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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Sky Haven 

 

Developer

 Real Welders 

 

Publisher

 Real Welders 

 

Tags

 Strategy 

 

Singleplayer 

Release

 2020-11-25 

 

Steam

 € £ $ / % 

 

News

 207 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/674090 

 
Public Linux depots

 Sky Haven Depot Linux [1.2 G] 




LINUX STREAMERS (0)




Version 0.7.3.222

Version 0.7.3.222

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam)

* Improvements
- research button indicates if no active researches
- show spacing zones for roads and buildings during terminal constructing
- setup animations for Trap1980, Trap1990
- implemented ramp vehicles parking check for stopping
- setup liveries for B737_200 and B737_200_Cargo
- added verification node for the Gate1950
- added amenity window
- slightly improved roads rendering performance
- added staff for check-in and gate
- turned off build grid in outer world
- added a new status "available but has connections" for linking tool
- fixed description for lavatory drain truck
- improved roof hiding

- Balance
- increased turnaround times
- adjusted pax timing and check-in performance
- adjusted amenities prices
- updated PAX TYPES config
- increased loan sizes
- improved passengers needs
- setup BaggageRamp-1970 bounds
- boosted amenities parameters
- tech balance for needs (all equal)


* Bug fixes
- ux fixes for contract window
- fixed crash in the supply unloading procedure
- fixed loading issue
- fix null airplane value after cancelling flight
- fixed ready to get into vehicle error
- fixes and improvements in traffic system
- fixed room floor generation issue
- fixed polygon tool contains obstacle check
- fixed a crash in spacing area lens activation
- fixed a saving issue
- fixed intersections check for terminal
- fixed a polygon tool contains airfield building check
- fixed timings for outbound service
- fixed Path Found callback crash
- fixed stopped hosting services from capturing traps from other ramps
- fixed corrupted ui when there are no ramps
- fixed attachable units
- fixed loading checkpoint strategy
- fixed a wrong strategy after cancelling a flight
- fixed action queue navigation issue
- fixed gate1950 navigation issue
- fixed doorway1950 navigation issue
- fixed a crash while loading save file
- fixed wrong bus on the gate
- fixed missing flight data for passengers
- fixed adding funds after passengers finished satisfaction checkpoint
- fixed total passengers number in check-in window
- fixed supply bus freezing at the entrance
- fixed supply bus freezing on the road to the entrance
- fixed entrance facility approach agents counter issue
- fixed terminal building "same wall error" check
- fixed intersection error in editing tool
- fixed passengers move straight in some cases
- fixed pending flight list when there are no on-demand ramps
- fixed terminal polygon tool
- fixed terminal intersections with airfield objects
- fixed a possibility to place objects outside of airport shape
- fixed Baggage Ramp road connection issue
- fixed stuck services
- fixed terminal navmesh generation issue
- fixed stopping checkpoints
- fixed stuck bus that waits for a late passenger
- fixed buy vehicle button availability depending on money available
- fixed showing relation status by hovering on relink button in the facility window
- fixed airplane window
- fixed a crash with service blockers
- fixed skipped flights
- fixed entrance stopping
- fixed cargo facility 1950 box collider
- fixed stuck buses on the entrance
- fixed the crash when opening the schedule window


[ 2022-08-06 09:41:22 CET ] [ Original post ]