This simulator will allow you to destroy a small (really huge) building. But you will do it with epic explosions that will carry everything in its path.
You will be given a choice of different shells with different firepower, but take care using them.
Weaponary
Tires of all this explosions? Use earthquake, different cannonballs or even blackholes...
Still wonna find another way of destruction - create your custom weapon!
Maps
Play over 30 prebuild maps or create one yourself as well!
Gameplay
Full control of gameplay - slow down the time, change gravity, disable explosion visualization, increase debris amount or enable additional debris effect and much more...
Soon with destructible terrain!
You will be given a choice of different shells with different firepower, but take care using them.
Weaponary
Tires of all this explosions? Use earthquake, different cannonballs or even blackholes...
Still wonna find another way of destruction - create your custom weapon!
Maps
Play over 30 prebuild maps or create one yourself as well!
Gameplay
Full control of gameplay - slow down the time, change gravity, disable explosion visualization, increase debris amount or enable additional debris effect and much more...
Soon with destructible terrain!
Destructive physics UPDATE #0.6.1
Everything will be in development and will be improved in future updates.
Weapons
When choosing.
Tornado and singularity got a radius change. Dynamite can get stick to any surface with custom force
Mannequin
Now he is trying to stand straight! Yeah, finally he doesn`t fall immediately. Well at least he tries to, so do not place him on walls - he doesnt like it.
Small changes:
[strike]I`ve bought a new mouse to make games with less amount of wires... [/strike]Have fun destroying in this game :)
Physical player
Bat tab and physical modelEverything will be in development and will be improved in future updates.
Weapons
When choosing.
Tornado and singularity got a radius change. Dynamite can get stick to any surface with custom force
Mannequin
Now he is trying to stand straight! Yeah, finally he doesn`t fall immediately. Well at least he tries to, so do not place him on walls - he doesnt like it.
Small changes:
- Cannonballs now automatically choose a method physics calculating so now they should not "get stuck" when flying through a pile of debris (it also help performance a little)
- Fixed disappearance of sounds during missiles spam
- Fixed surface deformation during explosion spam
- Explosions push debris a bit stringer to the sides
- Mannequin looks in the same direction as you
[strike]I`ve bought a new mouse to make games with less amount of wires... [/strike]Have fun destroying in this game :)
[ 2020-06-27 05:32:48 CET ] [Original Post]
Minimum Setup
- Memory: 4 GB RAM
- Graphics: 1GB
- Storage: 800 MB available space
Recommended Setup
- Memory: 8 GB RAM
- Graphics: 3GB
- Storage: 800 MB available space
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