Hello Everyone! Hope you're all doing great! I wanted to give you an update on what's been happening and where I am at with the incoming big update 0.3.1. I know it has been a lot of time since it was supposed to be released and it is still not quite finished. The reason is that I've been working on something pretty important outside of the game in recent couple of weeks. Over the past few weeks, I've been preparing for and taking the PNPT (Practical Network Penetration Tester) exam. Its a pretty intense process - the exam itself is 5 days of lab work, 2 days writing a report, and then a live debrief/presentation. I'm super excited to share that I passed the exam last week! I didn't want to say anything until it was official, but now that it is, I believe that this deeper security and pentesting knowledge will help me create an even better hacking game for you all. I know the update has been delayed a few times (yes, originally it was January-February, then April, May, and now we're in June), and I completely understand that it's annoying. But now that the exam is out of the way, Ive shifted my focus back to the game. So here I am to tell you that the game is not dead. The upcoming 0.3.1 update is going to be huge! Heres a quick reminder of what it's going to be: - Introduction of 3D world -limited- gameplay (almost done for the version!) - Completely new, reworked UI for the in-game computer (in progress) - Completely new network generation system for game (more realistic behavior) - Overhauled mission system + of course new missions - More dynamic and better-simulated in-game world and NPCs I received a lot of support from some of you, and encouragement, which helps me a lot to not give up! I must admit I included a lot of things for that update and the scope creep made it really insane process! Especially the new game computer UI was not planned at all for that update and it itself is a huge change. It's all because I want the game to be drastically improved after this update on multiple areas, but it also means that the amount of changes required has been overwhelming for me at times. But again - I believe the worst part is already done and behind me. Thank you for your patience. I'm pumped to bring you the really unique hacking game experience and cant wait to see your feedback when it's finally on!
How To Hack In?
Red Buffalo Interactive
Red Buffalo Interactive
2022
Simulation Singleplayer
Game News Posts 75
🎹🖱️Keyboard + Mouse
Positive
(23 reviews)
https://www.facebook.com/How-To-Hack-In-104485020964487
https://store.steampowered.com/app/1199830 
[0 B]
How To Hack In? allows you to be whatever you want to be. Whether you are a silent hacker deleting logs, leaving systems undamaged and remaining invisible, or a destroyer of all systems hacked, the choice is yours! Just remember – you will face the consequences sooner or later.
A Real-life Hacking Experience
You will start the game with easy hacking targets and progress to hacking banks and national services, interfering with big events – all of which will pop-up throughout the game. You may be required to perform in-depth analysis into some systems to fully understand how they work and how to penetrate them.Hacking tools will be provided throughout the game, including SSHCrack, Keyloggers, SQL injection, XSS, Social Engineering Toolkit, Nmap, a powerful Linux-like terminal, and many more. But - it doesn’t stop there. Some hacks will require research and reconnaissance about the target at hand. Try using social engineering techniques to hack the people and not the systems – the world of virtual hacking is at your fingertips!
A variety of attack vectors are at your disposal. Approach each hack differently with multiple hacking options. Hijack and replace website information and create your own servers and website. Create your own scripts and tools to help with automation and task completion with the In-Game Code Editor. You can even help other players by sharing your successful scripts!
Unique Non-player Characters
With How To Hack In?, you have a role-playing game mixed with a hacking simulator. All NPCs have their own statistics which define their behaviour and can change throughout the game according to your, or other, NPC actions. You will only be able to interact with them on communicator on certain dates and times as they each have their own schedule.At certain times, they might be more active in the world, on specific servers and services, than other times. Their behaviour emulates real-user activity; meaning they can log in on social media, write posts, work on servers, and even keep to their own daily routine!
Once you’ve gained a valuable reputation, you can join multiple, diverse hacker groups that will help you in some or other way. Lead branch-tree dialogues and make decisions as you venture through quests and tasks. This game was designed to have multiple solutions and outcomes. Who knows? Maybe the best option is the least obvious one, maybe not…?
A Different Scenario and Outcome With Each New Game
Every time you start a new game, How To Hack In will create new data for servers, NPCs, and event scenarios. NPCs, IP addresses, passwords, and more will all look and be different each time a new game is started. Experience something different and enter a new virtual hacking game each time you replay.Versatility At Its Best
Virtual hacking has never been this versatile. What’s more, you don’t need real-life experience to play. Anyone with any amount of hacking knowledge can enjoy How To Hack In. Change the themes, manipulate the scenarios, hack the systems, be a real life – virtual – hacker!Add How To Hack In to your Wishlist now and bask in virtual hacking bliss. The fun begins now - if you dare to take the first step. See you on the other side.
- OS: Ubuntu 16.04 or equivalent
- Processor: 2.0 GHzMemory: 4 GB RAMStorage: 12 GB available space
- Memory: 4 GB RAMStorage: 12 GB available space
- Storage: 12 GB available space
- OS: Ubuntu 16.04 or equivalent
- Processor: 2.0 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1920x1080
- Storage: 12 GB available space
[ 5943 ]
[ 3178 ]