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Update


Bug fixes:

  • Fixed 'frozen frame from last game' when starting a new game;
  • Fixed huge performance drop after a long flight;
  • Number of enemies is now limited in order to reduce performance issues;
  • Other non-critical bug fixes.
Renderer updates:
  • Tagged roofs is now rendered as a cone/pyramid; OSM tag 'roof:shape' is not used yet, other roof shapes and parameters will be implemented in further updates;
  • Road lanes count is now limited to prevent possible errors on the map;
  • Vertical position of the bridges is now calculated more precisely.
Common improvements:
  • Added auto-pause on Alt+Tab and on any other cases when window loses focus;
  • Data downloader is now utilizes libcurl for HTTPS support.
Working on the map editor is now in progress.


[ 2018-10-12 21:09:47 CET ] [ Original post ]



Generation Streets
Roman Shuvalov
  • Developer

  • Roman Shuvalov
  • Publisher

  • 2018-10-05
  • Release

  • Indie Singleplayer EA
  • Tags

  • Game News Posts 13  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (203 reviews)


  • Review Score

  • http://streets.romanshuvalov.com/
  • Website

  • https://store.steampowered.com/app/887970 
  • Steam Store

  • What if we take the real-world map and make all buildings three-dimensional? And then draw textures on them and put some trees, power lines and other visual garbage around? That's what:



    In the same way, almost any point on Earth can be loaded into the game. Load your hometown, find your place and this casual game start giving you very unexpected impressions.

    Warning: though the most places have a relatively high level of detail, it's impossible to render objects exactly as they look in the real world due to map mistakes or lack of geodata, especially in rural areas. Do not expect a 100-percent match. Places will look recognizable but no more. Also, some places are just completely missing on the map and will be not rendered.
    MINIMAL SETUP
    • OS: Debian 8
    • Processor: Intel Core i3Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel HD4000
    • Storage: 4 GB available spaceAdditional Notes: May require more disk space depending on choosen language. Loading of highly-detailed areas may require more powerful graphics card.
    RECOMMENDED SETUP
    • OS: Debian 8
    • Processor: Intel Core i3Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVidia GTX1050Network: Broadband Internet connection
    • Storage: 6 GB available spaceAdditional Notes: May require more disk space depending on choosen language.
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