





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Mechanics spoilers ahead! - Minor lighting improvements - Fixed a bug where you could push a 2x1 through a wall and intersect some crates (found in Crate Expectations) - Fixed a bug where [spoiler]joined crates[/spoiler] sitting on [spoiler]spikes[/spoiler] would [spoiler]separate[/spoiler] forno apparent reason - Fixed a bug where an [spoiler]arrow[/spoiler] inside a [spoiler]charred[/spoiler] 2x1 would inexplicably swap positions - Fixed a bug where a [spoiler]flying crate[/spoiler] would move one extra tile even if the crate below it (supporting it) was unable to move - Fixed a crash that was possible in Trench Run, among other places - Fixed a crash thatwas possible in To Infinity, among other places - Fixed a bug where you could [spoiler]die[/spoiler], reset, then undo, and circumvent the [spoiler]death[/spoiler] state - Fixed a softlock possibility in the [spoiler]end sequence[/spoiler] - Various other stability fixes
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