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0.3.2 - Weekly Update

Hey everyone! Time for the weekly patch notes!

ADDITIONS


  • NEW ENEMY - 1 new enemy added to the fight!
  • Tethered Enemy - This enemy has a energy tethered between it's two sides.
  • --------------------------------------------------
  • Add levels for all the perks in the View Stats screen.
  • Added a new bullet sprite that appears when you fire a critically enhanced bullet.
  • Added a guns display bar to the bottom left so you always know what weapons you have available.

ADJUSTMENTS


  • Grabber Enemy updated with new kit!
  • --> Grabbers now attach to you and initiate a self-destruct sequence.
  • --> You're unable to dodge roll and have a 20% movement speed reduction when attached.
  • Grabber enemy base health increased 3 -> 4
  • Disabled punch back animation for player if attack speed is faster than 0.075 seconds per attack.
  • Changed boss thinking algorithms to always attack immediately after dialogue.
  • Player fire rate per perk level reduced 3% -> 2.5%.
  • Captain Zelos base health increased 1250 -> 1550.
  • Captain Zelos health per enemy level increased from 10 -> 15.
  • Captain Zelos' drones now always track player.
  • Captain Zelos' drones now always end up at positions in relation to screen center.
  • All bullets now do a max of 5 damage to all shields.
  • View Stats' perk names now all the same font size for Clarity.
  • Updates movement speed and attack speed per level algorithms to exponentially update instead of drastically updates when bosses are killed.

BUG FIXES


  • Fixed a bug where if your fire rate is too fast, the player sprite would not be able to adjust and would fly off the bottom of the screen.
  • Fixed a bug where Bob would spawn without a healthbar and the player would be unable to take damage in Arcade Mode.
  • Fixed a bug in Arcade Mode that caused any boss to spawn and break the game at any moment.
  • Fixed a bug in the View Stats screen where missiles damage and bombs damage where not updating correctly.
  • Fixed a bug where critical chance bullets were never actually activating.
Don't forget to write a review on Steam if you've played the game! We're about half way to receiving a "rating" on Steam and could really use your help! Thanks guys and see you all next Friday for a major update with something really cool! Josh Static City Games


[ 2020-05-01 11:25:00 CET ] [ Original post ]

Chronicle: Unit Eight
Static City Games Developer
Static City Games Publisher
2020-03-16 Release
Game News Posts: 43
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (21 reviews)
Public Linux Depots:
  • Chronicle: Unit Eight Depot - Linux [366.21 M]
Chronicle: Unit Eight is an arcade bullethell roguelike with a sliver of RPG thrown into the mix. Mixing the combat and game feel of vertical shooter games like "Raiden" and "Ikaruga" with the roguelite progression style of "Rogue Legacy". Chronicle gives that old school space shooting genre a new flavor of life. Dodge, fire bullets, and increase in strength by finding powerups or modifications on each fun. Collect Scraps that fall off of enemy ships to use to upgrade your ship for future runs. Discover many secrets and defeat the space pirate boss that you were originally hired to destroy.

Chronicle is a mercenary-for-hire organization. They have dispatched one mercenary, (codenamed Atlas,) and her ship, Unit Eight to sabotage and destroy a secret weapon that a space pirate group has created to destroy planets.

Discover new weapon combos, defensive maneuvers, abilities, bombs, and unlocks to help manifest the perfect run.

After every run, explore the vast perk tree and upgrade your ship through modifications, weapons, weapon unlocks, defensive maneuvers and more!

Can you defeat the space pirate organization and destroy the secret weapon before all the planets that we know are eliminated for good?

MINIMAL SETUP
  • OS: Ubuntu 12.04+ or equivalent
  • Processor: 2.2GHz Dual CoreMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.2 compatible. 512 MB VRAM
  • Storage: 200 MB available space
GAMEBILLET

[ 6132 ]

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5.0$ (75%)
8.99$ (55%)
3.75$ (75%)
1.67$ (83%)
7.19$ (20%)
3.04$ (70%)
0.64$ (87%)
3.0$ (80%)
17.99$ (10%)
6.38$ (57%)
5.63$ (77%)
7.48$ (66%)
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4.35$ (78%)

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