Level Editor:
*You can now click and drag with LMB (left mouse button) over empty space in "Platforms" mode to create new platforms
--The in-game editor is now officially easier to work with than Unity's editor
*When "Unlock Camera" is on, you can now use Right Click to click and drag the camera around.
*Fixed an issue where zooming out with mousewheel would drastically relocate the camera
*Fixed issue where dragging music position would sometimes break the level editor until you reloaded the level
*Fixed platform data-editor window sometimes appearing in weird places.
*Hovering over/selecting a platform in platform-editor-mode now highlights it
*New Feature: X/Y Beat Placement Guidelines
--I haven't made a UI to modify these yet, but if you want to try them you can add them directly to your level's Metadata.
Example:
...
...
0,m5,10.8
-12.6,m5, 3.5 ,1
decimals will help guide your beats to those coordinates (-12.6, 3.5, etc)
decimals with an M in front of them will guide beats to any multiple of that number (so "m5" will guide your beats to -10, -5, 0, 5, 10, 15, 20, etc)
an in-game editor for this new custom-level feature is on the todo list.
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