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Path Notes 0.5.1.9-0.5.1.20

Version 0.5.1.9 * New features: - New Era(new researches, buildings, vehicles, services, roads, etc) - External Traffic - Supply delivery for fuel and cargo resources - Sounds&Music * Improvements: - UI tuning - Buildings construction - Balance - Performance Version 0.5.1.10 * Improvements: - loading performance improvements - visual improvements - balance - visible application in the background * Bug fixes - fixed scheduled flights which have been switched into on-demand mode temporary - limited fps - fixed a crash during constructing roads - fixed transferable objects crash - fixed livery color for b247 - fixed a crash when the day is changing - fixed Curtiss robin livery - fixed fuel station icon interval Version 0.5.1.11 * Bug fixes - fixed several crashes related to the traffic system Version 0.5.1.12 * Improvements: - increased supply vehicles unloading speed - balance * Bug fixes - fixed a crash during road snapping - fixed Modern ATC flights limit - fixed a crash related to the traffic system - fixed several researches - fixed impossibility to build buildings close to another - fixed stuck planes on the runway - fixed blocked boarding if there are too few buses available - fixed blocker system - fixed loading attaching vehicles - fixed contracts manager hanging callbacks after loading - fixed supply vehicles trips loading issues Version 0.5.1.13 * Bug fixes - fixed airplane crash if it is too old for the ramp - fixed typos in the resource management window - fixed a crash during road constructing(wrong angle) - fixed missed passengers types of passenger flights - fixed can't sign/break the last contract in the contract window - fixed a bug when the building is not connected to the world after loading the game - fixed a potential crash during the construction of buildings - fixed a random crash during airplane spawning - fixed crashes when exiting to the main menu Version 0.5.1.14 * Improvements - made VAR building draggable - made all ATC towers increase max flight limit and operations per interval - changed some researches' descriptions - increased price for future researches - changed min arriving time for some contracts - more meaningful tooltip for the schedule window - limit for unscheduled flights now affect signing even if negotiation isn't yet available * Bug fixes - fixed the negotiation window canceling button - fixed passengers loading - fixed a crash with multiple water facilities. - fixed turnaround time increasing suddenly by one hour - fixed a crash during loading or exiting to the main menu Version 0.5.1.15 * Improvements: - prohibited scheduling for today if the flight has already come today * Bug fixes: - fixed fuel storage opens cargo management - fixed a crash during saving - adjusted flight number color for RPO and TWA flight blocks - fixed belt loader 1960 - fixed a crash related to flight contracts with cargo - fixed engine sound for agent cars - fixed rescheduling a flight cancels the current flight and crashes not a long after - fixed moving the schedule for the flight to the next day if it is within 2 hours from now Version 0.5.1.16 * Bug fixes - fixed a crash during saving the game when some cloud service blocks access to the save file - fixed flights don't disappear from the schedule after the contract was archived leading to crash afterward - fixed runway direction stencil show up after the runway window is opened for the second runway - fixed resources total amount calculation issue - fixed stuck traps - fixed backward path during detachment for traps and belt loaders Version 0.5.1.18 * Improvements - implemented showing resource indicator on the HUD - implemented tooltips for badges - added supply agents that already moving to the facility as incoming agents - improved performance when dragging a flight in the schedule window - implemented facilities remove and on/off handling for supply deliveries - added a notification when supply can't be done - adjusted building prices - adjusted the taking off action - adjusted the label with the number of unscheduled flights in the schedule window - made small meteo post removable * Bug fixes - fixed resource storage working state on save/load - fixed belt loader sounds - fixed facility search for instant supply issue - fixed object stopping issue - fixed wrong resource storages state after load - fixed a crash related to an F27 airplane - fixed some descriptions in researches - fixed a crash when starting a new game for some locales - fixed a crash when showing research info if workflow = 0 - fixed a crash by buying some vehicles - fixed traffic system navigation issue - fixed crash when break contract while having unapplied changes in the schedule window - fixed crash when disabling/changing mode of the ramp in the schedule window - fixed typo in the cancel movement tooltip - fixed crash if the ramp was occupied for scheduled airliner - fixed game crash when selling a trap right after the game has been loaded - fixed some missed vehicles - fixed some researches Version 0.5.1.19 * Hot fix - fixed a crash during linking Version 0.5.1.20 * Improvements - improved grass strip take-off position, now airplanes can take off without turning around - added descriptions for some researches - adjusted load balancing for runways - update runway window in a timely manner - updated terminal 1950 - updated research window - implemented closing research info window on pressing ESC button * Bug fixes - fixed outbound flights counter for runways - fixed landing trajectory


[ 2020-11-23 15:17:10 CET ] [ Original post ]

Sky Haven
Real Welders Developer
Real Welders Publisher
2020-11-25 Release
Game News Posts: 207
🎹🖱️Keyboard + Mouse
Mixed (1118 reviews)
Public Linux Depots:
  • Sky Haven Depot Linux [1.2 G]
We hear all sorts of complaints about airports. Crowded halls, inconvenient layouts, confusing navigation, lack of coffee shops or bathrooms. The poor airport builders must be getting a lot of heat… So come on! Build your own ideal airport, convenient for passengers and airliners alike. An airport in which everyone will be happy. Make a mark!

Build:Start your process by carefully planning out wide spaces inside the terminal. Continue on with a thinking through the layout of the airport apron, make smart taxiway networks by connecting aircraft stands with runways. And build the rest of the airport in all other areas of management like Check-in counters, security checks, boarding gates, etc.

Manage: Count your funds carefully. You will need to buy a lot of merchandise and equipment for your airport. Everything from all sorts of interior services to vehicles and buildings, such as check-in officers, ramp agents, buses, aircraft stairs, ATC tower, jet bridges and much much more. Even the smallest conveniences for your passengers like seats for sitting cost money. Otherwise that сomplainants decrease your rating because they could not buy a hot dog.

Develop: Start with very basic services. Research and improve. Attract domestic and international airlines. Prepare for the big planes and huge passenger traffic.

Choose: Make your own airport. Focus on discounters or make international hub. Remote ramps or bridged? Charters or regular flights. Big or small aircrafts? Domestic passengers or connected flighst? It's your decision, your rules.

MINIMAL SETUP
  • OS: Linux (tarball installation)
  • Processor: Intel i5-2300/AMD FX-4300Memory: 8 MB RAM
  • Memory: 8 MB RAM
  • Graphics: nVidia GTX 560 (2GB)/AMD Radeon 7850
  • Storage: 2 GB available space
GAMEBILLET

[ 6102 ]

16.96$ (15%)
16.79$ (16%)
33.97$ (15%)
8.39$ (16%)
8.24$ (18%)
24.99$ (64%)
25.19$ (16%)
16.52$ (17%)
2.95$ (80%)
4.24$ (15%)
41.47$ (17%)
5.77$ (17%)
49.79$ (17%)
10.43$ (48%)
33.59$ (16%)
24.49$ (30%)
12.72$ (15%)
8.25$ (17%)
22.24$ (11%)
13.49$ (10%)
24.78$ (17%)
9.49$ (68%)
16.59$ (17%)
8.44$ (16%)
15.11$ (16%)
24.87$ (17%)
18.39$ (8%)
8.59$ (14%)
2.45$ (18%)
12.42$ (17%)
GAMERSGATE

[ 1363 ]

3.13$ (69%)
0.77$ (91%)
4.5$ (77%)
5.0$ (75%)
0.9$ (85%)
4.35$ (78%)
0.94$ (81%)
2.38$ (76%)
5.4$ (82%)
7.5$ (70%)
5.1$ (74%)
1.0$ (80%)
3.05$ (69%)
2.0$ (90%)
0.9$ (92%)
0.6$ (91%)
8.0$ (60%)
2.76$ (91%)
4.75$ (81%)
1.53$ (91%)
3.75$ (85%)
0.75$ (85%)
12.74$ (15%)
2.25$ (85%)
8.8$ (65%)
8.99$ (55%)
1.2$ (85%)
34.99$ (50%)
5.1$ (74%)
3.83$ (87%)

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