The community team tournament "Cooperating Capitalists" is over and we would like to summarize the results.
32 teams participated in the tournament, gathering 64 players from 11 countries:
Despite the high number of teams, the cooperative attitude of all the participants allowed us to complete the whole event in just 2 weekends during which 32 tournament sessions were played. It's worth noticing that the competing teams were not just responsible, but also friendly to each other and ready to sacrifice their own comfort in favour of that of their opponents. To satisfy the needs of some teams, several sessions were moved to different starting times or even to another server. Overall, the tournament had no significant delays and not a single session was canceled!
Without a doubt, the organizers of this team tournament deserve a special mention:
extenion,
jack_was,
Meowth,
Impsuley,
Standard of Ur &
winter1703. Without them, this event wouldn't have happen!
FULL LIST OF TEAMS WHO COMPETED:
[olist]
Watchdogs of Farron
What IF?
Attack the leader
Fashionable pear
Kaxet
Assassins of Topdeckers
Tricksters
Clockwork-town retrogrades
team of dog
BLACK MOON
team NF
Emerging Oligarch
cidanzi
OHAGI
Assault and Battery
Recursion
Just4lulz
The Clockwork Mischief's
IlBur
Double W
Swindlers
love revenge
May there be CHAOS!
ANIKI
rookie
A Terrible Accident
Greedy Gremlins
meme-police
The Dudes
Ze!
The Krits
loli team [/olist] The first round was played on March 30 and immediately presented a few unexpected results:
- out of 22 players from Russia, only 8 remained in the tournament after the first round;
- out of 7 teams from China, 4 of which were predicted to leave the tournament right away, only 1 team actually lost;
- despite the predictions, the Lithuanian team
The Dudes and team
The Krits, which united players from the UK and Portugal, were able to make it to the second round.
- team
The Krits won again, in a session against team
OHAGI, although according to the preliminary predictions on Discord, its chances to lose were 23:2. After that victory, no Japanese teams remained in the tournament.
- an experienced team
Assassins of Topdeckers wasn't able, despite all expectancies, to defeat the team
BLACK MOON;
May there be CHAOS! lost to
cidanzi, although predictions were on the CHAOS's side;
Team NF after two convincing victories in the first two rounds, lost to its compatriots from
team of dog;
The Krits who finally got the predictions on its side, lost to the team
love revenge.
cidanzi has won in the session against
BLACK MOON although predictions were 8:3 against it;- similar situation happened with
team of dog which has won in the session against
love revenge while predictions were 7:3 against it.
love revenge has defeated
BLACK MOON in the session for the third place, and
cidanzi has won the title of the champion with two victories in a row in the final series against
team of dog. Below you can find the links to the recordings of a few tournament sessions that were played on April 6-7 (including finals): Session 26 - May there be CHAOS! (red) vs cidanzi (blue) Session 27 - love revenge (blue) vs The Krits (red) Session 28 - team of dog (blue) vs team NF (red) Final 1/3 - cidanzi (blue) vs team of dog (red) Final 2/3 - cidanzi (blue) vs team of dog (red) All tournament results and the full tournament ladder can be found through this link!
PRIZES:
1) First place: Team:
cidanzi Players
Each player gets a set of hard enamel pins from Gremlins, Inc. + 25 Steam Gift Card 2) Second place: Team:
team of dog Players
Each player gets 3 Illegal Boxes of goods + 10 Steam Gift Card 3) Third place: Team:
love revenge Players
Each player gets 5 Contraband Boxes of goods 4) Fourth place: Team:
BLACK MOON Players
Each player gets 5 Rare Boxes boxes of goods
SPECIAL PRIZES:
* Fastest Victory (by rounds): 33 rounds. Teams
team NF and
May there be CHAOS! Each player gets 1 Illegal, 1 Contraband, 1 Rare Box of goods * Biggest Score (individual): 35 points. MrBrightside from
Watchdogs of Farron and Privet20 from
May there be CHAOS! Each player gets 1 Illegal, 1 Contraband, 1 Rare Box of goods * Biggest Score (team): 59 points. Team:
cidanzi Each player gets 1 Illegal, 1 Contraband, 1 Rare Box of goods
INTERVIEW WITH THE CHAMPION
jack_was, one of the organizers of the tournament, took a brief interview with the captain of
cidanzi which you can find below: jack_was: For how long do you play the game? : I have played for 512 hours, my teammate has played for 690 hours. jack_was: How did you like "Cooperating Capitalists" tournament? : It was my first time joining an official team play tournament. I like to play with my friend and win together. jack_was: What rules did you like and which ones would you like to be adjusted? : I think the rules are fair enough. Maybe the "random character" rule will make me play a character which I don't like to use but some characters will be too strong if they are in the same team like the Damned and the Pauper. jack_was: Which session was the greatest challenge for your team and why? : every team was a challenge but if I had to choose, I think it would be session 26 against May there be CHAOS! (Privet20, Kieli). the Banker got 106 income at the 14th turn. The Pauper got The Accelerator at the 17th turn. fn: this session was recorded and you can watch it here. jack_was: There were 5 teams representing China in quarter-finals and you allowed no other countries to enter semi-finals. Is there any simple explanation? : the winner needs both luck and skill nothing else can be said here. It's a rare situation that happened this time, and you probably won't see this happening in the next tournament. Also, I don't have permission to "allow" anyone to enter semi-finals or something. To enter the semi-finals you just need skill and luck.
FROM DEVELOPERS
Once again we would like to express our gratitude to everyone who organized and conducted this tournament as well as to all the teams who participated (and those who were ready to participate but didn't get a chance even after the brackets were expanded from 16 to 32 teams). This was an amazing experience and we followed the course of the tournament with great interest making our own predictions. We will discuss possible ways to make such tournaments more regular, where the qualifying round to them will be the position of the players on the ranked ladder at the end of a season. Thank you, everyone, for playing our game and finding more and more ways to play it differently! ______
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[ 2019-04-11 12:07:13 CET ] [ Original post ]
- Gremlins_Linux [957.92 M]
- Gremlins, Inc. – Uninvited Guests
- Gremlins, Inc. – Digital Artbook
- Gremlins, Inc. – Automated Competitors
- Gremlins, Inc. – Astral Gamblers
- Gremlins, Inc. – Famous Figures
- Gremlins, Inc. – Print & Play, Companion Card Game
- Gremlins, Inc. – Agents of Chaos
This is an intense strategy board game in a steampunk world of corrupt capitalist gremlins who compete for money, political power and prestige. Save and invest, steal and extort, arrest and get arrested – in single-player and multiplayer modes, with ranks and ladders. Unleash your inner gremlin!
HOW DO YOU PLAY THIS GAME?
Gremlins, Inc. is designed for 2 to 6 players, in multiplayer or in single-player mode (with AI bots). Each player has 6 cards on their hand (replenished from the same deck), and uses them to move around the playing field and to perform a number of different game actions. There is a lot of interaction with other players, and duels are significantly different from 3-player or 4-player games. You play for score limit, or rounds, or for time limit in custom or ranked sessions (with matchmaking by rating). Password-protected private sessions are also available.
HOW LONG DOES IT TAKE TO PLAY ONE SESSION?
The game offers different session settings to make them fit your available time, and single-player mode offers automatic Save/Load function at every turn so that you can take a break whenever you want (multiplayer mode offers re-connect functionality as long as the session is still in progress). A quick duel for 20 score points with a fast timer can finish in under 20 minutes, while a 4-player session for 60 rounds can last for 2 hours or more.
SHORT-TERM AND LONG-TERM STRATEGIES?
There are different types of cards in the game (permanent, regular, secret and criminal) and as each card can be used either to move or for action, you will develop both short-term and long-term strategies for making the most out of where you are, and what you have in your hand. Normally you spend half of your game time accumulating things, and another half controlling other players (stealing, arresting, making them pay a fine, initiating player conflicts, and so on). The more you play, the more new strategies you will discover, especially when combining the effects of several cards played in a row.
MAKE DECISIONS, PLAN YOUR MOVES
- This is an intense strategy game: make decisions at every round! Plan your moves, then adjust to the actions of the other players and new cards drawn.
- The design of the playing field and the layers of optional features allow for a variety of strategies. The more you play, the more roads to victory you discover, using a combination of features based on the particular setup of the session.
- The game offers a resource system that allows for many comebacks even after you're robbed or arrested (or both). With score, money, votes, malice, income and bribes, the tension remains until the very last round.
- In this game, you have to be mean to win: not letting the others to score is as important as scoring yourself. The only true moment of unity in a multiplayer session is when everybody's united against the player who's about to win the game. Earn and steal resources, set traps, arrest, initiate Player Conflicts, bluff and climb up the political ladder to become the Governor.
- The multilayer mode of the game features a system of ratings, ladders and ranked sessions: compete in a specific league, and take part in the regularly organised tournaments (normally, over 1,000 players participate). A system of anonymous masks allows everyone to compete on equal terms in a ranked session, so that you can't really disregard someone as a newbie player, or target a veteran as your prime suspect in a political race.
- In addition to the multilayer mode, the game offers 9 single-player challenges plus the option to create custom single-player sessions with different AI bots (with each major update, we keep adding new challenges).
FACTS & FIGURES
- The game currently features 169 cards in the main deck: permanent, regular, secret and criminal, each with a hand-drawn steampunk illustration (with each major update, we keep adding 1-2 new cards to the core deck).
- The game also features 34 telegrams of Misfortune in the Misfortune deck: send and receive events that may disrupt another player's plans, or significantly improve your own standing (with each major update, we keep adding 1-2 new cards to the Misfortune deck).
- Chaos Cards: an optional set of 6 cards available to every player in the game, that changes the dynamics of the session.
- Special Character Abilities: an optional feature that enables 12 sets of abilities unique to each character type, which then defines the core strategy of every player.
- There are 11 locations – the Office, the Plant, the Dump, the Marketplace, the Inferno, the Jail, the Casino, the Court, the Treasure, the Bank and the Astral Plane – and 7 spot types – Danger, Gamble, Police, Income, Bribe, Misfortune and Tribune.
- The game took us three years to develop from concept to Early Access and to full release, and we're committed to the continued support of the community and development of new features and new content. It is the brainchild of Alexey Bokulev, the acclaimed creator of Eador.Genesis. There are currently over 35,000 players of Gremlins, Inc. on Steam from all over the world, including USA, Russia, China, Japan, UK and France. Collectively, players launched over 400,000 single-player and multiplayer sessions since the game's full release in March 2016.
FINALLY, WHO ARE THE GREMLINS?
You think that’s just a pocket watch in your hand, a watch that’s a bit late because you keep forgetting to wind it up? No, no and no – you couldn’t be further from the truth! What you carry around is a whole gremlin town packed into this tiny mechanism: a town with its own bank, its own casino… and even its own jail! Gremlins are the microscopic creatures that inhabit any mechanism that they can possibly infiltrate. If a watch or a telescope malfunctions, then it’s probably due to gremlins who took up a residence there.
More than anything in life, gremlins value money, political power and prestige: prestige that one can claim after completing some sort of a grandiose engineering project. Aside from working on their own projects, gremlins mostly spend their time preventing other gremlins from building something even more grandiose. This they achieve through bribing officials and lying to the electorate, as well through stealing from their competitors - and outright arresting them.
A DISCLAIMER (JUST IN CASE)
We felt it important to note that Gremlins, Inc. is not a free-to-play game. Also, this is not a CCG or TCG: you do not need to buy boosters or packs, in every session the game offers the same deck to every player, and everyone's chances are equal.
OUR DLC POLICY
We remain committed to the principle of continuously updating the game with new features (e.g. special character abilities) and new content (e.g. new cards, new Misfortunes) that come in the form of regular updates that are FREE for every owner of the product. At the same time, from time to time we create and release fun stuff (animations, character portraits, alternative music themes) that is not related to the game mechanics, as paid DLCs. If you like it, you can support our efforts by your purchase. However, there is absolutely no pressure to own any of the DLCs in order to play the game or compete in the tournaments.
IMPORTANT NOTE ABOUT ONLINE CONNECTION
Gremlins, Inc. was designed as a digital board game with the multiplayer mode at its heart. This is not to say that we don't like single-player – we do, and there's a separate section with the single-player challenges as well as the mode where you can create any custom single-player session that you like. However, the architecture of the game is built in a way that allows us to continually update the game mechanics and AI logic, which for this reason is processed entirely on the server side. Therefore whether you play Gremlins, Inc. in a single-player mode or in a multiplayer mode, your game client needs to be connected to Steam, and game's server, at all times. If you are looking specifically for a game that can be played offline, then Gremlins, Inc. in the current state is not the right product for you. An offline-only version of the game is currently in development for release later in 2016.
AMSTERDAM AND SINGAPORE SERVERS
The game currently supports 2 separate servers: Amsterdam and Singapore. Players are able to check their ping value for each of these servers, and play on the server that is the most convenient. Each server has its own player ladder, statistics and player profiles. Most players choose Amsterdam, since ping to Amsterdam from anywhere in the world rarely exceeds 300. However, as we saw more and more players from the Asian region join the game, especially from China, we added the server in Singapore in order to be able to offer faster connection specifically to these players. We hope that this works well for every player, as good player experience is our top priority. We will continue to monitor the quality of our server/client connection in order to adapt the servers to the changing requirements and we thank you for your patience.
- OS: Ubuntu 12.04
- Processor: Intel PentiumMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: internalNetwork: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu 12.04+
- Processor: Intel Pentium 3+ generationMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce 9XX or AMDNetwork: Broadband Internet connection
- Storage: 1 GB available space
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