "Jailbreak" and "A Deal with the Prosecution" more consistently when it has them.
- Fixed a bug where the name of a player would not fit in the Conflict window.
- Fixed a visual bug where players would "lose" charges after converting a nonexistent item.
- Fixed a bug where in some cases the previous games list was shown incorrectly in the player profile.
- Fixed a visual bug with a wrong number on the icon of the "Global Celebrity" achievement.
- Fixed a visual bug with a wrong number on the icon of the Misfortune "Kidnapping".
- Fixed a bug where when changing servers the game would crash with an error if the "favorites" emoticon panel had any emoticons unavailable to the player on that server.
- Fixed a bug where players would be highlighted in the wrong way at some point during the first tutorial of the game.
- Fixed the text for the Politician when winning the elections.
- Fixed the indicators of the player most likely to win the upcoming elections taking in account the malice if the number of votes are equal.
- Fixed a rare bug with the card "Investigation" where the game would get stuck if the chosen opponent had only secret and criminal cards on hand.
- Fixed the Pauper's ability "Smooth sailing" to work with all sources of bribes.
- Fixed a bug with the text for the Manager's ability "Risky Business".
- Fixed a rare bug when in some cases the training mission could start with only 1 opponent.
F. KNOWN ISSUES
[olist]
[ 2017-01-26 22:31:18 CET ] [ Original post ]
On Friday, January 27 Eador. Imperium comes out of Early Access and thanks to a cross-developer promotion, every owner of Gremlins, Inc. will receive a coupon for a 30% discount for the game. The coupon will be valid for one week only.
Please note that normally, coupons will be issued in batches, so if you do not get yours immediately on January 27, please check again a day or so later. When we issued coupons for Gremlins, Inc. earlier this year, it took a few days to get all the coupons showing up in everyone's inventory.
[ 2017-01-26 21:43:58 CET ] [ Original post ]
Hi everyone,
It's been a few months since we first introduced the in-game items, tradable between players via Steam Community Market, and now we finally got around to collecting the relevant stats. We'd like to share them with you so that everyone in the community is aware of the scale and the details of this meta-game – which could hopefully lead to a more informed discussion about how to improve this part of the game further! ːSneakyChestː
DATES & WHAT'S COUNTED
The stats below are from December 20, 2016 – January 20, 2017 and cover both Amsterdam and Singapore servers, including both the items that dropped and the items that were crafted by players via blueprints.
MAIN FIGURES
In the reported month we had:
- 56,959 game sessions (single-player and multiplayer);
- 26,229 chests dropped;
- 423 chests crafted.
CHESTS & SEASONS
- 18,071 Regular Chests
- 4,525 Tournament Chests
- 3,968 Winter Chests
- 88 Autumn Chests
WHAT WAS INSIDE THE REGULAR CHESTS?
- Messages: 9,381
- Emoticons: 6,846
- Lobby icons: 1,278
- Blueprints: 306
- Profile backgrounds: 132
- Global effects: 128
WHAT WAS INSIDE THE TOURNAMENT CHESTS?
- Emoticons: 1,773
- Messages: 1,801
- Profile backgrounds: 292
- Lobby icons: 269
- Main menu backgrounds: 268
- Special: The Governor of Governors: 98
- Special: Champion's Trail: 24
WHAT WAS INSIDE THE WINTER CHESTS?
- Emoticons: 1,507
- Music tracks: 821
- Main menu backgrounds: 763
- Lobby icons: 277
- Global effects: 223
- Profile backgrounds: 212
- Special: Snowball Blaster: 83
- Blueprints: 58
- Special: Frosty Steps Trail: 24
THE LEAST COMMON ITEMS (REGULAR)
The following items were the least common drops during this month among all the Regular Chests (ːSneakyChestː):
- Blueprint: Regular Chest: 73
- The Triumph of Engineering: 128
- Thief's Tools: 132
- Blueprint: Battery: 233
- The Saint: 410
THE LEAST COMMON ITEMS (WINTER)
The following items were the least common drops during this month among all the Winter Chests (ːflakeː):
- Frosty Footsteps: 24
- Blueprint: Winter Chest: 58
- Snowball Blaster: 83
- Frozen Machinery: 212
- Festive Lights: 223
[ 2017-01-25 09:46:51 CET ] [ Original post ]
It's been a while since we last spoke about how the art for Gremlins, Inc. is being made (here is the story about the "Jurors for Hire" card). Today we'll about about the menu background for the Winter Season (which in a few days will be replaced by something else) –
THE ARTIST
For this artwork, we commissioned Alik Sarkisyan – a freelance artist based in Russia whom we've known for several years, but never got to work together with before. Alik is typically working on sci-fi projects, most of which tend to be photo-realistic. For Gremlins, Inc., though, he had to switch in order to match the overall game style that we have.
CONCEPT & REFERENCES
The brief for this artwork was as follows: we're showing how a clockwork town may look like, if the clockwork has been dropped in a pile of snow (by some terrible accident). As gremlins live on the inside of the mechanisms, this would be an emergency. A very rare occasion.
ALIK: "First of all, I had to gather some references. You can see that I’ve tried to catch the atmosphere of an industrial, yet sophisticated town in winter. I love layered cityscapes with pronounced atmosphere, where level of detail and contrast and color diffuse as we reach the skyline. And when you add snow to that, it becomes magical. That was the aim. The mistake I've made here is that I overlooked the overall architectural style of the game that we were going for ːmaliceː."
THE FIRST DRAWINGS
When we received the first sketches, we both loved them and hated them! They showed great detail... but somehow reminded of a different sort of town, not the steampunk clockwork that we're so used to.
ALIK: "My first drawings turned out to be way too gothic, as you can see above. While I was drawing, I had a quickly assembled kitbash of references on my monitor as the reference point. I scanned and assembled a few pencil drawings, to add more atmosphere, and then I’ve added a flat tone to each layer. I proceeded to work on the line weight and opacity as well, to mimic the atmosphere not only in tone – but in line, too."
FROM GOTHIC TO INDUSTRIAL
After a round of changes, the town finally moved towards the style of steampunk. Industry. Factories. Money. That's what we wanted all along!
ALIK: "After the first round of feedback from the team, the picture has changed significantly. I re-shot all the linework with a digital camera and I've redrawn what was the left part of the picture, switching from gothic style to more of an industrial look with a lot of pipes. In addition, I’ve redone the middle ground layer on the right side. All the other linework I’ve altered digitally. We have decided, that we need already existing assets in the shot, to set the tone of the background. So here is the gremlin elevator."
SHADING & COLOURING
ALIK: "After the linework was mostly set in place, the time came to shade and color the whole thing. At this stage, it was mainly a matter of simply putting more hours of work into this background. I have distorted railing in the foreground to remove the “digital/mechanical” feel. Also, instead of the tower clocks, the team suggested to place there a drawing of the actual gremlin calendar, which worked very well (this calendar was supposed to be in the game, but in the end did not make it through). I tried to not go overboard with the shading, and to keep it clean enough." ––– And that's it for today! Meanwhile, if you follow our studio Instagram's account, you might have already seen the new main menu background that will arrive to the game (for a limited time) at the end of the current week – in just a few days ːnotebookː. ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-01-24 17:24:16 CET ] [ Original post ]
We just posted a little update on what the studio is working at the moment (here), and with this announcement we'd like to highlight one of the events described there: the upcoming Beta Lunar Tournament scheduled for January 28-29:
BETA LUNAR TOURNAMENT
ːHoly_Grailetː 2017/01/28 07:00 GMT – 2017/01/29 20:00 GMT ːHoly_Grailetː ːsteampunkː AMSTERDAM ːcardsː players: 5 ːscoreː victory condition: 45 rounds ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: fast Sessions that count towards the tournament: ːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinː (5) ːsteampunkː SINGAPORE ːcardsː players: 2 ːscoreː victory condition: 30 score ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː Characters: from random sets ːRatsClockː Timer: normal ːhealth_powerupː Home Rule: Magic Trunk Sessions that count towards the tournament: ːbh2coinːːbh2coinːːbh2coinːːbh2coinːːbh2coinː (5) This tournament will already utilise the updated matchmaking system. This system may be tweaked during the ongoing tournaments, live. The system is changing to matching players based on the number of sessions won/lost in the current tournament.
PRIZE FUND, SCORE LISTS
The exact scores earned by players on different places, and the prize fund, will be announced a bit closer to the actual tournament.
MORE DETAILS
Why is this tournament called Lunar? Why is it called Beta? You can read about this in the relevant forum thread.
[ 2017-01-23 16:12:28 CET ] [ Original post ]
While it's still a while unit the end of the Winter Season, we wanted to already share with you the two new cards that will arrive to the game with the spring update (we already presented the art for the first card as a part of the story about how the art is created, story and illustrations: here).
ːcardsː «JURORS FOR HIRE»
Type: Secret
Location: The Court
Move points: 2
Pay: ːvotesː4
Get: $300
Jurors for hire is a product that never runs out of demand.
ːcardsː «MISAPPROPRIATION»
Type: Criminal
Location: The Plant
Move points: 2
Pay: –
Get: ːscoreː3, $100, ːmaliceː1
Rules: roll the dice. If you roll 1, 2 or 3 – you are arrested.
If you've been caught sneaking out of the plant with parts of an unfinished automaton, you cannot always count on getting away by explaining that you simply decided to bring some unfinished work to finish at your own time at home.
–––
ːtelegramː Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
ːcursecardː Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːscoreː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2017-01-13 18:35:58 CET ] [ Original post ]
The New Year's tournament is over, and we'd like to share with you the list of its winners – we're awarding as many as 100 players this time around! – as well as some interesting facts:
- ːxmas_treeː This was the largest tournament that the game has seen so far: over 1,200 participants in total (nearly one thousand on the Amsterdam server and about two hundred and fifty on the Singapore server).
- ːxmas_treeː More than 300 players have completed 7 or more tournament sessions, and thus entered our special giveaway: 47 participants on the Singapore server and 258 participants on the Amsterdam server.
TOP-20 – AMSTERDAM
ːsteampunkː 985 participants 01. ːfirstplaceː Chaos (5124) – 51 sessions, 49 wins – AMAZING!!! 02. ːvotesː Meowth (3894) – 49 sessions, 45 wins. 03. ːmaliceː Yangkai (3504) – 45 sessions, 41 wins. China 04. Sloth (3480) – 47 sessions, 43 wins. Belarus 05. albanmania (3060) – 40 sessions, 36 wins. France 05. 12g (2328) – 33 sessions, 29 wins. Russia 07. Dark Crusader (2130) – 29 sessions, 26 wins. 08. FaZeNDA (2094) – 30 sessions, 26 wins. Russia 09. Genius (2082) – 29 sessions, 26 wins. Russia 10. felix (2064) – 28 sessions, 24 wins. Canada 11. littlematt (1818) – 26 sessions, 23 wins. 12. pace (1680) – 24 sessions, 20 wins. 13. Apotekariy (1650) – 26 sessions, 22 wins. Russia 14. Евгений (1614) – 22 sessions, 18 wins. Russia 15. 冯布衣 (1512) – 18 sessions, 16 wins. 16. VSV (1458) – 24 sessions, 20 wins. Russia 17. dew (1380) – 15 sessions, 13 wins. United Arab Emirates 17. vavalone (1380) – 19 sessions, 15 wins. 19. FRAUSONNE (1338) – 22 sessions, 18 wins. Ukraine 20. OldSalt (1284) – 21 sessions, 18 wins.
TOP-20 – SINGAPORE
ːsteampunkː 240 participants 01. ːfirstplaceː Yangkai (2418) – 34 sessions, 31 wins. China 02. ːvotesː izmegul (1530) – 20 sessions, 18 wins. Russia 03. ːmaliceː Bandicot (1518) – 21 sessions, 18 wins. Lithuania 04. earthyfx (1326) – 20 sessions, 17 wins. Canada 05. Sasha10_m (1170) – 17 sessions, 14 wins. Ukraine 06. 40A (1038) – 18 sessions, 15 wins. 07. Gamstken (1002) – 11 sessions, 11 wins – WOW!! Russia 08. Consul-Loki (996) – 16 sessions, 13 wins. Russia 09. hekisan (912) – 15 sessions, 12 wins. 10. minop7 (864) – 12 sessions, 9 wins. 11. paranoy (834) – 15 sessions, 12 wins. 12. che (780) – 13 sessions, 10 wins. Russia 13. Dabiz (690) – 12 sessions, 9 wins. Netherlands 14. Silence (678) – 11 sessions, 9 wins. USA 15. dicky56 (672) – 9 sessions, 8 wins. China 16. arseBurger (654) – 13 sessions, 10 wins. China 17. LinzOMG (648) – 12 sessions, 9 wins. China 18. albanmania (582) – 11 sessions, 8 wins. France 19. jingtian8631 (576) – 10 sessions, 7 wins. China 20. ignat0315 (534) – 11 sessions, 8 wins. China * the number of played sessions shows only the sessions that were played while the player had at least one tournament life ( ːhypnoheartː ) left. ** In the case when at the end of the tournament two or more players will have equal number of tournament points, they will share the same (highest) place and get the same rewards. However, the award list will not be extended, and we will still award only the top 10 players on each server.
PRIZE FUND:
Awarded: Top 20 players on each of the servers. Place / prize – [olist]
ADDITIONAL PRIZES:
In addition to the awards listed above, more prizes were distributed on each server in a random fashion (1 prize per 1 participant) to players who have finished at least 7 tournament sessions. We had around 300 participants in this giveaway and here are the lucky ones:
ADDITIONAL PRIZES – AMSTERDAM
01. 廖俊凯 – Punch Club 02. Husky – Mount & Blade: Warband 03. Ricochet – Niffelheim – Egypt 04. pace – Mount & Blade: Warband 05. nadwen – Punch Club 06. Perturbator – Mount & Blade: Warband 07. McWazza – Scrap Garden 08. enedurion – Scrap Garden 09. Evm – Niffelheim – Lithuania 10. bombaklaat – Niffelheim 11. Ansinael – Scrap Garden – Russia 12. Zoltan – Punch Club 13. party_fin – Train Valley 14. vivamelodie – Niffelheim 15. Kosha_Murkosha – Niffelheim 16. PowerleSs – Scrap Garden – Kazakhstan 17. Jkz – Scrap Garden – Russia 18. Misstik – Train Valley – France 19. Sarkis |//AqUiRiOn\| – Eador. Imperium 20. dzhukov8 – Punch Club 21. Fear – Punch Club 22. censor.cerz – Train Valley 23. Rufus C. F. – Eador. Masters of the Broken World – Russia 24. Nick Hall – Eador. Imperium 25. z3rg – Mount & Blade: Warband 26. Marco – Eador. Masters of the Broken World 27. EkimPaladin – Train Valley 28. FelixZCat – Mount & Blade: Warband – Russia 29. Wily_cat – Eador. Imperium – Russia 30. gial – Train Valley
ADDITIONAL PRIZES – SINGAPORE
01. 黑暗 – Mount & Blade: Warband 02. Heppoko – Mount & Blade: Warband – Japan 03. Sheep – Scrap Garden 04. Rgon – Scrap Garden 05. Sloth – Eador. Imperium – Belarus 06. 潮流前线 – Mount & Blade: Warband 07. earthyfx – Punch Club – Canada 08. hipinion – Train Valley 09. 独饮一场醉 – Eador. Imperium – China 10. Beelzebub – Mount & Blade: Warband 11. ignat0315 – Mount & Blade: Warband – China 12. 凹凸曼 – Train Valley – China 13. Bandicot – Niffelheim – Lithuania 14. Aud!abolisch – Punch Club 15. dicky56 – Eador. Masters of the Broken World – China 16. nema7 – Train Valley – Ukraine 17. Toooooasty.wad – Eador. Masters of the Broken World – Japan 18. dep – Scrap Garden – Japan 19. jingtian8631 – Punch Club – China 20. paranoy – Eador. Masters of the Broken World 21. Sasha10_m – Train Valley – Ukraine 22. arseBurger – Train Valley – China 23. DaBlanka – Scrap Garden – USA 24. izmegul – Scrap Garden – Russia 25. Consul-Loki – Punch Club – Russia 26. isasasa7 – Niffelheim – Japan 27. 三八先生麻一下 – Niffelheim 28. hekisan – Punch Club 29. che – Niffelheim – Russia 30. Dabiz – Niffelheim – Netherlands If you're one of the winners, please contact Qfasa in order to claim your prize (only for the additional prizes, chests and consumables will be added in your Inventory automatically). Please keep in mind that you should claim your prize not later than in 14 days after the results announcement. We would like to express our sincere thanks to our developer friends at TaleWorlds, Lazy Bear Studios, Snowbird Games, Flazm Interactive and Ellada Games who contributed to the prize pool, here's where you can find out more about their current projects: http://store.steampowered.com/app/261550/ http://store.steampowered.com/app/477730/ http://store.steampowered.com/app/232050/ http://store.steampowered.com/app/351100/ http://store.steampowered.com/app/394310/ http://store.steampowered.com/app/353640/ http://store.steampowered.com/app/465760/
WHAT'S NEXT?
As some of you may have noticed, this tournament wasn't exactly perfect: there were some valid concerns about the matchmaking system, as well as a few stray bugs, not all of which were corrected in the course of the tournament. On the coming Monday, our team returns from the winter holidays and will focus on a large update that we expect to ship around March 2017. We have dozens of (small but useful) changes to implement in the UI, a number of (small but irritating) bugs to chase, as well as two bigger projects: the completion of the Offline Mode that will allow everyone to play without staying connected to Steam; and an improved matchmaking/ranked session system, which we would like to rework quite significantly. But before that big update, we'll try to do something special for the Chinese New Year which is coming later this month ːchinaː. Thanks again for participating in this record-setting tournament, and see you around! ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2017-01-06 13:20:01 CET ] [ Original post ]
WELCOME!!
Welcome, welcome, welcome – to the ːHoly_Grailetː ːfireappleː ːxmas_treeː Grand New Year's Tournament ːxmas_treeː ːfireappleː ːHoly_Grailetː that lasts a whole week, and offers as many as 100 – yes, ONE HUNDRED – prize packages!
To participate in this tournament, you don't need to do anything complicated: just start the game, go to the Multiplayer Lobby, and click on the button that says "Tournament Session". Current player standing is available via Tournament Ladder.
TIME & PLACE:
29/12/2016 | 12:00 GMT (21:00 JST) – 05/01/2016 | 12:00 GMT (21:00 JST) ːsteampunkː Amsterdam ːsteampunkː Singapore
TOURNAMENT RULES:
Both Amsterdam and Singapore feature the same rules, except for number of "lives" in the tournament (ːhypnoheartː). See below – ːcardsː players: 2 ːscoreː victory condition: 40 score ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: not allowed ːcheatdiceː Characters: from random sets ːvotesː Timer: Normal ːcursedskullː Home Rules* Tournament "lives": ːsteampunkː Singapore: ːhypnoheartː ːhypnoheartː ːhypnoheartː ːsteampunkː Amsterdam: ːhypnoheartː ːhypnoheartː ːhypnoheartː ːhypnoheartː * Home Rules: (1) All "Set-up" and "Second-hand" cards are removed from the deck. (2) Each round, every player is presented with 3 cards and chooses the 1 car that they will receive after the current move. The other two cards go into the discard pile.
TOURNAMENT LIVES:
Each player has several lives ( ːhypnoheartː ) in this tournament. With every session lost, you lose one ːhypnoheartː. You will earn both main and additional tournament points for winning sessions as long as you have at least one ːhypnoheartː. If you have no more ːhypnoheartː, you can still continue to play (to kick out other competing players), but you will not receive any more main tournament points for your own victories – however, you will continue to accumulate additional tournament points whenever the players whom you previously conquered (before or after losing your lives), score any further victories.
TOURNAMENT POINTS:
During this tournament, regular rating points are frozen for all players. Your tournament sessions do not affect your regular rating. For each victory, players receive points that depend on the strength of the opponents over whom they have won (while no tournament points are granted for losses). Important: your tournament points will continue to increase with the increase in the tournament score of your past opponents, over whom you prevailed. What this means is that the tournament is never over for you as long as your previously conquered opponents continue to play, and win.
TOURNAMENT CHESTS:
During all tournament sessions, instead of regular and seasonal chests, only the special limited tournament chests will drop. As always, the chests are free and do not require any other items/keys to unlock and use/trade.
PRIZE FUND:
Awarded: Top 20 players on each of the servers. Place / prize – [olist]
ADDITIONAL PRIZES:
In addition to the awards listed above, more prizes will be distributed on each server in a random fashion (1 prize per 1 participant) to players who have finished at least 7 tournament sessions: 10 copies (5 on each server) of Niffelheim 10 copies (5 on each server) of Punch Club 10 copies (5 on each server) of Train Valley 10 copies (5 on each server) of Scrap Garden 10 copies (5 on each server) of Eador. Imperium 10 copies (5 on each server) of Mount & Blade: Warband
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplaeyr Lobby. Q. If I have lost all my 4 lives, will tournament chest continue to drop? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – "No need to thank me" (uncommon)
- Message – "Nothing personal" (uncommon)
- Emoticon – "Winner" (uncommon)
- Emoticon – "Thief" (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – "Trophy shelf" (rare)
- Main menu background – "The Champion" (rare)
- Special item – "The Governor of Governors" (contraband)
- Token trail – "Champion's trail" (illegal)
TOURNAMENT SCHEDULE:
The complete tournament schedule is available in this thread. ------ ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2016-12-29 12:47:54 CET ] [ Original post ]
Ever since we launched the game in Early Access, we wanted to share with you the process of how we create new cards in the game. But at first, we simply were too busy working on the minimum set of features that would allow us to launch; then we were busy fixing all the bugs that we found, and adding all the great suggestions that the community came forward with. But finally, we've caught our collective breath and sat down with the person behind almost all the cards in Gremlins, Inc. (2 or 3 are not really his – can you guess, which?) to talk about how he works –
WHO'S THE ARTIST?
Please meet Yaroslav Pavlyshynets, a concept artist responsible for the style of the game:
- he's trained as a professional artist;
- he's based in Kyiv, Ukraine;
- he's very much into historical re-enactment;
- he's very much into playing board games;
- he worked on a number of games, including Cossacks;
- we all think that he's brilliant!
LET'S FOLLOW THE PROCESS: SKETCH 01
The process of creating a new card starts with Adrageron, our game designer, coming up with a rough idea of where the card is played, whether or not it's criminal or secret, and what is the general theme of the card, as well as the exact mechanics. Can you guess what is the idea of the new card, based on the early sketch above? If not, let's take one step forward:
THE MAIN ACTORS: SKETCH 02
In this case, we're talking about a card that is played in the Court, and a card whose title is based on the concept of jury. Or jurors, to be exact. You can probably already flesh out at least one of them, on the left side...
THE MAIN ACTORS, CONTINUED: SKETCH 03
Since the card deals with jurors, there's got to be more than one, and here you can see the whole three of them (hint: there will be more). Even at this early stage, you can probably place them in a steampunk universe, thanks to how they dress and what sort of emotions they project. So what are they up to?
THE THEME: SKETCH 04
Whatever they're up to, it seems like it's not anything good. As more details emerge, take stock of the symbol on the hat of the central character: it's the familiar icon of the Court. And what's this thing in front of them, only vague at this time, but perhaps already discernible, if you're familiar with the world of Gremlins, Inc.?
THE THEME, CONTINUED: SKETCH 05
Well-well, it is nothing but a stack of money!! And there's two more gremlins joining the party. A party that is dressed to impress, despite the greed that shows through their grimaces. From a distance, they look so respectable... like some of the ultra-rich people in our world, too. It's time to dash the last dose of details, including a fake eyepiece of the gentleman on the left.
DETAILS: SKETCH 06
What a great company do we have here, at this table! Respectable, well-dressed gentlemen of good standing. We bet that some of you can already feel like you're in the same room with these people. Let's give some shine to those coins, shall we? As well as a bit of volume to a few other pieces.
DETAILS, CONTINUED: SKETCH 07
Hello there, friends! It's us, the jurors. The full title of this card is: «JURORS FOR HIRE»
- this card is played in the Court
- this card is secret
- this card offers 2 move points
- this card costs ːvotesː4 to play
- this card grants $300
- it will arrive in one of 2017's update (most likely, with the Spring Season)
COLOR: SKETCH 08
And now it's time for the first colors to appear on the card. It's pretty obvious that these corrupt jurors won't have much light in whatever room they choose in order to receive, and count, their bribe. The whole focus is on the money. Ah, money, the engine that moves the gremlin world! (as well as some of the leading countries in the real world today...).
COLOR, CONTINUED: SKETCH 09
With this step, Yaroslav brings into focus the two leaders of the jury – probably it's their connections at the Court, that enabled the whole deal to come through. The other three hang back in the shadows (by the way, did you know that a jury that cannot come to a decision, is called a "hung jury"?
THE FINAL TOUCH
Here we are: the card is complete now. A few days of work, and Adrageron's idea came to life! Personally, it never stops to impress me how Yaroslav never does any alternative sketching in the process: there's never a plan B, or an option C, he's just fleshing out the scene based on how he sees it, and in 95% cases this is the vision that the game designer had all along. Did you enjoy seeing this process step by step? You may then consider taking a look at the 120-page Digital Artbook, where we recount the story of how Gremlins, Inc. was created. Another channel where we post work-in-progress is our Instagram channel: http://Instagram.com/CharlieOscarBiz/. We wish you a very happy holiday period, and hope to see you in the game during the upcoming official tournament that starts on December 29 and will become our biggest event yet, with dozens of prizes and seven days of ranked duel sessions across both server zones! ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2016-12-27 20:09:55 CET ] [ Original post ]
It's time to announce the results of the Christmas Tournament! The list of Top-10 players by server is below – players from Japan and China are really showing a strong hand, as well as players from USA (not to mention traditionally sting performance of players from Russia and from Ukraine! ːmaliceː). Here's some stats:
- ːcardsː Similar to the previous tournament, this tournament saw around 900 participants: 712 on the Amsterdam server, and 166 on the Singapore server.
- ːcardsː More than 150 participants completed at least 6 tournament sessions (ranked maximum set for the current tournament).
- ːcardsː Overall, we saw around 3,100 chests drop during these days (22-26/12); while the total in-game time spent in Gremlins, Inc. in the same period amounted to a staggering number of 240 days!
- ːcardsː Finally, we received 5 protests during this tournament, 2 of which we supported, which resulted in the ban of 4 players (and the corresponding change of tournament results for several other players).
TOP-10 – AMSTERDAM
ːsteampunkː 712 participants 01. ːfirstplaceː isasasa7 (845) – 6 sessions, 5 wins. 02. ːvotesː Tian (775) – 6 sessions, 4 wins. 03. ːmaliceː Privet20 (755) – 6 sessions, 4 wins. 04. 12g (751) – 6 sessions, 4 wins. 05. izmegul (748) – 6 sessions, 4 wins. 05. Bandicot (748) – 6 sessions, 4 wins. 07. pirato4ka (720) – 6 sessions, 4 wins. 08. Chucho (718) – 5 sessions, 4 wins. 09. dew (686) – 5 sessions, 4 wins. 10. Meowth (680) – 6 sessions, 3 wins.
TOP-10 – SINGAPORE
ːsteampunkː 166 participants 01. ːfirstplaceː Rgon (809) – 6 sessions, 5 wins. 02. ːvotesː Silence (797) – 6 sessions, 5 wins. 03. ːmaliceː ignat0315 (795) – 6 sessions, 5 wins. 04. arseBurger (790) – 6 sessions, 5 wins. 05. Consul-Loki (778) – 6 sessions, 5 wins. 06. green_v (767) – 6 sessions, 5 wins. 07. Dolphin (748) – 6 sessions, 5 wins. 08. 凡所有相皆为虚妄 (661) – 6 sessions, 4 wins. 09. izmegul (657) – 6 sessions, 4 wins. 10. Chaos (652) – 6 sessions, 4 wins. * number of sessions is indicated only until the moment when their results affected the tournament results, further sessions not counted here. ** if several players score the same amount of tournament score at the end of the tournament, then they share the same place and receive the same prize set.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
WHAT'S NEXT?
On December 29, just three days from now, a new official tournament kicks off: the week-long New Year's tournament, where players will compete with a set number of "lives" in duel sessions, on both Amsterdam and Singapore (full details tomorrow). Meanwhile we just wanted to let you know that due to the special status of the New Year's tournament, we will award Top-20 players on each server – plus we will award 10 players on each server, chosen randomly from those who complete at least 6 tournament sessions. ––– ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2016-12-26 19:21:00 CET ] [ Original post ]
TIME & PLACE
22/12/2016 | 12:00 GMT (21:00 JST) – 26/12/2016 | 12:00 GMT (21:00 JST) To play: just go to the Multiplayer lobby inside the game, where during the tournament you will see an option to join "Tournament Session" instead of the usual ranked session. ːsteampunkː Amsterdam ːsteampunkː Singapore
SESSION RULES – AMSTERDAM
ːcardsː Players: 6 ːfirstplaceː Victory Condition: 36 rounds ːcursecardː Chaos Cards: allowed ːvotesː Character Abilities: allowed ːtelegramː Characters: random sets ːscoreː Timer: fast Every player can play up to 6 sessions, where they can score tournament points. Further sessions played will not yield any tournament points. During the tournament, the regular rating of players is frozen and will not be affected by the results of tournament sessions played.
SESSION RULES – SINGAPORE
ːcardsː Players: 3 ːfirstplaceː Victory Condition: 35 score ːcursecardː Chaos Cards: allowed ːvotesː Character Abilities: allowed ːtelegramː Characters: random sets ːscoreː Timer: normal Every player can play up to 6 sessions, where they can score tournament points. Further sessions played will not yield any tournament points. During the tournament, the regular rating of players is frozen and will not be affected by the results of tournament sessions played.
TOURNAMENT RULES
Tournament points – Amsterdam (per place in a session): [olist]
TOURNAMENT CHESTS
During all tournament sessions, instead of regular and seasonal chests only the special limited tournament chests will drop. As always, these chests are free and do not require any other items/keys to unlock and use/trade.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplaeyr Lobby. Q. If I've finished all my 6 sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – "No need to thank me" (uncommon)
- Message – "Nothing personal" (uncommon)
- Emoticon – "Winner" (uncommon)
- Emoticon – "Thief" (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – "Trophy shelf" (rare)
- Main menu background – "The Champion" (rare)
- Special item – "The Governor of Governors" (contraband)
- Token trail – "Champion's Trail" (illegal)
TOURNAMENT SCHEDULE:
The complete tournament scheduled is available in this thread. ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2016-12-22 11:20:25 CET ] [ Original post ]
Ladies and gentlemen, we're excited to present a major update for the game that introduces both new cards and new features, as well as launches the long-expected ːflakeː Winter Season ːflakeː ! In this update, you will find:
A1. NEW FEATURES
- ːsteampunkː STEAM WORKSHOP: have you ever wondered about trying your hand at re-balancing the game? Now you can do it – with the all-new Workshop system! [olist]
- Create modes for custom single-player and multiplayer sessions as well as for challenges.
- Change the rules: you can now add new goals for all types of sessions as well as turn on the special rules that can completely change the pace of the game.
- Balance the deck of the game the way you see it: you can completely overhaul the deck, including quantity and availability of specific cards in your mod.
- Adjust the starting resources and starting permanent cards: you can preset the resources, as well as starting permanent cards and starting hands, plus the starting location of each character. [/olist]
- ːsteampunkː BLACK MARKET: with this update we introduce our own item shop where you can purchase a new kind of in-game items: consumables. These items are neither cosmetic nor affect the mechanics of the game, but rather they affect the meta-game of item drops. NB: the items from the Black Market affect not only their owner, but also every other player in the same session. So you are going to change the item drop probabilities not only for yourself, but also for everyone else on the playing field. Items currently available in the shop: The Miraculous Magnet of Dr. Brooms, The Warping Seeker and A Smart Plug. Attention: items purchased on the Black Market can only be used only in the custom single-player (including challenges) and multiplayer sessions, but not in mods or ranked sessions.
A2. NEW CONTENT
- ːcardsː New card: «Riskomatic-30» (played in the Casino)
- ːcardsː New card: «Business development» (played in the Office)
- New achievement: «A Follower»
- New achievement: «A Fan»
- New achievement: «Local Celebrity»
- New achievement: «Global Celebrity»
- New secret achievement
A3. NEW DROP ITEMS
WINTER SEASON: UNCOMMON (ːflakeːːflakeː)
- Emoticon – Festive Mood
- Emoticon - Party!
- Main Menu Music - Festive tune
- Main Menu Background - Frozen Town
- Lobby Icon - Gremlin in Disguise
- Global Effect - Festive Lights
- Player Profile - Frozen Machinery
- Other - Snowball Blaster
- Token Trail - Frosty Footsteps
- Blueprint – «Winter Chest»*
- Lobby Icon – Foil Pumpkin-head**
- Player Profile – The Foil Sentient Machine**
B. BALANCING
- The initiative of the characters has changed, and now it is as follows: 1. The Engineer 2. The Politician 3. The Manager 4. The Pauper 5. The Gambler 6. The Damned 7. The Banker 8. The Collector 9. The Secret Agent 10. The Merchant 11. The Prosecutor 12. The Thief
- The Merchant – the ability "Stop!" now works for cards with both 1 and 2 move points (instead of just 1 move point).
- The Merchant – the ability "Move it!" now works for cards with both 5 and 6 move points (instead of just 6 move points).
- The Prosecutor – the ability "Stamp Duty" is modified: you will now get a double Bribe from other players in the same location (instead of just a regular Bribe).
- ːcardsː "The Astral Elevator" – you will now have to skip a turn if you use this card to move..
- The Plant – the Plant now also removes ːmaliceː1 (in addition to giving you $50) when skipping a turn there.
- The Jail – the jail card "Amnesty" now no longer gives you an additional turn.
- In addition to the tournament points that players score for their place (1st, 2nd, etc.), there will be bonus tournament points awarded to the 1st player, equal to the lead in score that this player has from the 2nd place (1 score = 1 point).
C. CHANGES
- End of the Autumn Season: the end of the Autumn Season brings with it the awards not only for those who reached the top of the ultimate ladder, but also for those who collect all of the 8 items from the Autumn Set. Once you collect all the items in the Autumn Set in your Collection, you will be awarded two prestigious items: a foil Lobby Icon and an animated player profile! These are unavailable anywhere else, and we expect them to be very rare.
- All the emoticons belonging to the Autumn set have had their initial number of uses reduced from 20 to 10.
- UI upgrade – "Tips & Tricks" window can now be minimised.
- UI upgrade – the Inventory window has been visually upgraded, there is now a separate "Crafting" page and a separate "Consumables" page.
- UI upgrade – the items in your Collection can now be filtered by type and by set.
D. FIXES
- Fixed a visual bug where, when loading а session, permanent indicators would not show properly.
F. KNOWN ISSUES
[olist]
[ 2016-12-17 19:56:36 CET ] [ Original post ]
SEASON'S END
The very first season of Gremlins, Inc. – the Autumn Season – has ended on December 15 at 12:00 GMT. We applaud everyone who competed for the top spots on the ranked ladder, and from the bottom of our engineering hearts we congratulate the winners, who will today receive the last big shipment of ːpumpkingː limited-edition pumpkin chests (place | award | name | season rating): ːsteampunkː AMSTERDAM [olist]
PUMPKIN CHESTS
Following the autumn season's end, the pumpkin chests will no longer drop in the game. The next time they will appear: September 2017. Yes, a long way! But there is one exception: if you own a Pumpkin Chest Blueprint, then you are able to keep crafting the pumpkin chests regardless of the current season. So either through your own blueprint, or via a trade with someone who has one and will keep crafting those chests, you may still be able to find certain autumn items – in your Inventory or via Steam Community Market.
AUTUMN SEASON: STATS
Finally, we know that all of you love numbers (otherwise, how can you win in this game?) – so here's the stats for the Autumn Season, i.e. between October 27 and December 15 (about 6 weeks in total):
- There were a total of 20,410 active players in the game (current owners, across all platforms: a bit over 55,000). About half of active players focused solely on single-player games, from the other half 70% competed in ranked sessions with 30% playing mostly private multiplayer sessions with their friends.
- There were a total of 29,575 chest drops. The rarest item in the game right now: Champion's Trail (less than 100 items in the game at the moment). Other rare items (very few made it to the market, most were activated by their owners): Pumpkin-o-mat, The Governor of Governors, Blueprint of Regular Gremlin Chest and Blueprint of Pumpkin Chest.
- The top 6 regions by their share of active players were: ːfirstplaceː 27% – Russia ːfirstplaceː 19% – China ːfirstplaceː 14% – USA ːfirstplaceː 06% – Japan ːfirstplaceː 05% – France ːfirstplaceː 04% – Ukraine
WHAT'S NEXT?
The Winter Season is just around the corner, and will hit the clockwork town before this weekend is over – with new items, new visuals and new cards. The same update will also bring Steam Workshop (modding support) as well as Black Market (with its first 3 quirky items). A major 6-player tournament that has been scheduled for today, is moving to December 22 – so that we can make sure that the recent build of the game does not require any more hotfixes. And the special New Year's Eve duel tournament will kick off on December 29. Thanks for playing with us – and please follow the announcements for the full details of the Winter Season! ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2016-12-16 10:21:25 CET ] [ Original post ]
TOURNAMENT
The next official tournament is scheduled for December 16-21, 2016.
TIME & PLACE
16/12/2016 | 12:00 GMT (21:00 JST) – 21/12/2016 | 12:00 GMT (21:00 JST) ːsteampunkː Amsterdam ːsteampunkː Singapore
SESSION RULES – AMSTERDAM
ːcardsː Players: 6 ːfirstplaceː Victory Condition: 36 rounds ːcursecardː Chaos Cards: allowed ːvotesː Character Abilities: allowed ːtelegramː Characters: random sets ːscoreː Timer: fast Every player can play up to 6 sessions, where they can score tournament points. Further sessions played will not yield any tournament points. During the tournament, the regular rating of players is frozen and will not be affected by the results of tournament sessions played.
SESSION RULES – SINGAPORE
ːcardsː Players: 3 ːfirstplaceː Victory Condition: 35 score ːcursecardː Chaos Cards: allowed ːvotesː Character Abilities: allowed ːtelegramː Characters: random sets ːscoreː Timer: normal Every player can play up to 6 sessions, where they can score tournament points. Further sessions played will not yield any tournament points. During the tournament, the regular rating of players is frozen and will not be affected by the results of tournament sessions played.
TOURNAMENT RULES
Tournament points – Amsterdam (per place in a session): [olist]
TOURNAMENT CHESTS
During all tournament sessions, instead of regular and seasonal chests only the special limited tournament chests will drop. As always, these chests are free and do not require any other items/keys to unlock and use/trade.
PRIZE FUND:
Awarded: Top 10 players on each of the servers. Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplaeyr Lobby. Q. If I've finished all my 9 sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – "No need to thank me" (uncommon)
- Message – "Nothing personal" (uncommon)
- Emoticon – "Winner" (uncommon)
- Emoticon – "Thief" (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – "Trophy shelf" (rare)
- Main menu background – "The Champion" (rare)
- Special item – "The Governor of Governors" (contraband)
- Token trail – "Champion's Trail" (illegal)
TOURNAMENT SCHEDULE:
The complete tournament scheduled is available in this thread. ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː ːtelegramː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ ːcursecardː Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz ːscoreː Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2016-12-13 21:47:41 CET ] [ Original post ]
Monika, Andrey and Sergei discuss (and demonstrate illustrations) on the following topics:
* the end of the Autumn season!
* the beginning of the Winter season!
* what do winter chests look like?
* let's see the items that arrive inside the winter chests!
* let's hear a piece of the new music track, winter-themed!
* what's a Black Market, and what can you buy there?
https://www.youtube.com/watch?v=HL5aFI7Iclg
–––
ːtelegramː Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
ːcursecardː Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːscoreː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2016-12-10 08:47:46 CET ] [ Original post ]
We're happy to present the second new card that will arrive to the game once the Autumn Season ends next week:
«BUSINESS DEVELOPMENT»
Move points: 3 Location: Office Cost: $300 Gain: ːscoreː3, ːvotesː3, income +10. Effect: instead of taking a new card, take 3 from the top of the deck and choose the one to keep (discard the others). "If you manage to spare some time between reporting your competitors to the police and waging litigation, try to use that time to develop your own business" – Business Development for Beginners.
[ 2016-12-09 10:01:50 CET ] [ Original post ]
Ladies and gentlemen, today we're happy to present one of the 2 new cards that will arrive to the game once the Autumn Season ends next week:
«RISKOMATIC-30»
Move points: 4 Location: Casino Cost: $300 Gain: ːscoreː4 Type: ːsteampunkː permanent card Permanent effect: Get $30 every time you use the Risk spot. "It's a widely known factual rumour that some time ago a newer model of the same machine, called "Riskomatic-1000", was designed and almost approved for manufacturing. Strangely enough, that approval never came through the relevant ministry."
[ 2016-12-08 20:08:19 CET ] [ Original post ]
It's time to announce the final results of this weekend's 3-player tournament: the Top 10 players are listed below (and you can also see them in the game, under the 'Tournament Ladder' section accessible from the main menu). As always, it was pretty intense – and we hope everyone had fun!
Some fun facts:
Around 900 players participated in this tournament: 788 at the Amsterdam and 95 at the Singapore servers. Overall, this tournament scores 3rd by the number of participants, if we compare all of our official tournaments since launch.
More than 300 players played 5 or more tournament sessions, and more than 100 players played 9 or more tournament sessions. There were 153 sessions where at least one player would leave the game before the very end (10.2%), a bit up from the previous tournament that had "three lives and you're out" format.
Around 1,500 tournament sessions were played in total, and roughly 1,600 chests with in-game items were distributed among the participants during the 72 hours while the tournament lasted.
We had 6 protests filed about the violation of the Fair Play rules (0.4% of all sessions played), 3 of them were supported (0.2%), and 6 players were temporarily banned from the ranked mode: 4 on Amsterdam server and 2 on Singapore server.
TOP-10 – AMSTERDAM
788 participants 01. ːfirstplaceː semAz (1138) – 9 sessions, 8 victories. 01. ːfirstplaceː 12g (1138) – 9 sessions, 8 victories. 01. ːfirstplaceː dima260782 (1138) – 9 sessions, 8 victories. 04. Евгений (1025) – 9 sessions, 7 victories. 04. zhditesolnca (1025) – 9 sessions, 7 victories. 04. Maxaum (1025) – 9 sessions, 7 victories. 07. Apotekariy (999) – 9 sessions, 7 victories. 07. Soer (999) – 9 sessions, 7 victories. 07. LAMA KING (999) – 9 sessions, 7 victories. 07. markers (999) – 9 sessions, 7 victories.
TOP-10 – SINGAPORE
95 participants ,. 01. ːfirstplaceː mar.bro (1025) – 9 sessions, 7 victories. 01. ːfirstplaceː paranoy (1025) – 9 sessions, 7 victories. 03. ːfirstplaceː uCANdoMAGIC (999) – 9 sessions, 7 victories. 04. 如果天黑之前来得及 (886) – 8 sessions, 6 victories. 04. too ball (886) – 9 sessions, 6 victories. 06. Yangkai (834) – 8 sessions, 6 victories. 07. Ignat3210 (799) – 9 sessions, 5 victories. 08. 黑骑 (773) – 9 sessions, 5 victories. 09. arsBurger (747) – 9 sessions, 5 victories. 10. 暴君·Joker (695) – 9 sessions, 5 victories. * the number of sessions played shows only the sessions that were played while they had impact on the overall tournament score of that player. ** if two or more players have equal number of tournament points, they share the same (highest) place and get the same rewards.
PRIZE FUND:
Place / Prize – [olist]
[ 2016-12-05 20:46:44 CET ] [ Original post ]
In this issue:
* tournament stats;
* stats from the first month of the Autumn Season;
* how to make mods for Gremlins, Inc. and use Steam Workshop;
* what you can change when making the mod;
* an update on Steam Community Market
* an update on Winter Season
https://www.youtube.com/watch?v=AQYDps0l2V4
Links to resources mentioned in this video:
Studio's Instagram where you can already check Winter Chest, Winter Background, etc.:
https://www.instagram.com/charlieoscarbiz/
Steam Community Market where you can buy/sell in-game items:
http://steamcommunity.com/market/search?appid=369990
Champion's Trail – an item that a lot of us would like to buy:
http://steamcommunity.com/market/listings/369990/Champion%27s%20trail
* * * * * *
ːsteampunkː Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
ːvotesː Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
ːcursecardː Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2016-11-29 16:20:21 CET ] [ Original post ]
The next official tournament is scheduled for 02/12 to 05/12:
TIME & PLACE
ːsteampunkː Amsterdam ːsteampunkː Singapore 02/12/2016 | 12:00 GMT (21:00 JST) – 05/12/2016 | 12:00 GMT (21:00 JST)
SESSION RULES
ːcardsː Players: 3 ːscoreː Victory condition: 30 score ːcursecardː Chaos Cards: NO ːtelegramː Character Abilities: YES ːcheatdiceː Characters: random ːvotesː Timer: normal
TOURNAMENT RULES
Tournament points: 1st place: +79 tournament points. 2nd place: +26 tournament points. 3rd place: 0 tournament points. During this tournament, regular rating points will be frozen for all the players. Your tournament sessions will not affect your regular rating. Players get 100% tournament points for the first 9 sessions played in the tournament. Any subsequent sessions won't give any points. Attention: during all tournament sessions, instead of regular and seasonal chests, only the special limited tournament chests will drop. As always, the chests are free and do not require any other items/keys to unlock and use/trade.
PRIZE FUND:
Place / Prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplaeyr Lobby. Q. If I've finished all my 9 sessions, can I get more tournament chests? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – "No need to thank me" (uncommon)
- Message – "Nothing personal" (uncommon)
- Emoticon – "Winner" (uncommon)
- Emoticon – "Thief" (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – "Trophy shelf" (rare)
- Main menu background – "The Champion" (rare)
- Special item – "The Governor of Governors" (contraband)
- Token trail – "Champion's trail" (illegal)
[ 2016-11-24 16:24:31 CET ] [ Original post ]
The latest official tournament (November 18-21) is over! The results are posted below (and you can also see them in the game, under the Tournament Ladder section accessible from the main menu). As always, it was a great pleasure to see how many players decided to participate! (the number of players on the Amsterdam server is especially impressive..., but we swear, this is just a coincidence!).
Some fun facts: during this 72-hour tournament, about 2,000 tournament sessions were played. How often did one of the participants drop out/leave? In 8.15% of all ranked sessions played. And what about the in-game item drops coming through tournament chests? Throughout the tournament, there were a total of 1,800 tournament chests granted.
TOP-10 Amsterdam
666 participants [olist]
TOP-10 Singapore
106 participants [olist]
[ 2016-11-24 08:59:03 CET ] [ Original post ]
As a part of the preparations for the official tournament, we're happy to present this small update:
A1. NEW FEATURES
- Favorites - Have you ever had a problem, where you couldn't find the correct emoticon or text message to retaliate against your opponent on time? Well fear not, dear gremlin, now you will be able to add all your favorite mocking and taunting emoticons to the "Favorites" section for quick and easy access!
A3. NEW DROP ITEMS
UNCOMMON (ːmaliceːːmaliceː)
- Emoticon – Winner (set: ːHoly_Grailetː)
- Emoticon – Thief (set: ːHoly_Grailetː)
- Text message – "No need to thank me" (set: ːHoly_Grailetː)
- Text message – "Nothing personal" (set: ːHoly_Grailetː)
- Lobby icon – Darbl von Murblenton (set: ːHoly_Grailetː)
- Player profile – Trophy shelf (set: ːHoly_Grailetː)
- Main menu background – The Champion (set: ːHoly_Grailetː)
- Special – The Governor of Governors (set: ːHoly_Grailetː)
- Special – Champion's trail (set: ːHoly_Grailetː)
C. CHANGES
- End of the Halloween spirit – If you do not own the relevant drops, the spooky main menu background and music will be removed, but do not fear – the season continues, and you may get these items form one of the pumpkin chests that keep dropping!
- Global effects timer – You are now able to see when exactly your global effect will become available again.
- An improved interface for tournament rules – With the addition of new tournament rules, the tournament rules section has been visually updated.
- Removed a tip – With the removal of ranking inflation, an entry was removed from the "Tips & Tricks" section, that dealt with it.
D. FIXES
- Emoticon hotkeys – Fixed an issue with the hotkeys dropping once you joined a session as a spectator.
[ 2016-11-18 10:54:00 CET ] [ Original post ]
The next official tournament is about to start!
TIME & PLACE
ːsteampunkː Amsterdam ːsteampunkː Singapore Nov 18, 2016 12:00 GMT (21:00 JST) – Nov 21, 2016 12:00 GMT (21:00 JST)
TOURNAMENT RULES
ːcardsː players: 2 ːscoreː victory condition: 40 score ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː characters: from random sets ːvotesː Timer: Normal ːcursedskullː Home Rules* * Home Rules: (1) All "Set-up" and "Second-hand" cards are removed from the deck.. (2) Each round, each player is presented with 3 cards; chooses 1, which they will receive after the current move. Two other cards go into the discard pile. Attention: during all tournament sessions, instead of regular and seasonal chests, only the special limited tournament chests will drop. As always, the chests are free and do not require any other items/keys to unlock and use/trade.
TOURNAMENT POINTS
During this tournament, regular rating points will be frozen for all players. Your tournament sessions will not affect your regular rating. Players receive +60 tournament points for each victory. No tournament points are granted for losses. Each player has 3 lives ːtelegramːːtelegramːːtelegramː in this tournament. With every loss, you lose 1 such life. You will earn tournament points as long as you have at least 1 life. After 3 losses, you can continue to play (to kick out competing players), but you will not receive any more tournament points.
PRIZE FUND:
Prize fund legend: ːHoly_Grailetː = Tournament Chest (limited, tournaments only) ːpumpkingː = Pumpkin Chest (limited, Autumn Season only) Place / prize – [olist]
TOURNAMENT CHESTS – FAQ:
Q. Where do Tournament Chests drop? A. Only in tournament sessions, which are available via Multiplaeyr Lobby. Q. If I have lost all my 3 lives, will tournament chest continue to drop? A. Yes, as long as you will keep playing tournament sessions. Q. Are the tournament items limited to this tournament only, or to tournaments in general? A. The tournament items are available via tournament chests, which drop during every official tournament in the game. Q. Is there a full list of tournament items available via tournament chests? A. Yes, please see below:
- Message – "No need to thank me" (uncommon)
- Message – "Nothing personal" (uncommon)
- Emoticon – "Winner" (uncommon)
- Emoticon – "Thief" (uncommon)
- Lobby icon – Darbl fon Murblenton (rare)
- Player profile – "Trophy shelf" (rare)
- Main menu background – "The Champion" (rare)
- Special item – "The Governor of Governors" (contraband)
- Token trail – "Champion's trail" (illegal)
ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2016-11-16 11:48:13 CET ] [ Original post ]
Today we celebrate the middle of the ːpumpkingː Autumn Season ːpumpkingː and, as promised, this time Top 10 players on each of the servers are going to get their awards – celebrating the first-ever season, as well as the successful introduction of the item drop feature!
Prize fund legend:
ːpumpkingː = Pumpkin Chest
ːSneakyChestː = Regular Chest
AUTUMN SEASON – MIDSEASON AWARDS
ːsteampunkː SINGAPORE [olist]
AUTUMN SEASON – END OF SEASON
We also take this opportunity to remind everyone about the date, and the prize fund, for the end of the ːpumpkingː Autumn Season ːpumpkingː: the clock will strike at – December 15, 2016 @ 12:00 GMT The prize fund will be as follows: ːsteampunkː SINGAPORE ːsteampunkː AMSTERDAM [olist]
SPECIAL ITEMS UNLOCKED WITH COMPLETE SET
Finally, we will talk about this in this week's Dev News video, but we already wanted to bring up the subject here: players who will assemble the complete set of seasonal items (e.g. Autumn Season), will receive in-game 2 exclusive items: ːmaliceː a foil version of the lobby icon ːmaliceː (a separate item, so you can still use the original seasonal lobby icon, if so you want) plus (we wanted to make this for a long time by now!) ːmaliceː an animated seasonal player profile ːmaliceː. Yes, it's the same seasonal profile as you can already see in the game, but this time it will be fully animated. ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2016-11-15 14:56:39 CET ] [ Original post ]
In this issue we introduce the changes made to all ranked sessions (Amsterdam: 4 players only, Singapore: 2 players only); show 9 original tournament items that will be dropping during the upcoming tournament (18-21/11); and go over the rules of that tournament:
https://youtu.be/SgCjahHBv6Y
TOURNAMENT RULES
12:00 GMT Nov 18 – 12:00 GMT Nov 21 ːsteampunkː players: 2 (duels only) ːscoreː victory condition: 40 score ːcursecardː Chaos Cards: allowed ːvotesː Character Abilities: allowed ːcheatdiceː characters: from random sets ːcursedskullː Home Rules* * all "Set-up" and "Second-hand" cards are removed from the deck. * each round, each player is presented with 3 cards; chooses 1, which they will receive after the current move. Each player has 3 lives ːtelegramːːtelegramːːtelegramː – can lose 3 times. After 3 losses, can continue to play, to kick out others, but will not accumulate anymore tournament points. ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː Game updates: http://Twitter.com/Gremlins_Inc http://Reddit.com/r/GremlinsInc/ http://facebook.com/GremlinsGame/ Studio news: http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz Behind the scenes at Charlie Oscar: http://Instagram.com/CharlieOscarBiz/
[ 2016-11-13 07:21:38 CET ] [ Original post ]
Dear citizens of the Clockwork Town:
Ever since we introduced ranked sessions in the game, we've been experimenting with all sorts of rules in order to find the set that would provide the best player experience to the majority of those of us who play ranked.
We tried duels. We tried 3-player sessions. We tried 4P. We tried 5P. We even tried 6P, and Chaos Quests. While each type of sessions has its own advantages and disadvantages, two things that we were able to track more or less objectively were the number of complaints received for a specific format; and, much more importantly, the number of ranked sessions launched with the specific set of rules – according to Unity Analytics, that breaks it down very precisely.
This week, we went through all of the available data, and we saw one format that seems to work significantly better than others: ːfirstplaceː 4-PLAYER SESSIONS ːfirstplaceː. Judging by the hard data, players like it more than any other format; it's a setup that allows the best chance of a comeback; and it's a format that is the least susceptible to any sort of an unfair play.
Based on this, and effective immediately:
ːsteampunkː AMSTERDAM is to feature only 4-player ranked sessions
ːsteampunkː SINGAPORE is to feature only 2-player ranked sessions
The actual rules will still vary: sometimes, it will be sessions until 30 score and no character abilities allowed; and sometimes it will be sessions until 40 rounds, and with characters abilities. As to the number of players, we're going to stick to 4P on Amsterdam and 2P on Singapore for now.
We thank everyone who took time to comment on the difference between the formats, and we wish you all an excellent player experience with the new rules. If there's something that can be improved further – just let us know in this thread!
[ 2016-11-11 14:52:14 CET ] [ Original post ]
TEAM TOURNAMENT: RESULTS
Thanks to the organisational skills of green_v, the first-ever Team Tournament of Gremlins, Inc. has wrapped! 32 teams played 64 team sessions (4 of these were won through DSQ) to determine the winners (full results): (1) ːfirstplaceː Mr. & Mrs. Anatman (anatman + zhditesolnca) 2 keys for Eador. Imperium 10 item drop chests containing limited Autumn Set items (5 for each player) (2) ːfirstplaceː Forces of Darkness (DarkStyle + Darker) 2 keys for Eador. Imperium 6 item drop chests containing regular items (3 for each player) (3) ːfirstplaceː Assassins of Topdeckers (Meowth + Rgon) 2 keys for Eador. Imperium 4 item drop chests containing regular items (2 for each player) (4) ːscoreː Alice Is Dead (Debaser + Foxy) 2 keys for Eador. Imperium (5) / (6) ːscoreː Dreadnought (Dabiz + Silence) 2 keys for Eador. Imperium (5) / (6) ːscoreː GREMLINS PWNERS SQUAD (THE PWNER + JabbaWockeeZ) 2 keys for Eador. Imperium (7) / (8) ːcardsː Topdeck Masters (Archer + green_v) 2 keys for Eador. Imperium (7) / (8) ːcardsː КМН (команда молодости нашей) (JokerZP + paranoy) 2 keys for Eador. Imperium
A SPECIAL "THANK YOU"
With pleasure, we send 10 item drop chests containing limited Autumn Set items to green_v for taking the time and putting forward the effort required to organise and coordinate this tournament!
TOURNAMENT RECORDS
Below you can find a few links to the records from this tournament (all these records have RU audio comments): Mr. & Mrs. Anatman VS. Forces of Darkness: here (Twitch). Да фиг знает! VS. American Express #1: https://www.youtube.com/watch?v=qsV9sMu03Ro just4lulz? VS. HorseKeepers: https://www.youtube.com/watch?v=CUBIu0KbaRI just4lulz? VS. Dreadnought: https://www.youtube.com/watch?v=D-Q6BlzDIxI just4lulz? VS. Labki: https://www.youtube.com/watch?v=_O17OnKNZW0 just4lulz? VS. ТТ (Тверские Терпилы): https://www.youtube.com/watch?v=R_hgkvhmr6c Our congratulations to the winners – and good luck to everyone in the future tournaments! If you're one of the winners, please contact Qfasa in order to claim your prize. We also take this opportunity to thank the developers of Eador. Imperium (transitioning out of Early Access into full release in Q1 2017) for a significant part of the prize fund: http://store.steampowered.com/app/477730
[ 2016-11-07 20:09:13 CET ] [ Original post ]
In this issue of Dev News, we introduce the upcoming tournament scheduled for November 18th: what are the special Tournament Chests, what kind of items do they contain, and what are the rules of this tournament? (and next week, we'll talk about Home Rules/Steam Workshop).
https://www.youtube.com/watch?v=wvDxG0nlnZk
ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː
Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2016-11-03 19:58:36 CET ] [ Original post ]
It is with great pleasure that we present the Autumn Season of Gremlins, Inc.:
ːsteampunkː a major update (new features, new content)
ːsteampunkː new, exclusive seasonal drop items
ːsteampunkː a general rating wipe
A1. NEW FEATURES
- New Feature – Crafting: why waiting for that chest to drop, when you can cheat the system with the spectacular new art of crafting? Every engineer will envy of your skill! The new crafting feature allows you to build certain in-game items if you have the corresponding blueprints (blueprints are infinitely reusable, you only need to find them once) and enough energy charges.
- New Feature – Spectator Mode: have you ever seen a ranked session start in the lobby with a few top players, and wished that you could watch them play? Well, now you can! All the sessions that are not set to "private" now allow to join them as a spectator. As a spectator, you will not be able to see the cards on the hands of the players – but you will be able to support them emotionally, with the help of your emoticon collection!
A2. NEW CONTENT
- New card – Toxic Waste (played in the Dump)
- New card – Evil Statue (played in the Treasure)
- New achievement – Master of Chaos
- New achievement – Prestigious Prestige
- New achievement – Team Player
- New achievement – Old-timer
A3. NEW DROP ITEMS
COMMON (ːmaliceː)
- New emoticon – Enjoying the show
- New emoticon – Slow Clap
- New message – Attack the leader!
- New message – Surprise!
- New message – The horror!
- New lobby Icon - Prisoner
- New emoticon – Dead Gremlin (Autumn Set ːcursedskullː)
- New emoticon – Spooky Laugh (Autumn Set ːcursedskullː)
- New music – The Abandoned Clockwork Town (Autumn Set ːcursedskullː)
- New menu background – The Abandoned Clockwork Town (Autumn Set ːcursedskullː)
- New blueprint – Battery
- New lobby Icon – Pumpkin-head (Autumn Set ːcursedskullː)
- New profile background - The Sentient Machine (Autumn Set ːcursedskullː)
- New global effect – Rise of the Automata (Autumn Set ːcursedskullː)
- New blueprint – Regular Gremlin Chest
- New special item – Pumpkin-o-mat (Autumn Set ːcursedskullː)
- New blueprint – Pumpkin Chest (Autumn Set ːcursedskullː)
- New special item – Battery (20)
B. BALANCING
- CHARACTER INITIATIVE – the explanation of which characters start their turn ahead of the others is now available in the Game Rules section, under Player Avatars. The priority has been re-balanced for this update. Here's the list of characters in the order of priority of their turns, with the Engineer taking the first turn in every round: [olist]
- The Engineer
- The Politician
- The Manager
- The Pauper
- The Merchant
- The Damned
- The Banker
- The Collector
- The Secret Agent
- The Gambler
- The Prosecutor
- The Thief [/olist]
- CHARACTERS – THE THIEF –
- Jailbird – now doesn't get ːmaliceː1 at the start of the session anymore.
- Robbery – now gets all of the money that the other player has paid during the Conflict, instead of jut the half.
- CHARACTERS – THE POLITICIAN –
- Connections at the Parliament – now gets ːscoreː2 instead of ːscoreː3 when winning the Elections.
- CHARACTERS – THE MERCHANT –
- Move it! – this ability is completely changed, new rule: when using a card with 6 move points for movement, you ignore all the Bribe spots that you pass through.
- Stop! – new character ability: when using a card with 1 move point for movement, and stopping on a Misfortune spot, you do not get a Misfortune.
- CARDS –
- Personal Search - the price is now changed to ːvotesː1.
- An Honest Exchange – the price is now changed to $50.
- A Set-up – the price is now changed to$50.
- Operation Cleanup – the price is now changed to $50.
- An Inspection – the price is now changed to $30.
- Properly Placed Bribe – now no longer gives ːmaliceː1.
- DECK – There are now two cards "An Honest Crook" in the core deck.
C. CHANGES
- Rating wipe – all the ranking ladders are ːfirstplaceːwipedːfirstplaceː as of October 27, 2016 with every player starting again with the rating of 100.
- Character statistics wipe – all the character statistics are wiped as of October 27, 2016 as old stats no longer make sense due to the balancing changes.
- Team Mode upgrade – now, when looking at the hand of an opponent, your team-mates will also see the cards that you review.
- Teleportation upgrade – now any kind of teleportation will allow you to teleport to the same spot where you are currently standing.
F. FIXES
- Fixed an issue with achievements that are gained through winning a session (due to the new Team Mode having more than one winner).
- Fixed a bug where the AI would incorrectly choose targets for the cards "Personal Search" and "An Honest Exchange".
- Fixed a few minor bugs with the AI bots, they got a little bit smarter now.
- Fixed a small bug where the wrong music would play for the winners of a team session.
- Fixed a small bug where the buttons on the Avatar would be hidden by the "Skip turn" or "Additional turn" symbols.
K. KNOWN ISSUES
[olist]
[ 2016-10-27 15:32:02 CET ] [ Original post ]
In this issue of Dev News, we demonstrate the new emoticons and other drop items that arrive with the Autumn Season; explain the upcoming rating wipe/inflation change; talk about the crafting feature; and, finally, introduce ːfirstplaceː SPECTATOR MODE ːfirstplaceː: how it looks in the upcoming build, and what kind of feedback we're after to make it even better! Thanks for watching, as always, and see you on the forums/in the game!
https://youtu.be/necRQaKIbn0
Discussion of this issue: in this thread on the forums.
ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː
Game updates:
http://Twitter.com/Gremlins_Inc
http://Reddit.com/r/GremlinsInc/
http://facebook.com/GremlinsGame/
Studio news:
http://Twitter.com/CharlieOscarBiz
http://Facebook.com/CharlieOscarBiz/
http://YouTube.com/CharlieOscarBiz
Behind the scenes at Charlie Oscar:
http://Instagram.com/CharlieOscarBiz/
[ 2016-10-26 13:43:27 CET ] [ Original post ]
One year ago Gremlins, Inc. appeared on Steam for the first time – under the Early Access program. It's been quite a journey, and we feel so very privileged to have such a warmhearted community that currently is almost 50,000 players strong! Thank you!!
Below, we share some insights from the last 12 months:
EARLY ACCESS & FULL RELEASE
Gremlins, Inc. released in Early Access on October 22, 2015 and spent a total of 5 months in Early Access, before moving to Full Release on March 11, 2016. Was it enough? We think so! Here's what we added to the game during the Early Access period – and a lot of this was shaped by direct feedback from the community:
- Ranking Ladder & Leagues
- Tournament Ladder (for official in-game tournaments)
- Automated matchmaking (with multiple options)
- Single-Player Mode (with multiple preset challenges)
- A proper interactive tutorial
- A proper Gremlinopedia covering the whole game
- Auto-Save feature for single-player sessions
- Reconnect feature for multiplayer sessions
- Player Stats, Player Profiles, Player Reputation
- Emoticons as in-game communication tool
- Predefined messages as in-game communication tool
- Animated Chaos Cards
- A major update to the Jail Mechanics/UI
- Tons and tons of UI improvements
- Ambient sound tracks for all in-game locations
- First original music tracks
- 5 additional localisation languages (bringing the total to 11)
- Steam Achievements
- Steam Trading Cards
That's 15 game updates in 5 months, more than two updates per month! While we're happy that we were able to keep the tempo, we must say that at times, it's been quite a challenge, and everyone on the team missed a bit of sleep in those months. However, old habits die hard =), and so we happily kept improving the game after the full release almost in the same fashion. To be honest, with the great sales that the game started to show, it would have been a crime not to! Here's the list of what we added to the game after its full release on March 11, 2016:
- Major feature: Character Abilities
- Major feature: Team Mode (in multiplayer and in single-player)
- Option to run private sessions
- Option to play with anonymous masks
- Major feature: item drops tradable via Steam Marketplace
- Inventory & Collection sections of player profiles
- Dedicated Asia-region server in Singapore (thanks to G-Core)
- High-score ladder for single-player sessions
- Option to customize profile with different skins, character portraits, lobby icons
- Expanded session and game (character) stats
- Tons and tons of UI improvements, including emoticon hotkeys
- Color-blind mode
- Extended Gremlinopedia (with search option)
- Tips & Tricks in-game section
- 1 more localisation language (Polish, bringing the total to 12)
- More original music tracks, more sound effects
- 11 new cards (including this week's 2)
- 8 new Misfortunes
- 4 new single-player challenges
- 3 cosmetic DLCs released
- Digital Artbook released
- Original Soundtrack released
That's 13 big updates during 7 months, and almost two updates per month, bringing the total number of updates to 28 in 12 months:
USER REVIEWS
By the end of our Early Access period, the sales of the game were roughly at 7,000 copies and 91% of our user reviews have been positive:
Following the Full Release, the sales grew to nearly 50,000 copies as of October 2016, and as a much wider audience accessed the game, the distribution of the reviews has changed a little bit:
Just recently, Steam has updated its user review policy/statistics, but we didn't really notice it because the number of user reviews from people who did not buy their copy but have received a key (via some promotion or media) has been fairly small for Gremlins, Inc.: only 27 reviews out of 932 –
SALES NUMBERS
We spent 41% of the last year in Early Access, which generated 16% of sales (by units) for the game –
In terms of revenue, the difference is even bigger (we changed the base price from $9.99 to $14.99 after transitioning into Full Release):
Overall, we spent nearly 1/2 of last year in Early Access, earning roughly 1/10 of the overall revenue there. Which actually reinforces the truth that dev teams should see Early Access primarily as a way to engage with the community, and not as a means to get additional funding. Another thing is the actual average price paid for each copy sold: since the game is cheaper in regions like Russia, Ukraine and China – while these regions represent a lot of copies sold, overall – we expected the overall average price of the game to be substantially lower than the US list price; in fact, it's been quite high, which means that most players have purchased Gremlins, Inc. at the full price, and not during the sale (the highest we had so far, has been 30% off).
And now is a good time to talk about DLCs: we have 3 cosmetic DLCs (Uninvited Guests, Automated Competitors and Astral Gamblers) as well as Digital Artbook and Original Soundtrack by A. Fruit. Here's how the sales look, in units:
The same sales, but now sorted by revenue:
THE REGIONS
Finally, let's talk about the countries where players buy the game from. The first thing that never ceases to surprise us, is this figure: 121 That's the number of countries from which customers purchased Gremlins, Inc. and the list includes such countries as Suriname, Nepal and Maldives. As well as Mayotte, Palestine, Trinidad and Tobago, and Guernsey. If we look at the sales during the Early Access period, when we had only 7 localisation languages available, this would be the split in terms of units sold:
Come Full Release (and all 12 localisations), and the picture has changed:
Finally, if we measure by revenue – and include all 12 months, even though in the first 5 only 7 out of 12 languages were available, we arrive at this split:
As you can see, Eastern Europe and Western Europe are almost balanced, with USA taking a further 1/4th of the pie, and Asia (Japan + China) responsible for yet another 1/5th of all revenue.
STEAM FORUMS
This anniversary post would be incomplete without placing the credit firmly where it belongs: with the community that helped shape this game throughout the last year, 24/7. At the moment, there are nearly 1,500 threads on Steam forums of Gremlins, Inc. with the top thread featuring almost 1,000 messages alone – and many others showing counts over 100. If you've made it here and would like to discuss the anniversary data further, why not join us on these forums? You're welcome to share your feedback in this forum thread! All the very best, and we'll do another data post once the game reaches 100,000 copies sold! ːsteampunkːːcheatdiceːːvotesːːscoreːːcardsː
[ 2016-10-25 22:59:57 CET ] [ Original post ]
In this edition of Dev News: Autumn Season explained! ːvotesː
- Halloween music!
- Halloween background!
- Crafting and blueprints!
- 2 new cards (Toxic Waste, Evil Statue)
- Balancing changes in 6 other cards
- Rebalancing of character abilities for 3 characters
- Change of character initiative (which type starts first in a round)
- 10 new items that will be arriving via regular chests (including lobby items and such emoticons as "Slow clap", "Enjoying the show", etc.)
- 10 special seasonal items that you can only pick up during the Autumn Season (including a new global effect and a new delivery system for Misfortune!)
- The very first "Illegal" item and the first "Contraband" items!
- 4 new achievements
- Changes in UI of team sessions
- Changes in the rules of teleportation
- Finally, we mention – but do not explain – the new game feature that we decided to add, at the very last moment, which pushed the kick-off of the Autumn Season one week forward.
[ 2016-10-19 05:28:25 CET ] [ Original post ]
The second new card that we discussed in this Dev News video is called "Toxic Waste" (the first one is "Evil Statue").
TOXIC WASTE
This card is criminal. It is played in the Plant. When used for movement, the card offers 1 move point. When played for action: Get $200, ːmaliceː1. Get an extra turn. Move rules: Skip your next turn if you use this card to move. Both cards are arriving to the game with the Autumn Season update, currently scheduled for the second half of the next week. ːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkːːsteampunkː http://Twitter.com/CharlieOscarBiz http://Facebook.com/CharlieOscarBiz/ http://YouTube.com/CharlieOscarBiz http://Instagram.com/CharlieOscarBiz/
[ 2016-10-18 13:32:58 CET ] [ Original post ]
As we shared in this Dev News video, there are 2 new cards arriving to the game on October 20 (with the introduction of the Autumn Season): Evil Statue and Toxic Waste. Here's the details of the first card:
EVIL STATUE
This card is criminal. This card is permanent. It is played in Treasure. When used for movement, the card offers 1 move point. When played: Get ːscoreː3, ːmaliceː3. Move rules: -$50, -ːmaliceː1 if you use this card to move. Permanent effects: Get $50 when you play a card that gives you ːmaliceː.
[ 2016-10-13 16:53:32 CET ] [ Original post ]
To celebrate the beginning of the annual board games convention SPIEL '16 in Essen (Germany), we arranged a special promotion of Gremlins, Inc. in the special edition of SPIELBOX (a wonderful board games magazine that some of you may already read):
Buy Gremlins, Inc. plus its Digital Artbook as a special SPIELBOX Set (50% OFF)!
This offer is available until October 26, and we warmly welcome all the new players who come to join our community from the world of real-world board games!
[ 2016-10-12 22:46:40 CET ] [ Original post ]
The next edition of Dev News is here! In this 12-min video we introduce 2 new cards (arriving to the game on October 20) – "Toxic Waste" and "Evil Statue" – as well as discuss the changes in the 5 core cards from the last update. Plus, we get the first look at the (possible) alternative playing field (from 08:10)! Presented by Sergei Klimov and Alexey "Adrageron" Bokulev (who's only saying "yes", "no" and "maybe" in this video ːmaliceː). Enjoy!
https://youtu.be/6d46cArOszo
[ 2016-10-11 19:43:08 CET ] [ Original post ]
We're just a few days away from the launch of the first Team Tournament! As of now, there are 28 teams who signed up, and we have 16 Steam keys to Eador. Imperium plus 20 Gremlins, Inc. chests as the prize fund.
CURRENT TEAM ROSTER:
[olist]
TOURNAMENT RULES:
ːfirstplaceː Team Mode: 2 vs 2 ːmaliceː Tournament table: double elimination (via Challonge) ːscoreː Victory: 30 score points ːcursecardː Chaos Cards: ALLOWED ːsteampunkː Character Abilities: ON ːcheatdiceː Characters: from random sets ːcardsː Timer: SLOW
WHERE TO FOLLOW:
Participants! Make sure you sign up to the bracket on the tournament's site: http://challonge.com/gremlins_double_trouble Spectators! You will be able to follow the results of each session there, plus via selected streams (for strongest players) – please follow the main thread on the forum for details.
[ 2016-10-11 19:12:33 CET ] [ Original post ]
A. NEW FEATURES
[olist]
B. CHANGES
[olist]
D. FIXES
[olist]
F. KNOWN ISSUES
[olist]
[ 2016-10-06 13:51:48 CET ] [ Original post ]
In this 10-minute development diary, we show the NEW solution for Team Mode – as well as provide full details on the re-balancing of 5 cards in the main deck, both changes to come into effect with tomorrow's update. You can discuss these changes further in this forum thread.
https://youtu.be/QG6v32Vkd5w
As these diaries are released weekly, feel free to post any questions you have for the dev team, here or in the comment section on YouTube, and we'll respond in the next video.
ːsteampunkːːmaliceːːsteampunkːːmaliceːːsteampunkːːmaliceːːsteampunkː
[ 2016-10-05 16:10:22 CET ] [ Original post ]
This week's update (arriving tomorrow) brings Team Mode as well as a few balancing changes (5 cards will be slightly adjusted). In order to test the new mode, we'll run a ːmaliceː Team Tournament ːmaliceː for 16 teams, each made of 2 players (or more, if we have more applications), based on the following rules:
ːfirstplaceː Team Mode: 2 vs 2
ːmaliceː Tournament table: double elimination (via Challonge)
ːscoreː Victory: 30 score points or 40 rounds – to be defined
ːcursecardː Chaos Cards: allowed
ːsteampunkː Character Abilities: ON
ːcheatdiceː Characters: from random sets
ːvotesː Timer: normal
The prize fund:
10 keys to Eador. Imperium (which leaves Early Access on Friday, October 7th) and 20 chests for Gremlins, Inc.: 10 players from the top 5 teams will receive the keys for the game, as to the chests, the players in the 1st team get 5 chests each, the players in the 2nd team get 3 chests each, and the players in the 3rd team get 2 chest each.
http://store.steampowered.com/app/477730/
Host of the tournament: ːsteampunkː green_v ːsteampunkː. He will determine the schedule, and resolve any issues that might come up for the debate.
HOW TO PARTICIPATE:
Please leave a note HERE listing team's name, the names of 2 players, and your preferred/current time zone. Anyone can participate as long as you register before October 12.
Current applications:
[olist]
[ 2016-10-05 11:32:39 CET ] [ Original post ]
In September we added to the game a few new features, including in-game items that add more options to the prize fund. Because of that, we decided to extend the number of players awarded up to 30 in total (top-15 players from each of the 2 servers).
The winners and the prize fund of September are as follows:
TOP-15 AMSTERDAM
- ːfirstplaceː Kellow (126.73)
- ːfirstplaceː Meowth (126.16)
- ːfirstplaceː Pelerin (124.82)
- Archer (124.70)
- Chaos (123.69)
- Hotik (122.42)
- Cloggy (121.90)
- DrBiker (120.90)
- s_stukalov (120.85)
- MediumOgre (120.69)
- green_v (120.51)
- ATM (119.77)
- DarkStyle (119.56)
- podkant (119.16)
- KingOfConvenience (119.09)
TOP-15 SINGAPORE
- ːfirstplaceː Dabiz (117.25)
- ːfirstplaceː Beelzebub (111.13)
- ːfirstplaceː izmegul (110.83)
- Eso (109.80)
- nckpehhoctb (109.30)
- dep (108.45)
- Lynx (108.26)
- ZacXdew (107.79)
- Bot Jacob (106.85)
- CW (106.46)
- Chief Mentor (105.15)
- GrekHek (104.42)
- TOMT4C (104,.10)
- isasasa7 (103.86)
- DrBiker (103.81)
PRIZE POOL (the same for each of the servers):
- Mad Games Tycoon + Gremlins, Inc. – The Governor Edition
- Chaos Reborn + Gremlins, Inc. – The Governor Edition
- Victor Vran + Gremlins, Inc. – The Governor Edition
- Gremlins, Inc. – The Governor Edition
- Gremlins, Inc.
- Gremlins, Inc.
- Any 3 DLCs for Gremlins, Inc. (winner's choice)
- Any 3 DLCs for Gremlins, Inc. (winner's choice)
- Any 1 DLC for Gremlins, Inc. (winner's choice)
- Any 1 DLC for Gremlins, Inc. (winner's choice)
- 1 chest with an in-game item
- 1 chest with an in-game item
- 1 chest with an in-game item
- 1 chest with an in-game item
- 1 chest with an in-game item
[ 2016-10-01 18:39:21 CET ] [ Original post ]
Good news, everyone: Team Mode will become available ahead of schedule, as a part of the update currently scheduled for the end of the coming week.
Below you will find a brief (10-minute) video introducing the interface and explaining the rules of this mode (the video is available in English and in Russian languages):
https://www.youtube.com/watch?v=5g3UdOqGYAA
Any questions? Please ask them in this thread.
[ 2016-09-29 15:50:29 CET ] [ Original post ]
SEPTEMBER TOURNAMENT: THE CHAMPIONS
The September tournament is over, the results are posted below (you can also see them in the game, under Tournament Ladder accessible from the main menu). As always, it was a great pleasure to see how many players decided to participate – and how close were the scores! We would like to also congratulate players from China and from Japan on scoring top scores this time!
AMSTERDAM
598 participating players, 6-player sessions TOP-10: [olist]
SINGAPORE
103 participating players, 2-player sessions TOP-10: [olist]
NEXT TOURNAMENT?
We expect that the next tournament will happen in early October, and will be (a) unofficial – coordinated outside of the game (b) organised for teams. Yes, as soon as we roll out the team mode, we plan to test it through a Swiss-type tournament. As to the next official in-game tournament, it will happen about one month from now and will feature some novelties: a change in the tournament scoring system, a separate top for players with the most sessions, and a new value "tournament efficiency", based on which we will run a separate top for all participants. See you soon!
[ 2016-09-26 09:08:06 CET ] [ Original post ]
Now Available on Steam: TURN-BASED GEMS Strategy Set!
This set brings you six critically-acclaimed strategy games created by independent studios from around the world:
Battle Brothers by Overhype Studios
Chaos Reborn by Snapshot Games Inc.
Gremlins, Inc. by Charlie Oscar
Halfway by Robotality
Mad Games Tycoon by Eggcode
Thea: The Awakening by MuHa Games
Complete your set at 20% OFF and explore these different worlds and game mechanics! Attention: additional discounts on individual games in the set will stack up with the set's discount, so don't miss it!
[ 2016-09-24 04:59:41 CET ] [ Original post ]
TIME & PLACE:
ːsteampunkː Amsterdam Sep 23 (12:00 GMT) – Sep 26 (24:00 GMT)
SESSION RULES:
ːcardsː Players: 6 (duels not allowed during the tournament) ːscoreː Victory condition: session ends after 36 rounds ːcursedskullː Anonymous masks: ON ːcursecardː Chaos Cards: ON ːtelegramː Character Abilities: ON ːcheatdiceː Character selection: Random ːvotesː Turn timer: FAST
TOURNAMENT POINTS:
[olist]
PRIZE POOL:
- Thea: The Awakening
- Thea: The Awakening
- Niffelheim
- Niffelheim
- Gremlins, Inc. – The Governor Edition
- Gremlins, Inc. – The Governor Edition
- Gremlins, Inc. – The Governor Edition
- Gremlins, Inc. – Digital Artbook
- Gremlins, Inc. – Digital Artbook
- Gremlins, Inc. – Digital Artbook
TIME & PLACE:
ːsteampunkː Singapore Sep 23 (12:00 GMT) – Sep 26 (24:00 GMT)
SESSION RULES:
ːcardsː Players: 2 ːscoreː Victory condition: 35 score points ːcursedskullː Anonymous masks: OFF ːcursecardː Chaos Cards: ON ːtelegramː Character Abilities: OFF ːcheatdiceː Character selection: from random set ːvotesː Turn timer: NORMAL
TOURNAMENT POINTS:
[olist]
PRIZE POOL:
- Gremlins, Inc. – The Governor Edition
- Gremlins, Inc. – The Governor Edition
- Gremlins, Inc. – The Governor Edition
- Gremlins, Inc.
- Gremlins, Inc.
- Gremlins, Inc.
- 1 DLC for Gremlins, Inc. (player's choice)
- 1 DLC for Gremlins, Inc. (player's choice)
- 1 DLC for Gremlins, Inc. (player's choice)
- 1 DLC for Gremlins, Inc. (player's choice)
[ 2016-09-23 10:20:49 CET ] [ Original post ]
Good news, everyone: now that the DLC trilogy is complete, and both the Original Soundtrack and the Digital Artbook are out, we are able to offer you The Governor Edition of the game. With this bundle, you can "complete your collection" by purchasing the missing items at 20% off.
We appreciate your continued support and we hope that you will enjoy new features and new content that we currently work on!
[ 2016-09-20 08:24:38 CET ] [ Original post ]
To celebrate the Mooncake Festival (中秋节), as well as the release of the major update that introduces item drops, and the release of both Digital Artbook and The Governor Edition, we're delighted to offer 30% off for the main game for the period of September 15 – September 23.
And if you're considering The Governor Edition, then you might be happy to know that the discount of that edition and the discount of the main game do stack up. Happy holidays – happy drops – and we hope that you will enjoy reading the artbook that tells the illustrated story of how Gremlins, Inc. came about!
ːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkːːcursecardːːsteampunkː
[ 2016-09-15 17:42:57 CET ] [ Original post ]
Ladies and gentlemen, the 120-page super-high-res Digital Artbook is now available! Buy it on its own or as a part of The Governor Edition, to read about the story of how this game came about!
Much love,
The team at CHARLIE OSCAR
[ 2016-09-15 17:40:31 CET ] [ Original post ]
A. NEW CONTENT
[olist]
B. NEW FEATURES
[olist]
C. CHANGES
[olist]
D. FIXES
[olist]
F. KNOWN ISSUES
[olist]
[ 2016-09-15 13:02:02 CET ] [ Original post ]
With this week's update (currently scheduled for Thursday afternoon), the game receives a major new feature, two new cards (Diablerie and Automated Traffic Policeman) and two new Misfortunes – pictured above.
A VOLUNTEER
Today, as determined by the most honest of the most random ways possible, a volunteer was selected for the enviable task of cleaning the streets of our glorious clockwork-town – for free. This time, it's you! Of course, the volunteer can refuse such an honourable responsibility, but the public will definitely be unhappy with such a disgraceful violation of old traditions. Skip a turn OR get ːmaliceː4.
GO TO HELL!
There are times when you are told to go to hell, and you have no way of refusing such an offer. This is one of those times. Teleport to the Inferno.
[ 2016-09-14 17:26:32 CET ] [ Original post ]
Just a quick note to confirm that we will be releasing the massive 120-page Digital Artbook tomorrow, featuring illustrated stories about the development process behind the game. The Artbook will be available in all of the 12 languages that the game supports, and is laid out as a super-high-resolution landscape PDF.
As a bonus, we decided to include two special items in the package: a unique player lobby icon, and a unique player profile, that will unlock for the owners of the Artbook – these are pictured above.
[ 2016-09-14 15:21:26 CET ] [ Original post ]
Here's the second new card that's arriving in tomorrow's update:
DIABLERIE
"Something for free is a sign of diablerie" – a gremlin proverb. Location: the Inferno Move points: 2 Type: criminal Cost: free Earn: ːmaliceː1 Rule(s): When played: [spoiler]something good[/spoiler] happens to your income, [spoiler]something horrible[/spoiler] happens to the money of the opponent of your choice. If you use this card to move, pay $50.
[ 2016-09-14 08:51:13 CET ] [ Original post ]
Arriving in this week's update are two new cards, and one of them is:
AUTOMATED TRAFFIC POLICEMAN
"Speeding tickets are a great way of ridding the owners of luxurious cars of the means required for their repair." Location: the Courthouse. Type: ːsteampunkː permanent Cost: $550 Earn: ːscoreː8, ːmaliceː1 Rule(s): When an opponent uses a card with 5 or 6 move points to move, they pay you $20.
[ 2016-09-13 12:16:20 CET ] [ Original post ]
With the major update this week, the game will receive item drops; and with item drops comes one new resource. But let's begin at the beginning:
CHESTS
Whenever you will receive an item, it will land as a chest which you can open immediately – or later, from your Inventory.
INVENTORY
In your Inventory (accessible via Main Menu), you store all the chests and items that you haven't activated yet. These can be sold or traded, if so you wish, via Steam Marketplace. Items that you activate, move from Inventory to your Collection, and can no longer be traded or sold.
COLLECTION
In your Collection, you will see all the items currently available in the game, including both the ones that you have and the ones that you don't. Each item has a description listing its type, rarity and number of uses (if any).
USES
Some of the items have a limited number of uses – especially rare items. For example, a new Global Effect might have 10 uses by default; once these are used up, you will need to recharge it.
CHARGES
To obtain a charge (pictured above), you should convert another item into charges. The more rare the item that you convert, the higher the number of charges that you receive (the formula is not strict and may give more or less, depending on your luck).
NO TRADING OF CHARGES
There is no trading of charges, and as of now, no batteries are available as a part of item drops (or offered on sale). So in order to keep your rare items charged, you will need to convert the items that you don't need / possess several copies of.
[ 2016-09-13 08:36:33 CET ] [ Original post ]
INTRODUCING: SEASONS
From the end of October and onwards, Gremlins, Inc. will switch to the cycle of seasons. Each season lasts roughly 12 weeks (depending on the particular time of the year), and each change of season brings the following: [olist]
UPCOMING SEASONS
Autumn 2016 begins on 20/10/2016. Winter 2016 begins on 15/12/2016. Spring 2017 begins on 09/03/2017.
[ 2016-09-12 18:09:45 CET ] [ Original post ]
TIME & PLACE:
ːsteampunkː Amsterdam (only) Sep 23 (12:00 GMT) – Sep 26 (24:00 GMT)
SESSION RULES:
ːcardsː Players: 6 (duels not allowed during the tournament) ːscoreː Victory condition: session ends after 36 rounds ːcursedskullː Anonymous masks: ON ːcursecardː Chaos Cards: Allowed ːtelegramː Character Abilities: Allowed ːcheatdiceː Character selection: Random ːvotesː Turn timer: Fast
TOURNAMENT POINTS:
[olist]
PRIZE POOL:
- Thea: The Awakening
- Thea: The Awakening
- Niffelheim
- Niffelheim
- Gremlins, Inc. – The Governor Edition (arriving Sep 15)
- Gremlins, Inc. – The Governor Edition (arriving Sep 15)
- Gremlins, Inc. – The Governor Edition (arriving Sep 15)
- Gremlins, Inc. – Digital Artbook (arriving Sep 15)
- Gremlins, Inc. – Digital Artbook (arriving Sep 15)
- Gremlins, Inc. – Digital Artbook (arriving Sep 15)
[ 2016-09-12 07:29:44 CET ] [ Original post ]
For the last two years, the development teams of Flazm Interactive (Train Valley) and Charlie Oscar (Gremlins, Inc.) have been happy neighbours, sharing the office in the Old Town of Vilnius. To celebrate, we introduce this set which allows owners of one game to purchase the other with a 30% discount (for a limited time only – until 12:00 GMT on September 14, 2016). Both games are well received by the community, so if you're in the mood to try something good but a little bit different – this is a good opportunity!
Gremlins, Inc. + Train Valley = Happy Neighbours Set
[ 2016-09-06 11:51:28 CET ] [ Original post ]
Good morning, ladies and gentlemen of the clockwork town! It's been a few weeks since we posted any announcements, and now we're back on track to share some news with you:
Next Update
The next update for the game is scheduled for the month September, most likely to happen around middle-to-end of the month. The update, as become our custom, will introduce new content such as new cards and new Misfortunes, but there's more than that: the main theme of the upcoming update is the roll-out of a whole new feature, Inventory / Item Drops.
Inventory
Having finished the set of the three character DLCs, we were looking for a way to introduce to the game more content in smaller portions, and preferably in an interesting way. And so we are currently building an inventory system for each player where you will be able to keep different in-game items as a part of your Inventory (not activated items that are available for trade) and Collections (activated items).
Item Drops
Once the update is released, every player will start to receive item drops that arrive in gremlin chests (like the one on the illustration above). There is a number of in-game events that might trigger the drops, with some offering a higher chance (playing a combo of cards, winning a session, etc.). These chests are yours to use or trade.
No Keys Required
Departing from the traditional model where you need to buy/trade a key in order to open a chest, our gremlin chests have no locks on them. No keys are required to access the items dropped. The whole idea behind the chests and items inside is to provide more fun with an extra layer of meta-game, allowing us to introduce into the game different items in small batches in order to see what works the best.
What's Inside?
Some of the items that will be dropped are new emoticons, new messages, new global effects, new player profiles, and little enhancements of the interface. Further down the line are animated permanent cards (yes!) and more substantial modifications.
Different Chests, Different Items
The chests planned so far are regular, seasonal (e.g. Christmas) and special (e.g. just for the duration of the in-game tournament). The items we work on are common, uncommon and rare. All of the items from the chests will be described in the Gremlinopedia, so you will be able to see the whole range even before you collect them.
Convert & Recharge
Some of the items from the gremlin chests will have a limited number of uses, and will need to be recharged once used (e.g. some of the new global effects). To obtain more uses, you can convert any unactivated item in your inventory into energy, and recharge the desired item accordingly.
Further Discussion
In the time between now and when the September update is released, we're happy to address any questions on the drop system in this thread.
Other News
Of other news, last week one of our Amsterdam servers lost a few hard drives thanks to hardware malfunction, and for a few hours during the night (in Europe) only the Singapore server was available. We thank everyone in the community for their patience while we worked to address the situation. There was a rather high chance that we could lose all player stats – including the backups – but thankfully, this was averted. As the result, we updated our backup policy which lowers the risk of something like this happening again in the future.
Artbook and The Governor Edition
Finally, we continue to work on the Digital Artbook and will release it at the same time as the September update: the text is translated, the layout is locked, and we're looking at over 100 pages of development stories and illustrations. The Governor Edition of Gremlins, Inc. (featuring the complete set of all DLCs and the main game offered with a series discount) will become available together with the Artbook.
[ 2016-08-30 06:59:27 CET ] [ Original post ]
Arriving on August 11, the new (free) update for Gremlins, Inc. adds the following:
A. NEW CONTENT
[olist]
B. NEW FEATURES
[olist]
C. CHANGES
[olist]
D. FIXES
[olist]
F. KNOWN ISSUES
[olist]
[ 2016-08-10 18:41:41 CET ] [ Original post ]
Coming tomorrow:
* 3 new cards
* 2 new Misfortunes
* a bunch of UI/UX/mechanics fixes and improvements
Plus the new single-player challenge:
A Secret Assignment
Your opponent is only a few points away from victory, but you still have the time to fix everything. The board of the powerful "Big Corporation, Incorporated" was recently alerted to the extreme success of one local gremlin. The company's management secretly hired you for a very special assignment: to destroy the business of the said gremlin. Meanwhile, the lawyers of the corporation quickly baked some false accusations, which should keep your opponent busy for the foreseeable future. ːcardsːːmaliceːːscoreːːvotesːːsteampunkːːcursecardːːcheatdiceːːcursedskullːːcardsːːmaliceːːscoreːːvotesːːsteampunkːːcursecardːːcheatdiceːːcursedskullːːcardsːːmaliceːːscoreːːvotesːːsteampunkːːcursecardːːcheatdiceːːcursedskullːːcardsːːmaliceːːscoreːːvotesːːsteampunkːːcursecardːːcheatdiceːːcursedskullː
[ 2016-08-10 08:45:35 CET ] [ Original post ]
In addition to the 3 new cards that we introduce on August 11 (A Quest from Dariol, A Quest from Dorikos and Election Campaign), the game will receive 2 new Misfortunes:
The Price of Evil
Lose ːmaliceː x $20. Today the residents of the clockwork town have a marvelous reason for schadenfreude: Gremlin N. is finally made to pay for the sins of their past.
An Accusation
Pay ːvotesː3 or lose half of your money. Gremlin N. is accused of misappropriation of another gremlin's property. The only chance to escape a penalty is to find a few "witnesses" that are willing to corroborate the story.
[ 2016-08-09 13:55:25 CET ] [ Original post ]
With this week's update, we introduce 3 new cards: A Quest from Dariol, A Quest from Dorikos and the card pictured above:
Election Campaign
Cost: $150
Type: Regular
Location: Tribune spots
Mechanics: ...?
"Advice №39: since gremlins are more likely to believe something bad than something good, the leaders of the election race are usually not the candidates that make the most flowery promises, but the ones who excel in revealing dirty spots on the biography of their opponents." (from "The Basics of the Gremlin Democracy").
[ 2016-08-09 13:09:43 CET ] [ Original post ]
This second new card will be added to the game's main deck with the August 11 update:
A Quest from Dariol
Cost: ːvotesː8
Type: Regular
Location: the Astral Plane
Mechanics: ...?
"Dariol, like all elves, is a narcissistic lover of senseless pompousness and undue heroism. This sappy elf can't for the life of him get over the death of his beloved Creator. He has probably created a few hundreds, if not thousands of different songs of mourning dedicated to the memory of the prematurely deceased deity. Fortunately, elves don't like to sing in front of strangers, so we are spared the dubious pleasure of listening to all that tragically-romantic nonsense."
– Zarr, "Being a Demigod for Beginners"
[ 2016-08-07 13:38:47 CET ] [ Original post ]
Last night we had a ton of fun: we played five 6-player sessions of the game with victory condition set to Chaos Quest, with Adrageron (game designer of Gremlins, Inc.) playing in two of these sessions and me commenting one session in Russian and another in English. Here's the English-language stream of a session with some of the very strong players in the community:
https://youtu.be/X-2SfKkVALE
The results are as follows (by the way: by the end of these sessions, some players had income in excess of $210 (!) and some had ːmaliceː in excess of 100 (!!)):
ROUND 1
SESSION 1 (97 rounds) [olist]
ROUND 2
SESSION 4 (116 rounds) [olist]
GRAND FINALE
Within the next few days, the following players will play against each other, with the winner getting a copy of No Man's Sky: ːmaliceː Adrageron ːmaliceː Breakmind_VNV ːmaliceː DaBlanka ːmaliceː Trigor ːmaliceː Silence We will announce the time a bit later, and we will stream/record this session as well. Meanwhile, you can check the stream of Session 4 mentioned above: https://youtu.be/X-2SfKkVALE
[ 2016-08-05 21:04:00 CET ] [ Original post ]
This new secret card will be added to the game's current deck with the August 11 update:
A Quest from Dorikos
Cost: $500
Type: Secret
Location: the Astral Plane
Mechanics: ...?
"Dorikos is an elderly reptile, whose senility and haemorrhoids have driven him to leave his mortal shell and move to the Astral Plane, where every soul is free from the anguish of a mortal body. Along the way the old fellow envisioned himself to be the Great Savior of All Dragon-kind and decided to make a small world where his kinsmen would live a frivolous life. Other dragons couldn't care less for Dorikos and his little world, but, since dragons are known since ancient times to be extremely stubborn – Dorikos sticks to his idea."
– Zarr, "Being a Demigod for Beginners"
[ 2016-08-05 13:53:57 CET ] [ Original post ]
Good morning, everyone!
We're getting ready for tomorrow's Chaos Quest "Developers VS Community" event, and wanted to share with you some details – plus ask those willing to participate, to sign up in this thread.
WHEN & WHERE?
We currently plan to start on the Amsterdam server at 14:00 GMT on August 4.
WHERE TO WATCH?
(LIVE) YouTube: https://gaming.youtube.com/c/CharlieOscarBiz/live (LIVE) Twitch: https://www.twitch.tv/charlieoscardev (RECORDED) YouTube: http://youtube.com/charlieoscarbiz (available from August 5)
RULES
Members of our dev team (Adrageron, Monika, Andrey, Sergei) will set up as many sessions as needed, with at least 1 developer per session, to play as follows: ːmaliceː players: 5-6 ːcardsː victory condition: Chaos Quest (all 6 Chaos Cards are played) ːcursecardː Chaos Cards: ON (obviously) ːscoreː Character Abilities: ON ːcheatdiceː character selection: from random sets
LIVE STREAM OF GAME DESIGNER'S SESSION
Sergei will stream & comment Adrageron's session. This will put our game designer at a disadvantage as his cards will be visible to everyone, but we think this is still more fun. If we will see that he's starting to lose big time, we will of course apply a picture to hide them ;). The current plan is to comment in English but if we will see that the viewers mostly prefer Russian, then we will switch to Russian – we'll see how it goes.
PRIZE(S)
In every session that we will play, the winner receives Kentucky Route Zero. 2nd place: full set of all 3 DLCs for Gremlins, Inc. plus Original Soundtrack plus Digital Artbook (when it becomes available later this month). 3rd place: Gremlins, Inc.
HOW DO I SIGN UP?
Please go to in this thread and leave a message with your name, current rating and number of multiplayer sessions completed by now, e.g. Sergei Klimov (103.45) – 188. Qfasa will contact you about an hour before the scheduled time (currently 14:00 GMT) with a passcode for the private session where you will be invited. Questions? Comments? Bring it on!
[ 2016-08-03 15:29:36 CET ] [ Original post ]
After useful feedback from the community, we're introducing the following changes to the rules of ranked sessions:
From the 1st day of every month, and until the 15th:
ːcardsː players: 2 (if you tick the box "allow duels") or 4
ːsteampunkː victory condition: 35 score (2 players) or 25 score (4 players)
ːcursecardː Chaos Cards: allowed
ːtelegramː Character Abilities: allowed
ːcheatdiceː character selection: from random sets
From the 15th until the 1st day of the following month:
ːcardsː players: 2 (if you tick the box "allow duels") or 4
ːsteampunkː victory condition: 70 rounds (2 players) or 40 rounds (4 players)
ːcursecardː Chaos Cards: allowed
ːtelegramː Character Abilities: allowed
ːcheatdiceː character selection: from random sets
Rules change at 12:00PM GMT of the corresponding day (1st or 15th) of each month.
During tournaments, the rules of ranked sessions will change according to the ongoing tournament, and by the end of the tournament they will automatically revert to the rules corresponding to that period. If needed, the rules for the next two weeks might be changed with the proper notification issued for all the players in advance.
This new system (with the corresponding changes of the rules) will be activated tomorrow, on August 2, at 12:00PM GMT.
[ 2016-08-01 15:36:32 CET ] [ Original post ]
The month of July is over, and as usual, Top 10 players from each server – as recorded on 24:00 GMT of the last day of the month – are awarded special medals for their player profiles + get to pick one of the prizes from the prize pool (see details below).
AMSTERDAM
[olist]
[olist]
PRIZE FUND
AMSTERDAM
- Death Road to Canada
- Niffelheim
- LIMBO
- Scrap Garden
- Train Valley
- Punch Club
- Etherlords II
- Gremlins, Inc.
- Any DLC for Gremlins, Inc.
- Death Road to Canada
- Niffelheim
- LIMBO
- Scrap Garden
- Train Valley
- Punch Club
- Etherlords II
- Gremlins, Inc.
- Any DLC for Gremlins, Inc.
[ 2016-08-01 12:34:00 CET ] [ Original post ]
The studio is back from the summer holidays, and we've got pretty big plans for the coming month!
JULY PRIZE FUND
As usual, at the end of this month the Top 10 players on each of the servers – ːsteampunkː Amsterdam ːsteampunkː and ːsteampunkː Singapore ːsteampunkː – will be eligible for the monthly prize draw. Here's the prize pool from which the players will choose their rewards: [olist]
NEW RULES FOR RANKED SESSIONS
From today and until the end of July, we're changing the ranked session rules to the following: ːmaliceː Players: 2 or 4 ːcardsː Victory condition: 40 rounds (4 players), 30 rounds (2 players) ːcursecardː Chaos Cards: ON ːscoreː Character Abilities: ON ːcheatdiceː Characters: from random sets
CHAOS QUEST TOURNAMENT
Attention, attention!! In early August, we will run a very special, one-of-a-kind tournament with this nice little game as the top prize (that's pretty much no.1 game on everyone's wishlists here at the studio right now). The rules (please sit down) will be as follows: ːmaliceː players: only 5 (five), no less – no more ːcardsː Victory condition: CHAOS QUEST (all 6 Chaos Cards must be played) ːcursecardː Chaos Cards: ON ːscoreː Character Abilities: ON ːcheatdiceː Characters: from random sets Attention: instead of 9 sessions with 100% score, you will get to play only 6 sessions with 100% score.
THE NEXT UPDATE FOR THE GAME
The next update for the game is currently planned for August 11. It will include new cards, new Misfortunes, as well as UI and mechanics fixes and features, and on the fixes & features side it will mostly address the concerns discussed in the community during the month of July. IT'S GOOD TO HAVE EVERYONE BACK IN THE STUDIO!!
[ 2016-07-25 08:39:07 CET ] [ Original post ]
The INSIDE tournament is over, with ~600 players participating on the Amsterdam server and ~60 players participating on the Singapore server for a chance to win keys for the wonderful Palyded-developed INSIDE and LIMBO as well as Gremlins, Inc.
AMSTERDAM
[olist]
SINGAPORE
[olist]
SPECIAL PRIZE
We ran a random algorithm to determine, which of the 2xTop10 players gets the special board game prize this time, and the result is: Popolam4eg. Please do contact Qfasa to provide your shipping address for us to send this box to. ːsteampunkː ːsteampunkː ːsteampunkː Winners: please contact Qfasa in order to claim your prizes (full list is in the original announcement, and you can always exchange your prize for any from the lower positions, e.g. claim Gremlins, Inc. instead of LIMBO). Good luck next time – and we'll be back soon, with the news of the upcoming update (August 11) as well as a Singapore-specific tournament (yes, we're going to do this, after all).
[ 2016-07-18 07:08:28 CET ] [ Original post ]
We are so happy about the recent release of INSIDE, that we decided to stage a special tournament in honour of the Copenhagen-based developer Playdead – who turns 10 years this year. The game is simply amazing! Projects like this are the reason why we decided to pursue a career in the games industry, and we would like to share the joy by giving every citizen of the clockwork town a chance to win either INSIDE, or LIMBO, or (of course) Gremlins, Inc..
This time we will use a set of rules that we call 'classic': no character abilities and random character choice at start – just like in the good old days. Another important note: our matchmaking algorithm is still on vacation, so players will be matched regardless of their ratings. Finally, this tournament will run from Thursday, not Friday, and will end on Sunday, not Monday – following the advice of the community. We hope that you enjoy it! See details below:
WHERE & WHEN:
ːsteampunkː Amsterdam ːsteampunkː Singapore July 14, 2016 12:00 GMT – July 17, 12:00 GMT Each server has a separate ladder, and each server has its own set of prizes (see below).
SESSION RULES:
ːcardsː Players: 4 (duels not allowed during the tournament) ːscoreː Victory condition: 40 rounds ːcursedskullː Anonymous masks: ON ːcursecardː Chaos Cards: OFF ːtelegramː Character Abilities: OFF ːcheatdiceː Character selection: RANDOM
TOURNAMENT POINTS:
- 1st place: +44 points
- 2nd place: +15 points
- 3rd place: -15 points
- 4th place: -44 points
PRIZE POOL (AMSTERDAM):
[olist]
PRIZE POOL (SINGAPORE):
[olist]
[ 2016-07-11 20:00:17 CET ] [ Original post ]
It's been a while since we posted an update on the population of our clockwork town, and seeing so many new faces joining us after the summer sale we wanted to share with you some of the recent data:
Steam Sales Exceed 40,000
Just three months ago, after selling about seven thousand copies during the five months of Early Access, we thought of developing a second playing field for the game as something too far in the future, and perhaps even unrealistic, because of the amount of work involved (i.e. budget). "We'll do this when we hit 100K in sales", I wrote in the Roadmap topic, thinking "a few years later". But now that we already flew past 40% of that volume, it looks like we should actually start discussing that idea in the autumn. I, for one, am getting excited just starting to think about the opportunity: imagine the discussions of which character type plays best on which board...! Here's to passing 50,000 copies sold some time soon this year: we already decided that we will do something special for the game, once we hit that milestone.
Players From 100+ Countries
The magic of Steam never ceases to impress us: Gremlins, Inc. was bought from over 100 different countries! Overall, we have roughly the same number of players from these 4 main regions: Western Europe, North America, Russia and Asia.
In terms of all-time revenue, here's top 10 countries: [olist]
And in terms of copies sold: [olist]
One thing that we never regretted was localising the game into 12 languages. The only language that we're uncertain about, right now, is Korean: if anyone from Korea is reading this update, please let us know, if it makes sense – or everyone plays in English anyway?
Multiplayer vs Single-Player
One of the questions we kept asking ourselves was whether multiplayer is more popular than single-player, or not. Now, thanks to Unity Analytics, we know the actual data: on the chart below, the purple line represents number of multiplayer sessions per day; the blue – single-player sessions.
The data is from the week of the summer sale, hence the brief period when single-player sessions were more popular than the multiplayer sessions. On an average day in July, there are roughly 2,500 multiplayer sessions and 2,000 single-player sessions being launched. To us as the developer of the game, this means that we are correct in assigning equal importance to the further development of the single-player experience (offline mode and more single-player content) as well as the multiplayer (item drops, team mode, in-game bracket tournaments). But more than that, it seems that the best future features are those that positively affect both modes: for example, new cards; new Misfortunes; and the Global Calendar.
Each Day, 120 Days
Some interesting statistics, if you're into that sort of thing: * On average, every day players of Gremlins, Inc. spend 120 days of time in the game; to think that our product entertains thousands of people from all over the world makes us very, very happy! * Average player spends between 1 hour 10 minutes and 1 hour 40 minutes in the game, once they launch it; the data shows more playtime on the weekends, which is perfectly understandable =) * Three most popular regions for where active players come from, this month, are Russia, China and USA; interestingly, China overtook USA around mid-June, and is currently catching up with Russia!
What's Next?
After releasing an update every few weeks since October last year, the whole team here at Charlie Oscar is getting some rest during the month of July. We will be back to full-time development of Gremlins, Inc. by the end of the month, with the next big update of the game scheduled for August 11 (it will contain updates to UI, as well as new in-game content – as usual). Our ambition is to keep adding new stuff to Gremlins, Inc. for a few more months, including team mode – more single-player content – offline mode – in-game tournaments – item drops – and perhaps a feature or two that would affect the whole mechanics.
At the same time, everyone in the team is already considering the next game, which will be a single-player dark fantasy RPG, with lots of exploration and permadeath, and (of course) a connection to the lore of both Gremlins, Inc. and Eador. We've learned so much with the current project that we think we can deliver something special, the sort of mechanics that you never played before... next year, we'll see how it goes!
[ 2016-07-08 17:02:04 CET ] [ Original post ]
The month of June is over, and it's time to award ːmaliceː top 10 players ːmaliceː on each of the servers. As usual, these players will get special medals for their player profiles, as well as the chance to choose one of the rewards from the prize pool that we have created for this month (starting from the first place).
Please meet the top players of the last month:
AMSTERDAM
[olist]
SINGAPORE
[olist]
Prize fund:
- The Talos Principle
- The Curious Expedition
- Undertale
- Gremlins, Inc. (x3)
- Gremlins, Inc. – Uninvited Guests (x3)
- Gremlins, Inc. – Automated Competitors (x3)
- Gremlins, Inc. – Astral Gamblers (x3)
- Gremlins, Inc. – Original Soundtrack (x5)
[ 2016-07-03 07:53:46 CET ] [ Original post ]
A. NEW FEATURES
- New UI feature: 10 hotkeys for emoticons. Players can now bind emoticons and messages to numbers, from 1 to 0. To bind, hover over the emoticon/message, then press [CONTROL] + the desired number on the keyboard.
- New UI feature: preset session settings. Players can now save their preferred session settings (multiplayer and custom single-player settings are saved separately), these will become default settings and will be preloaded when creating any new session.
- New UI feature: the least malicious player icon. Player who currently has the lowest malice, now has an icon next to their avatar in the form of a blue malice icon. This helps to identify easier the player(s) that will get the bonus 3 votes when Elections happen (+ːvotesː3).
B. BALANCING
Cards:
- "FALSE TESTIMONY" now costs ːvotesː3 (instead of ːvotesː2).
- "A LUCKY POTION" now gives ːvotesː1 (in addition to -ːmaliceː2).
- "A SHAMAN STAFF" now gives ːmaliceː1 (instead of ːmaliceː2).
- "AN ALIBI" now gives ːvotesː3 (instead of ːvotesː2).
- THE THIEF Pickpocketing Now steals 10-30% (instead of 5-25%).
- THE MERCHANT Move it! The cost changed to $100 (instead of $50).
- "RANSOM" payment is now $150 (instead of $100).
- "KIDNAPPING" payment is now $100 (instead of $80), refusal to pay is ːmaliceː4 (instead of ːmaliceː3).
- "BLACKMAIL" payment is now $80 (instead of $50).
- "FINANCIAL PROBLEMS" payment is now $100 (instead of $70).
- "ASSISTING THE INVESTIGATION" payment is now $150 (instead of $100).
C. CHANGES
- The OST medal in player profiles now has a proper description.
- The UI of creating a session is re-organized and improved for easier use.
- The highlight feature for the teleportation destination cells is improved.
- The icon of permanent cards now has a highlight whenever the game prompts you to choose a permanent card, to make it more obvious to new players.
- The default setting for character selection in a session is now set to "From random sets".
- Character statistics now have a tooltip that shows the number of sessions won out of the total number of sessions played.
- Credits can now be paused by holding down the right mouse button.
- The "Settings", "Ranking Ladder" and "Gremlinopedia" windows now do not automatically close other windows anymore (and they will not kick players out of the multiplayer lobby/queue).
- The tournament tab now will be disabled if there is no information on it.
- A warning indicator is now shown for single-player challenges in which the AI bots are extremely likely to attack only the player.
- Tournament and ranked session rules now have the indicator for character abilities.
- All multiplayer sessions (except private sessions) now cannot be created without at least some timer limit (to avoid 'perpetual wait time').
- Tooltips that are important (like warnings and challenge goals) are now always turned on, even if they are switched off in the settings.
- There is now a tooltip in the Gremlinopedia on all the DLC contents, that explains how to access such content in the game.
D. FIXES
- Fixed the translation of the Politician's character ability "Charisma".
- Fixed the issue with the search feature in Gremlinopedia, during sessions with active character abilities.
- Fixed the bug with an empty window of active permanents showing when there are no active permanents.
- 'ESC' key now closes only the topmost window instead of closing all the open windows at once.
- Fixed the issue with the "Auction", "Visit of the President" and "Conflict" windows that would automatically add "0" if the numbers in the input field were cleared.
- Fixed the issue with the ban times not being visible – if the ban is for more than 12 hours, the date when such ban ends, is now shown instead.
- Fixed the highlight of the current League in the Ranking Ladders.
- Fixed the achievement "Funny Business" that was previously given out to all players in the session.
- Fixed a bug with the Misfortune "The Onslaught of Generosity" where a wrong sum of money would be given.
- Fixed a bug where sometimes the choice between two Misfortunes would offer two of the same Misfortunes due to the Misfortune deck being reshuffled in a way that stacked the last Misfortune to be the first Misfortune in the new deck.
- Fixed a bug with Chaos Cards after loading or re-joining a session, where cards that were already played would be shown as available.
- Fixed a bug with Japanese text where sometimes brackets would disappear.
- Fixed a bug where when winning a session, the next round would count into the number of rounds played, even though it is not viable anymore.
- Fixed a bug where the achievement "Nine Circles of Hell" also counted visits to the Astral Plane.
- Fixed a bug that appeared when playing with character abilities that would highlight all cards as available to be played when hovering over the Junkyard.
F. KNOWN ISSUES
- The permanent card "The Astral Elevator" will still work in the next turn even after being destroyed.
- When starting a session with only you and AI players through the multiplayer lobby, the game will bug out.
- If the Astral Plane window is open, you cannot switch between Chaos Cards and your hand.
- If you disconnected and an AI won the game instead of you, the game will get stuck on re-connecting.
- The dice-roller animation will be visually bugged when rolling two or more times in a row.
- The Misfortune "A Visit by the President" may sometimes crash the game, please report all such cases to us as we're still trying to locate the reason behind the crash.
- In very rare cases selection of random spots or locations will not work.
- Sometimes when having a jail rank that allows you to select from 3 cards, the UI will only show two, but the third will still be clickable.
- Sometimes bribes taken by the Governor won't not update the malice value.
- Sometimes the Astral Elevator does not allow you to get to the Astral Plane through the Bank.
- Sometimes Player Conflict between you and and AI player who has 0 money resolves automatically (without the player choosing an amount of money they want to pay).
- Sometimes, the skip-turn icon will not show when working in the Plant.
- Sometimes single-player sessions will not save when, during that session, you agree to join a ranked session.
- Sometimes the game crashes while clicking on the "Forum" button in the main menu (OSX 10.9.5., Opera Beta version 37.0.2178.22).
- Sometimes game won't connect to Steam servers (XP windows, one-time bug).
- Using the card "Secret Knowledge" sometimes doesn't work properly and gives random cards instead of the chosen ones.
- When playing the game on Ubuntu 14.04 x64, some Chinese characters disappear (one-time bug).
- The visual representation of resources will sometime lose its background.
- Rare bug where, after winning a Player Conflict on the Risk spot, the mechanic of the spot would work two times.
[ 2016-06-29 13:22:09 CET ] [ Original post ]
It is with great pleasure that we announce the winners of this weekend's tournament, which saw over 600 players competing for top places in the ladders of Amsterdam and Singapore servers!
AMSTERDAM
player – points (sessions won/played) [olist]
SINGAPORE
player – points (sessions won/played) [olist]
[ 2016-06-27 15:43:38 CET ] [ Original post ]
We're honoured to confirm that for the duration of Steam Summer Sale, Gremlins, Inc. is a part of the Turn-Based Strategy Bundle that includes 5 great games and offers 58% off – or more!
Included in this bundle are:
The Banner Saga: player reviews – VERY POSITIVE.
Invisible, Inc.: player reviews – VERY POSITIVE.
Thea: The Awakening: player reviews – VERY POSITIVE.
Hard West: player reviews – VERY POSITIVE.
Gremlins, Inc.: player reviews – VERY POSITIVE.
The bundle is in effect until July 4: here's your opportunity to complete your collection!
[ 2016-06-23 19:34:10 CET ] [ Original post ]
Good morning, dear citizens of the clockwork town!
It is with pleasure that announce the details of the next official in-game tournament, which starts on June 24. This tournament relies on the rules that are already well-tested and familiar to most of you, except for one difference: the matchmaking system will ignore the current rating of the participants. So yes, all sorts of surprise encounters are possible!
TIME & PLACE:
12:00 GMT June 24 – 12:00 GMT June 27 ːsteampunkː Amsterdam ːsteampunkː Singapore
SESSION RULES:
ːcardsː players: 4 (duels not allowed during the tournament) ːsteampunkː victory condition: 30 score points ːcursedskullː Anonymous masks: ON ːcursecardː Chaos Cards: allowed ːtelegramː Character Abilities: allowed ːcheatdiceː character selection: from random sets
TOURNAMENT POINTS:
- 1st place: +44 points
- 2nd place: +15 points
- 3rd place: -15 points
- 4th place: -44 points
PRIZE POOL (both servers have equal prize pools):
[olist]
[ 2016-06-23 10:29:44 CET ] [ Original post ]
Thanks to the amazing organisation by green_v, Gremlins, Inc. just had its first proper bracket tournament: between June 6 and June 13, players took part in "Slaughterhouse No.1" that saw over 150 sessions played between 32 competitors.
The winners:
ːfirstplaceː izmegul
ːfirstplaceː Shalifar
ːfirstplaceː Silence
Full stats, including the results of each session, are available here (we really recommend that you take a look, that's a lot of data to consider how you may rank in a similar event). Some of the sessions were streamed on Twitch, here's one channel and here's another. We thank green_v from the bottom of our developer hearts, and look forward to other similar events in the future!
Meanwhile, in the next announcement (coming soon) you will find all the details of the next in-game tournament, which kicks off this Friday, June 24th.
[ 2016-06-21 14:34:17 CET ] [ Original post ]
It took us a few late nights at the studio, but "Astral Gamblers" – the last DLC in the character trilogy – is now available on Steam. This DLC features the characters that will be familiar to those of you who previously played Eador. Genesis, these characters are also present on some of the existing cards (the "Quest of" series) –
http://store.steampowered.com/app/459853/
We're also pleased to present the Original Soundtrack for the game, composed by A. Fruit and featuring 19 tracks (spanning 45 minutes) in MP3 and FLAC formats:
http://store.steampowered.com/app/459851/
The last item on our dream list is the Digital Artbook (in 12 languages) that will feature over 100 pages of development stories and illustrations. It is currently expected some day in July.
[ 2016-06-16 14:09:16 CET ] [ Original post ]
A MAJOR UPDATE IS HERE
Good morning, ladies and gentlemen. In today's update we give you full session stats at the end of the game (also available for previous games) as well as a comprehensive High Score Table for single-player challenges, plus re-balancing of the character abilities (let the discussions begin!) and a number of UI improvements. Oh, and also 2 new cards, 2 new Misfortunes, and 1 new challenge. Also today, we release Original Soundtrack for the game as well as the last DLC in the character trilogy: Gremlins, Inc. – Astral Gamblers. Full release notes are listed below, meanwhile one last piece of information: the next global tournament is set for June 24 – June 27. Rules to be announced during the weekend. Have fun!
IMPORTANT NOTES / REMINDERS
- Following this update, any previously saved game won't load. Sorry about that, it's due to improvements in how we keep this data.
- A reminder: you can use "ESC" key to close most of the in-game interface windows.
A1. NEW FEATURES
- High Score Ladder is now available for each of the single-player challenge. Top 10 positions are shown (multiple players can share the same position, if their results are equal).
- Full session statistics at the end of the game: these stats become available at the end of each session, and you can also access them from any "previous sessions" list. Note: only sessions played after the current update will have session stats available.
- An extended search functionality for cards in the Gremlinopedia is now available: you can search cards by name, type, movement points, cost, and play location.
- The "Mute emoticons" button is back in the game: you are able to mute each player in your session individually, by hovering over their avatar and clicking on the mute button.
- Character win rate statistics: Ranking Ladders now have a new section for the global win rate of each character type, to make the actual data accessible by the community for further discussions.
- New character abilities: read the full list of balancing notes in the chapter below.
- New DLC is released: Gremlins, Inc. – Astral Gamblers. It introduces new music, new menu background, 12 new character portraits, 3 new player icons, 3 new player profiles and 4 completely new global effects.
- New DLC is released: Original Soundtrack for the game. In addition to 19 tracks in MP3 and FLAC formats, owners of this soundtrack will be able to access a special bonus track in the game (unavailable otherwise).
A2. NEW CONTENT
- New single-player challenge: "For the Good of the People"
- New card: "False Testimony"
- New card: "A Governor for an Hour"
- New Misfortune: "Assisting the Investigation"
- New Misfortune: "Financial Problems"
- 15 new achievements.
B. BALANCING
- The card "Investigation" now costs $50 (instead of $30).
- THE POLITICIAN's abilities changed: Loyal electorate Get +ːvotesː2 at the start of the session (instead of getting +&1). Charisma When using the Tribune spot, get ːvotesː1 in any case. If you succeed, you get a total of ːvotesː3. Connections at the Parliament If you win the Elections, you get ːscoreː3 (instead of ːscoreː1). If you lose the Elections, you do not lose any of your ːvotesː.
- THE MANAGER's abilities changed: Risky business When you stop on the Risk spot, you can discard one card. Office owner You get all the ːvotesː that your opponents sell at the Office.
- THE ENGINEER's abilities changed: Golden thumb When you play cards that give you ːscoreː5 or more, get +ːscoreː1 (ːscoreː5 instead of ːscoreː6) Trade union You get $50 every time any other player works at the Plant. When this character participates in the session, all the players earn $100 (instead of $50) when using the Plant.
- THE MERCHANT's abilities changed: Move it! When using a card with 1 or 2 move points for movement, you can pay $50 to get an extra turn (limited to once per round) (now $50 instead of $30).
- THE SECRET AGENT's abilities changed: Secret connections Whenever you are arrested, you are sentenced to the shortest term..
- THE COLLECTOR's abilities changed: An exhibition Your income increases by 10 for each active permanent card (10 instead of 5).
- THE GAMBLER's abilities changed: Consolation prize Every time you roll "1", your income rises by 2.
- THE PAUPER's abilities changed: Rags and drags In the Casino, you can play cards from the Dump.
C. CHANGES
- Elections now have a tooltip if you play as the Politician (corresponding to the character ability).
- Cards that can be played in two locations at the same time (due to character abilities) will now show a hint of where they could be played on the playing field, on both locations.
- Server connection form: if the game cannot connect to the server for more than 20 seconds, a window appears where you can manually select which server to try and connect to.
- The window with active permanent cards is updated with a more intuitive design.
- We found a way to improve the internal process & automatic flagging of game data for fair play rules, which now allows us to review the protests with a wider base of evidence.
- The "Load Session" button does not blink anymore if there is no saved session.
D. SOUND EFFECTS
- Added the corresponding sound of running away from Jail for the jail card "Amnesty".
- Added the corresponding sound of running away from Jail for the jail card "Jailbreak"
E. FIXES
- Fixed a bug with anonymous masks that briefly revealed player names during the Misfortune "A Visit by the President".
- Fixed some bugs with localisation ("A Tribute to Chaos" – fixed wrong symbol in PL loca, "The Secret Society" – fixed wrong symbol in FR loca, wrong number in ES loca, "A well-deserved Holiday" – fixed wrong number in ES loca).
- Fixed a bug where the game could get stuck when an AI had an active permanent card "The Automated Helper".
- Fixed a bug where the jail card "New Homies" didn't have a proper symbol for votes.
F. KNOWN ISSUES
- The description of the Polician's character ability "Charisma" is phrased correctly in RU and EN only, other languages have a more obscure phrasing which will be fixed in the future.
- The permanent card "The Astral Elevator" will still work in the next turn even after being destroyed.
- When starting a session with only you and AI players through the multiplayer lobby, the game will bug out.
- If the Astral Plane window is open, you cannot switch between Chaos Cards and your hand.
- If you disconnected and an AI won the game instead of you, the game will get stuck on re-connecting.
- The dice-roller animation will be visually bugged when rolling two or more times in a row.
- When winning a session, the next round will count into the number of rounds played, even though it is not viable anymore.
- The achievement "Nine Circles of Hell" also counts visits to the Astral Plane.
- In very rare cases selection of random spots or locations will not work.
- Sometimes when having a jail rank that allows you to select from 3 cards, the UI will only show two, but the third will still be clickable.
- Sometimes bribes taken by the Governor won't not update the malice value.
- Sometimes the Astral Elevator does not allow you to get to the Astral Plane through the Bank.
- Sometimes Player Conflict between you and and AI player who has 0 money resolves automatically (without the player choosing an amount of money they want to pay).
- Sometimes, the skip-turn icon will not show when working in the Plant.
- Sometimes single-player sessions will not save when, during that session, you agree to join a ranked session.
- Sometimes the game crashes while clicking on the "Forum" button in the main menu (OSX 10.9.5., Opera Beta version 37.0.2178.22).
- Sometimes game won't connect to Steam servers (XP windows, one-time bug).
- Using the card "Secret Knowledge" sometimes doesn't work properly and gives random cards instead of the chosen ones.
- When playing the game on Ubuntu 14.04 x64, some Chinese characters disappear (one-time bug).
- The visual representation of resources will sometime lose its background.
- Rare bug where, after winning a Player Conflict on the Risk spot, the mechanic of the spot would work two times.
[ 2016-06-16 11:04:27 CET ] [ Original post ]
The new update is almost here! Tomorrow afternoon, the game is getting
- New single-player challenge: "For the Good of the People"
- New card: "False Testimony"
- New card: "A Governor for an Hour"
- New Misfortune: "Assisting the Investigation"
FINANCIAL PROBLEMS
"With displeasure, N. receives the news of considerable financial difficulties at one of their enterprises. A decision must be made: does the situation justify the extra investment, or it's better to close the project and be done with it?" As usual, all of that content is added for free. But you can always send us your love us by purchasing one of the DLCs:
- Gremlins, Inc. – Uninvited Guests
- Gremlins, Inc. – Automated Competitors
- Gremlins, Inc. – Astral Gamblers (releasing tomorrow)
[ 2016-06-15 09:03:41 CET ] [ Original post ]
FOR THE GOOD OF THE PEOPLE
In the past few days, the citizens of the clockwork-town gained a few devoted and skilful servants. You, as a representative of the glorious race of gremlins, have the opportunity to make full use of their services. Moreover, you are spared from having to pay them any sort of salaries: they are perfectly capable of taking what what they need by themselves. – a new single-player challenge is coming to the game as soon as tomorrow, as a part of the major (free) update. Moreover, we will also introduce HIGH SCORE TABLES for all the single-player challenges. ːsteampunkːːmaliceːːvotesːːtelegramːːscoreːːcardsːːcursedskullːːfirstplaceːːcursecardːːcheatdiceː
[ 2016-06-15 06:17:00 CET ] [ Original post ]
We're happy to report that on June 16, the Original Soundtrack for the game will become available as a DLC. The track list and more details are available on this page.
This OST is the result of one year of collaboration between Charlie Oscar and A. Fruit, and will introduce – in addition to the 18 tracks from the game – one bonus track that is unavailable anywhere else.
Finally, we will produce a limited edition of the vinyl version of this soundtrack towards late summer/early autumn. If you're interested in signing up for a copy, you can do so here.
[ 2016-06-11 15:04:38 CET ] [ Original post ]
Attention, players from China:
We just upgraded the connection between the game's Singapore server and the major Chinese Internet service providers. This should lead to the overall improvement in the connectivity.
The next step is to continue improving the connection by looking for specific issues. If you are located in Asia and you have a moment of time, could you please share with us the results of the traceback to our Singapore server? 谢谢 !
Mac
- open the Terminal (Launchpad/ => Terminal)
- type traceroute 92.223.117.1, press ENTER
- wait until the trace is completed (max. 30 hops)
- copy & paste the output here or by email to sk (AT) charlieoscar.net
Windows
- open the Console (run => cmd)
- type tracert 92.223.117.1, press ENTER
- wait until the trace is completed (max. 30 hops)
- copy & paste the output here or by email to sk (AT) charlieoscar.net
[ 2016-06-10 12:23:31 CET ] [ Original post ]
One week from now, we expect to release the last DLC in the character trilogy ("Astral Gamblers") as well as the regular major update with new content.
That update will introduce 2 new cards – "A Governor for an Hour" and "False Testimony" – plus 2 new Misfortunes, one of which is shown above:
ASSISTING THE INVESTIGATION
As you can see from its colours, it has to do with player choice; and one of the options is painted red, which is normally something quite bad ːmaliceː.
[ 2016-06-09 12:28:55 CET ] [ Original post ]
One week from now, we expect to release the last DLC in the character trilogy ("Astral Gamblers") as well as the regular major update with new content.
That update will introduce 2 new cards – "A Governor for an Hour" and "False Testimony" – as well as 2 new Misfortunes, one of which is shown above:
ASSISTING THE INVESTIGATION
As you can see from its colours, it has to do with player choice; and one of the options is quite bad ːmaliceː.
[ 2016-06-09 12:17:53 CET ] [ Original post ]
On June 16, we're releasing "Astral Gamblers" – the DLC that completeS the character trilogy which began with "Uninvited Guests" and continued with "Mechanical Competitors".
On the same day, we also release a major update for the game that introduces 2 new Misfortunes, a new single-player challenge, and 2 new cards: "A Governor for an Hour" and the one displayed above, which is entitled...
FALSE TESTIMONY
Some facts:
- it involves an arrest
- it involves money
- it involves votes
- it involves malice
- it involves score
[ 2016-06-07 18:57:58 CET ] [ Original post ]
Good morning, everyone! Following the roll-out of Character Abilities on May 26, we collected some very important player feedback over the last week and a half – thanks so much for all the discussions, and suggestions! We will update the balancing of the abilities in the upcoming update on June 16. Meanwhile, we think that it makes sense to remove, until then, Character Abilities from the rules of the ranked sessions.
Effective 12:00 GMT Monday, June 6 the following rules will be in effect for all ranked sessions:
ːcardsː players: 2 (if you tick the box "allow duels") and 4
ːsteampunkː victory condition: 30 score (2 players) | 25 score (4 players)
ːcursecardː Chaos Cards: allowed
ːtelegramː character abilities: not allowed
ːcheatdiceː character selection: from random sets
Good luck, and we'll be back with the character abilities in ranked sessions... after the update of June 16, that will balance certain things out. Meanwhile you can keep testing these out in custom multiplayer sessions.
[ 2016-06-05 17:17:15 CET ] [ Original post ]
This morning we hit an important numeric milestone:
666 reviews
88% positive
In the world of Gremlins, Inc. the number "6" carries lot of importance:
- 6 is the number of cards that every player plays with;
- 6 is the max number of players in a session;
- 6 Chaos Cards;
- 6 x 2 character types;
- 6 x 3 location & cell types;
- 6 x 5 Misfortunes in the initial set;
- "6" is the best dice roll that you can have, and the highest move point value;
- 6 main game values: score, malice, money, votes, income and bribe size;
- 6x2 localised languages (EN, DE, FR, ES, IT, BR PT, ZH, JP, RU, UA, PL, CZ);
- 6 people in the core dev ream throughout the development process (the development started 6 x 6 months ago, by the way!);
- 6 x 2 characters in the studio's name (Charlie Oscar);
- finally, on June 16 we will complete the initial set of the series that will be made of 6 items: the game, 3 DLCs, original soundtrack and a digital art book.
[ 2016-06-05 08:41:54 CET ] [ Original post ]
Good morning, everyone! We have good news to share: with the next update scheduled for June 16 (which is also the release date for "Astral Gamblers", the last DLC in the current series) we will be adding not one, but TWO new cards to the game. One of them is shown above.
A GOVERNOR FOR AN HOUR
While we cannot not disclose its effects at this point, we can say that it's played on the Bribe spot. You will be able to playtest this card in just two weeks.
[ 2016-06-02 14:41:13 CET ] [ Original post ]
The summer is here, and it's time to award top players for May based on the Amsterdam and Singapore ladders. We're awarding 10 medals per server, as to the prize fund – each player, starting from the top of the ladder and going down, can choose the prize of their choice from the pool allocated to that specific server.
We will start talking to the top players today. Please note that if we do not hear back from anyone in 24 hours, we will continue to approach others, as we cannot delay the distribution of the prizes for everyone in the ladder.
And now meet the top players:
AMSTERDAM
- ːfirstplaceː StopPupsik (125.63)
- ːfirstplaceː izmegul (123.48)
- ːfirstplaceː Chaos (121.45)
- Chief Mentor (118.47)
- littlematt (118.44)
- Wishaled (118.41)
- Osorios (118.05)
- Archer (117.43)
- Meowth (117.40)
- Johnny (116.88)
SINGAPORE
- ːfirstplaceː Silence (105.92)
- ːfirstplaceː izmegul (105.53)
- ːfirstplaceː che (104.81)
- valdemarsh1 (104.08)
- y-enda (103.96)
- anatman (103.90)
- Chief Mentor (103.44)
- Anticube (103.10)
- 小野妹子爱吐槽 (102.70)
- Wishaled (102.57)
- Niffelheim
- Etherlords II
- The Witcher Adventure Game
- Gremlins, Inc.
- Gremlins, Inc. – Uninvited Guests
- Gremlins, Inc. – Automated Competitors
- Scrap Garden
- Punch Club
- Gremlins, Inc. – Astral Gamblers (once it's available on June 16)
[ 2016-06-01 15:38:05 CET ] [ Original post ]
This portrait of L'Anshar* is here to remind everyone that the 20% OFF sale on the game ends in 24 hours – at midday on June 2. Of the other news, we happily sailed past 2,000 copies sold of "Uninvited Guests" as well as nearing 1,000 copies of "Automated Competitors" (10% OFF until tomorrow), thank you very much for the support of these ideas.
* – one of the masters of the broken world set to exterminate all life; he will visit the world of Gremlins, Inc. as the Banker in the upcoming DLC "Astral Gamblers".
[ 2016-06-01 11:29:23 CET ] [ Original post ]
Attention, players from China:
- The current version of the game connects you to Amsterdam or to Singapore server, whichever offers the lowest ping.
- We noticed, however, that for several players with low ping to Singapore their connection to Singapore is still unreliable: up to 50% of data packets are lost, so the game would not work properly.
- In this case, these players can get into a situation where you connect to Singapore, and cannot switch back to Amsterdam because the connection is too broken to do this; so we created a server hotfix for this.
2. Select BETAS and choose the version that is called "europe - Amsterdam Only":
3. Enter the password as shown ("europeamsterdam"):
4. The game in your library should now look like this:
With this build Gremlins, Inc. will always start with the connection to Amsterdam, and you can then switch to Singapore if/when you wish via the switch in the lower left corner. We hope that this improves the user experience of those players who experienced discomfort due to certain unreliable connection accidents between China and Singapore.
[ 2016-05-31 14:21:47 CET ] [ Original post ]
We're happy to report that the Gremlins, Inc. series (main game plus the DLCs) crossed the threshold of 35,000 copies sold – much love ːsteampunkː to everyone who stopped by to pick up the game this week!
The current discount (20% OFF) will end in about 48 hours, midday on June 2nd, so if you were thinking about getting yourself a copy... "buy now or pay more later", as any gremlin would tell you.
Meanwhile, some updates on what's happening:
- The next DLC for the game (which will be the last in the current series) – "Astral Gamblers" – is scheduled for June 16.
- On the same day, we'll be releasing another major update that will introduce some balancing changes as well as new UI features.
- We're working hard to make the release of the OST also happen on June 16, we'll see if we meet this deadline; same story with the Digital Artbook.
- There's currently a very useful forum discussion about the balance of the recently introduced character abilities (EN, RU). Be certain that changes are coming!
- We're also looking into the pause feature (with changes suggested by the EN and RU communities), and the session stats screen – while the option to surrender has been struck out.
- Finally, we also started dev work on the separate ladder for single-player sessions, which should give us an idea about who's really the strongest player right now against the quite aggressive AI bots in the challenges.
[ 2016-05-31 09:29:38 CET ] [ Original post ]
Following up on the big update from yesterday, very shortly we will be rolling out a hotfix. Many thanks to everyone who contributed to spotting the issues. Much love – and have a great weekend!
B. CHANGES
- Changes in UI: sessions shown in the multiplayer Lobby now also have the Anonymous Mask indicator for those sessions where this feature is enabled.
- Changes in game mechanics: the waiting time in the queue for ranked sessions is now reduced for the cases when there is a smaller-than-usual number of players in the queue.
D. FIXES
- Fixed: Duels ON/OFF option in the ranked session queue now works correctly.
- Fixed: a bug where the character portrait of a player would change if that player leaves the session, is now fixed.
- Fixed: a bug where during a session with anonymous masks you were able to still right-click on a player name and open that player's profile, is now fixed.
- Fixed: a bug where the button "AI portraits" in the customisation menu of the player profile would be displayed in English despite switching the game to another language, is now fixed.
- Fixed: a bug where the tooltip over the secret achievements (that you did not unlock yet) on the profiles of other players that unlocked them, would show a spoiler of how to get it, is now fixed
E1. KNOWN ISSUES
- The permanent card "The Astral Elevator" continues to apply its effects for one more round even after being destroyed. We found the bug, but we need a bit more time to fix it.
- When starting a session with only you and AI players through the multiplayer (not single-player) lobby, the game will bug out.
- If the Astral Plane window is open, you cannot switch between Chaos Cards and your hand.
- If you are disconnected and an AI won the session instead of you, the game will get stuck on re-connecting.
- The dice-roller animation will be visually bugged when rolling two or more times in a row.
- When winning a session, the next round will count into the number of rounds played, even though it should not.
- The achievement "Nine Circles of Hell" also counts visits to the Astral Plane (surprisingly).
E2. REPORTED ISSUES – UNABLE TO REPRODUCE
- Sometimes, selection of random spots or locations will not work.
- Sometimes, when having a jail rank that allows you to select from 3 cards, the UI will only show you two, but the third will still be clickable.
- Sometimes, bribes taken by the Governor do not update the malice value.
- Sometimes, The Astral Elevator does not allow you to get to the Astral Plane through the Bank.
- Sometimes, Player Conflict between you and AI player who has 0 money resolves automatically (without the player choosing the amount to bid).
- Sometimes, the "skip turn" icon will not show when working in The Plant.
- Sometimes, single-player sessions will not save when, during that session, you agree to join a ranked session.
- Sometimes, game would crash while clicking on the "Forum" button in the main menu (OSX 10.9.5., Opera Beta version 37.0.2178.22).
- Sometimes, game would not connect to the Steam server (XP Windows, one-time bug).
- Sometimes, using the card "Secret Knowledge" would not work properly and would give random cards instead of the chosen ones.
- Sometimes, when playing the game on Ubuntu 14.04 x64, certain Chinese characters disappear.
- Sometimes, the visual representation of resources will be displayed incorrectly.
- Sometimes, after winning Player Conflict on the Risk spot, the mechanics of the spot would work twice.
[ 2016-05-27 15:32:29 CET ] [ Original post ]
"Automated Competitors", the second DLC for the game, is now available with a 10% launch discount! To celebrate this event, we also give 20% off the main game for this week. Enjoy!
http://store.steampowered.com/app/459852/
http://store.steampowered.com/app/369990
[ 2016-05-26 12:22:07 CET ] [ Original post ]
A1. NEW CONTENT
- New card: "The Magic Trunk" (played in Treasure).
- New Misfortune: "Gremlin of the Year" (affects every player).
- New single-player challenge: "The Mad Clockmaker".
- New DLC: "Gremlins, Inc. – Automated Competitors".
A2. NEW FEATURES
- New feature: Character Abilities – all characters in the game now have unique character abilities, you can find their descriptions in the "Characters" section of the Gremlinopedia as well as in this thread. This feature is optional in both custom single-player sessions and multiplayer sessions.
- New UI feature: during the session, hovering over any character's portrait a special indicator will appear on the spots and locations where that particular character can use their special abilities.
- New UI feature: if your character's special ability affects a card, such card will have the corresponding indicator on it (looks like an electric bulb).
- New UI feature: right click on the character portrait will now open that character's page in the Gremlinopedia, and a right click on the player name will open that player's profile. Hovering over the player name now shows a small profile tooltip.
- New feature: additional ranked session filters. When queuing for ranked sessions, players can now (a) enable or disable duels (b) minimise the possibility of being matched with player(s) of significantly lower, or higher, rank.
- New feature: additional filters for regular multiplayer sessions. Just like with Chaos Cards, you can enable or disable Character Abilities; as well as enable or disable anonymous masks; as well as set limits of both rank difference and number of previous sessions required from players before they are allowed to join your session.
- New UI feature: customisable bot avatars. You are now able to set the specific portraits for the AI bots in the customisation menu of your player profile. They will only be visible to you (other players will see the portraits that they have preset).
- New feature: when you activate the permanent card "The Astral Elevator", a road between the Bank and the Astral Plane will now appear on the playing field. The road is only visible to the owner of the activated permanent card.
- New feature: "Top 10" medals. These medals are automatically awarded at the end of each month to the top 10 players in each of the Singapore and the Amsterdam ladders. The view player's medals, please take a look at the desired player profile.
- New UI feature: there is now a specific warning for when you start a session with only one player, as these sessions will not unlock any achievements.
B. CHANGES
- Balance: the card "An Unmasking" now has a new rule: "...and shows their cards to other players".
- Balance: the card "An Honest Exchange" now features 4 move points (instead of 3) and gives +ːmaliceː1.
- Balance: the card "A Magic Trinket" now has a new rule: "You can re-roll the dice while searching for treasure".
- Balance: the card "The Secret Society" is now a permanent card (ːsteampunkː). It now costs $250, gives ːscoreː2 and ːvotesː5. New rule: "Get ːvotesː1 each time you play a secret card".
- Balance: the card "A Fortunate Encounter" now gives ːscoreː2 and features 5 move points (instead of 4).
- Balance: the card "From Inferno With Love" now gives $150.
- Balance: the card "Banker's Benefits" now cost ːvotesː1 to play.
- Balance: the card "Ancient Scriptures" now features 4 move points (instead of 5).
- Balance: the card "Second-hand" now has a new rule: "You can play another card in the Dump in this turn".
- Changes in session settings: as demanded by the masses, we have changed the score and round settings. The new preset session settings are: score – 15, 20, 25, 30, 50; rounds – 30, 40, 50, 80, 100.
- Balance: when playing with timer, the time period is now extended for choosing Misfortunes if there are more than 5 to choose from.
- Changes in UI: the position of the "LOAD SESSION" button in the single-player menu is changed, the button also now glows if there is a saved session available (since new players continue to miss the fact that the game has a save/load system ːmaliceː).
- Balance: several single-player challenges now have Character Abilities enabled.
- SFX changes: when teleporting with the Misfortune "An Anomaly", you will now hear the sound effect of teleportation.
D. FIXES
- Fixed: tags "Connected" and "Server:" were displayed next to each other, and looked like one phrase; now they are properly split into two blocks
- Fixed: RU version of one of the character abilities has been renamed from "Пофигизм" to "Как с гуся вода", thanks to the forum feedback.
- Fixed: a bug where after the hint for "Elections" appears, all other hints cannot be opened.
- Fixed: a bug where the Player Conflict animation did not play if a card was selected.
- Fixed: a bug where sometimes the player status in the multiplayer lobby would not update properly.
- Fixed: a bug where sometimes the text of action at the top of the screen would be displayed in a font size much smaller than intended.
- Fixed: a bug where not all of the texts in the Gremlinopedia would be displayed in the new language, when the language would be changed in the Settings menu.
- Fixed: thanks to players Opovidach and Hedera helix, a few minor improvements are made in the Ukranian language version of the game.
- Fixed: a bug where icons of recommendations and blacklists would sometimes show next to the wrong player icon in the Lobby.
- Fixed: a bug where a wrong rating value would show after loading single-player session.
- Fixed: a bug where player tokens would overlay one another in the same location after loading a single-player session.
- Fixed: a bug where recommendations and blacklists would not instantly show as icons in the ranking ladder. Recommended / blacklist statuses are more responsive now, and update instantly if changed.
- Fixed: a visual bug with the item counter in the Gremlinopedia.
E1. KNOWN ISSUES
- When starting a session with only you and AI players through the multiplayer (not single-player) lobby, the game will bug out.
- If the Astral Plane window is open, you cannot switch between Chaos Cards and your hand.
- If you are disconnected and an AI won the session instead of you, the game will get stuck on re-connecting.
- The dice-roller animation will be visually bugged when rolling two or more times in a row.
- When winning a session, the next round will count into the number of rounds played, even though it should not.
- The achievement "Nine Circles of Hell" also counts visits to the Astral Plane (surprisingly).
E2. REPORTED ISSUES – UNABLE TO REPRODUCE
- Sometimes, selection of random spots or locations will not work.
- Sometimes, when having a jail rank that allows you to select from 3 cards, the UI will only show you two, but the third will still be clickable.
- Sometimes, bribes taken by the Governor do not update the malice value.
- Sometimes, The Astral Elevator does not allow you to get to the Astral Plane through the Bank.
- Sometimes, Player Conflict between you and AI player who has 0 money resolves automatically (without the player choosing the amount to bid).
- Sometimes, the "skip turn" icon will not show when working in The Plant.
- Sometimes, single-player sessions will not save when, during that session, you agree to join a ranked session.
- Sometimes, game would crash while clicking on the "Forum" button in the main menu (OSX 10.9.5., Opera Beta version 37.0.2178.22).
- Sometimes, game would not connect to the Steam server (XP Windows, one-time bug).
- Sometimes, using the card "Secret Knowledge" would not work properly and would give random cards instead of the chosen ones.
- Sometimes, when playing the game on Ubuntu 14.04 x64, certain Chinese characters disappear.
- Sometimes, the visual representation of resources will be displayed incorrectly.
- Sometimes, after winning Player Conflict on the Risk spot, the mechanics of the spot would work twice.
[ 2016-05-26 10:55:01 CET ] [ Original post ]
- Gremlins_Linux [957.92 M]
- Gremlins, Inc. – Uninvited Guests
- Gremlins, Inc. – Digital Artbook
- Gremlins, Inc. – Automated Competitors
- Gremlins, Inc. – Astral Gamblers
- Gremlins, Inc. – Famous Figures
- Gremlins, Inc. – Print & Play, Companion Card Game
- Gremlins, Inc. – Agents of Chaos
This is an intense strategy board game in a steampunk world of corrupt capitalist gremlins who compete for money, political power and prestige. Save and invest, steal and extort, arrest and get arrested – in single-player and multiplayer modes, with ranks and ladders. Unleash your inner gremlin!
HOW DO YOU PLAY THIS GAME?
Gremlins, Inc. is designed for 2 to 6 players, in multiplayer or in single-player mode (with AI bots). Each player has 6 cards on their hand (replenished from the same deck), and uses them to move around the playing field and to perform a number of different game actions. There is a lot of interaction with other players, and duels are significantly different from 3-player or 4-player games. You play for score limit, or rounds, or for time limit in custom or ranked sessions (with matchmaking by rating). Password-protected private sessions are also available.
HOW LONG DOES IT TAKE TO PLAY ONE SESSION?
The game offers different session settings to make them fit your available time, and single-player mode offers automatic Save/Load function at every turn so that you can take a break whenever you want (multiplayer mode offers re-connect functionality as long as the session is still in progress). A quick duel for 20 score points with a fast timer can finish in under 20 minutes, while a 4-player session for 60 rounds can last for 2 hours or more.
SHORT-TERM AND LONG-TERM STRATEGIES?
There are different types of cards in the game (permanent, regular, secret and criminal) and as each card can be used either to move or for action, you will develop both short-term and long-term strategies for making the most out of where you are, and what you have in your hand. Normally you spend half of your game time accumulating things, and another half controlling other players (stealing, arresting, making them pay a fine, initiating player conflicts, and so on). The more you play, the more new strategies you will discover, especially when combining the effects of several cards played in a row.
MAKE DECISIONS, PLAN YOUR MOVES
- This is an intense strategy game: make decisions at every round! Plan your moves, then adjust to the actions of the other players and new cards drawn.
- The design of the playing field and the layers of optional features allow for a variety of strategies. The more you play, the more roads to victory you discover, using a combination of features based on the particular setup of the session.
- The game offers a resource system that allows for many comebacks even after you're robbed or arrested (or both). With score, money, votes, malice, income and bribes, the tension remains until the very last round.
- In this game, you have to be mean to win: not letting the others to score is as important as scoring yourself. The only true moment of unity in a multiplayer session is when everybody's united against the player who's about to win the game. Earn and steal resources, set traps, arrest, initiate Player Conflicts, bluff and climb up the political ladder to become the Governor.
- The multilayer mode of the game features a system of ratings, ladders and ranked sessions: compete in a specific league, and take part in the regularly organised tournaments (normally, over 1,000 players participate). A system of anonymous masks allows everyone to compete on equal terms in a ranked session, so that you can't really disregard someone as a newbie player, or target a veteran as your prime suspect in a political race.
- In addition to the multilayer mode, the game offers 9 single-player challenges plus the option to create custom single-player sessions with different AI bots (with each major update, we keep adding new challenges).
FACTS & FIGURES
- The game currently features 169 cards in the main deck: permanent, regular, secret and criminal, each with a hand-drawn steampunk illustration (with each major update, we keep adding 1-2 new cards to the core deck).
- The game also features 34 telegrams of Misfortune in the Misfortune deck: send and receive events that may disrupt another player's plans, or significantly improve your own standing (with each major update, we keep adding 1-2 new cards to the Misfortune deck).
- Chaos Cards: an optional set of 6 cards available to every player in the game, that changes the dynamics of the session.
- Special Character Abilities: an optional feature that enables 12 sets of abilities unique to each character type, which then defines the core strategy of every player.
- There are 11 locations – the Office, the Plant, the Dump, the Marketplace, the Inferno, the Jail, the Casino, the Court, the Treasure, the Bank and the Astral Plane – and 7 spot types – Danger, Gamble, Police, Income, Bribe, Misfortune and Tribune.
- The game took us three years to develop from concept to Early Access and to full release, and we're committed to the continued support of the community and development of new features and new content. It is the brainchild of Alexey Bokulev, the acclaimed creator of Eador.Genesis. There are currently over 35,000 players of Gremlins, Inc. on Steam from all over the world, including USA, Russia, China, Japan, UK and France. Collectively, players launched over 400,000 single-player and multiplayer sessions since the game's full release in March 2016.
FINALLY, WHO ARE THE GREMLINS?
You think that’s just a pocket watch in your hand, a watch that’s a bit late because you keep forgetting to wind it up? No, no and no – you couldn’t be further from the truth! What you carry around is a whole gremlin town packed into this tiny mechanism: a town with its own bank, its own casino… and even its own jail! Gremlins are the microscopic creatures that inhabit any mechanism that they can possibly infiltrate. If a watch or a telescope malfunctions, then it’s probably due to gremlins who took up a residence there.
More than anything in life, gremlins value money, political power and prestige: prestige that one can claim after completing some sort of a grandiose engineering project. Aside from working on their own projects, gremlins mostly spend their time preventing other gremlins from building something even more grandiose. This they achieve through bribing officials and lying to the electorate, as well through stealing from their competitors - and outright arresting them.
A DISCLAIMER (JUST IN CASE)
We felt it important to note that Gremlins, Inc. is not a free-to-play game. Also, this is not a CCG or TCG: you do not need to buy boosters or packs, in every session the game offers the same deck to every player, and everyone's chances are equal.
OUR DLC POLICY
We remain committed to the principle of continuously updating the game with new features (e.g. special character abilities) and new content (e.g. new cards, new Misfortunes) that come in the form of regular updates that are FREE for every owner of the product. At the same time, from time to time we create and release fun stuff (animations, character portraits, alternative music themes) that is not related to the game mechanics, as paid DLCs. If you like it, you can support our efforts by your purchase. However, there is absolutely no pressure to own any of the DLCs in order to play the game or compete in the tournaments.
IMPORTANT NOTE ABOUT ONLINE CONNECTION
Gremlins, Inc. was designed as a digital board game with the multiplayer mode at its heart. This is not to say that we don't like single-player – we do, and there's a separate section with the single-player challenges as well as the mode where you can create any custom single-player session that you like. However, the architecture of the game is built in a way that allows us to continually update the game mechanics and AI logic, which for this reason is processed entirely on the server side. Therefore whether you play Gremlins, Inc. in a single-player mode or in a multiplayer mode, your game client needs to be connected to Steam, and game's server, at all times. If you are looking specifically for a game that can be played offline, then Gremlins, Inc. in the current state is not the right product for you. An offline-only version of the game is currently in development for release later in 2016.
AMSTERDAM AND SINGAPORE SERVERS
The game currently supports 2 separate servers: Amsterdam and Singapore. Players are able to check their ping value for each of these servers, and play on the server that is the most convenient. Each server has its own player ladder, statistics and player profiles. Most players choose Amsterdam, since ping to Amsterdam from anywhere in the world rarely exceeds 300. However, as we saw more and more players from the Asian region join the game, especially from China, we added the server in Singapore in order to be able to offer faster connection specifically to these players. We hope that this works well for every player, as good player experience is our top priority. We will continue to monitor the quality of our server/client connection in order to adapt the servers to the changing requirements and we thank you for your patience.
- OS: Ubuntu 12.04
- Processor: Intel PentiumMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: internalNetwork: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu 12.04+
- Processor: Intel Pentium 3+ generationMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce 9XX or AMDNetwork: Broadband Internet connection
- Storage: 1 GB available space
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