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1.2.0 - The Survivability Update - This Gon' Be Good

Hey everyone! Remember when these were every week? It's starting to feel like that. The game in it's current state is not forgiving and really makes you hate playing it. We're here to fix that in this update.

ADDITIONS


  • Speedboost powerups now grant invincibility for 1 second (roughly 30% of the full duration of the boost) on pickup!
  • Scraps now auto-collect if on screen when you reach a boss.
  • Added controller configurations for Nintendo Switch Pro and Sony Dualshock 4 controllers.
  • Arcade is now locked until you play one run in Story mode.
  • All bosses in Boss Rush now have health bars!
  • Your weapons and ammo now transfers into the final level.

ADJUSTMENTS


  • Bob's turrets scale too hard, so we're making them easier.
  • --> Health per wave level reduced from 1 -> 0.2
  • --> Attack speed per level reduced from 0.01 -> 0.
  • Max Health perk nodes amount gained increased 3 -> 4.
  • Hitbox reduced on the player by roughly 50%. Hitbox now reaches across cockpit to each gun, leaving each wing not damageable.
  • Crashing into enemy ships damage reduced from Half of total HP -> 10 HP
  • Scrap Tank spawn rate increases a small amount every time it tries to spawn and doesn't spawn.
  • Player launched Missiles really feel weak and suboptimal.
  • --> Damage increased from Perk Level Damage -> Perk Level Damage + Half of Primary Weapon Damage
  • --> Damage increased per Perk Level gained from 2 damage -> 3 damage.
  • --> Homing Missile Turn Speed increased from 2 units/sec -> 3 units/sec
  • Laser damage perk upgrades increased per level from 3 -> 5.
  • Time it takes to travel the final run to Zelos' ship reduced by half.
  • You can no longer collect a speedboost mid dodge roll.
  • Enemies no longer bounce back after the player reaches a fast enough attack speed.
  • Missile Drones in the final level no longer strafe sideways while firing.

BUG FIXES


  • Fixed a bug where Scrap Tank would appear in Arcade.
  • Fixed a bug where turrets would fire during cutscenes.
  • Fixed a bug where Nova's arm in the Tetraknights would fire if he was dead.
  • Fixed a bug where Aqua's arm in the Tetraknights would fire if she was dead.
  • Fixed a bug where the Scrap Tractor Beam would not pull at an increasing speed to be collected.
  • Fixed a bug where some of the Tetraknights would talk in the cutscene even if they were dead.
  • Fixed a bug where the final level would have unoptimized level chunks, cutting off the player from finishing the game.
  • Fixed a bug where ground units would "bounce back" when being hit by bullets.
  • Fixed a bug where Tether Drones would have sorting issues.
  • Fixed a bug where ammo count would sometimes be hidden behind game elements.
  • Fixed a bug where some bosses would have glitched out health bars (we're looking at you, Nina).
Thanks for all the amazing amounts of feedback and we hope this makes the game experience better! Josh Static City Games


[ 2020-12-14 21:54:48 CET ] [ Original post ]

Chronicle: Unit Eight
Static City Games Developer
Static City Games Publisher
2020-03-16 Release
Game News Posts: 43
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (21 reviews)
Public Linux Depots:
  • Chronicle: Unit Eight Depot - Linux [366.21 M]
Chronicle: Unit Eight is an arcade bullethell roguelike with a sliver of RPG thrown into the mix. Mixing the combat and game feel of vertical shooter games like "Raiden" and "Ikaruga" with the roguelite progression style of "Rogue Legacy". Chronicle gives that old school space shooting genre a new flavor of life. Dodge, fire bullets, and increase in strength by finding powerups or modifications on each fun. Collect Scraps that fall off of enemy ships to use to upgrade your ship for future runs. Discover many secrets and defeat the space pirate boss that you were originally hired to destroy.

Chronicle is a mercenary-for-hire organization. They have dispatched one mercenary, (codenamed Atlas,) and her ship, Unit Eight to sabotage and destroy a secret weapon that a space pirate group has created to destroy planets.

Discover new weapon combos, defensive maneuvers, abilities, bombs, and unlocks to help manifest the perfect run.

After every run, explore the vast perk tree and upgrade your ship through modifications, weapons, weapon unlocks, defensive maneuvers and more!

Can you defeat the space pirate organization and destroy the secret weapon before all the planets that we know are eliminated for good?

MINIMAL SETUP
  • OS: Ubuntu 12.04+ or equivalent
  • Processor: 2.2GHz Dual CoreMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.2 compatible. 512 MB VRAM
  • Storage: 200 MB available space
GAMEBILLET

[ 6132 ]

4.76$ (52%)
8.39$ (16%)
12.59$ (16%)
3.59$ (76%)
8.55$ (57%)
1.40$ (80%)
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42.46$ (15%)
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49.99$ (17%)
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16.59$ (17%)
24.89$ (17%)
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1.60$ (84%)
16.79$ (16%)
17.59$ (12%)
12.74$ (15%)
15.87$ (36%)
9.00$ (70%)
8.00$ (60%)
3.36$ (83%)
1.50$ (70%)
4.12$ (17%)
GAMERSGATE

[ 2625 ]

13.99$ (30%)
1.02$ (87%)
3.0$ (80%)
18.89$ (37%)
9.99$ (50%)
8.8$ (65%)
4.05$ (73%)
17.99$ (40%)
5.0$ (75%)
1.32$ (91%)
6.02$ (67%)
2.04$ (74%)
0.86$ (57%)
6.11$ (49%)
5.0$ (75%)
4.0$ (80%)
0.59$ (40%)
3.3$ (78%)
5.84$ (55%)
4.5$ (62%)
9.9$ (67%)
1.5$ (90%)
5.64$ (53%)
3.38$ (77%)
9.74$ (35%)
4.0$ (80%)
0.75$ (85%)
3.6$ (80%)
0.86$ (57%)
25.0$ (50%)

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